Files
RecipesCam/RELEASE_NOTES.md
T
admin 4ec4260cbd release: 1.2.5 (versionCode 7) for the colour-only film sims
Bumps the version and the release notes for the sim change in c794283:
lc streetlife vivid keeps its fixed +2 exposure, every other sim now carries
colour and tone only.

RELEASE_NOTES.md gains the 1.2.5 entry (Presets) and the measured numbers:
a mid grey goes 0.5000 -> 0.5435 under LC STREETLIFE VIVID, 1.1008 against
exposure +2's own 1.1000, while the sim's own exposure value stays 0.
PLAY_RELEASE_NOTES.md gains the Play listing block for 1.2.5 (318 chars,
under the 500 limit) and is tracked from here on.

Artifacts: lite AAB app-lite-release.aab (65.46 MB, versionCode 7,
com.locphamtran.recipescamera) for Play, pro APK app-pro-release.apk
(83.35 MB, 1.2.5-pro) for direct distribution.
2026-09-22 09:09:27 +07:00

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4.2 KiB
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# Release notes
## 1.2.5 (versionCode 7)
Presets
- A film sim is a stock, not an edit: every entry in FILM_SIMS now carries the neutral defaults verbatim, and its whole look comes from the stock's own colour matrix plus its FILM_TONE curve. The effects that had been riding along are gone - grain on ACRIPES, clarity+grain on LC STREETLIFE CLASSIC, and exposure/saturation/clarity/shadow/highlight on LC STREETLIFE VIVID.
- LC STREETLIFE VIVID is brighter because the stock is brighter, not because a slider was moved: the +2 exposure lives in STOCK_EXPOSURE (colorUtils.ts), keyed by baseFilter, where the preview and both exporters already read it. It never reaches the panel, so EXPOSURE still reads 0 on that sim.
- The naming rule is recorded in the FILM_SIMS header: colour and tone only, plus a reference table of the real stock each sim stands for. Reference only - the UI keeps the sim names.
- Measured against the compiled tables: a mid grey goes 0.5000 -> 0.5435 under LC STREETLIFE VIVID, a ratio of 1.1008 against exposure +2's own 1.1000, while the sim's own exposure value stays 0.
## 1.2.4 (versionCode 6)
HSL
- New HSL tab in the tool rail: the web studio's 8-band selective colour mixer. Each band (RED, ORANGE, YELLOW, GREEN, AQUA, BLUE, PURPLE, MAGENTA) carries hue, saturation and lightness knobs, -10..+10; -10 on SAT is grey, full HUE is a 30 deg turn, full LUM is +0.25.
- Band weights are linear tents anchored on the 8 hues and summing to 1 at every hue, so neighbouring bands hand over at exactly half strength and no hue falls in a gap. Pixels under 8% saturation are gated out of the weights (rgb2hsl calls them red, and an ungated neutral would ride the RED band), while the whole-image LUM move is added after the gate, so a picture pulled to grey by -SAT still answers +LUM.
- The mixer runs last in TONE_SKSL, after split-tone/kv and vibrance, so a band edit is judged on the colour the user actually sampled.
- Library mode gains an eyedropper: PICK arms a layer over the picture, a tap reads the rendered pixel, points the ruler at the nearest band and hangs a panel with that band's three knobs. In camera mode PICK is greyed out - a live preview has no pixel to read - but the mixer still runs in the preview.
- HUE / SAT / LUM IMAGE move every hue at once, behind an IMAGE divider in the same chip row.
Rail
- Tool rail order: PRESETS, FAVORITED, WB, LIGHT, FX, HSL, FRAME.
Notes
- HSL is a LITE feature: both builds get it, no PRO gate.
- MONOCHROME disables the mixer outright - a mono stock has no hue to select.
- The camera worklet's tone buffer grew from 10 to 40 slots; a missed slot would have pushed NaN into every uniform and broken the whole tone pass, not just HSL.
- Measured on a Xiaomi thor against an 8-band chart: +10 whole-image HUE rotates all eight bands by exactly +30 deg, -10 on a band's SAT flattens that band to grey while the other seven stay put, and a whole-image -SAT drops the camera preview's mean chroma from 13.7 to 0.4 with +LUM still lifting it 116 -> 166.
## 1.2.3 (versionCode 5)
Shutter
- The shutter no longer waits on GPS: the fix is prewarmed at launch and bounded by a 2 s deadline, so a tagged shot reaches the gallery in about 3 s instead of 12–25 s.
- A shot pressed before the camera session binds is queued and replayed, not dropped.
- Fixes "Capture Failed — Could not take the photo.": `capturePhotoToFile` needs both its settings and options arguments.
- Saving to the gallery no longer depends on the media permission — the native save runs first, MediaLibrary only as a fallback.
Memory
- The Skia surface and bitmap are released after every export, dropping one full-resolution copy per rotation; the watermark font is parsed once.
Cold start
- The JS bundle is stored uncompressed in the APK.
- Named Lucide imports are rewritten to per-icon modules, so only the icons the app renders are bundled: 4.66 MB → 3.40 MB (−27%).
- The export pipeline and the recipe/GPS helpers load on demand.
- Hidden modals render nothing.
Measured on a vivo V2430 (Android 16) with a force-stop/start/tap probe: the earliest tap that reliably lands a photo moved from ~1.8 s to ~1.6 s once the bundle was trimmed. The rest is spent before app JS — process init, SoLoader, Hermes eval.