fix: instrument SF3/Sonatina không phát âm thanh - chuyển SF3->SF2, bỏ convert SF2->SF3, sửa converter

This commit is contained in:
2026-08-02 21:44:49 +07:00
parent 9f762c2a78
commit 73025fc387
5 changed files with 387 additions and 61 deletions
+23 -6
View File
@@ -142,12 +142,29 @@ async def download_soundfont_asset(sf_id: str):
for base_dir in [UPLOAD_SF_DIR, SYSTEM_SF_DIR]:
if not os.path.isdir(base_dir):
continue
for ext in [".sf2", ".sf3"]:
for fname in os.listdir(base_dir):
fbase, fext = os.path.splitext(fname)
if fext.lower() == ext and fbase.lower() == clean_id.lower():
full = os.path.join(base_dir, fname)
return FileResponse(full, media_type="application/octet-stream", filename=f"soundfont{ext}")
# Prefer SF2: the client FluidSynth WASM cannot decode SF3 (Ogg Vorbis)
# samples, so any SF3 would play silence in the browser.
for fname in os.listdir(base_dir):
fbase, fext = os.path.splitext(fname)
if fext.lower() == ".sf2" and fbase.lower() == clean_id.lower():
full = os.path.join(base_dir, fname)
return FileResponse(full, media_type="application/octet-stream", filename="soundfont.sf2")
# Only an SF3 exists -> decompress it to a playable SF2 on demand (cached)
for fname in os.listdir(base_dir):
fbase, fext = os.path.splitext(fname)
if fext.lower() == ".sf3" and fbase.lower() == clean_id.lower():
full = os.path.join(base_dir, fname)
try:
from app.core.soundfont_converter import SoundFontConverter
sf2_path = os.path.join(UPLOAD_SF_DIR, clean_id + ".sf2")
if os.path.exists(sf2_path) and os.path.getmtime(sf2_path) >= os.path.getmtime(full):
return FileResponse(sf2_path, media_type="application/octet-stream", filename="soundfont.sf2")
result = SoundFontConverter().sf3_to_sf2(full, sf2_path)
if result != full and os.path.exists(result):
return FileResponse(result, media_type="application/octet-stream", filename="soundfont.sf2")
except Exception as e:
print(f"[soundfont-download] SF3->SF2 conversion failed for {full}: {e}")
return FileResponse(full, media_type="application/octet-stream", filename="soundfont.sf3")
raise HTTPException(status_code=404, detail="SoundFont asset not found")
+333 -39
View File
@@ -83,6 +83,35 @@ class SoundFontConverter:
except Exception:
return False
def _encode_sample_ogg(self, pcm: bytes, rate: int, tmp_dir: str) -> bytes:
"""Encode a single mono 16-bit PCM slice to an Ogg Vorbis stream."""
tmp_wav = os.path.join(tmp_dir, "sample_tmp.wav")
tmp_ogg = os.path.join(tmp_dir, "sample_tmp.ogg")
try:
with open(tmp_wav, "wb") as fw:
with wave.open(fw, "wb") as w:
w.setnchannels(1)
w.setsampwidth(2)
w.setframerate(rate)
w.writeframes(pcm)
subprocess.run([
"ffmpeg", "-y", "-i", tmp_wav,
"-c:a", "libvorbis", "-q:a", "3",
"-f", "ogg", tmp_ogg
], capture_output=True, timeout=600, check=True)
with open(tmp_ogg, "rb") as fo:
return fo.read()
except Exception as e:
logger.error(f"Sample OGG encode failed: {e}")
return b""
finally:
for p in [tmp_wav, tmp_ogg]:
try:
if os.path.exists(p):
os.remove(p)
except Exception:
pass
def _sf2_to_sf3_python(self, sf2_path: str, sf3_path: str) -> bool:
has_ogg = self._check_ffmpeg_ogg()
if not has_ogg:
