The strip stopped building every tile two commits ago, but the wall was left holding every frame on purpose: the grid view was the one list that still made a card per frame. A card is an `<article>`, an `<img>`, an object URL and a date the browser formats, and on a roll of twenty thousand the first one did not paint for 7410ms — 19998 cards and 19998 pictures, 7007ms of long tasks, the largest of them 4882ms. The object URL is only about a tenth of it (83µs each); the rest is the DOM and the i18n date formatting behind every card. The wall now draws the rows under its viewport and `WALL_ROWS` either side, measured from `scrollTop` and the client height on scroll and on resize, and two spacers stand in for the rows that are not drawn, each as tall as the rows it replaces so the scrollbar still spans the whole shelf. The step from one row to the next is the average of the rows in hand rather than the smallest of them: the cards do not all stand the same height — a caption that wraps makes its row taller (274.34 / 259.36 / 274.36 measured) — and `offsetTop` is rounded to whole pixels, so the least step was a pixel short on every one of thousands of rows and the scrollbar came up 1436px shy of the end. The average puts `scrollHeight` back on the number the fully drawn wall had, to the pixel (1085426). Measured against a seeded roll of 20000: the first card 7410ms → 212ms, cards drawn 19998 → 25, long tasks 7007ms → none, and the scrollbar unchanged. A check on a roll of 4000 walks the wall end to end — the last frame drawn at the bottom, the first drawn again at the top, spacer 215719px either side, `scrollHeight` the same 217076 at both ends, no drift — and coming back to the strip still leaves eighteen tiles. A card that has a thumbnail and has not been handed its URL yet now keeps its box in silence instead of saying RAW, since the wall hands pictures out only around the eye; the word is left for a frame that has no thumbnail to give.
RecipesCam
RecipesCam is a camera and photo-editing app built around recipes — reusable
looks that carry a film simulation plus a full set of adjustments. You shoot or
open a photo, dial in a look, and keep it as a recipe you can apply again, share
as a .recipe file, or save to your account.
It ships twice from one repository: a React Native (Expo) app for iOS and
Android, and a self-contained web build under docker/ that runs the same
render pipeline in the browser.
What it does
- Shoot with a recipe applied. Live viewfinder, GPS-tagged captures, and the recipe baked into the saved file.
- Film simulations. Built-in looks — PROVIPES, VELVIPES, CLASSIC CHRIPES, CLASSIC NEGIPES, ASTIPES, ETERNIPES, ACRIPES, B&W HIGH CONTRAST and the LC STREETLIFE pair — each with its own grain and tone curve.
- The full adjustment set. Exposure, contrast, highlights and shadows, saturation, colour temperature, clarity, grain, and an HSL mixer with a colour picker that samples straight off the photo.
- Geometry. Crop to a fixed ratio or free-form, quarter turns, and a straighten ruler, plus printed frames (classic border, retro instant, wall frame portrait/landscape).
- Finishing. Watermark and GPS stamp, EXIF carried through the export, JPEG written with a proper 300 DPI JFIF header.
- On-device upscaling. A Real-ESRGAN pass runs locally when an export asks for more pixels than the source has — no server sees the photo.
- Recipes. Save, favourite, export and import
.recipefiles; the web build keeps them in your account, the phone build also keeps them on device.
The two builds
| Build | Where | Stack |
|---|---|---|
| iOS / Android | repo root | Expo + React Native, @shopify/react-native-skia for the render pipeline, NativeWind for styling |
| Web | docker/ |
Vite + React, CanvasKit (canvaskit-wasm) for the same pipeline, Fastify + SQLite API for accounts and recipes |
The render engine is shared by design: the web build compiles the app's own
src/utils/* and type definitions unchanged, with @shopify/react-native-skia
aliased to a CanvasKit shim (docker/frontend/src/engine/skiaShim.ts). A look
looks the same on both because it is the same code.
Running the web build
cd docker
cp .env.example .env
docker compose up -d --build
# → http://localhost:8090
Photos never leave the browser: grading, framing, watermarking and JPEG
encoding all run in the visitor's tab; the API only stores accounts and recipe
JSON. See docker/README.md for the layout and the proxy setup.
Running the app
npm install
npx expo start # Expo Go / dev client
npx expo run:android # or run:ios for a native build
Repository layout
App.tsx, src/ the Expo app: screens, tool rail, viewfinder, shaders
docker/ the web build (frontend + API + compose file)
frontend/shared/ vendored copies of the app's types and utils
frontend/src/engine/ CanvasKit shim, export engine, super-resolution
docs/ privacy policy
THIRD_PARTY_NOTICES.md licences of the bundled fonts, models and libraries
Licence
See LICENSE and THIRD_PARTY_NOTICES.md.