51 Commits

Author SHA1 Message Date
locpham c3368d0a91 feat: native host bridge integration — C++ bridge, Rust SHM, JS routing, build scripts, docs
- native_bridge/: InstrumentEngineManager multi-channel, sample-accurate, CC/program/pitchbend, transport, Vst3Instrument stub (HAVE_VST3SDK)
- src-tauri: shm.rs, bridge spawn + audio pump + health monitor, open_vst_gui, externalBin, commands
- app: UnifiedMidiRouter, NativeBridgeService, bridgeAudioNode, audioRoutingEngine, Plugin Manager UI, Bridge/WASM indicator, set_position sync
- build: 3 ps1 (force-added, build/ ignored), verify_bundle --check-bridge, CI workflow
- docs: TASKS.md, TEST_NOTES.md (Windows verify checklist), install/report updates
2026-08-11 23:37:29 +07:00
3dtours aae0b05473 fix: media explorer preview MIDI file từ Media Library (name/kind) không phát âm — resolve bytes /static/midi qua filePreviewUrl + guard playSelected/selectSynthInst/re-loop 2026-08-11 08:39:48 +07:00
3dtours aa1cd8d5de fix: 3 bug standalone — soundfont preview/play, Carla bridge play item, realtime sync LAN/Tauri
Bug1: dispatcher CREATE_MIDI_ITEM track_id number vs state string -> String(); play+preview native soundfont verified.
Bug2: Carla play item — chờ OSC ready (poll carla-status, queue nốt khi cold start), chống spawn trùng (carla-status dò port bind, open-in-carla skip khi đã chạy).
Bug3: realtime sync — GET /temp/revision (updated_at+client_id), poll 3s, apply qua deserializeProjectFromSchema; hash-skip autosave + client_id chống ping-pong.
2026-08-10 22:10:12 +07:00
3dtours d31e226f00 LAN access: bind 0.0.0.0 + expose LAN URL (capabilities.lan, UI badge) 2026-08-10 20:46:06 +07:00
3dtours a0d8725541 feat: tách luồng âm instrument theo môi trường — docker dùng FluidSynthWASM, standalone dùng native pyfluidsynth (+Carla VSTi)
- runtime: detect()/capabilities() trả environment (docker|standalone)
- vst_engine: render_soundfont_midi_to_audio (pyfluidsynth native, event-stream, release tail)
- plugins: POST /soundfont-render — render MIDI notes -> WAV (auth, fallback default SF)
- frontend: SonicRuntime.environment + dataset.environment; app.jsx route preview/transport:
  standalone+SF -> soundfont-render WAV (playNativeSfNote/scheduleNativeSfItem),
  docker giữ WASM, VSTi standalone giữ Carla bridge
2026-08-10 20:38:54 +07:00
3dtours e89a594b7c FIX: 3 bugs - soundfont engine fallback, media explorer icons/drag, carla midi playback routing
- render_engine: soundfont track không có plugin_id giờ vẫn dùng instrument sf2 thay vì rơi về wave synth
- fontawesome: sửa đường dẫn webfonts (bỏ ../) hết 404 icon
- media explorer: drag MIDI library items vào timeline tạo được midi item (sinh 6 MIDI loop mẫu + resolve drop file)
- app.jsx: 3 path gate window.SonicSF cho phép route playback qua SonicCarlaMidi
2026-08-10 20:08:48 +07:00
3dtours 61cb4b846f FIX: 11 bugs bảo mật/ổn định (static mount chặn dotfile, delete traversal, cleanup giữ clips serverFileId, upload whitelist, password strength, auth audio endpoints, pedalboard==0.9.19, vendor CDN local) + FEATURE: Carla bridge preview/export MIDI notes âm VSTi (POST /midi-render, /carla-play-notes, nút Preview VSTi/Export MIDI->Audio; pedalboard 0.9.19 raw MIDI bytes; SONICFORGE_STORAGE_DIR cô lập test storage) 2026-08-10 18:46:54 +07:00
3dtours 67ad2b8e4b FIX: sửa lỗi MIDI item với fx mastering tồn tại và không qua Carla 2026-08-10 17:48:38 +07:00
3dtours a1dc074e35 FIX: MIDI item route qua Carla giống hệt keybed — bỏ gate __carlaRunning (Carla mở thủ công/cũ vẫn route; gate cũ làm 'keybed kêu, item câm') + log chẩn đoán [Carla] item note 2026-08-10 10:03:41 +00:00
3dtours 75eba27dcf FIX: (1) masteringConnected default true + ensureMasteringRouting/refreshCarlaStatus ở mọi đường play — MIDI item/preview qua mastering ngay khi chạy app; (2) _instrumentEpoch chống cache stale + retry bank 0 — hết chọn Synth String nghe Piano; (3) /carla-status + auto-open Carla + route exclusive chỉ khi Carla sống (fallback FluidSynth tránh câm); (4) keybed giữ note theo thời gian bấm (auto-off 5s phòng hờ, mouseup dừng ngay) 2026-08-10 09:51:58 +00:00
3dtours f492104869 FIX: (1) MIDI item route CHỈ qua Carla bridge khi VSTi loaded (bỏ FluidSynth GM sai âm) ở mọi đường playback + ghosts; (2) updateSfRouting sync route gains nhánh gainNode + ensureMasteringRouting force-sync mọi node — preview MIDI keyboard qua mastering không cần bật/tắt power; (3) stopNote/panic dừng fallback oscillator theo channel:pitch — hết âm kêu liên tục sau khi thả phím 2026-08-10 09:07:42 +00:00
3dtours 75795653c5 FIX: ensureMasteringRouting gọi getAudioContext() trước — preview đầu tiên cũng sync mastering routing 2026-08-10 06:04:32 +00:00
3dtours 025e0f03a2 FIX: preview soundfont (MIDI keyboard) không tự động qua mastering FX main out
- Thêm ensureMasteringRouting() đồng bộ graph mastering + routing SF + route gains NGAY trước khi preview (keybed onMouseDown, playDrawPreview, playMidiPreview, mở piano roll tab) — hết phải bật/tắt nút power mới có tác dụng
- applyMasteringSettings sig thêm masterConnected/isBypassed — toggle power luôn re-apply tham số module
2026-08-10 06:04:12 +00:00
3dtours c08233a163 FIX: 6 lỗi âm thanh/Carla/temp-save/Ctrl-S/FX Chain Carla bridge
- Soundfont preview: hủy note đang chờ load soundfont (stopNote/stopAll/panic) — hết âm loop không dừng với MIDI Keyboard; preview dùng channel riêng (applyAITrackInstrument) — hết sai instrument
- Carla bridge: endpoint /carla-stop (all-notes-off OSC + terminate process) + stopBridge() khi track chuyển VSTi -> soundfont — hết âm play qua Carla cũ
- MIDI items play qua Carla khi VSTi loaded: scheduleCarlaNote route vào startTrackPlayback + startLocalTrackPlayback + ghost notes
- Tự động lưu temp khi tắt app: beforeunload/pagehide sendBeacon + autosave 30s + ghi storage/temp/autosave.json + khôi phục khi load lại
- Ctrl-S: desktop -> save-to-disk (Documents/SonicForgeDAW/Projects); docker -> Cloud/local
- FX Chain (Mastering + FX Rack): module Carla Bridge (VST FX) — load/openInCarla + stop/unload, pass-through trong graph
2026-08-10 05:34:32 +00:00
3dtours d20932a68b FIX: sửa lỗi MIDI item không play được qua carla, loop không tắt với soundfont 2026-08-10 11:33:47 +07:00
3dtours 1cf5b18492 FIX: sửa lỗi không load soundfont trên window, MIDI item không play được qua carla 2026-08-10 10:50:02 +07:00
3dtours 1db892bb99 FIX: sửa lỗi không load instrument của soundfont trên window 2026-08-10 10:04:54 +07:00
3dtours 85ac80bb4f FIX: sửa lỗi không load soundfont trên window 2026-08-10 09:29:05 +07:00
3dtours 250b94cd88 FIX: Carla sử dụng bridge có midikeyboard 2026-08-10 08:53:05 +07:00
3dtours aa32272f36 FIX: Carla sử dụng bridge 2026-08-10 07:57:26 +07:00
3dtours fbaac1f673 chore: bo test data plugin_dirs.json khoi repo + ignore 2026-08-09 13:52:49 +00:00
3dtours 438ee607fc fix: nut Synth tren TCP khong hien danh sach VSTi da scan (ban 1.1.5)
- Nut Synth TCP goi openInstrumentSelector (modal 'Select Instrument')
  nhung modal chi co category SoundFont + GM - khong co muc VST (muc VST
  chi ton tai o dropdown MixerStrip). Them 'VST Instruments' vao sidebar
  trai modal: list instrumentSelectorData.vst_instruments (listPlugins),
  click -> setTrackInstrumentWithUndo(trackId, v.id, v.name) + dong modal.
- _scan_vst_in_dirs + /scan: phat hien ca FOLDER ten X.vst3 (Windows VST3
  = folder chua X.vst3.dll) - truoc day chi scan file.
- Ghi chu: pedalboard (engine VST) la headless - KHONG mo duoc GUI goc cua
  plugin; danh sach + chon la co che chon nhac cu kha thi.

Verify engine frozen: /plugins/available tra ['PadMachine','UltraSynth']
(ca file va folder .vst3); /scan dong bo; test_plugin_api 3 passed.
2026-08-09 13:52:43 +00:00
3dtours 9f7af1e1b6 fix: build loi E0505 - khong move handle vao closure khi dang borrow
run_on_main_thread(&self, FnOnce) borrow handle; closure move can ban clone
rieng (handle_for_closure) de goi dialog() ben trong.
2026-08-09 13:20:17 +00:00
3dtours cacd072f3e fix: build loi E0308 - blocking_pick_folder tra Option<FilePath> khong phai PathBuf
tauri-plugin-dialog v2: blocking_pick_folder() -> Option<FilePath> (enum
Path(PathBuf) | Url(Url) — xac minh tu source plugins-workspace v2:
plugins/dialog/src/lib.rs:728 + plugins/fs/src/file_path.rs:20).
Match FilePath::Path -> to_string_lossy, FilePath::Url -> to_string.
2026-08-09 13:15:46 +00:00
3dtours cc8b286f6c feat: native folder picker (Explorer) + Synth liet ke VSTi da scan + fix VU leak (ban 1.1.4)
1) Folder picker dung WINDOW EXPLORER (khong prompt nhap tay):
   - src-tauri/src/lib.rs: IPC bridge — thread watcher ipc/pick_dir.request
     -> run_on_main_thread -> dialog().file().blocking_pick_folder()
     (tauri-plugin-dialog = IFileDialog/Explorer) -> ghi pick_dir.response;
     ghi marker tauri_bridge_ready luc setup.
   - app/api/v1/plugins.py: POST /pick-dir (def sync -> threadpool, khong
     auth) — uu tien Tauri bridge, fallback PowerShell FolderBrowserDialog
     (Win) / osascript (macOS) / zenity-kdialog (Linux).
   - app.jsx pickPluginFolder: 1) pickPluginDir (native) -> 2) __TAURI__
     invoke -> 3) in-app browser -> 4) prompt (cuoi cung).

2) Nut Synth liet ke VSTi da scan (truoc day rong):
   - Root: list_available() chi quet settings.VST_DIR (mac dinh
     /opt/daw_engine/vst3) trong khi Plugin Manager scan plugin_dirs user.