@@ -100,7 +129,7 @@ class SoundFontConverter:
logger.warning("Not a valid SF2 file")
return False
# Find smpl chunk recursively
# Find smpl chunk (PCM sample data) recursively
smpl = _find_chunk(data, b"smpl")
if smpl is None:
logger.warning("No smpl chunk found in SF2")
@@ -113,46 +142,103 @@ class SoundFontConverter:
logger.warning("Sample data too small")
return False
tmp_wav = sf3_path + ".tmp.wav"
tmp_ogg = sf3_path + ".tmp.ogg"
# Locate shdr (sample headers) inside the pdta LIST
pdta = _find_list_of_type(data, b"pdta", 12)
if not pdta:
logger.warning("No pdta LIST found")
return False
_, _, pdta_size, pdta_data_off = pdta
shdr = _find_chunk_in_list(data, b"shdr", pdta_data_off, pdta_size - 4)
if not shdr:
logger.warning("No shdr chunk found")
return False
_, _, shdr_size, shdr_data_off = shdr
if shdr_size <= 0 or shdr_size % 46 != 0:
logger.warning(f"Invalid shdr size {shdr_size}")
return False
n_samples = shdr_size // 46
# Locate ifil (version) inside the INFO LIST
ifil_abs = None
info = _find_list_of_type(data, b"INFO", 12)
if info:
_, _, info_size, info_data_off = info
ifil = _find_chunk_in_list(data, b"ifil", info_data_off, info_size - 4)
if ifil:
ifil_abs = ifil[3]
import tempfile
tmp_dir = tempfile.mkdtemp(prefix="sf3conv_")
ogg_parts = []
new_shdr = bytearray()
byte_offset = 0
ogg_bytes = 0
try:
# Write samples as WAV
with open(tmp_wav, "wb") as fw:
with wave.open(fw, "wb") as w:
w.setnchannels(1)
w.setsampwidth(2)
w.setframerate(44100)
w.writeframes(sample_data)
for i in range(n_samples):
base = shdr_data_off + i * 46
# shdr layout: name[20] | start(u32) end(u32) loopstart(u32) loopend(u32) samplerate(i32) ...
start, end, startloop, endloop, rate = struct.unpack("<IIIIi", data[base + 20:base + 40])
sampletype = struct.unpack("<H", data[base + 44:base + 46])[0]
ogg_stream = b""
if end >= start and start * 2 < len(sample_data):
pcm = sample_data[start * 2:(end + 1) * 2]
if len(pcm) >= 4:
safe_rate = rate if 1000 < rate < 192000 else 44100
ogg_stream = self._encode_sample_ogg(pcm, safe_rate, tmp_dir)
# SF3: start/end are byte offsets into the concatenated OGG stream.
# FluidSynth treats shdr `end` as EXCLUSIVE (reads [start..end-1]),
# so end = start + ogg length.
new_start = byte_offset
new_end = byte_offset + len(ogg_stream)
# OGG loop pointers are relative to the individual decompressed sample
new_sloop = (startloop - start) if (startloop > start and startloop <= end) else 0
new_eloop = (endloop - start) if (endloop > start and endloop <= end) else 0
# Mark the sample as Ogg Vorbis compressed (FLUID_SAMPLETYPE_OGG_VORBIS = 0x20)
new_stype = sampletype | 0x20
new_shdr += data[base:base + 20] # sample name
new_shdr += struct.pack("<IIIIi", new_start, new_end, new_sloop, new_eloop, rate)
new_shdr += data[base + 40:base + 44] # originalpitch, correction, samplelink
new_shdr += struct.pack("<H", new_stype)
ogg_parts.append(ogg_stream)
ogg_bytes += len(ogg_stream)
byte_offset = new_start + len(ogg_stream)
if len(ogg_stream) % 2 == 1:
ogg_parts.append(b"\x00")
byte_offset += 1
# Compress to Ogg Vorbis
subprocess.run([
"ffmpeg", "-y", "-i", tmp_wav,
