3dtours 9aa3424e92 web: a chip's strip stands in the bar, not over it — LIGHT's WB strip sat on top of the bar it belongs to, so the photo paid 40px of a 390x844 screen to repeat where the finger already was
Every tab's bar is one strip of chips, and a chip that opens a strip of its own
opened a second one under the first: WB, TONE, PRESENCE and DETAIL & EFFECTS
kept the bar up while the panel's own strip sat above it. The way back to the
tab's chips is the path under the bar (.crumb), which names the strip the
visitor is in either way, so the bar only said it a second time — and charged
the photo a row for the saying.

So the strip a chip opens takes the bar's slot and the tab's own chips stand
down. Only the two columns that ARE a strip a chip opened displace the bar:
.col-sub[data-col="options"], which is where a panel's strip is drawn (LIGHT's
four, FRAME's tools), and .col-sub[data-col="wm"], a watermark, which is a
column and not a row of chips. Both wear the bar's slot and the bar's own skin —
--bg, not the sub-column's --bg-elev, so in dark the strip paints black like the
bar and not #131315 — and .col-main is dropped while one of them is up. The
RECIPES list, a photo's history and the mask's own column are an open chip's
content, not the strip its chip opened, so they keep the bar in sight under them.

The ruler is unchanged: a knob opens it in the row above, and the strip stays
under it, so the panel is still on screen while the number moves.

Measured on 390x844, LIGHT, light and dark: with the bar up the photo is 641px;
WB open, the bar is gone and its strip measures 73px in the bar's slot, the
photo 608px (568px before, when the bar held its 40px over the same strip);
COLOR TEMP opens its 60px ruler over that strip, photo 548px (508px before),
path TABS > LIGHT > WB > COLOR TEMP; the ruler's "<" lands back on the WB strip
(TABS > LIGHT > WB); crumb-strip and crumb-tab walk back up, the bar returning
its 40px and the photo 641px. FRAME's WATERMARK takes the slot as a column
(131px, --bg in both themes, path TABS > FRAME > WATERMARK) and crumb-tab stands
the bar back up. PRESETS' recipes list leaves the bar at 40px with the list 40px
under it. No page error and no sideways scroll (390px of 390px) in any state; on
1280x900 .dev-panels is painted and .dev-chips/.crumb are not.

Checks:
- npm run build (tsc --noEmit + vite) clean: dist/assets/index-kQeKfF3z.css
  71.95 kB.
- Chromium 390x844 light and dark: the strip-in-slot walk above, plus 1280x900
  unchanged.
2026-10-01 07:09:08 +07:00
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RecipesCam

RecipesCam is a camera and photo-editing app built around recipes — reusable looks that carry a film simulation plus a full set of adjustments. You shoot or open a photo, dial in a look, and keep it as a recipe you can apply again, share as a .recipe file, or save to your account.

It ships twice from one repository: a React Native (Expo) app for iOS and Android, and a self-contained web build under docker/ that runs the same render pipeline in the browser.

What it does

  • Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
  • Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
  • The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
  • Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
  • Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
  • On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
  • Recipes. Save, favourite, export and import .recipe files; the web build keeps them in your account, the phone build also keeps them on device.

The two builds

Build Where Stack
iOS / Android repo root Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling
Web docker/ Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes

The render engine is shared by design: the web build compiles the app's own src/utils/* and type definitions unchanged, with @shopify/react-native-skia aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look looks the same on both because it is the same code.

Running the web build

cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090

Photos never leave the browser: grading, framing, watermarking and JPEG encoding all run in the visitor's tab; the API only stores accounts and recipe JSON. See docker/README.md for the layout and the proxy setup.

Running the app

npm install
npx expo start          # Expo Go / dev client
npx expo run:android    # or run:ios for a native build

Repository layout

App.tsx, src/           the Expo app: screens, tool rail, viewfinder, shaders
docker/                 the web build (frontend + API + compose file)
  frontend/shared/      vendored copies of the app's types and utils
  frontend/src/engine/  CanvasKit shim, export engine, super-resolution
docs/                   privacy policy
THIRD_PARTY_NOTICES.md  licences of the bundled fonts, models and libraries

Licence

See LICENSE and THIRD_PARTY_NOTICES.md.

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