   - plugins.py list_plugins: gop _scan_vst_in_dirs(plugin_dirs) (file
     .vst3/.dll/.so + folder X.vst3 Windows).
   - vst_engine.py: PluginManager.extra_vst_dirs + _scan_plugins quet them
     (ca folder .vst3) + get_plugin_manager doc plugin_dirs.json -> load_vst
     tim thay plugin user scan khi render.

3) VU meter leak: section-tab play -> sang MAIN SESSION -> track MAIN van
   animate theo am section.
   - Root: VU tick fallback _sub_ (sub-node section co analyser) chay cho
     ca canvas MAIN; startSubTabPlayback ghi node o key track MAIN.
   - Fix: fallback _sub_ chi ap dung cho canvas SECTION (isSessVu); 2 trigger
     piano-roll them prefix _sess_ theo st.parent_tab_id.

Verify: 86 tests pass; engine frozen STARTUP 1.35s, 1 engine, 0 spawn '-c';
pick-dir IPC mock tra dung path; scan VST user dirs OK.
2026-08-09 13:05:53 +00:00
3dtours 5ae4fd6149 fix: Plugin Manager '+ Add Directory' khong hien folder picker (ban 1.1.3)
Nguyen nhan: UI that chay tren http://127.0.0.1:8000 (engine) nen
window.__TAURI__ KHONG ton tai (Tauri chi inject vao trang no serve -
src-tauri/ui/index.html chi la loader redirect). Fallback window.prompt
KHONG hoat dong trong WebView2 (no-op) -> khong co picker nao xuat hien.

Fix: in-app folder browser qua backend (co san /media/computer +
/media/browse trong media.py, auth qua apiRequest):
- services/api.js: them browseComputer() + browseDir(path)
- app.jsx PluginManagerModal: state pmPicker + overlay UI (roots/drives
  -> dirs -> 'Len' (parent) -> 'Chon thu muc nay' -> setPmDirs)
- Thu tu uu tien: __TAURI__.core.invoke('plugin:dialog|open') -> in-app
  browser -> prompt (fallback cuoi, browser thuan khong phai WebView2)
- Bump ?v= cache-bust index.html (api.js + app.precompiled.js)

Verify tren engine frozen: /media/computer tra roots, /media/browse tra
{path, parent, dirs} - dir picker flow OK. Skill da ghi lai:
~/.hermes/skills/software-development/sonicforge-daw-engine-packaging
2026-08-09 11:55:16 +00:00
3dtours 24a39869c8 fix: dau_engine de quy spawn vo han + load rat cham (ban 1.1.2)
Trieu chung tu user: Task Manager day daw_engine process, port 8000->8005
leo thang, engine.log co engine moi moi ~2.5-3.3s trong nhieu phut.

Goc re: app/core/vst_engine.py module-level:
  HAS_PEDALBOARD = check_pedalboard_safe()
  -> subprocess.run([sys.executable, '-c', 'import pedalboard'], timeout=2.0)
Khi frozen, sys.executable = daw_engine.exe. PyInstaller bootloader bo qua
'-c' va chay script nhung (desktop_engine.py = CA ENGINE) -> moi lan check
thu vien lai khoi dong mot engine moi (timeout 2s moi check, block startup
~4s) -> engine con import app.main -> lai chay check -> spawn tiep
=> de quy vo han, hang chuc engine, may nghen, load 6-7.5s.

Fix:
- vst_engine: check_pedalboard_safe/check_pyfluidsynth_safe dung
  importlib.util.find_spec (micro-giay, khong spawn, hoat dong frozen).
- desktop_engine.main(): guard phong thu - neu bi goi voi argv[1]=='-c'
  (dang bi dung nhu python interpreter) thi thoat ngay khong chay server.

Verify tren Linux (engine frozen):
- STARTUP: 6-7.5s -> 1.24-1.33s (3 lan lien tiep)
- sau 15s: dung 1 engine, 0 process '-c import' (truoc: hang chuc)
- 86 tests pass; test suite 34s -> 14s (may het bi spam).
2026-08-09 11:23:36 +00:00
3dtours 0c0aadb8ee fix: daw_engine khong chay tren Windows - bundle resources sai layout
Spawn.log cho thay: resource_dir()/daw_engine/daw_engine.exe exists=false
tren ca ban cai lan target/release - engine KHONG duoc bundle dung cho.

Goc re (doc source tauri-utils/src/resources.rs + tauri-cli/src/interface/rust.rs):
- bundle.resources dang ARRAY ['resources/daw_engine']: ResourcePaths::new
  (Slice) -> target = resource_relpath(path) GIU TIEN TO 'resources/'
  -> engine nam o /resources/daw_engine/...
- lib.rs cu tim o /daw_engine/... -> exists=false.

Fix:
- tauri.conf.json: resources dang MAP {'resources/daw_engine': 'daw_engine/'}
  -> resources_map -> Walk mode, dest.join(strip_prefix) -> giu nguyen cay
  _internal, dich chuan /daw_engine/ (xac nhan tauri-cli
  BundleResources::Map -> settings.resources_map, dong 1467-1469).
- lib.rs: do them 3 vi tri fallback (legacy resources/ prefix, portable
  exe_dir, dev exe_dir/../resources) + log diagnostic day du vao spawn.log
  (liet ke noi dung resource_dir/exe_dir khi khong tim thay).
- build_windows.ps1: them huong dan xac minh spawn.log sau khi cai dat.
2026-08-09 10:48:09 +00:00
3dtours 29ebbfc1c0 perf: slim daw_engine bundle 409MB->170MB + fix engine khong chay tren Windows
- Thay librosa bang app/core/audio_features.py (numpy/scipy/soundfile):
  load, beat_track, frames_to_time, spectral_centroid, rms, zero_crossing_rate,
  time_stretch, pitch_shift, chroma_stft. A/B ngang librosa (BPM <1% sai lech,
  pitch_shift chuan toi Hz). Loai bo llvmlite 171MB + scikit-learn + numba.
- Task layer 2 che do (app/tasks/worker.py): server giu celery; desktop slim
  chay in-process thread + registry, giu nguyen API contract (.delay/.id/status
  /tasks/{id}) nen frontend khong doi.
- engine.spec: excludes librosa/numba/llvmlite/sklearn/celery/redis/kombu/
  billiard/amqp/msgpack/yaml/PIL/cairosvg/zstandard/...; scan scipy gioi han
  scipy.signal; giu click (uvicorn.main import click).
- render_engine: scipy.signal thanh lazy import (giam cold start).
- tauri.conf.json: targets [nsis, msi] - NSIS tro lai (bundle nho) de
  hooks.nsh cai VC++ Redistributable - sua bug daw_engine.exe khong chay
  tren Windows (truoc day MSI-only khong chay hooks).
- build_linux.sh / build_macos.sh: build 1 lenh moi OS.
- Doc: DESKTOP_INSTALL_PLAN.md muc 5.1.
- Verify: 86 tests pass, engine dong goi upload/analyze/waveform/export OK.
2026-08-09 10:17:10 +00:00
3dtours 1191e46ee5 fix: spawn.log ghi vao %APPDATA%/SonicForgeDAW/logs (thu muc luon ton tai) — engine_dir co the khong duoc bundle vao installer 2026-08-09 09:15:01 +00:00
3dtours 63af8ec414 fix: khong panic khi spawn engine fail (UI khong thoat) + spawn.log chan doan (path + exists) + giu SF_PARENT_PID 2026-08-09 08:51:21 +00:00
3dtours 6e962dc1b2 FIX: _pick_port bo SO_REUSEADDR — Windows cho phep bind trung port -> 2 engine cung 8000 -> UI loi ngau nhien 2026-08-09 08:50:08 +00:00
3dtours 6eef16edc0 fix: targets = ['msi'] — makensis 32-bit loi mmapping datablock voi bundle engine lon (RAM 32GB van fail); MSI (WiX 64-bit) build thanh cong 2026-08-09 08:28:15 +00:00
3dtours cd2547ef6a revert: compression zstd khong co trong schema nsis cua Tauri version hien tai 2026-08-09 05:08:53 +00:00
3dtours c538cab745 fix: NSIS compression zstd thay LZMA — LZMA solid can nhieu RAM/pagefile -> makensis 32-bit loi mmapping datablock (#12345) voi bundle engine lon 2026-08-09 05:03:54 +00:00
3dtours 90493c73f3 fix: spawn engine qua app.shell().command() (ShellExt) — process::Command::new la private trong tauri-plugin-shell v2 2026-08-09 04:39:15 +00:00
3dtours a3359aa0ed fix: resources dung directory path thuan 'resources/daw_engine' (Tauri v2 copy recursive, glob ** khong dang tin — da fail 3 lan) 2026-08-09 04:34:01 +00:00
3dtours a7489f41e6 fix: resources glob rong resources/daw_engine/** — match ca 2 cau truc onedir (PyInstaller 6.x co _internal, 5.x khong) 2026-08-09 04:26:22 +00:00
3dtours 194c9b52b2 fix: resources glob liet ke file cu the (exe + README.txt luon co) + _internal/** — khong phu thuoc glob rong 2026-08-09 04:24:11 +00:00
3dtours 77505fbc86 fix: build_windows.ps1 ASCII-only lan 2 (em-dash) 2026-08-09 04:17:40 +00:00
3dtours a61f9abd6a fix: build_windows.ps1 ASCII-only (PS 5.1) 2026-08-09 04:17:22 +00:00
3dtours a7163efaf1 fix: build_windows.ps1 guard resources/daw_engine (exe + _internal) truoc tauri build — glob fail neu thieu 2026-08-09 04:17:09 +00:00
3dtours 2462bbc1a8 fix: tauri resources glob tach rieng — resources/daw_engine/* (file 1 level) + _internal/** (subdirs) thay ** rong (co the khong match file truc tiep) 2026-08-09 04:16:49 +00:00
3dtours 1f1017d78a fix: thay .gitkeep bang README.txt (glob ** co the bo qua dotfile) trong resources/daw_engine 2026-08-09 03:46:08 +00:00
3dtours f17bed4e5f fix: placeholder .gitkeep trong resources/daw_engine de tauri.conf glob resources/daw_engine/** khong loi 'path not found' khi chua chay buoc copy engine 2026-08-09 03:44:50 +00:00
3dtours bc6bc71d0e chore: gitignore src-tauri/resources/daw_engine (build script tao) 2026-08-09 03:31:24 +00:00
3dtours bc8431fe81 FIX 3 van de Windows:
1. LOAD CHAM: PyInstaller onefile 723MB giai nen toan bo vao %TEMP% moi lan chay -> chuyen ONEDIR (engine.spec COLLECT) + bundle qua Tauri resources (resource_dir/daw_engine/daw_engine.exe) thay externalBin — khoi dong tuc thi khong giai nen
2. WINDOW PICKER: Tauri v2 khong co window.__TAURI__.dialog — goi invoke('plugin:dialog|open', {options:{directory:true}}) qua __TAURI__.core.invoke
3. ICON exe: bundle.icon chuyen icon.ico -> favicon.ico + thay 3 PNG bang favicon render
- build_windows.ps1 buoc 4: copy onedir dist/daw_engine -> src-tauri/resources/daw_engine
2026-08-09 03:30:57 +00:00
3dtours 466bf25a0b FIX: build_windows.ps1 buoc [0/6] kill daw_engine.exe cu dang chay — file exe bi khoa -> Tauri build PermissionDenied externalBin 2026-08-09 03:12:00 +00:00
3dtours 52e1dc6eda FEAT: icon exe = favicon cua app — favicon.svg -> PNG -> ICO (6 sizes 16-128)
- engine.spec: icon='src-tauri/icons/favicon.ico' (cung nguon voi icon hien thi trong app, truoc day dung icon.ico mac dinh khac favicon)
- tools/gen_favicon_ico.js: script tai sinh ICO tu app/templates/favicon.svg (resvg-js WASM, khong can libcairo)
- Verify: ICO 6 sizes (16/24/32/48/64/128), 571 mau, binary chay OK
2026-08-09 02:59:11 +00:00
3dtours 30a40b2bca FEAT: Plugins Manager - danh sach thu muc da muc (Add Directory + x xoa), scan phan loai rieng re VST/SoundFont theo dir
- Backend: plugin_dirs (list) thay vst_dir/soundfont_dir rieng — luu plugin_dirs.json, backward compat gop field cu; scan walk tung dir phan loai .vst3/.dll/.so -> vst_found, .sf2/.sf3 -> soundfonts (kem dir goc)
- SoundFontAutoScanner: system_sf_dirs (list) — scan tat ca thu muc user khai bao
- Frontend: PluginManagerModal — nut Add Directory (Tauri dialog / prompt fallback), moi dir co nut x xoa, nut Scan -> hien danh sach rieng re VST Instruments + SoundFonts (kem duong dan thu muc)
- Tests: +2 (save/get/scan phan loai, xoa dir)
2026-08-09 02:52:10 +00:00
3dtours 8dd00cc2ea FEAT: Plugin Manager folder picker + scan dirs (Windows/macOS), docker .env paths, status bar adaptive tips, DSP Tool vao sub-tab audioclip
- Plugins Manager (Tools menu): Browse folder (Tauri dialog + fallback paste path), Save & Scan VST/SoundFont dirs -> plugin_dirs.json (user override, env la base)
- Docker: VST_DIR/SOUNDFONT_DIR/PIANOBK_DIR tu .env/docker-compose mount vao container + env cho engine/celery
- Status bar: bo label 'Scroll: Zoom' -> Adaptive tips (prHint + fallback text)
- DSP Tool: move vao SUB-TAB editor audioclip (Phase Inv / Swap L/R / Reverse + apply vung chon/ca clip)
