3dtours 753eea0d7b web: a reload in the middle of a reading goes on, it does not start over
The reader opens a roll of a few thousand frames and holds Ctrl+Shift+R while
it is being read — over a reading that takes minutes, that is the one thing
they do. What came back was a reading that started again at the top: every
folder listed a second time, the toolbar counter back at zero, the frames that
were already in the catalogue walked over so that their size and their write
time could say they had not moved.

None of that was in the catalogue, because the catalogue only holds the frames
that were read. What was lost with the page was the reading's position: the
folders the walk had been through, the folders still in its queue, and the
frames it had found and not yet read. The catalogue alone can never answer
where a reading was.

The position is now written to session storage as the reading goes — walked,
pending and the frames in hand — and read back on the way in. Session storage
and not local storage, because a position belongs to the tab: the tab that
reloads carries on from the frame it stopped at, and a tab opened beside it
starts a reading of its own. The key goes when the reading finishes, and goes
with the folder when the folder is removed.

The frames in hand are the part worth spelling out. A frame a lane is in the
middle of, and a frame whose row is in the batch and not yet in the catalogue,
are on neither side of the line the position is written on: the catalogue does
not hold them and the walk will not find them again, so both are written into
the queue and read again. They also were counted when they left the queue, and
the count is written with them — else the reloaded reading would count them a
second time. The counter now carries on from where it was instead of restarting
from zero.

One thing was hidden behind the other: the stand-in folder the check hands the
page had no `getFileHandle` and no `getDirectoryHandle`, so the path that asks
the root for the frames a position names threw and answered nothing — and the
reading then walked the roll from the top, exactly the behaviour the check was
meant to catch. The check's folder answers both now, the way the browser's does.

Verified:
  library-check.mjs — 45 steps, all passed, two of them new. The reading is
    stopped on the frame it is reading (`check.hold`), the tab is reloaded, and
    it comes back at "Scanning 3/3 — 0 new…" — the same line it was stopped at,
    not a reading starting over — with the position still holding 4 folders
    walked, an empty queue and 3 frames in hand. Listing 3 tiles and letting the
    key go, the reading finishes the roll: 3 tiles in the strip, the catalogue
    written, the position cleared, and every folder listed once
    ({"2026":1,"CheckRoll":1,"Empty":1,"04":1}) where a reading that started
    over lists each of them twice.
  scan-nav-check.mjs, roll-walk-check.mjs — all passed. frontend tsc --noEmit
    clean, vite build clean.

ponytail: the position is the tab's, so a reload keeps it and a new tab does
not — the tab that reloaded is the one the reader is looking at, and a second
tab reading the same roll from the top costs a walk and no bytes, because a
frame that has not moved is dropped on its size and its time. The position is
written at the batch beat, so a reload reads at most one batch again, and the
frames in hand are read again on purpose: their rows were never stored.

Co-authored-by: PenguinHarness <noreply@penguin.local>
2026-09-29 07:50:01 +07:00
…
…
…
…
…
…
…
…
…
…
…
…
…

RecipesCam

RecipesCam is a camera and photo-editing app built around recipes — reusable looks that carry a film simulation plus a full set of adjustments. You shoot or open a photo, dial in a look, and keep it as a recipe you can apply again, share as a .recipe file, or save to your account.

It ships twice from one repository: a React Native (Expo) app for iOS and Android, and a self-contained web build under docker/ that runs the same render pipeline in the browser.

What it does

  • Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
  • Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
  • The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
  • Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
  • Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
  • On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
  • Recipes. Save, favourite, export and import .recipe files; the web build keeps them in your account, the phone build also keeps them on device.

The two builds

Build Where Stack
iOS / Android repo root Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling
Web docker/ Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes

The render engine is shared by design: the web build compiles the app's own src/utils/* and type definitions unchanged, with @shopify/react-native-skia aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look looks the same on both because it is the same code.

Running the web build

cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090

Photos never leave the browser: grading, framing, watermarking and JPEG encoding all run in the visitor's tab; the API only stores accounts and recipe JSON. See docker/README.md for the layout and the proxy setup.

Running the app

npm install
npx expo start          # Expo Go / dev client
npx expo run:android    # or run:ios for a native build

Repository layout

App.tsx, src/           the Expo app: screens, tool rail, viewfinder, shaders
docker/                 the web build (frontend + API + compose file)
  frontend/shared/      vendored copies of the app's types and utils
  frontend/src/engine/  CanvasKit shim, export engine, super-resolution
docs/                   privacy policy
THIRD_PARTY_NOTICES.md  licences of the bundled fonts, models and libraries

Licence

See LICENSE and THIRD_PARTY_NOTICES.md.

S
Description
No description provided
Readme 6.6 GiB
Languages
TypeScript 92.9%
Kotlin 5.7%
JavaScript 1.3%