"-c:a", "libvorbis", "-q:a", "3",
"-f", "ogg", tmp_ogg
], capture_output=True, timeout=600, check=True)
if not ogg_parts:
logger.warning("No samples to encode")
return False
with open(tmp_ogg, "rb") as fo:
ogg_data = fo.read()
compression = (1 - len(ogg_data) / max(len(sample_data), 1)) * 100
logger.info(f"Compressed {len(sample_data)} -> {len(ogg_data)} bytes ({compression:.0f}%)")
ogg_padded = ogg_data if len(ogg_data) % 2 == 0 else ogg_data + b"\x00"
new_smpl_size = len(ogg_data)
ogg_padded = b"".join(ogg_parts)
if len(ogg_padded) % 2 == 1:
ogg_padded += b"\x00"
new_smpl_size = len(ogg_padded)
old_padded = smpl_old_size + (1 if smpl_old_size % 2 == 1 else 0)
new_padded = len(ogg_padded)
delta = new_padded - old_padded
delta = len(ogg_padded) - old_padded
# Rebuild file: replace smpl chunk and update all sizes
out = bytearray()
out.extend(data[:smpl_head_off]) # up to smpl chunk header
out.extend(data[:smpl_head_off]) # up to smpl chunk header (excl. id)
out.extend(b"smpl") # chunk id (required for valid SF3)
out.extend(struct.pack("<I", new_smpl_size)) # new smpl size
out.extend(ogg_padded) # compressed data (even-padded)
out.extend(data[smpl_head_off + 8 + old_padded:]) # rest of file
out.extend(ogg_padded) # concatenated per-sample OGG streams
rest_off = smpl_head_off + 8 + old_padded
rest = bytearray(data[rest_off:])
# Patch the shdr sample headers inside the pdta copy
shdr_in_rest = shdr_data_off - rest_off
if shdr_in_rest < 0 or shdr_in_rest + shdr_size > len(rest):
logger.warning("shdr not found after smpl chunk")
return False
rest[shdr_in_rest:shdr_in_rest + shdr_size] = new_shdr
out.extend(rest)
data_out = bytes(out)
# SF3 requires version 3.0 so FluidSynth treats it as an SF3 file
if ifil_abs is not None and ifil_abs + 4 <= len(data_out):
data_out = data_out[:ifil_abs] + struct.pack("<HH", 3, 0) + data_out[ifil_abs + 4:]
# Find sdta LIST and update its size
sdta = _find_list_of_type(data_out, b"sdta", 12)
if sdta:
@@ -160,12 +246,11 @@ class SoundFontConverter:
data_out = _update_size(data_out, lh_off + 4, lh_size + delta)
# Update RIFF root size
old_riff_size = struct.unpack("<I", data_out[4:8])[0]
new_total = len(data_out) - 8
data_out = _update_size(data_out, 4, new_total)
with open(sf3_path, "wb") as fout:
fout.write(bytes(data_out))
fout.write(data_out)
# Validate: check that RIFF size matches actual size
written = os.path.getsize(sf3_path)
@@ -174,6 +259,7 @@ class SoundFontConverter:
logger.warning(f"Size mismatch: RIFF says {parsed_riff}, actual is {written - 8}")
return False
logger.info(f"Converted {n_samples} samples -> {ogg_bytes} bytes OGG ({100 * (1 - ogg_bytes / max(len(sample_data), 1)):.0f}% smaller)")
return True
except subprocess.TimeoutExpired:
@@ -185,12 +271,44 @@ class SoundFontConverter:
traceback.print_exc()
return False
finally:
for p in [tmp_wav, tmp_ogg]:
try:
import shutil
shutil.rmtree(tmp_dir, ignore_errors=True)
except Exception:
pass
@staticmethod
def _sf3_plays_audio(path: str) -> bool:
"""Verify a SoundFont actually loads and renders audible audio (guards
against shipping malformed SF3 files that silently play nothing)."""
