admin
21130858d6
fix(engine): giam jitter bridge timer va fade-out khi transport stall
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- RealtimeFxLoop: timeBeginPeriod(1) + sleep_until thay Sleep(1) -> loopMax 32.9->24.8ms
- plugins.py _pump_output: stall-fade 8 block gain 1->0 khi gap > 5.5*block_sec (~29ms),
burst send, fade-in 0->1 khi resume; poll dung asyncio.to_thread(time.sleep) vi asyncio.sleep
bi cap 15.6ms tren Win11 (IOCP) du timeBeginPeriod
- fx_realtime.py: stats dem publish/drop/stale/read cho diagnostics
- rebuild bridge binary
2026-08-24 10:40:21 +07:00
admin
10997a65b9
fix(fx-rt): het crackle master FX - limiter attack smooth + crossfade khi bat/tat chain
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- NativeInstrumentEngine: kAttack 0.9->0.1 (het zipper khi sum nhieu track)
- app.jsx: crossfade masterFxDryGain/masterFxGain thay hard-rewire graph luc
activation/deactivation master chain FX; worklet bao 'started' -> ramp dung
luc; PDC tre sau khi dry silent (tranh gap 80ms)
- sf-fx-realtime.js: fade-in 512 mau luc FILL xong / resume sau underrun
- index.html + addModule: cache-buster v=202608241200
- rebuild app.precompiled.js, copy bundle vao dist/ + src-tauri/resources/
- keo dai fix cac round truoc: FILL 16, FXRT_BURST_MS, REBUFFER, pacing,
VST GUI click/focus, solo crackle
- them harness + plans/patch scripts
2026-08-24 07:46:09 +07:00
admin
373a96cf7b
fix(fx-gui): bring plugin window to top before real click (anchored mode)
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Real-input clicks were landing in whatever window sat above the anchored
plugin window (foreground Chrome in tests) — WindowFromPoint at the click
point returned the browser, so the editor never saw the input. Attach to
the foreground thread, SetForegroundWindow + BringWindowToTop before the
click (still non-TOPMOST — no floating regression from 80c663e ).
2026-08-23 18:09:52 +07:00
admin
80c663e419
fix(fx-gui): re-enable real-input fallback (anchored, non-topmost)
2026-08-23 16:47:38 +07:00
admin
0acc3ee7ee
fix(fx-rt): burst 4-block input batch qua bridge — hết lag/giật/crackle master FX
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- worklet gom 1024 mẫu (4 block) vào 1 frame interleaved, main thread tách 4 WS frame 512 floats
- bridge take=min(avail,4) xử lí 1 call process cho burst → overhead VST3 amortize 4 lần
- engine _pump_output pace theo deadline thay vì sleep cố định (outRead 131→187.5/s)
- FX_RT_ROUNDTRIP_SAMPLES 512→1792 (RTT batching ~7 block)
2026-08-23 11:44:54 +07:00
admin
e5c957fc87
Phase 3: engine render chain hop nhat — track/master doc mastering_settings.chain (imager/maximizer), PDC probe FX_LATENCIES, fix daw_vst_bridge link BuiltinFxChain, pytest 3.2/3.3
2026-08-22 20:17:59 +07:00
admin
f143646ba7
fix(fx-gui): /show resize window+plugin view theo rect panel (layout khớp ô embed) — giữ offscreen, không topmost; sync sidecar mới vào bundle _internal
2026-08-22 17:52:16 +07:00
admin
4bb0db2b21
fix(fx-gui): meter VST chạy đúng — bỏ điều kiện inRead chặn peek + chống race lúc load + ẩn cửa sổ native floating
2026-08-22 17:36:31 +07:00
admin
8346bc3041
build(native): rebuild bridge + commit sidecar binary để feature theo push
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- fix compile: performEdit dùng setParamNormalized (setParamFromEdit không tồn tại trong SDK này)
- rebuild fx_vst_bridge.exe/daw_vst_bridge.exe/plugin_host.exe (chứa /shm route + SHM audio feeder)
- src-tauri/binaries: hết ignore, commit binary + dll + vst3scan.json — máy khác clone về có ngay feature native
- xóa rác app.precompiled.js.bak + dọn bundle dirs (.bak/.new/_diag/.pytest_cache)
2026-08-22 17:12:18 +07:00