3dtours 6814b055cb web: frame through the recipe, with the viewfinder where the stage was
The live view is the one place where the look is chosen before the picture
exists, so the columns that hold it have to stay in reach while the camera is
open. The viewfinder was a fixed black sheet over the whole app: the rail and
every slider were behind it, and the only way to change the look was to close
the camera, grade the file, and open it again. It now covers the stage and
nothing else — the stage and the view share a slot (`.stage-slot`, position
relative) and the view is absolutely placed inside it, z-index 5, black in
either theme. Measured at 1600px: the rail and the columns are on screen, the
feed takes 1347px of the 1600 and the stage's own 253px rail the rest. A slider
moved with the camera open reaches the very next frame (the render loop reads
the recipe per frame, so nothing had to be wired), a monochrome sim takes the
live feed from sat 42.1 to 0, and the shutter hands the studio that same frame
with the sim already on it.

The preview render is skipped while the viewfinder is up (`|| shooting` in the
guard, and in the effect's deps): it would run the same recipe through the same
renderer as the frames the user is actually watching, and the live one wins.

Opening it is PRO, like the HSL chips and the geotag — the frames are the paid
ones. The button stays on the page for everyone and carries the badge, and the
click runs the app's own `promptPro`: the account dialog for a guest, the
verification panel for a signed-in account, `/api/auth/me` being what says
which. A verified account gets the camera; a guest gets `.modal-backdrop` and no
`camera-view` at all.

Probes: cam-pro-gate (guest sees the badge, the click opens the dialog, no
viewfinder; verified opens it), cam-live-edit (rail and columns survive the
live view, feed covers the stage, the recipe reaches the live frames and the
shot), cam-smoke, cam-renegotiate, cam-close-flip.
2026-09-26 08:39:17 +07:00
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RecipesCam

RecipesCam is a camera and photo-editing app built around recipes — reusable looks that carry a film simulation plus a full set of adjustments. You shoot or open a photo, dial in a look, and keep it as a recipe you can apply again, share as a .recipe file, or save to your account.

It ships twice from one repository: a React Native (Expo) app for iOS and Android, and a self-contained web build under docker/ that runs the same render pipeline in the browser.

What it does

  • Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
  • Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
  • The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
  • Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
  • Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
  • On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
  • Recipes. Save, favourite, export and import .recipe files; the web build keeps them in your account, the phone build also keeps them on device.

The two builds

Build Where Stack
iOS / Android repo root Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling
Web docker/ Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes

The render engine is shared by design: the web build compiles the app's own src/utils/* and type definitions unchanged, with @shopify/react-native-skia aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look looks the same on both because it is the same code.

Running the web build

cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090

Photos never leave the browser: grading, framing, watermarking and JPEG encoding all run in the visitor's tab; the API only stores accounts and recipe JSON. See docker/README.md for the layout and the proxy setup.

Running the app

npm install
npx expo start          # Expo Go / dev client
npx expo run:android    # or run:ios for a native build

Repository layout

App.tsx, src/           the Expo app: screens, tool rail, viewfinder, shaders
docker/                 the web build (frontend + API + compose file)
  frontend/shared/      vendored copies of the app's types and utils
  frontend/src/engine/  CanvasKit shim, export engine, super-resolution
docs/                   privacy policy
THIRD_PARTY_NOTICES.md  licences of the bundled fonts, models and libraries

Licence

See LICENSE and THIRD_PARTY_NOTICES.md.

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