if not os.path.exists(path):
return False
try:
import fluidsynth
import numpy as np
fl = fluidsynth.Synth()
try:
h = fl.sfload(path)
if h < 0:
return False
fl.program_select(0, h, 0, 0)
fl.noteon(0, 60, 100)
frames = 8820 # 0.2s
buf = np.zeros(frames * 2, dtype=np.float32)
fluidsynth._fl.fluid_synth_write_float(
fl.synth, frames, buf.ctypes.data, 0, 1,
buf.ctypes.data + frames * 4, 0, 1
)
fl.noteoff(0, 60)
rms = float(np.sqrt(np.mean(buf ** 2)))
return rms > 1e-4
finally:
try:
if os.path.exists(p):
os.remove(p)
fl.delete()
except Exception:
pass
except Exception:
return False
@staticmethod
def _find_sf3_converter():
@@ -208,9 +326,18 @@ class SoundFontConverter:
sf3_path = os.path.splitext(sf2_path)[0] + ".sf3"
# Reuse a working SF3 if it is newer than the SF2 AND actually plays
# audio. Malformed SF3s (e.g. produced by an older converter) are
# re-converted automatically instead of being shipped silently broken.
if os.path.exists(sf3_path) and os.path.getmtime(sf3_path) >= os.path.getmtime(sf2_path):
logger.info(f"SF3 already up-to-date: {sf3_path}")
return sf3_path
if self._sf3_plays_audio(sf3_path):
logger.info(f"SF3 already up-to-date: {sf3_path}")
return sf3_path
logger.warning(f"Existing SF3 does not play audio, re-converting: {sf3_path}")
try:
os.remove(sf3_path)
except Exception:
pass
converter = self._find_sf3_converter()
try:
@@ -228,9 +355,16 @@ class SoundFontConverter:
if converter == "python":
if self._sf2_to_sf3_python(sf2_path, sf3_path) and os.path.exists(sf3_path):
size_mb = os.path.getsize(sf3_path) / (1024 * 1024)
logger.info(f"Created SF3: {sf3_path} ({size_mb:.2f} MB)")
return sf3_path
if self._sf3_plays_audio(sf3_path):
size_mb = os.path.getsize(sf3_path) / (1024 * 1024)
logger.info(f"Created SF3: {sf3_path} ({size_mb:.2f} MB)")
return sf3_path
# Conversion produced a broken file — never ship it
logger.warning(f"Converted SF3 failed audio verification, removing: {sf3_path}")
try:
os.remove(sf3_path)
except Exception:
pass
logger.warning(f"Python converter failed for {sf2_path}, returning SF2 path")
return sf2_path
@@ -242,6 +376,165 @@ class SoundFontConverter:
logger.error(f"Error converting {sf2_path}: {e}")
return sf2_path
def sf3_to_sf2(self, sf3_path: str, sf2_path: str = None) -> str:
"""Convert an SF3 (Ogg Vorbis samples) soundfont into a playable SF2.
The client FluidSynth WASM cannot decode Ogg Vorbis/SF3 samples, so any
SF3 soundfont (converted or uploaded) plays silence. Decompressing to
SF2 makes every instrument audible again.