- Tauri: them tauri-plugin-dialog + dialog:default permission cho folder picker
2026-08-09 02:44:29 +00:00
100 changed files with 9599 additions and 551 deletions
+17
View File
@@ -15,3 +15,20 @@ DEFAULT_ADMIN_PASSWORD=thay-mat-khau-admin
# Storage (đường dẫn trong container)
STORAGE_DIR=/app/app/storage
# ── Plugin directories ──
# Đường dẫn HOST tới thư mục chứa VST / SoundFont / Pianobook — dùng trong
# docker-compose.yml để mount vào container (đổi theo máy chạy Docker).
# Mặc định: /home/locpham/daw_assets/...
VST_DIR=/home/locpham/daw_assets/vst3
SOUNDFONT_DIR=/home/locpham/daw_assets/soundfonts
PIANOBK_DIR=/home/locpham/daw_assets/pianobook
# ── Runtime (tự phát hiện môi trường) ──
# auto (mặc định): Windows/macOS → desktop; Linux không DISPLAY hoặc docker → headless.
# desktop: server + client cùng 1 máy (bật nút "Mở trong Carla" nếu có Carla local)
# headless: server docker + browser UI (soundfont + VSTi mở được từ storage mount;
# preset chỉnh trên máy khác → upload .vstpreset qua web UI)
SF_RUNTIME=auto
# Ép nhận diện Docker (thường tự detect qua /.dockerenv; đặt =1 nếu cần)
SF_DOCKER=1
+42
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@@ -0,0 +1,42 @@
name: build-windows
on:
workflow_dispatch:
push:
tags: ["v*"]
jobs:
build:
runs-on: windows-latest
timeout-minutes: 120
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
- uses: actions/setup-python@v5
with:
python-version: "3.11"
- uses: actions/setup-node@v4
with:
node-version: 20
- name: Install Rust (stable)
uses: dtolnay/rust-toolchain@stable
- name: Install MSVC + CMake deps
uses: ilammy/msvc-dev-cmd@v1
- name: Build one-command pipeline (engine + bridge + tauri)
shell: powershell
run: |
powershell -ExecutionPolicy Bypass -File build/scripts/build_windows.ps1
- name: Upload NSIS installer
uses: actions/upload-artifact@v4
with:
name: SonicForgeDAW-setup
path: |
src-tauri/target/release/bundle/nsis/*.exe
src-tauri/target/release/bundle/msi/*.msi
+6 -1
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@@ -19,6 +19,7 @@ app/storage/processed/*
!app/storage/processed/.gitkeep
app/storage/*.db
app/storage/sf_scan_state.json
app/storage/temp/
.DS_Store
# VST3 and sample library directories (proprietary binaries)
@@ -31,4 +32,8 @@ celerybeat-schedule
node_modules
src-tauri/target/
src-tauri/binaries/
src-tauri/vc_redist.x64.exe
src-tauri/resources/daw_engine/
src-tauri/vc_redist.x64.exe
app/storage/plugin_dirs.json
app/storage/sf_scan_state.json.bak-root
app/storage/soundfonts/
+3
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@@ -0,0 +1,3 @@
[submodule "native_bridge/vst3sdk"]
path = native_bridge/vst3sdk
url = https://github.com/steinbergmedia/vst3sdk.git
+28
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@@ -302,3 +302,31 @@ Tất cả 7 task trong kế hoạch đã hoàn thành:
7. ✅ Kiểm thử hệ thống
**Hệ thống SonicForge Studio đã sẵn sàng sử dụng! 🎉**
---
## 🆕 Bản 1.2 — Bản Desktop Windows (Tauri v2 + 2 sidecar)
> Report trên là môi trường **Docker/server** (dev). Từ bản 1.2, bản phát hành
> desktop là **Tauri v2 shell + 2 sidecar** — xem `DESKTOP_INSTALL_PLAN.md` §5.2.
- **Sidecar 1** `daw_engine.exe` (FastAPI/PyInstaller onedir, port 8000-8010):
bundle.resources → `src-tauri/resources/daw_engine/`; `SF_PARENT_PID` để
watchdog tự thoát khi Tauri đóng.
- **Sidecar 2** `daw_vst_bridge.exe` (C++ Native Host Bridge): vcpkg
(fluidsynth/sfizz) + vst3sdk submodule; `bundle.externalBin`
`src-tauri/binaries/daw_vst_bridge-x86_64-pc-windows-msvc.exe`; trao đổi qua
shared memory `SonicForge_DAW_IPC` (struct 11160 bytes — sync
SharedMemoryIPC.h ↔ src-tauri/src/shm.rs ↔ tests/shm_selfcheck.cpp).
- **IPC control**: LOAD/TRANSPORT(panic|play|set_position)/OPEN_GUI(HWND) qua
SHM control queue; MIDI 0x9/0x8/0xB/0xC/0xE + sampleOffset.
- **API mới**: `GET /api/v1/bridge/status`, `POST /api/v1/bridge/load`,
`GET /api/v1/bridge/log`.
- **Build 1 lệnh**: `build/scripts/build_windows.ps1` (7 bước: kill → pip →
frontend → engine → copy → bridge → vc_redist → tauri build NSIS+MSI);
verify: `tools/verify_bundle.py --check-bridge`.
- **YC runtime**: VC++ 2015-2022 Redistributable cho cả 2 sidecar (NSIS hook
tự cài; MSI không chạy hooks → cài thủ công).
- **Trạng thái**: code + selfcheck SHM pass trên Linux; chưa build trên
Windows (thiếu rustc/CMake-MSVC tại máy dev) — chạy `test_standalone.ps1`
trên máy Windows sau khi cài.
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@@ -69,6 +69,83 @@ code → build.mjs (precompiled + ?v=) → PyInstaller (server binary) → đón
- **GitHub Actions matrix** (windows-latest / macos-latest / ubuntu-latest): test → build → installer artifact.
- Installer gồm: binary server, static/, VST plugins nền tảng, script tạo service + mở browser, mặc định tạo `~/SonicForgeStudio/` lần chạy đầu.
### 5.1 Tối ưu bundle daw_engine (bản 1.1 — 409MB → ~120-150MB)
Nguyên nhân nặng cũ: `librosa` kéo theo `numba`+`llvmlite` (~171MB) + `scikit-learn`
(~17MB), spec quét toàn bộ `scipy` (~78MB), bundle cả `celery`/`redis` (~40MB).
Đã xử lý:
- **`app/core/audio_features.py`** (mới): thay toàn bộ API librosa đang dùng
(`load`, `beat_track`, `frames_to_time`, `spectral_centroid`, `rms`,
`zero_crossing_rate`, `time_stretch`, `pitch_shift`, `chroma_stft`) bằng
numpy/scipy/soundfile — chất lượng A/B ngang librosa (BPM sai lệch <1%,
pitch_shift chuẩn tới Hz). Các module `analyzer.py`, `dsp_utils.py`,
`sub_tab_dsp.py`, `ai_dsp_engine.py` đã chuyển sang shim.
- **`app/tasks/worker.py`**: task layer 2 chế độ — server dùng celery như cũ;
desktop slim chạy task in-process (thread + registry), giữ nguyên API
contract `.delay()` / `/tasks/{id}` nên frontend KHÔNG phải đổi.
- **`engine.spec`**: excludes `librosa/numba/llvmlite/sklearn/celery/redis/
kombu/billiard/amqp/click/yaml/msgpack/matplotlib/pandas`; scan scipy giới hạn
còn `scipy.signal` (goi duy nhất app còn dùng).
- **`src-tauri/tauri.conf.json`**: targets `["nsis", "msi"]` — bundle nhỏ nên
NSIS không còn lỗi mmapping; `hooks.nsh` cài VC++ Redistributable (MSI không
chạy hooks → máy thiếu VC++ → daw_engine.exe không chạy — đây là nguyên nhân
"build xong không chạy daw_engine" trên Windows).
- **Fix layout resources (bản 1.1.1 — `exists=false` trong spawn.log)**:
`bundle.resources` dạng ARRAY `["resources/daw_engine"]` copy engine tới
`$RESOURCE_DIR/resources/daw_engine/...` (giữ tiền tố `resources/` — đọc
source `tauri-utils/src/resources.rs`) trong khi lib.rs tìm ở
`$RESOURCE_DIR/daw_engine/...` → `exists=false`. Đổi sang dạng MAP
`{"resources/daw_engine": "daw_engine/"}` (Walk mode, giữ nguyên cây
`_internal`, đích chuẩn `daw_engine/`). `src-tauri/src/lib.rs` đồng thời dò
thêm 3 vị trí fallback (legacy/portable/dev) + ghi diagnostic đầy đủ vào
`%APPDATA%/SonicForgeDAW/logs/spawn.log` (liệt kê nội dung resource_dir khi
không tìm thấy).
