Bumps the version and the release notes for the sim change in c794283:
lc streetlife vivid keeps its fixed +2 exposure, every other sim now carries
colour and tone only.
RELEASE_NOTES.md gains the 1.2.5 entry (Presets) and the measured numbers:
a mid grey goes 0.5000 -> 0.5435 under LC STREETLIFE VIVID, 1.1008 against
exposure +2's own 1.1000, while the sim's own exposure value stays 0.
PLAY_RELEASE_NOTES.md gains the Play listing block for 1.2.5 (318 chars,
under the 500 limit) and is tracked from here on.
Artifacts: lite AAB app-lite-release.aab (65.46 MB, versionCode 7,
com.locphamtran.recipescamera) for Play, pro APK app-pro-release.apk
(83.35 MB, 1.2.5-pro) for direct distribution.
The rail gains an HSL tab between FX and FRAME, and the tab opens the mixer
ported from the web studio: eight hue bands, each with hue/sat/lum knobs on a
-10..+10 ruler, plus three whole-image moves behind an IMAGE divider. Band
weights are linear tents anchored on HSL_BANDS and summing to 1 at every hue, so
neighbouring bands hand over at exactly half strength and no hue falls in a gap.
Pixels under 8% saturation are gated out of the weights (rgb2hsl calls a neutral
red, so an ungated one would ride the RED band), while the whole-image LUM move
is added after the gate and still lifts a picture that -SAT has pulled to grey.
The mixer runs last in TONE_SKSL, so a band edit is judged on the colour the user
actually sampled.
The eyedropper is library-only: PICK arms a layer over the picture, a tap reads
the rendered pixel off the canvas, points the ruler at the nearest band and
hangs a panel carrying that band's three knobs. A live preview has no pixel to
read, so in camera mode the chip greys out - the mixer itself still runs there,
which is why the camera worklet's tone buffer had to grow from 10 slots to 40: a
missed slot would have pushed NaN into every uniform and taken the whole tone
pass down, not just HSL.
HSL is a LITE feature (the web studio builds it for guests too), and MONOCHROME
switches the mixer off outright - a mono stock has no hue to select. Checked on a
Xiaomi thor against an 8-band chart: +10 whole-image HUE rotates all eight bands
by +30 deg, -10 on one band's SAT flattens that band and leaves the other seven
alone, and a whole-image -SAT drops the camera preview's mean chroma 13.7 -> 0.4
with +LUM still lifting it 116 -> 166. Cut as 1.2.4 / versionCode 6.
Lucide ships one module per icon, but the barrel import dragged all ~1600 in.
A local Babel plugin rewrites each named import to its own icon module, so the
bundle drops from 4.66 MB to 3.40 MB and the earliest tap that reliably lands a
photo moves from ~1.8 s to ~1.6 s on the test device.
Bound the geotag fix with a 2 s deadline and prewarm it at launch, queue a
shot pressed before the camera session binds and replay it, pass the options
argument capturePhotoToFile requires, save through the native path so the
media permission is not needed, and release the Skia surface and bitmap after
every export. Store the JS bundle uncompressed and load the export pipeline on
demand. Note in RELEASE_NOTES.md that none of this moved the tap threshold.