3dtours c403dd04c8 web: add the B&W HIGH CONTRAST film sim to the PRESETS rail
The chip lands after ACRIPES and is a mono stock of its own, so it gets its own
baseFilter ('mono-high-contrast') rather than borrowing Acros': the PHOTO STYLE
chips are keyed by baseFilter, and the two greys must sit side by side.

The look is the B&W MIX plus a push at both ends. The mix rides the matrix — a
non-BT.709 row set (0.38/0.56/0.06, identical rows, sum 1.00) so a red roof
reads bright, a blue sky deep, and the separation is contrast before any curve.
The push rides FILM_TONE (shadow -0.32, highlight +0.26) so the ends move
without touching the midtones, and the midtone slope is SIM_CONTRAST_BIAS (4
contrast units) next to the sim's own exposure bias. The knobs stay at neutral:
a sim is colour and tone only.

Both B&W stocks being mono is now asked once, through isMonochromeBase, so the
colour-only stages (saturation, white balance, R/B fine-tune, chrome, hue
mixer) and the MONO strip label can never half-apply to one of them.
2026-09-22 17:56:00 +07:00
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2026-09-16 18:11:17 +07:00
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