"""
if not os.path.exists(sf3_path):
raise FileNotFoundError(f"Source SF3 file not found: {sf3_path}")
try:
with open(sf3_path, "rb") as f:
data = f.read()
except Exception as e:
raise IOError(f"Cannot read {sf3_path}: {e}")
if len(data) < 12 or data[:4] != b"RIFF" or data[8:12] != b"sfbk":
raise ValueError(f"Not a valid SoundFont file: {sf3_path}")
smpl = _find_chunk(data, b"smpl")
if not smpl:
raise ValueError("No smpl chunk found")
smpl_head_off, _, smpl_old_size, smpl_data_off = smpl
sample_data = data[smpl_data_off:smpl_data_off + smpl_old_size]
pdta = _find_list_of_type(data, b"pdta", 12)
if not pdta:
raise ValueError("No pdta LIST found")
_, _, pdta_size, pdta_data_off = pdta
shdr = _find_chunk_in_list(data, b"shdr", pdta_data_off, pdta_size - 4)
if not shdr:
raise ValueError("No shdr chunk found")
_, _, shdr_size, shdr_data_off = shdr
if shdr_size <= 0 or shdr_size % 46 != 0:
raise ValueError(f"Invalid shdr size {shdr_size}")
n_samples = shdr_size // 46
ifil_abs = None
info = _find_list_of_type(data, b"INFO", 12)
if info:
_, _, info_size, info_data_off = info
ifil = _find_chunk_in_list(data, b"ifil", info_data_off, info_size - 4)
if ifil:
ifil_abs = ifil[3]
import tempfile
tmp_dir = tempfile.mkdtemp(prefix="sf2conv_")
pcm_parts = []
new_shdr = bytearray()
frame_offset = 0
total_pcm_bytes = 0
try:
for i in range(n_samples):
base = shdr_data_off + i * 46
name = data[base:base + 20]
start, end, loopstart, loopend, rate = struct.unpack("<IIIIi", data[base + 20:base + 40])
sampletype = struct.unpack("<H", data[base + 44:base + 46])[0]
frames = 0
pcm = b""
if end > start and start < len(sample_data):
# FluidSynth reads the OGG region as [start..end-1]
ogg = sample_data[start:min(end, len(sample_data))]
if len(ogg) >= 4 and ogg[:4] == b"OggS":
pcm = self._decode_sample_ogg(ogg, tmp_dir)
frames = len(pcm) // 2
new_start = frame_offset
new_end = frame_offset + frames
# SF3 loop points are relative to the decompressed sample; SF2 needs absolute
new_loopstart = loopstart + new_start if (loopstart or loopend) else 0
new_loopend = loopend + new_start if (loopstart or loopend) else 0
# Clear the Ogg Vorbis flag; keep mono/left/right/linked flags
new_stype = sampletype & ~0x20
new_shdr += name
new_shdr += struct.pack("<IIIIi", new_start, new_end, new_loopstart, new_loopend, rate)
new_shdr += data[base + 40:base + 44]
new_shdr += struct.pack("<H", new_stype)
pcm_parts.append(pcm)
frame_offset += frames
if frames:
total_pcm_bytes += frames * 2
if total_pcm_bytes == 0:
logger.warning("SF3 contained no decodable samples")
return sf3_path
new_smpl_size = total_pcm_bytes
if new_smpl_size % 2 == 1:
new_smpl_size += 1
old_padded = smpl_old_size + (1 if smpl_old_size % 2 == 1 else 0)
delta = new_smpl_size - old_padded
out = bytearray()
out.extend(data[:smpl_head_off])
out.extend(b"smpl")
out.extend(struct.pack("<I", new_smpl_size))
for part in pcm_parts:
out.extend(part)
if total_pcm_bytes % 2 == 1:
out.extend(b"\x00")
rest_off = smpl_head_off + 8 + old_padded
rest = bytearray(data[rest_off:])
shdr_in_rest = shdr_data_off - rest_off
if shdr_in_rest < 0 or shdr_in_rest + shdr_size > len(rest):
logger.warning("shdr not found after smpl chunk")
return sf3_path
rest[shdr_in_rest:shdr_in_rest + shdr_size] = new_shdr
out.extend(rest)
data_out = bytes(out)
# Back to SF2 version 2.01
if ifil_abs is not None and ifil_abs + 4 <= len(data_out):
data_out = data_out[:ifil_abs] + struct.pack("<HH", 2, 1) + data_out[ifil_abs + 4:]
sdta = _find_list_of_type(data_out, b"sdta", 12)
if sdta:
lh_off, _, lh_size, ld_off = sdta
data_out = _update_size(data_out, lh_off + 4, lh_size + delta)
data_out = _update_size(data_out, 4, len(data_out) - 8)
sf2_path = sf2_path or (os.path.splitext(sf3_path)[0] + ".sf2")
with open(sf2_path, "wb") as fout:
fout.write(data_out)
logger.info(f"Converted SF3 -> SF2: {sf2_path} ({os.path.getsize(sf2_path) / 1048576:.1f} MB)")
return sf2_path
finally:
try:
import shutil
shutil.rmtree(tmp_dir, ignore_errors=True)
except Exception:
pass
def _decode_sample_ogg(self, ogg: bytes, tmp_dir: str) -> bytes:
"""Decode an Ogg Vorbis stream to mono 16-bit PCM; returns PCM bytes."""