Lệnh build 1 lệnh mỗi OS:
```bash
# Windows (PowerShell, ASCII-only)
powershell -ExecutionPolicy Bypass -File build_windows.ps1
# Linux (cần binutils: sudo apt-get install -y binutils)
bash build_linux.sh
# macOS (cần codesign/notarize khi phát hành)
bash build_macos.sh
```
## 5.2 KIẾN TRÚC 2 SIDECAR (Native Host Bridge — bản 1.2)
Từ bản 1.2, bản desktop chạy **Tauri v2** shell + **2 sidecar** (không còn browser):
```
┌───────────────────────── SonicForgeDAW (Tauri v2) ─────────────────────────┐
│ WebView2 (UI HTML5/JS — app.precompiled.js) │
│ ▲ invoke ▲ bridge-audio (event) │
│ Rust shell (src-tauri) │
│ ├── spawn+watchdog ──► daw_engine.exe (FastAPI sidecar, port 8000) │
│ └── spawn+health ────► daw_vst_bridge.exe (C++ Native Host Bridge) │
│ │ SharedMemory "SonicForge_DAW_IPC" │
│ │ (MidiEventIPC / ControlEventIPC / audio) │
│ └─ FluidSynth / sfizz / VST3 host │
└────────────────────────────────────────────────────────────────────────────┘
```
- **MIDI → âm**: Web MIDI/timeline → `push_midi_event` (Rust ghi SHM) →
bridge render block 256 (FluidSynth/sfizz/VST3) → Rust audio pump emit
`bridge-audio` → WebView2 ScriptProcessor → track FX → master → loa.
- **Fallback**: bridge chết → `SonicSF` (FluidSynth WASM) tự bật, app không crash.
- **YC runtime**: cả `daw_engine.exe` lẫn `daw_vst_bridge.exe` cần VC++ 2015-2022
Redistributable — `hooks.nsh` (NSIS) cài `vc_redist.x64.exe`; MSI không chạy
hooks → máy sạch nên cài NSIS hoặc tự cài redist.
- **Binaries**: engine = `src-tauri/resources/daw_engine/` (bundle.resources),
bridge = `src-tauri/binaries/daw_vst_bridge-x86_64-pc-windows-msvc.exe`
(`bundle.externalBin`).
- **Build bridge**: `build/scripts/build_native_bridge.ps1` (vcpkg fluidsynth/
sfizz + submodule vst3sdk + CMake MSVC) → copy exe vào `src-tauri/binaries/`.
- **API mới**: `GET /api/v1/bridge/status`, `POST /api/v1/bridge/load`,
`GET /api/v1/bridge/log` (engine giữ trung gian IPC file
`%APPDATA%/SonicForgeDAW/ipc/`).
- **Logs**: `%APPDATA%/SonicForgeDAW/logs/spawn.log` (engine+bridge), `bridge.log`.
## 6. CẬP NHẬT
- **Version check**: khi mở app, gọi endpoint version (file `version.json` đóng kèm + so sánh remote) → thông báo bản mới + link tải installer.
- Cập nhật = chạy installer mới (ghi đè, GIỮ NGUYÊN `~/SonicForgeStudio/` — data + soundfonts không đụng).
+237
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@@ -0,0 +1,237 @@
# TASKS — TRIỂN KHAI NATIVE HOST BRIDGE THEO PLAN
Nguồn: `PLAN.md` + spec. Mỗi task: file đích, hành động cụ thể, điều kiện hoàn thành (DoD) để verify.
Ký hiệu: **[MỚI]** tạo mới, **[THAY]** thay thế/đổi luồng hiện có, **[BỔ SUNG]** thêm vào code hiện có.
> **TRẠNG THÁI 2026-08-11:** ✅ = đã làm xong. Task ✅ liên quan Rust/Windows (B1-B4, C2, C5, C7)
> mới verify ở mức code (node --check JS / review struct) — **cần `cargo check` + chạy thật trên máy
> Windows** trước khi coi là hoàn tất; máy này (Linux) không có rustc/CMake-MSVC.
> **D2/D9:** đã đổi timeline → `scheduleMidiNoteDispatch` (bridge active) + transport play/stop +
> `bridgePlayheadSampleRef`; sampleOffset/set_position chỉ gửi khi C++ A11/A13 sẵn sàng (nay gửi
> sampleOffset=0 qua setTimeout). **E1-E3:** syntax OK (ast.parse); máy này SIGILL khi import
> `app.core.vst_engine` (numpy/pedalboard pre-existing) → chưa chạy thử API tại đây.
> **BATCH A10-A13 + D5 (2026-08-11):** C++ multi-instance (InstrumentEngineManager), CC/program/pitch
> bend (MidiEventIPC + data2/data3), TRANSPORT (type=3 STOP flush/PLAY/SET_POSITION + playheadSamples),
> sample-accurate segment render, JS dispatch MỞ RỘNG (CC/PROGRAM/PITCH_BEND), load theo channel,
> transport(playhead). **Struct SHM ĐỔI: 10872 → 11160 bytes** — đã sync C (selfcheck pass Linux) ↔ Rust
> shm.rs ↔ selfcheck; **bắt buộc `cargo check` + chạy shm_selfcheck trên Windows**. Sửa bug pre-existing:
> Rust push_control không set pathlen → C++ load giờ dùng strnlen(arg2) thay vì tin arg1. C++ chưa compile
> ở máy này (thiếu fluidsynth/sfizz headers) — verify bằng shm_selfcheck (không cần engine) + review.
> **BATCH B8-B10 (cùng ngày):** spawn bridge kèm SF_SAMPLE_RATE/SF_BLOCK_SIZE (C++ main đọc env, block cố
> định 256), open_vst_gui tạo child WebviewWindow + HWND raw_window_handle → control type=4, health monitor
> stall 3s → respawn 1 lần → bridge-down (đếm vào bridge.log). Rust chưa compile được (rustup không có
> toolchain) — review tay; `cargo check` trên Windows là điều kiện hoàn tất.
> **BATCH D7/D10/E4/E5/F1-F7/B6/B7/A7 (2026-08-11, cuối):** D7 UI Plugin Manager (badge Bridge ON/OFF +
> nút "Load Bridge" trên VST/SoundFont → `/api/v1/bridge/load` → loadInstrument); D10 header indicator
> Bridge/WASM + nút "Ép WASM" (setForceWasm) + service `onStatusChange`; E4 watchdog verify (không đụng
> bridge); E5 `GET /api/v1/bridge/log`; F1-F3 3 ps1 copy vào repo build/scripts/; F4 verify_bundle
> `--check-bridge`; F5 hooks.nsh OK; F6 docs 2 sidecar; F7 CI yml; B6 externalBin; B7 capabilities OK;
> A7 tách Vst3Instrument.h/.cpp (guard HAVE_VST3SDK, stub no-op khi thiếu submodule — A6 host thật vẫn
> TODO chờ vst3sdk trên Windows). Bundle rebuild OK; selfcheck 11160 pass Linux.
> **BATCH CUỐI (2026-08-11):** B5 ✅ (pump thread tồn tại trong lib.rs ~263 — review tay, cần cargo check
> Windows); F5 ✅ (hooks.nsh `customInstall` ExecWait vc_redist toàn máy — đủ cho cả 2 exe); F2 🟡
> (ps1 đã copy, chạy thật cần Windows); D9 bổ sung `transport('set_position', playhead)` ~mỗi giây trong
> `updatePlayhead` (JS là nguồn playhead duy nhất — C++ A13 không tự biết). Bundle rebuilt OK.
---
## A. NATIVE BRIDGE C++ (`native_bridge/`) — [MỚI]
Code skeleton đã chuẩn bị sẵn trong workspace `native_bridge/`; copy vào repo `/home/locpham/SonicForgeStudio/native_bridge/` rồi hoàn thiện từng task.
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ A1 | `native_bridge/` | Copy toàn bộ skeleton từ workspace vào repo | `native_bridge/CMakeLists.txt` + `include/*.h` + `src/*.cpp` tồn tại |
| ✅ A2 | `native_bridge/vst3sdk/` | `git submodule add https://github.com/steinbergmedia/vst3sdk.git` | thư mục `vst3sdk/CMakeLists.txt` tồn tại |
| ✅ A3 | `native_bridge/vcpkg.json` | Tạo manifest: `{"dependencies":["fluidsynth","sfizz","pkgconf"]}` | `vcpkg install` chạy từ manifest không lỗi |
| ✅ A4 | `native_bridge/include/SharedMemoryIPC.h` | Giữ struct spec + controlQueue (đã có); **bổ sung** field `uint64_t blockTimestamp` (đo latency IPC) | struct khớp layout Rust ở B3 |
| ✅ A5 | `native_bridge/src/main.cpp` | Hoàn thiện: đọc control LOAD (đã có), **thêm** xử lý `type=3 TRANSPORT_PLAY/STOP` (flush note-off khi Stop), log mỗi lần load instrument ra stdout | Stop timeline → bridge gửi note-off toàn pitch |
| A6 | `native_bridge/src/NativeInstrumentEngine.cpp` | Giữ FluidSynth + sfizz (đã có); **hoàn thiện Vst3Instrument**: host qua vst3sdk (`IAudioProcessor::process`, `IPlugView::attached` với HWND con), factory `make_instrument` trả về instance thật | load `.vst3` → noteon → PCM khác 0 |
| 🟡 A7 | `native_bridge/include/Vst3Instrument.h` + `src/Vst3Instrument.cpp` | Tách class VST3 riêng (hiện đang stub trong main.cpp); xử lý `openGUI(void* hwnd)` | compile OK khi có vst3sdk |
| A8 | `native_bridge/src/Vst2Instrument.cpp` | (Tùy chọn, GĐ sau) Host VST2 qua vestige | skip nếu không đủ thời gian; ghi TODO |
| ✅ A9 | `native_bridge/src/SharedMemoryIPC.cpp` | Bỏ no-op; thêm helper `open_shm(name)`, `write_midi`, `write_control` (tái dùng bởi test) | unit test nhỏ gọi helper pass |
---
## B. RUST / TAURI SHELL (`src-tauri/`) — [MỚI] + [BỔ SUNG]
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ B1 | `src-tauri/Cargo.toml` | **BỔ SUNG** dependency `windows-sys` (features `Win32_System_MemoryManagement`, `Win32_Foundation`) để CreateFileMapping/MapViewOfFile | `cargo check` pass |
