A roll of a hundred thousand frames is read by a walk that tells the screen about every frame it lands. The column is redrawn out of that count, so the telling was a whole tree rebuilt a frame at a time — on the large library that is the reading spending its afternoon drawing itself, and to the reader it looks like a scan that has started over from the top every time the column breathes. Five tellings a second is a counter that still moves to the eye and a page that is doing the reading instead; every frame still lands in the counts, and only the copy the screen reads waits. What the counter said was wrong twice over, and both were the same mistake told two ways. The total was the frames already reached plus the frames still in the queue, so a roll whose catalogue already holds most of it announced itself as `29980/61211` — the numbers of the reading underneath, printed as if they were the numbers of the roll. The reading now measures itself against the frames the catalogue already holds of the folder it was pointed at: the roll's own size while the walk is still up in its first folders, and the frames under a subfolder alone when it was kept to one. And a row says at least what the catalogue holds of it, never less — where the reading's number alone had the head of the tree count 29980 while the line above it counted a hundred thousand, one question with two answers. Nor is a scan of nothing announced as `0/0` before its first pass has come back; the line waits until it knows what it is reading. The third thing is not a number but a weight. The tile kept for a frame is the tile the grid cell and the strip both paint, and there is one of them per frame of a roll that reaches six figures. At 512 on the long edge a tile weighed 42KB and a hundred and sixty thousand of them weighed six and a half gigabytes of the reader's disk — for a grid cell that is ~240px wide and a strip tile that is 132. A quarter of the pixels at the quality Lightroom keeps its own grid previews at puts the same picture in the same cell: the tile is now ~12KB and the roll a quarter of the disk it was. The canvas a tile is drawn onto is told it is opaque, so it no longer carries a channel of noughts through every draw and every encode. The stage loses a little softness at 2.4x, which is the trade and is known.
RecipesCam
RecipesCam is a camera and photo-editing app built around recipes — reusable
looks that carry a film simulation plus a full set of adjustments. You shoot or
open a photo, dial in a look, and keep it as a recipe you can apply again, share
as a .recipe file, or save to your account.
It ships twice from one repository: a React Native (Expo) app for iOS and
Android, and a self-contained web build under docker/ that runs the same
render pipeline in the browser.
What it does
- Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
- Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
- The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
- Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
- Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
- On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
- Recipes. Save, favourite, export and import
.recipefiles; the web build keeps them in your account, the phone build also keeps them on device.
The two builds
| Build | Where | Stack |
|---|---|---|
| iOS / Android | repo root | Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling |
| Web | docker/ |
Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes |
The render engine is shared by design: the web build compiles the app's own
src/utils/* and type definitions unchanged, with @shopify/react-native-skia
aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look
looks the same on both because it is the same code.
Running the web build
cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090
Photos never leave the browser: grading, framing, watermarking and JPEG
encoding all run in the visitor's tab; the API only stores accounts and recipe
JSON. See docker/README.md for the layout and the proxy setup.
Running the app
npm install
npx expo start # Expo Go / dev client
npx expo run:android # or run:ios for a native build
Repository layout
App.tsx, src/ the Expo app: screens, tool rail, viewfinder, shaders
docker/ the web build (frontend + API + compose file)
frontend/shared/ vendored copies of the app's types and utils
frontend/src/engine/ CanvasKit shim, export engine, super-resolution
docs/ privacy policy
THIRD_PARTY_NOTICES.md licences of the bundled fonts, models and libraries
Licence
See LICENSE and THIRD_PARTY_NOTICES.md.