tmp_ogg = os.path.join(tmp_dir, "sample.ogg")
tmp_pcm = os.path.join(tmp_dir, "sample.pcm")
try:
with open(tmp_ogg, "wb") as fo:
fo.write(ogg)
r = subprocess.run(
["ffmpeg", "-y", "-v", "error", "-i", tmp_ogg, "-f", "s16le", "-ac", "1", tmp_pcm],
capture_output=True, timeout=600)
if r.returncode != 0:
logger.warning(f"OGG decode failed: {r.stderr.decode(errors='replace')[:120]}")
return b""
with open(tmp_pcm, "rb") as fp:
return fp.read()
except Exception as e:
logger.warning(f"OGG decode error: {e}")
return b""
finally:
for p in [tmp_ogg, tmp_pcm]:
try:
if os.path.exists(p):
os.remove(p)
except Exception:
pass
def batch_convert_all(self):
for sdir in self.target_dirs:
if not os.path.isdir(sdir):
@@ -249,3 +542,4 @@ class SoundFontConverter:
for fname in sorted(os.listdir(sdir)):
if fname.lower().endswith(".sf2"):
self.convert_sf2_to_sf3(os.path.join(sdir, fname))
+5 -8
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@@ -1,4 +1,4 @@
import os, threading
import os
from fastapi import FastAPI
from fastapi.responses import HTMLResponse
from fastapi.staticfiles import StaticFiles
@@ -16,7 +16,6 @@ from app.api.v1.ai_presets import router as ai_presets_router
from app.api.v1.plugins import router as plugins_router
from app.api.v1.media import router as media_router
from app.core.auth import seed_admin
from app.core.soundfont_converter import SoundFontConverter
from app.core.soundfont_scanner import SoundFontAutoScanner
# Ensure storage directories exist
@@ -63,12 +62,10 @@ async def startup_seed_admin():
@app.on_event("startup")
async def startup_convert_soundfonts():
def _run():
try:
SoundFontConverter().batch_convert_all()
except Exception as e:
print(f"[Startup] SoundFont conversion error: {e}")
threading.Thread(target=_run, daemon=True).start()
# SF2 -> SF3 conversion is disabled: the client FluidSynth WASM cannot decode
# Ogg Vorbis (SF3) samples, so converted SF3s would play silence. The download
# endpoint serves SF2 when available and converts SF3 -> SF2 on demand instead.
pass
@app.on_event("startup")
async def startup_sf_scanner():
+21 -8
View File
@@ -206,16 +206,29 @@
try {
var cache = window.SonicSFStorage;
var buf = cache ? await cache.getBuffer(sfId) : null;
if (!buf) {
var url = "/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now();
var resp = await fetch(url);
if (!resp.ok) {
console.warn("[SonicSF] SoundFont not found:", sfId);
return false;
if (buf) {
var cachedOk = this._tryLoadSFL(buf, '.sf3');
if (cachedOk === -1) cachedOk = this._tryLoadSFL(buf, '.sf2');
if (cachedOk !== -1) {
_sfHandleMap.set(sfId, cachedOk);
_currentSfId = sfId;
_loadedFonts[sfId] = true;
console.log("[SonicSF] SoundFont loaded from cache:", sfId, "handle:", cachedOk);
return true;
}
buf = await resp.arrayBuffer();
if (cache) await cache.saveBuffer(sfId, buf);
// Stale/corrupt cache (e.g. old SF3 buffers the WASM can't
// decode) — drop it and re-download from the server.
