feat(sims): rename film simulations and bundled recipes

Sims: PROVIA->PROVIPES, VELVIA->VELVIPES, CLASSIC CHROME->CLASSIC CHRIPES, CLASSIC NEG->CLASSIC NEGIPES, ASTIA->ASTIPES, ETERNA->ETERNIPES, ACROS->ACRIPES, LEICA->LEITZ STREETLIFE.

Bundled recipes follow: PROVIPES STD, VELVIPES VIVID, ACRIPES MONO, CLASSIC NEGIPES. Ids and baseFilters untouched, so saved sessions keep resolving.
This commit is contained in:
2026-09-11 08:44:58 +07:00
parent 7454ea1218
commit 6adf0b5933
4 changed files with 17 additions and 17 deletions
+2 -2
View File
@@ -24,7 +24,7 @@ const haptic = () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Light);
interface RecipeCreateModalProps {
visible: boolean;
// Id of the currently applied film sim (or bundled recipe whose look should
// prefill the SIMULATION row); undefined → default to PROVIA.
// prefill the SIMULATION row); undefined → default to PROVIPES.
currentBase?: BaseFilter;
// When set the form opens as an EDITOR: every row (name included) is
// prefilled from this recipe instead of the sim's standard values, and
@@ -149,7 +149,7 @@ export default function RecipeCreateModal({
onSave,
}: RecipeCreateModalProps) {
const insets = useSafeAreaInsets();
// Seed from the current film sim (or PROVIA) so "other params" start at the
// Seed from the current film sim (or PROVIPES) so "other params" start at the
// sim's standard values and the user only types what they want to change.
const seedBase: BaseFilter =
currentBase && FILM_SIMS.some((s) => s.baseFilter === currentBase) ? currentBase : 'provia';
+1 -1
View File
@@ -132,7 +132,7 @@ export default function SettingsModal({
/>
<View className="flex-row items-center mt-1.5 ml-1">
<Text className="text-zinc-600 font-mono text-[10px] ml-1.5">
DEFAULT: camera + PROVIA (neutral adjustments) at 4:3. LAST SESSION: restore your previous look on startup.
DEFAULT: camera + PROVIPES (neutral adjustments) at 4:3. LAST SESSION: restore your previous look on startup.
</Text>
</View>
</View>