| ✅ B2 | `src-tauri/src/shm.rs` | **[MỚI]** Module SHM: `create_shm(name) -> ShmHandle` tạo `SonicForge_DAW_IPC` (CreateFileMapping + MapViewOfFile, size = `sizeof(SharedAudioBufferIPC)`), expose `write_midi_event(evt)`, `read_audio_block()`, `reset_queue()` | `cargo check` pass; struct layout khớp A4 |
| ✅ B3 | `src-tauri/src/lib.rs` | **BỔ SUNG** `EngineProcess` thứ hai cho bridge: `bridge_candidates()``binaries/daw_vst_bridge-x86_64-pc-windows-msvc.exe` (resource dir + exe dir), spawn với env `SF_SHM_NAME=SonicForge_DAW_IPC` + `SF_PARENT_PID`, redirect stdout→`%APPDATA%/SonicForgeDAW/logs/bridge.log`, kill khi window destroyed | spawn.log có dòng `[daw_vst_bridge] exists=True` |
| ✅ B4 | `src-tauri/src/lib.rs` | **BỔ SUNG** `invoke_handler` với commands: `push_midi_event(cmd,ch,pitch,vel,sampleOffset)`, `load_native_instrument(path,type)`, `open_vst_gui(pluginId)`, `bridge_status()`, `transport_control(kind)` | `window.__TAURI__.core.invoke(...)` trả về OK |
| ✅ B5 | `src-tauri/src/lib.rs` | **[MỚI]** Audio pump thread: mỗi ~5.8ms đọc SHM (`bridgeWriteIndex` tăng) → `app.emit("bridge-audio", {L: Float32Array, R: Float32Array})`; nếu index không tăng 1s → emit `bridge-down` | UI nhận event `bridge-audio` |
| B6 | `src-tauri/tauri.conf.json` | **BỔ SUNG** `bundle.externalBin: ["binaries/daw_vst_bridge"]` (giữ resources engine) | `npx tauri build` bundle chứa `daw_vst_bridge-x86_64-pc-windows-msvc.exe` |
| B7 | `src-tauri/capabilities/default.json` | Xác nhận không cần permission mới (commands app-level) — nếu dùng plugin window cho GUI VST thì thêm `core:window:allow-create` | `tauri dev` không cảnh báo permission |
---
## C. FRONTEND SERVICES MỚI (`app/static/js/services/`) — [MỚI]
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ C1 | `unifiedMidiRouter.js` | **[MỚI]** Class `UnifiedMidiRouter`: `pushEvent({cmd,ch,pitch,vel,sampleOffset})` normalize `UnifiedMidiEvent`; `subscribe(source)` cho Web MIDI + Timeline; khi `bridgeConnected` → gọi `nativeBridgeService.dispatchMidiEvent`, ngược lại → gọi `SonicSF.playNote/stopNote` (fallback); `panic()``transport_control('panic')` | 1 router dùng chung 2 nguồn |
| ✅ C2 | `nativeBridgeService.js` | **[MỚI]** Như spec NHƯNG `dispatchMidiEvent` = `window.__TAURI__.core.invoke('push_midi_event', evt)` (không có `__TAURI_IPC_SHM__`); `loadInstrument(filePath,type)` invoke `load_native_instrument`; `openNativeGUI(pluginId)` invoke `open_vst_gui`; lắng nghe `bridge-audio`/`bridge-down`, expose `onAudio(cb)` | MIDI keyboard → note chạy qua bridge |
| ✅ C3 | `audioRoutingEngine.js` | **[MỚI]** `connectNativeBridgeToTrackFX(bridgeNode, trackId)` theo spec §VI: nối node vào `trackContext.sfEntry` → FX chain → `masterBus.input`; `disconnect()` khi bridge down | âm bridge qua EQ track + master maximizer |
| ✅ C4 | `app/templates/index.html` | **BỔ SUNG** 3 script tag sau `soundfontPlayer.js` (dòng 41): `nativeBridgeService.js`, `unifiedMidiRouter.js`, `audioRoutingEngine.js` (kèm `?v=` mới) | reload page → `window.SonicMidiRouter` tồn tại |
---
## D. WIRING `app/static/js/app.jsx` — [THAY]
| ID | Vị trí (dòng hiện tại) | Hành động | DoD |
|---|---|---|---|
| ✅ D1 | `onmidimessage` ~15587 | **[THAY]** Nhánh NOTE_ON/OFF gọi `SonicSF.playNote`/`SonicCarlaMidi.noteOn` → gọi `UnifiedMidiRouter.pushEvent` trước; giữ fallback khi `!bridgeConnected` | bấm keyboard → router log + âm qua bridge |
| ✅ D2 | `updatePlayhead` ~20771+ (nhánh dispatch midiItems) | **[THAY]** Dispatch note timeline → `pushEvent` kèm `sampleOffset` tính từ playhead (bỏ `setTimeout` drift); Stop/Play → `transport_control` | play piano roll đúng nhịp, Stop hết âm ngân |
| ✅ D3 | `playNativeSfNote` / `SonicSF.playNote` call sites (track armed, keybed, sub-tab) | **[THAY]** Đổi đích tới router khi bridge active (cờ `SF_BRIDGE_AVAILABLE`) | mọi đường note đi qua 1 cổng |
| ✅ D4 | `SonicCarlaMidi` (runtime.js ~74) | **[THAY]** `shouldRouteCarla` trả false khi bridge connected (VSTi do bridge host); giữ Carla khi không có bridge | không kép âm VST (bridge + Carla) |
| ✅ D5 | `updateSfRouting` ~21255 + `setOutputDestination` | **[BỔ SUNG]** Nhánh mới: khi bridge active, `audioRoutingEngine.connectNativeBridgeToTrackFX(node, trackId)` thay vì `SonicSF.setOutputDestination` | âm bridge vào đúng track FX chain |
| D6 | `panic`/`stopAll` (soundfontPlayer.js) + Stop handler app.jsx | **[BỔ SUNG]** Stop/panic → `transport_control('panic')` tới bridge + vẫn gọi fallback cục bộ | không note kẹt sau Stop |
| D7 | UI Plugin Manager / Synth dropdown | **[BỔ SUNG]** Hiển thị trạng thái bridge (`bridge_status`); nút "Load vào Native Bridge" gọi `C2.loadInstrument` với path resolve từ API plugins (Bổ sung E1) | chọn VSTi/SF2 → bridge load, GUI VST mở được |
---
## E. BACKEND PYTHON (`app/`) — [BỔ SUNG]
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ E1 | `app/api/v1/plugins.py` | **BỔ SUNG** endpoint `GET /api/v1/bridge/status` (đọc file `%APPDATA%/SonicForgeDAW/ipc/bridge_status` do Rust ghi, hoặc probe bridge.log) | `curl /api/v1/bridge/status` trả JSON có `connected` |
| ✅ E2 | `app/api/v1/plugins.py` | **BỔ SUNG** endpoint `POST /api/v1/bridge/load` — resolve path thật (sf2 trong storage/soundfonts, .vst3 trong plugin_dirs) rồi ghi file IPC `ipc/bridge_load.request` cho Rust đọc (giống cơ chế pick_dir hiện có) | Rust nhận request → bridge load → UI nhận `bridge-audio` |
| ✅ E3 | `app/core/vst_engine.py` | Giữ nguyên cho offline render; **thêm** comment + hàm `resolve_plugin_path(name)` tái dùng bởi E2 | không phá luồng offline hiện có |
| E4 | `desktop_engine.py` | Không đổi logic; kiểm tra watchdog không giết bridge (bridge do Rust spawn, engine chỉ quản lý chính nó) | chạy standalone vẫn OK |
---
## F. BUILD & ĐÓNG GÓI WINDOWS — [BỔ SUNG]
| ID | File | Hành động | DoD |
|---|---|---|---|
| F1 | `build/scripts/build_native_bridge.ps1` | Copy từ workspace (đã sẵn): vcpkg bootstrap + install fluidsynth/sfizz + submodule vst3sdk + cmake MSVC + copy exe | chạy trên máy Windows → exe trong `src-tauri/binaries/` |
| 🟡 F2 | `build/scripts/build_windows.ps1` | Copy từ workspace: pipeline 7 bước (0. kill engine+bridge, 1. pip, 2. frontend, 3. pyinstaller, 4. copy engine, 5. build bridge, 6. vc_redist, 7. tauri build) | build 1 lệnh ra NSIS+MSI |
| F3 | `build/scripts/test_standalone.ps1` | Copy từ workspace: 8 bước test (process, spawn.log, SHM, health, bridge/status, load SF2, checklist tay) | pass #1-#5 |
| F4 | `tools/verify_bundle.py` | **BỔ SUNG** kiểm tra thêm: `src-tauri/binaries/daw_vst_bridge-x86_64-pc-windows-msvc.exe` tồn tại trước tauri build | build fail sớm nếu thiếu bridge |
| ✅ F5 | `src-tauri/hooks.nsh` | Xác nhận `vc_redist.x64.exe` được cài cho cả `daw_engine.exe` + `daw_vst_bridge.exe` (bridge cần VC++ runtime) | máy sạch cài app → bridge chạy |
---
## G. TEST — [BỔ SUNG]
| ID | Nội dung | DoD |
|---|---|---|
| G1 | Unit test C++ (A9 helper) | assert-based check trong `native_bridge/tests/` chạy pass |
| G2 | Test SHM: Rust tạo → bridge mở → ghi MIDI → đọc audio | `bridgeWriteIndex` tăng; PCM khác 0 khi noteon |
| G3 | Test load SF2/SF3 (SGM-V2.01) + SFZ (SalamanderPiano) + VST3 (Vital) | spec VII mục 2 pass |
| G4 | Test live MIDI + timeline cùng lúc (Nektar SE49) | spec VII mục 3 pass, latency <10ms |
| G5 | Test Track FX + Master FX tác động âm bridge | spec VII mục 4 pass |
| G6 | Test fallback: kill bridge → SonicSF WASM tiếp tục, không crash | spec VII mục 6 pass |
| G7 | Chạy `test_standalone.ps1` trên máy cài standalone | 5/5 bước tự động pass |
---
## H. BỔ SUNG LIỀN MẠCH (MẠCH DỮ LIỆU HOÀN CHỈNH)
Các task nhóm H lấp những khâu còn hở giữa A-G để pipeline chạy end-to-end không đứt đoạn.
Đánh số tiếp theo nhóm tương ứng.
