8c6e7930db
`docker/` now holds the whole web build — frontend (Vite + React + CanvasKit),
backend (Fastify + SQLite) and the compose file — so the folder can be moved to
another machine and run without the React Native project:
cd docker && cp .env.example .env && docker compose up -d --build
Only `${WEB_PORT:-8090}` is published; nginx serves the SPA and proxies /api to
the `api` container over Docker's DNS. Photos never reach the server.
The shared render code is vendored into `docker/frontend/shared/` and aliased to
a CanvasKit shim, so the app's own frameUtils/toneShader/jpegDpi run unchanged.
Fix the all-black render on GPU surfaces: `MakeWebGLCanvasSurface` creates a
separate WebGL context per call, and a texture from one context cannot be
sampled by a surface on another — so any pass that drew a snapshot onto a second
surface (output sharpen, screen sharpen, polaroid/wallframe cards) came out
solid black, while the raster fallback was correct. Use one shared
GrDirectContext + MakeRenderTarget instead.
Verified in headless Chromium against the running stack: 12MP JPEG in, preview
mean=120.5 sd=60.5, export 2048x1536 mean=107.2 sd=62.1, JFIF density 300/300,
EXIF present, no console errors; health/signup/login/me/recipes all 2xx through
the nginx proxy.
30 lines
722 B
JSON
30 lines
722 B
JSON
{
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"name": "recipescam-web",
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"private": true,
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"version": "0.1.0",
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"type": "module",
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"scripts": {
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"prepare-wasm": "node scripts/copy-wasm.mjs",
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"predev": "npm run prepare-wasm",
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"dev": "vite",
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"prebuild": "npm run prepare-wasm",
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"build": "tsc --noEmit && vite build",
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"typecheck": "tsc --noEmit",
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"preview": "vite preview --port 4173"
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},
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"dependencies": {
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"canvaskit-wasm": "^0.42.0",
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"exifr": "^7.1.3",
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"react": "^18.3.1",
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"react-dom": "^18.3.1"
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},
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"devDependencies": {
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"@types/node": "^22.20.3",
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"@types/react": "^18.3.12",
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"@types/react-dom": "^18.3.1",
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"@vitejs/plugin-react": "^4.3.4",
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"typescript": "^5.7.2",
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"vite": "^6.0.7"
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}
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}
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