LIBRARY, RESET, SAVE PHOTO and EXPORT are icons on a phone from here on. The recipe is the one the file already used for the stage's toolbar: font-size 0 takes the word out of the paint, never out of the button, so every accessible name is exactly the word that is no longer drawn, and a ::before carries the glyph (▤ ⟲ ⤓ ↗ — all of them already spoken in this app). The row's own content measured 990px wide with the words and 716px with the icons, and the bar it sat in measured 135px tall on a 390px screen before this and 88px after: three rows to two. RESET also gains a data-key (`reset-look`) — the CSS has to be able to name it. EXPORT moves to the end of the <header>, after the three menus. It is the end of the job and now the end of the row, which is the button the eye should land on once the edit is done. SAVE PHOTO's PRO marker goes with the word: a 9px badge inside a 34px button is a word in a box too small for it, and the count that shares the label has no room either. The button keeps its title, and the count is the one thing the phone loses here — the wide screen still counts. The header is now `position: sticky; top: 0; z-index: 5` on a phone. The page never scrolls (the stage does), so nothing moved before this and nothing moves now — but that is a promise the layout can keep rather than a coincidence of who scrolls. `.adm-bar` already carried the same three lines. The tab strip at the foot grows to the size a thumb is: pills 10px on 8x12 and 28px tall become 12px on 0x16 with a 44px floor, and the bar's own padding goes 6x8 to 8x10. Measured: a pill 28px to 44px, the bar 40px to 61px. This commit also lands the strip work from the session before it, which was written and probed but never committed: under 860px the rail of tabs and the tab's chips become one bar at a time (`.workspace.strip-open`), a TABS chip stands the rail back up, the open chip's sub-chips stand over the bar as 60px tiles, and the ruler is drawn as ticks on a bare input. It shares app.css with the bar above, so the phone's block lands in one piece. Checks: - npm run build (tsc --noEmit + vite) clean. - The ten browser-free image checks (tone-base, highlight-knee, half, white-level, auto-tone, preview-match, raw-develop, roll-walk, wb-table, mask-wb) all pass. - Playwright at 390x844, light and dark (scratchpad topbar-probe.mjs): header sticky, top 0px, z-index 5, y=0 h=88, lastElementChild data-key export-photo; the four buttons 34x30 with font-size 0 and a 15px ::before; the rail at y=783 h=61 with a 93x44 pill at 12px; the theme popover inside the screen (x=47, right=382); every scroller set to 400 leaves headerY at 0; strip-open keeps headerY 0 with the rail display:none; no page errors. - Playwright at 1280 (scratchpad topbar-desktop.mjs): header static, one row 50px, the same four buttons at 14px with no ::before, EXPORT last. Skipped: no new aria-label — the words the icons replace are still the buttons' own text, so nothing needs one. Add one only if a label leaves the DOM.
RecipesCam
RecipesCam is a camera and photo-editing app built around recipes — reusable
looks that carry a film simulation plus a full set of adjustments. You shoot or
open a photo, dial in a look, and keep it as a recipe you can apply again, share
as a .recipe file, or save to your account.
It ships twice from one repository: a React Native (Expo) app for iOS and
Android, and a self-contained web build under docker/ that runs the same
render pipeline in the browser.
What it does
- Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
- Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
- The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
- Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
- Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
- On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
- Recipes. Save, favourite, export and import
.recipefiles; the web build keeps them in your account, the phone build also keeps them on device.
The two builds
| Build | Where | Stack |
|---|---|---|
| iOS / Android | repo root | Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling |
| Web | docker/ |
Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes |
The render engine is shared by design: the web build compiles the app's own
src/utils/* and type definitions unchanged, with @shopify/react-native-skia
aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look
looks the same on both because it is the same code.
Running the web build
cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090
Photos never leave the browser: grading, framing, watermarking and JPEG
encoding all run in the visitor's tab; the API only stores accounts and recipe
JSON. See docker/README.md for the layout and the proxy setup.
Running the app
npm install
npx expo start # Expo Go / dev client
npx expo run:android # or run:ios for a native build
Repository layout
App.tsx, src/ the Expo app: screens, tool rail, viewfinder, shaders
docker/ the web build (frontend + API + compose file)
frontend/shared/ vendored copies of the app's types and utils
frontend/src/engine/ CanvasKit shim, export engine, super-resolution
docs/ privacy policy
THIRD_PARTY_NOTICES.md licences of the bundled fonts, models and libraries
Licence
See LICENSE and THIRD_PARTY_NOTICES.md.