### H-A. Bridge C++ — bổ sung
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ A10 | `native_bridge/src/main.cpp` + `NativeInstrumentEngine.h` | **[MỚI]** Thay `currentInstrument` (1 instance) bằng `InstrumentEngineManager`: `std::map<uint32_t, std::unique_ptr<INativeInstrument>>` keyed theo MIDI channel; `assign_instrument(channel, path, type)`; MIDI event → instance theo `evt.channel`; channel chưa gán → silent (không crash) | 2 track (ch 0 + ch 2) 2 instrument phát đồng thời |
| ✅ A11 | `native_bridge/src/main.cpp` | **[BỔ SUNG]** Sample-accurate: không xử lý MIDI ngay; buffer event theo `sampleOffset`, rẽ block 256 thành các đoạn theo offset, gọi `noteOn/Off` đúng vị trí trước khi render đoạn đó | note timeline không lệch nhịp (>±1 sample test) |
| ✅ A12 | `native_bridge/include/SharedMemoryIPC.h` + engine | **[BỔ SUNG]** Mở rộng `MidiEventIPC`: field `data2` (+`data3` PB MSB); hỗ trợ `0xB CC` (FluidSynth `fluid_synth_cc`), `0xC program change`, `0xE pitch bend` (`fluid_synth_pitch_bend`); VST3 → tham số tương ứng | sustain/CC/pitchbend qua bridge hoạt động |
| ✅ A13 | `native_bridge/src/main.cpp` | **[BỔ SUNG]** Control `type=3 TRANSPORT`: `arg0=0 STOP` → flush note-off toàn channel + `fluid_synth_all_notes_off`; `arg0=1 PLAY` kèm `arg1=playheadSamples` → đồng bộ timeline | Stop → hết âm ngân tức thì |
### H-B. Rust — bổ sung
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ B8 | `src-tauri/src/lib.rs` | **[BỔ SUNG]** Spawn bridge kèm env `SF_SAMPLE_RATE` + `SF_BLOCK_SIZE` (đọc từ `bridge_status`/cấu hình, mặc định 44100/256); nếu `AudioContext.sampleRate` khác → JS resampler (C5) — ghi chú trong code | SR khác 44100 vẫn nghe đúng cao độ |
| ✅ B9 | `src-tauri/src/lib.rs` | **[BỔ SUNG]** `open_vst_gui(pluginId)`: tạo Tauri child window (WebviewWindowBuilder, title = plugin, childOf main) → lấy HWND (windows-sys) → ghi control `type=4 OPEN_GUI` + hwnd vào SHM → bridge `openGUI(hwnd)`; window đóng → `close_gui` | VST GUI hiện trong cửa sổ con, đóng sạch |
| ✅ B10 | `src-tauri/src/lib.rs` | **[BỔ SUNG]** Health monitor: nếu `bridgeWriteIndex` đứng >3s và process chết → spawn lại 1 lần, vẫn fail → `emit("bridge-down")`; đếm số lần restart vào bridge.log | app tự phục hồi bridge 1 lần; UI fallback sau đó |
### H-C. Frontend — bổ sung
| ID | File | Hành động | DoD |
|---|---|---|---|
| ✅ C5 | `app/static/js/services/bridgeAudioNode.js` | **[MỚI]** Sink phát âm: nhận `bridge-audio` (Float32Array L/R) → ring buffer depth 8 block (~46ms) chống underrun → ScriptProcessor/Worklet đẩy ra `AudioNode` (output chuẩn stereo); nút này là "bridgeNode" mà C3 nối; **VU analyser tap trên node** (`__vuAnalyser` như `_gainNode` cũ) để track VU nhảy; resampler tuyến tính nếu SR khác bridge | âm nghe được từ SHM; VU track hoạt động |
| ✅ C6 | `app/static/js/app.jsx` (useEffect khởi tạo ~gần `initMasterBus`) | **[BỔ SUNG]** Bootstrap bridge: gọi `bridge_status()` → set `SF_BRIDGE_AVAILABLE`; `nativeBridgeService.onAudio` nối vào `bridgeAudioNode`; subscribe `bridge-down` → ngắt node + quay về SonicSF | cờ đúng trước note đầu tiên; bridge chết → fallback tự động |
| ✅ C7 | `app/static/js/services/nativeBridgeService.js` | **[BỔ SUNG]** Dev-mode mock: không có `window.__TAURI__` (Linux dev / browser) → mọi invoke thành log + `onAudio` không emit → app chạy bằng SonicSF như cũ | dev trên Linux không crash |
### H-D. app.jsx — bổ sung
| ID | Vị trí | Hành động | DoD |
|---|---|---|---|
| D8 | router (C1) | **[BỔ SUNG]** Channel allocation: bảng `trackId → channel 0-15` thay `_engineChMap`/`allocateChannel`; percussion (bank 128) → ch 9; gửi `CC0/CC32/program change` qua bridge khi đổi instrument (A12) | 2 track 2 instrument không trùng channel |
| ✅ D9 | `updatePlayhead` | **[BỔ SUNG]** Playhead sample counter: `playheadSample += block*(dt*sr/block)`; `sampleOffset = playheadSample - lastBlockStartSamples`; gửi `transport_control('set_position', playheadSample)` mỗi bar | timeline chính xác sample |
| D10 | UI header/status | **[BỔ SUNG]** Indicator bridge (connected/down) + nút "Ép dùng WASM" (debug): gọi `SonicMidiRouter.setForceWasm(true)` | user biết engine nào đang phát |
### H-E. Backend — bổ sung
| ID | File | Hành động | DoD |
|---|---|---|---|
| E5 | `app/api/v1/plugins.py` | **[BỔ SUNG]** `GET /api/v1/bridge/log?lines=100` — trả tail `bridge.log` cho UI debug | UI xem được log bridge |
### H-F. Build — bổ sung
| ID | File | Hành động | DoD |
|---|---|---|---|
| F6 | `DESKTOP_INSTALL_PLAN.md` / `DEPLOYMENT_REPORT.md` | **[BỔ SUNG]** Cập nhật tài liệu: kiến trúc 2 sidecar (daw_engine + daw_vst_bridge), yêu cầu VC++ runtime, port/API mới | tài liệu khớp thực tế |
| F7 | `ci/build-windows.yml` | **[MỚI]** (Tùy chọn) GitHub Actions: runner windows-latest → build bridge + engine + tauri → artifact installer | pipeline CI ra NSIS setup |
### H-G. Test — bổ sung
| ID | Nội dung | DoD |
|---|---|---|
| G8 | Đo latency end-to-end: đọc `blockTimestamp` (A4) qua `bridge_status` + round-trip MIDI→loa (loopback/mic); so ngưỡng | IPC ≤0.5ms; end-to-end <10ms |
| G9 | Test multi-instance: track 1 SF2 (piano) + track 2 SFZ (string) chạy cùng lúc, đổi instrument live | không choke, đúng âm từng track |
| G10 | Test CC/sustain/pitchbend qua bridge (A12) | sustain pedal + pitch wheel + CC volume hoạt động |
---
## SƠ ĐỒ MẠCH DỮ LIỆU HOÀN CHỈNH (SAU KHI ĐỦ TASKS)
```
Web MIDI keyboard ──┐
Timeline playhead ──┴─► UnifiedMidiRouter (C1) ─ invoke push_midi_event (B4/C2)
(D8: track→channel) │ bridge down → SonicSF fallback (C1/C6/C7)
Rust shm.rs write_midi_event (B2) ──► SHM "SonicForge_DAW_IPC"
bridge main.cpp (A11 sampleOffset, A12 CC/PC/PB, A13 transport)
→ InstrumentEngineManager (A10) → FluidSynth / sfizz / VST3 (A6-A8)
SHM masterLeft/Right + bridgeWriteIndex + blockTimestamp (A4)
Rust audio pump (B5/B10 health) ─ emit 'bridge-audio' ─► bridgeAudioNode (C5)
audioRoutingEngine (C3) → track sfEntry → track FX → masterBus → speakers
VU analyser tap (C5) → track VU nhảy
```
---
## PHỤ THUỘC (thứ tự thực hiện — đã cập nhật)
1. **A1-A4 → B1-B4 → C1-C2 + C5-C7** (skeleton + IPC + router + audio sink) — nền tảng.
2. **A10-A13 → B5, B8 → C3, C6 → D1-D2, D8-D9** (multi-instance + sample-accurate + audio pump + routing + wiring).
3. **A5-A7, A12 → B9-B10 → D3-D7, D10 → E1-E5** (engine thật + VST GUI + gỡ Carla + UI + backend).
4. **F1-F7 → G1-G10** (build pipeline + test) — cần máy Windows.
## CÒN THIẾU SO VỚI SPEC (đã bổ sung vào tasks — bản đầy đủ)
- SHM tạo bởi Rust (B2) — spec chỉ có bridge mở.
- Đường MIDI JS→bridge (B4/C2) — spec dùng `__TAURI_IPC_SHM__` không tồn tại.
- Audio pump SHM→WebView (B5/C5) — spec nói zero-copy nhưng WebView không zero-copy được.
- Transport/panic + playhead position (A5/A13/B4/C1/D6/D9) — spec thiếu, cần cho timeline Stop/đồng bộ.
- Nhiều instrument/track (A10/D8) — spec chỉ 1 `currentInstrument`.
- VST3 GUI child window (B9/A7) — spec có `openGUI` nhưng thiếu cơ chế HWND con từ Tauri.
- CC/program/pitchbend (A12) — spec chỉ note on/off; app hiện có sustain/pitch wheel.
- Sample-accurate scheduling (A11/D9) — spec xử lý MIDI ngay lập tức, bỏ qua sampleOffset.
- Resampler khi SR AudioContext ≠ bridge (B8/C5).
- Ring buffer chống underrun + VU tap (C5) — kế thừa hành vi `_gainNode.__vuAnalyser` cũ.
- Fallback SonicSF (C1/C6/C7/G6) — spec không đề cập; giữ để app không chết khi bridge lỗi.
- Dev-mode mock (C7) — chạy được trên Linux/browser không có `__TAURI__`.
+80
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@@ -0,0 +1,80 @@
# TEST NOTES — NATIVE BRIDGE (test trên máy native/Windows)
Máy phát triển hiện tại (Linux, không rustc/CMake-MSVC, Python SIGILL khi import
`app.core.vst_engine`) KHÔNG chạy được pipeline. Danh sách này là "bộ nhớ" —
chạy từng mục trên máy Windows (hoặc OS native có đủ toolchain), đánh dấu ✅ khi pass.
## A. C++ bridge (`native_bridge/`)
- [x] A5+A13: TRANSPORT type=3 (STOP flush / PLAY / SET_POSITION) + log mỗi load — code OK, chưa chạy thật
- [x] A10: InstrumentEngineManager multi-channel (std::map channel→instrument) — code OK, chưa compile Windows
- [x] A11: sample-accurate segment render theo sampleOffset — code OK; JS hiện gửi sampleOffset=0 (best-effort)
- [x] A12: CC/program/pitch bend (MidiEventIPC data2+data3) — code OK
- [ ] A6: Vst3Instrument host thật qua vst3sdk — load .vst3 → noteon → PCM ≠ 0
- [ ] A7: Vst3Instrument tách class + openGUI(hwnd)
- [ ] **Windows verify sfizz API names**: `SfizzInstrument::controlChange` dùng `sfizzSynth.cc(cc,val)`, `pitchBend` dùng `sfizzSynth.pitchWheel(bend14)` — nếu bản sfizz vcpkg chỉ có `hdCC`/`hdPitchWheel` thì đổi; `programChange` đang no-op (TODO)
- [ ] **Windows verify**: `cargo check` + chạy `shm_selfcheck.exe` (sizeof struct = **11160 bytes**)
## B. Rust / Tauri (`src-tauri/`)
- [ ] B1-B4: `cargo check` pass trên Windows (windows-sys, shm.rs, lib.rs commands)
- [ ] B2: SHM struct layout khớp C header (**11160 bytes** — đã verify C bằng selfcheck Linux; cần Rust)
- [ ] B2: signature commands mới — `push_midi_event(..., data2, data3, sample_offset)`, `load_native_instrument(path, type, channel)`, `transport_control(kind, playhead: Option<u32>)` — JS `nativeBridgeService.js`/`unifiedMidiRouter.js` đã sync
- [ ] B5: audio pump thread emit `bridge-audio` ~5ms — ✅ code: pump thread trong lib.rs (~263-330): đọc bridgeWriteIndex → emit `bridge-audio`; stall 3s → B10 respawn; cần chạy thật Windows
- [x] B8: spawn bridge kèm `SF_SAMPLE_RATE=44100`/`SF_BLOCK_SIZE=256` + C++ main.cpp đọc env (block cố định 256, SR áp cho init engine) — code OK
- [x] B9: `open_vst_gui` tạo child WebviewWindow + HWND qua `raw_window_handle` → control type=4 arg1 — code OK; **close_gui khi window đóng chưa làm (chờ A7)**
- [x] B10: health monitor trong audio pump — stall 3s → respawn 1 lần → `bridge-down`; đếm restart vào bridge.log — code OK
- [ ] B6: tauri.conf.json externalBin chứa daw_vst_bridge — ✅ code: `["binaries/daw_vst_bridge"]` đã thêm (chưa `tauri build` verify)
- [ ] B7: capabilities — ✅ review: window VST tạo từ Rust (`WebviewWindowBuilder`), commands app-level, event listen nằm trong `core:default` — không cần permission mới
- [ ] B9 thật trên Windows: child window hiện + HWND hợp lệ (kiểm tra log bridge nhận type=4)
## C. Frontend services
- [x] C1-C7: node --check OK + bundle build OK (Linux)
- [ ] C5: ring buffer 8 block chống underrun thật trên Windows (âm nghe được, VU nhảy)
## D. app.jsx wiring
- [x] D1: onmidimessage NOTE_ON/OFF → router (code + bundle OK)
- [x] D2: timeline → scheduleMidiNoteDispatch + transport play/stop (code + bundle OK)
- [x] D9: bridgePlayheadSampleRef counter + `transport('set_position', playhead)` ~mỗi giây trong updatePlayhead (JS là nguồn playhead duy nhất; C++ A13 cập nhật anchor) — code + bundle OK
- [ ] D1-D2 thật: bấm keyboard + play piano roll → âm qua bridge, Stop hết âm ngân
- [x] D4: Carla không route khi bridge active (code, cần verify thật)
- [ ] D5: audio routing vào track FX chain
- [x] D6: panic/Stop → `SonicMidiRouter.panic()` (bridge transport panic + fallback SonicSF.stopAll) — 4 call site app.jsx đã đổi
- [x] D8: track→channel map + gửi CC0/CC32/PROGRAM trước NOTE_ON khi đổi instrument (scheduleMidiNoteDispatch)
- [x] D7: UI Plugin Manager — badge `● Bridge ON/OFF` (query `GET /api/v1/bridge/status`), nút "Load Bridge" trên mỗi VST + SoundFont → `POST /api/v1/bridge/load` (E2 resolve path) → `NativeBridgeService.loadInstrument(path, type, 0)`; code + bundle OK — chưa test thật trên Windows
- [x] D10: header indicator Bridge/WASM + nút "Ép WASM" (toggle `SonicMidiRouter.setForceWasm`); service thêm `onStatusChange(cb)` — code + bundle OK
## E. Backend Python
- [x] E1-E3: syntax OK (ast.parse)
- [x] E4: desktop_engine.py watchdog — verify: chỉ theo dõi `SF_PARENT_PID` (Tauri) để tự thoát; không spawn/kill gì khác → không đụng bridge (bridge do Rust spawn). Không cần sửa.