console.warn("[SonicSF] Cached SoundFont unplayable, re-downloading:", sfId);
try { await cache.saveBuffer(sfId, null); } catch (e2) {}
}
var url = "/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now();
var resp = await fetch(url);
if (!resp.ok) {
console.warn("[SonicSF] SoundFont not found:", sfId);
return false;
}
buf = await resp.arrayBuffer();
if (cache) await cache.saveBuffer(sfId, buf);
var sfHandle = this._tryLoadSFL(buf, '.sf3');
if (sfHandle === -1) {
console.warn("[SonicSF] sfload .sf3 failed, trying .sf2 for", sfId);
+5
View File
@@ -1184,3 +1184,8 @@
- **Tóm tắt thay đổi:** Media Explorer preview canvas dùng React `onWheel={handleCanvasWheel}``e.preventDefault()` — React gắn `wheel` passive tại root nên Chrome log lỗi "Unable to preventDefault inside passive event listener invocation" và page vẫn scroll. Thay bằng native listener: `useEffect` + `canvasRef` + `addEventListener('wheel', h, { passive: false })` qua `handleCanvasWheelRef` (luôn gọi handler mới nhất), bỏ prop `onWheel` khỏi `<canvas>`. Giờ block scroll thật + hết lỗi console.
- **Các file ảnh hưởng:** `app/static/js/app.jsx`, `app/static/js/app.precompiled.js`
- **Ghi chú/Test (nếu có):** `npm run build` OK; bundle: `handleCanvasWheelRef` có mặt, `onWheel:handleCanvasWheel` đã bỏ. Scroll chuột trên canvas preview (có file selected) → zoom hoạt động, không lỗi passive. Lưu ý: các onWheel tương tự ở MixerStrip/MasterStrip/TrackStripConsole (pan dial, fader) vẫn còn cảnh báo này — chưa sửa.
### [2026-08-02 21:40] Task: Instrument Sonatina soundfont không phát âm thanh
- **Tóm tắt thay đổi:** Nguyên nhân gốc: FluidSynth WASM (soundfontPlayer) KHÔNG decode được mẫu Ogg Vorbis/SF3 — mọi sample có bit OGG_VORBIS bị từ chối ("unknown flags... unsupported compression") → chọn instrument từ soundfont .sf3 (Sonatina đang ở dạng SF3 do startup convert) → câm hoàn toàn. Ngoài ra converter SF2→SF3 cũ còn 2 bug: (1) thiếu chunk id 'smpl' khi dựng lại file → sfload -1; (2) offset đọc shdr sai (đọc [end,loopstart,loopend,rate] thay vì [start,end,...]) → smpl rỗng. Fix: (1) `sf3_to_sf2()` + `_decode_sample_ogg()` chuyển SF3→SF2 (giải nén OGG về PCM, đúng semantics end-exclusive, loop absolute, xóa bit OGG) — đã verify phát âm thanh cả native lẫn WASM; (2) endpoint download ưu tiên .sf2, nếu chỉ có .sf3 thì chuyển SF3→SF2 on-demand (cache vào upload dir); (3) vô hiệu startup convert SF2→SF3 (`main.py`) — client không chơi được SF3; (4) client `loadSoundFont` nếu cache IndexedDB cũ chứa buffer hỏng thì xóa cache + tải lại; (5) sửa `_sf2_to_sf3_python` (smpl id, shdr offset đúng, end-exclusive, version 3.0, bit OGG, loop relative) + gate `_sf3_plays_audio` xóa SF3 không phát được.
- **Các file ảnh hưởng:** `app/core/soundfont_converter.py`, `app/api/v1/plugins.py`, `app/main.py`, `app/static/js/services/soundfontPlayer.js`
- **Ghi chú/Test (nếu có):** Test Node/WASM + native: SF2 gốc rms 0.007 (OK); SF3 convert mới sfload=1 nhưng câm (WASM từ chối OGG); SF3→SF2 convert ra file 52.37MB phát rms 0.007-0.02 (native + WASM). Test endpoint mô phỏng: upload SF3-only → download trả SF2 phát được. `pytest tests/test_vst_engine.py` 12 passed. Lưu ý: scipy thiếu nên test_plugin_api không import được (môi trường dev).