- [x] E5: `GET /api/v1/bridge/log?lines=N` tail bridge.log — thêm Query import; ast.parse OK
- [ ] `curl /api/v1/bridge/status` trả `connected` đúng — cần chạy trên máy không SIGILL
- [ ] `POST /api/v1/bridge/load` resolve sf2/vst3 → bridge load → UI nhận `bridge-audio`
- [ ] SIGILL khi import `app.core.vst_engine` trên máy dev (numpy/pedalboard pre-existing) — không phải do code mới
## F. Build Windows
- [x] F1-F3: 3 script đã copy vào repo `build/scripts/` (ASCII-only, PS5.1-safe) — build_native_bridge (vcpkg+submodule+cmake), build_windows (7 bước), test_standalone (8 bước)
- [x] F4: `tools/verify_bundle.py --check-bridge` — verify TOC + sidecar tồn tại; fail đúng cách trên Linux (chưa có exe) — test exit 1 OK
- [x] F5: hooks.nsh — vc_redist cài toàn máy (ExecWait /quiet) → đủ runtime cho cả daw_engine.exe + daw_vst_bridge.exe; MSI không chạy hooks → cài thủ công
- [x] F6: DESKTOP_INSTALL_PLAN.md §5.2 (kiến trúc 2 sidecar) + DEPLOYMENT_REPORT.md bản 1.2
- [x] F7: `.github/workflows/build-windows.yml` — windows-latest: MSVC + Rust + node + python → build_windows.ps1 → upload NSIS/MSI
- [ ] **Chạy thật trên Windows**: build_windows.ps1 trọn pipeline ra NSIS+MSI
## G. Test end-to-end
- [ ] G1: shm_selfcheck pass (đã pass trên Linux: "SHM self-check OK (**11160 bytes**)" — chạy lại trên Windows)
- [ ] G2: SHM Rust tạo → bridge mở → MIDI → audio
- [ ] G3: load SGM-V2.01 (SF2) + SalamanderPiano (SFZ) + Vital (VST3)
- [ ] G4: live MIDI + timeline cùng lúc, latency <10ms
- [ ] G5: Track FX + Master FX tác động âm bridge
- [ ] G6: kill bridge → SonicSF fallback, không crash
- [ ] G7: test_standalone.ps1 5/5
- [ ] G8: đo latency blockTimestamp IPC ≤0.5ms, end-to-end <10ms
- [ ] G9: multi-instance 2 track đồng thời (A10 — 2 SF2/SFZ khác nhau, đổi live)
- [ ] G10: sustain/CC/pitchbend qua bridge (A12 — CC64 sustain + pitch wheel + CC7 volume)
## Ghi chú batch 2026-08-11 (A10-A13 + D5)
- Struct SHM đổi 10872 → 11160: MidiEventIPC +data2/data3(+reserved) = 12B; ControlEventIPC +channel = 1040B.
Sync 3 nơi: `SharedMemoryIPC.h`, `shm.rs`, `shm_selfcheck.cpp` — đã khớp (selfcheck pass Linux).
- Bug pre-existing tìm thấy: `shm.rs push_control` không ghi pathlen vào arg1 → bridge cũ đọc path rỗng.
Sửa: C++ `main.cpp` load path dùng strnlen(arg2); helper C `shm_write_control` chỉ set arg1=pathlen khi type==2.
- `transport_control` Rust giờ nhận `playhead: Option<u32>`; JS `NativeBridgeService.transport(kind, playhead)`.
- `loadInstrument(filePath, type, channel)`; `dispatchMidiEvent(cmd,...,data2,data3)` hỗ trợ CC/PROGRAM/PITCH_BEND.
- Khi D8 (track→channel map) chưa xong: JS loadInstrument mặc định channel=0 — multi-instance chưa kích hoạt từ UI.
+21 -3
View File
@@ -74,6 +74,8 @@ async def _resolve_host_ips(hostname: str):
async def _validate_target_url(url: str, user_id: str):
"""Validate target. Trả IP đã validate (str) để proxy connect thẳng vào đó
chống DNS rebinding TOCTOU; None khi giữ hostname (loopback / https)."""
parsed = urlparse(url)
if parsed.scheme not in ("http", "https"):
raise HTTPException(status_code=400, detail="URL chỉ hỗ trợ giao thức http/https")
@@ -88,7 +90,7 @@ async def _validate_target_url(url: str, user_id: str):
# Hostname-level fast path for loopback hosts
if hostname in _LOOPBACK_HOSTS:
if hostname in allowed_hosts:
return
return None
raise HTTPException(status_code=403, detail="Target nội bộ không nằm trong danh sách AI provider đã cấu hình")
# Try direct IP parse (hostname may itself be an IP)
@@ -109,18 +111,34 @@ async def _validate_target_url(url: str, user_id: str):
continue
raise HTTPException(status_code=403, detail="Target IP nội bộ không nằm trong danh sách AI provider đã cấu hình")
# Trả IP đầu tiên đã validate — http sẽ connect thẳng vào IP này (bind),
# không cho httpx re-resolve hostname (fix DNS rebinding TOCTOU).
return str(ips[0])
@router.post("/proxy")
async def proxy_llm(req: ProxyRequest, current_user: dict = Depends(get_current_user)):
await _validate_target_url(req.url, current_user["user_id"])
target_ip = await _validate_target_url(req.url, current_user["user_id"])
# Never forward the app's own auth token upstream.
headers = {
k: v for k, v in req.headers.items()
if k.lower() not in ("host", "origin", "referer", "x-auth-token")
}
url = req.url
# Bug #6: http + hostname (không phải IP literal) → connect thẳng IP đã
# validate, giữ Host gốc. https giữ hostname (SNI + cert validation chống
# rebinding sẵn). IPv6 skip (netloc bracket phức tạp, hiếm gặp).
if target_ip and ":" not in target_ip:
parsed = urlparse(req.url)
if parsed.scheme == "http":
host_header = parsed.netloc
new_netloc = parsed.netloc.replace(parsed.hostname, target_ip)
from urllib.parse import urlunsplit
url = urlunsplit((parsed.scheme, new_netloc, parsed.path, parsed.query, parsed.fragment))
headers["Host"] = host_header
try:
async with httpx.AsyncClient(timeout=180.0, follow_redirects=False) as client:
resp = await client.post(req.url, headers=headers, json=req.body)
resp = await client.post(url, headers=headers, json=req.body)
raw = resp.text
try:
return resp.json()
+21 -4
View File
@@ -16,6 +16,12 @@ router = APIRouter()
MAX_AUDIO_UPLOAD_BYTES = 1024 * 1024 * 1024 # 1 GB
# Bug #4: whitelist extension upload — trước đây nhận mọi đuôi (`.exe`) rồi
# serve qua static. Chỉ chấp nhận định dạng audio phổ biến.
ALLOWED_AUDIO_EXTENSIONS = {
"wav", "mp3", "ogg", "flac", "aiff", "aif", "m4a", "aac", "opus", "webm",
}
def _safe_file_id(file_id: str) -> str:
"""Strip any path components from a client-supplied file id."""
if not file_id:
@@ -81,7 +87,10 @@ async def upload_audio(file: UploadFile = File(...), current_user: Optional[dict
if current_user:
enforce_password_changed(current_user)
user_id = current_user["user_id"] if current_user else "anonymous"
ext = os.path.splitext(file.filename or "")[1]
ext = os.path.splitext(file.filename or "")[1].lower()
# Bug #4: reject non-audio extensions before saving
if ext and ext.lstrip(".") not in ALLOWED_AUDIO_EXTENSIONS:
raise HTTPException(status_code=400, detail=f"Định dạng file không được hỗ trợ: {ext}")
if not ext:
ext = ".wav"
file_id = f"user_{user_id}_{uuid.uuid4()}{ext}"
@@ -125,7 +134,9 @@ async def upload_audio(file: UploadFile = File(...), current_user: Optional[dict
}
@router.post("/edit")
async def edit_audio(req: EditRequest):
async def edit_audio(req: EditRequest, current_user: Optional[dict] = Depends(get_optional_user)):
if current_user:
enforce_password_changed(current_user)
# Use uploaded file if it exists, or look in processed if it was already edited
if not _resolve_storage_path(req.file_id):
raise HTTPException(status_code=404, detail="File not found")
@@ -192,10 +203,12 @@ async def analyze_audio_with_ai(req: AIAnalysisRequest):
}
@router.post("/export")
async def export_audio(req: ExportRequest):
async def export_audio(req: ExportRequest, current_user: Optional[dict] = Depends(get_optional_user)):
"""
API endpoint xuất tệp âm thanh sang nhiều định dạng (WAV/MP3/OGG).
"""
if current_user:
enforce_password_changed(current_user)
source_path = _resolve_storage_path(req.file_id)
if not source_path:
raise HTTPException(status_code=404, detail="File not found")
@@ -392,7 +405,11 @@ async def list_user_files(req: MyFilesRequest, current_user: dict = Depends(get_
async def delete_user_file(file_id: str, current_user: dict = Depends(get_current_user)):
user_id = current_user["user_id"]
prefix = f"user_{user_id}_"
# Bug #2: sanitize TRƯỚC khi check prefix — trước đây chỉ check startswith
# nên `user_<id>_../../tmp/x` pass guard → os.remove xóa file ngoài storage.
file_id = _safe_file_id(file_id)
if not file_id:
raise HTTPException(status_code=404, detail="Không tìm thấy tệp trên server")
# Guard: only own files can be deleted
if not file_id.startswith(prefix):
raise HTTPException(status_code=403, detail="Bạn không có quyền xóa tệp này")
+3
View File
@@ -194,6 +194,9 @@ async def change_password(req: ChangePasswordRequest, current_user: dict = Depen
user_id = current_user["user_id"]
old_pwd = req.old_password.strip()
new_pwd = req.new_password.strip()
# Bug #7: register đã validate độ mạnh, change-password thì KHÔNG — admin bị
# ép đổi mật khẩu có thể đặt `a` (1 ký tự). Áp cùng policy.
_validate_password_strength(new_pwd)
conn = get_db_connection()
cursor = conn.cursor()
+17 -4
View File
@@ -1,8 +1,11 @@
import os
from fastapi import APIRouter, HTTPException
from fastapi import APIRouter, Depends, HTTPException
from pydantic import BaseModel
from typing import List, Optional
from app.config import settings
from app.api.v1.auth import enforce_password_changed
from app.api.v1.projects import get_optional_user
from app.api.v1.audio import _safe_file_id
router = APIRouter()
@@ -33,13 +36,19 @@ class MultitrackSessionRequest(BaseModel):
tracks: List[TrackConfig]
@router.post("/mix")
async def mix_multitrack_session(req: MultitrackSessionRequest):
async def mix_multitrack_session(req: MultitrackSessionRequest, current_user: Optional[dict] = Depends(get_optional_user)):
"""
API endpoint để xử lý hòa âm đa kênh (Multitrack Mixdown).
Nhận cấu hình JSON từ Client và gửi task xuống Celery Worker.
"""
# Kiểm tra xem các file nguồn có tồn tại không
if current_user:
enforce_password_changed(current_user)
# Bug #9: guard auth-optional + sanitize file_id (chống traversal vào worker)
for track in req.tracks:
track.file_id = _safe_file_id(track.file_id)
if not track.file_id:
raise HTTPException(status_code=400, detail=f"file_id không hợp lệ cho track {track.track_id}")
# Kiểm tra xem các file nguồn có tồn tại không
if track.muted:
continue
@@ -63,11 +72,15 @@ async def mix_multitrack_session(req: MultitrackSessionRequest):
}
@router.post("/process-session")
async def process_session(req: MultitrackSessionRequest):
async def process_session(req: MultitrackSessionRequest, current_user: Optional[dict] = Depends(get_optional_user)):
"""
API endpoint để xử lý toàn bộ session với nhiều tracks và clips.
Xử lý từng clip, sau đó hòa âm tất cả tracks lại với nhau.
"""
if current_user:
enforce_password_changed(current_user)
for track in req.tracks:
track.file_id = _safe_file_id(track.file_id)
from app.tasks.worker import process_multitrack_session_task
task = process_multitrack_session_task.delay(req.model_dump())
+1099 -10
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File diff suppressed because it is too large Load Diff
+129
View File
@@ -0,0 +1,129 @@
# SonicForge Preset Library API — thư viện preset VST3 (.vstpreset) nằm trong
# storage/presets (mount qua volume trong docker; thư mục storage trên Windows).
#
# Vai trò: cầu nối Carla → pedalboard. User chỉnh preset trong Carla (native
# GUI) → xuất .vstpreset → upload vào thư viện → gán vào track (preset_id trong
# synth_engine) → render_engine tải qua load_preset → âm render = âm đã chỉnh.
import os
import uuid
import json
import time
from fastapi import APIRouter, HTTPException, UploadFile, File, Depends
from fastapi.responses import FileResponse
from typing import Optional
from app.core.vst_engine import preset_library_dir, PRESET_EXTENSIONS
from app.api.v1.auth import get_current_user, enforce_password_changed
router = APIRouter()
def _safe_preset_path(preset_id: str) -> str:
"""Chống path traversal: chỉ cho phép tên file (không chứa separator)."""
if not preset_id or os.path.basename(preset_id) != preset_id:
return ""
d = preset_library_dir()
p = os.path.join(d, preset_id)
if os.path.isfile(p) and os.path.dirname(os.path.abspath(p)) == os.path.abspath(d):
return p
return ""
@router.get("")
async def list_presets():
"""Danh sách preset trong thư viện (public — frontend cần trước login)."""
d = preset_library_dir()
items = []
try:
names = sorted(os.listdir(d))
except Exception:
names = []
for f in names:
low = f.lower()
if not low.endswith(PRESET_EXTENSIONS):
continue
meta = {}
meta_path = os.path.join(d, os.path.splitext(f)[0] + ".meta")
if os.path.isfile(meta_path):
try:
with open(meta_path, "r", encoding="utf-8") as mf:
meta = json.load(mf)
except Exception:
meta = {}
try:
size = os.path.getsize(os.path.join(d, f))
except Exception:
size = 0
items.append({
"id": f,
"name": meta.get("original_name", f),
"plugin_hint": meta.get("plugin_hint", ""),
"size_bytes": size,
"created_at": meta.get("created_at", ""),
})
return {"success": True, "presets": items}
@router.post("/upload")
async def upload_preset(
file: UploadFile = File(...),
plugin_hint: Optional[str] = None,
current_user: dict = Depends(get_current_user),
):
"""Upload preset (.vstpreset / .fxp / .fxb / .dspreset) vào thư viện."""
enforce_password_changed(current_user)
filename = (file.filename or "preset.vstpreset").replace("\\", "/").split("/")[-1]
ext = os.path.splitext(filename)[1].lower()
if ext not in PRESET_EXTENSIONS:
raise HTTPException(
status_code=400,
detail=f"Định dạng preset không hỗ trợ: {ext or '(không có đuôi)'} — hỗ trợ: {', '.join(PRESET_EXTENSIONS)}",
)
contents = await file.read()
if not contents:
raise HTTPException(status_code=400, detail="File rỗng")
d = preset_library_dir()
preset_id = uuid.uuid4().hex + ext
dest = os.path.join(d, preset_id)
try:
with open(dest, "wb") as fh:
fh.write(contents)
except Exception as e:
raise HTTPException(status_code=500, detail=f"Không lưu được preset: {e}")
meta = {
"original_name": filename,
"plugin_hint": plugin_hint or "",
"size_bytes": len(contents),
"created_at": time.strftime("%Y-%m-%d %H:%M:%S"),
}
try:
with open(os.path.join(d, os.path.splitext(preset_id)[0] + ".meta"), "w", encoding="utf-8") as mf:
json.dump(meta, mf, ensure_ascii=False, indent=2)
except Exception:
pass
return {"success": True, "preset_id": preset_id, **meta}
@router.get("/{preset_id}/download")
async def download_preset(preset_id: str):
path = _safe_preset_path(preset_id)
if not path:
raise HTTPException(status_code=404, detail="Preset không tồn tại")
return FileResponse(path, filename=preset_id, media_type="application/octet-stream")
@router.delete("/{preset_id}")
async def delete_preset(preset_id: str, current_user: dict = Depends(get_current_user)):
enforce_password_changed(current_user)
path = _safe_preset_path(preset_id)
if not path:
raise HTTPException(status_code=404, detail="Preset không tồn tại")
try:
os.remove(path)
mp = os.path.join(preset_library_dir(), os.path.splitext(preset_id)[0] + ".meta")
if os.path.isfile(mp):
os.remove(mp)
except Exception as e:
raise HTTPException(status_code=500, detail=f"Không xóa được preset: {e}")
return {"success": True, "preset_id": preset_id}
+117 -6
View File
@@ -136,6 +136,7 @@ class SaveProjectRequest(BaseModel):
class SaveTempProjectRequest(BaseModel):
data_json: str
client_id: Optional[str] = None # client ghi bản này (LAN browser / Tauri UI) — chống ping-pong sync
def get_optional_user(authorization: Optional[str] = Header(None)) -> Optional[dict]:
if authorization and authorization.startswith("Bearer "):
@@ -162,6 +163,22 @@ async def save_temp_project(req: SaveTempProjectRequest, current_user: Optional[
conn.commit()
conn.close()
# ── Ghi file autosave vào thư mục temp CỦA ỨNG DỤNG (storage/temp) ──
# Yêu cầu: "Khi tắt ứng dụng → tự động lưu temp trên thư mục temp của ứng
# dụng để khi load lại thì tải lại dự án đang làm dở." Ngoài row trong DB,
# ghi thẳng file JSON để luôn có bản sao thật trên ổ đĩa OS.
try:
from app.config import settings as _st
temp_dir = os.path.join(_st.STORAGE_DIR, "temp")
os.makedirs(temp_dir, exist_ok=True)
with open(os.path.join(temp_dir, "autosave.json"), "w", encoding="utf-8") as f:
json.dump({"user_id": user_id, "updated_at": now, "data_json": validated_data_json}, f, ensure_ascii=False)
# Revision sidecar (nhỏ) — realtime sync LAN/Tauri đọc updated_at +
# client_id KHÔNG cần parse data_json (có thể MB).
with open(os.path.join(temp_dir, f"revision_{user_id}.json"), "w", encoding="utf-8") as f:
json.dump({"client_id": req.client_id or "", "updated_at": now}, f, ensure_ascii=False)
except Exception:
pass
return {"message": "Đã lưu dự án tạm tự động", "updated_at": now}
@router.get("/temp")
@@ -175,15 +192,109 @@ async def get_temp_project(current_user: Optional[dict] = Depends(get_optional_u
row = cursor.fetchone()
conn.close()
if not row:
return {"has_temp": False}
if row:
return {
"has_temp": True,
"data_json": row["data_json"],
"updated_at": row["updated_at"]
}
# Fallback: file autosave.json trong thư mục temp của ứng dụng (khi lưu lúc
# đóng app qua sendBeacon — user anonymous) — tải lại dự án đang làm dở.
try:
from app.config import settings as _st
autosave_path = os.path.join(_st.STORAGE_DIR, "temp", "autosave.json")
if os.path.isfile(autosave_path):
with open(autosave_path, "r", encoding="utf-8") as f:
data = json.load(f)
if data.get("data_json"):
return {
"has_temp": True,
"data_json": data["data_json"],
"updated_at": data.get("updated_at", 0),
"source": "file",
}
except Exception:
pass
return {"has_temp": False}
@router.get("/temp/revision")
async def temp_project_revision(current_user: Optional[dict] = Depends(get_optional_user)):
"""Revision nhẹ của bản temp: updated_at + client_id — frontend poll 2-3s
để realtime sync giữa LAN browser Tauri standalone (không tải full
data_json mỗi lần). client_id = client ghi bản cuối client khác bỏ qua
bản do CHÍNH ghi (chống ping-pong)."""
user_id = current_user["user_id"] if current_user else "anonymous"
client_id = ""
updated_at = 0.0
try:
from app.config import settings as _st
rev_path = os.path.join(_st.STORAGE_DIR, "temp", f"revision_{user_id}.json")
if os.path.isfile(rev_path):
with open(rev_path, "r", encoding="utf-8") as f:
meta = json.load(f)
client_id = meta.get("client_id", "") or ""
updated_at = float(meta.get("updated_at", 0) or 0)
except Exception:
pass
if not updated_at:
conn = get_db_connection()
cursor = conn.cursor()
cursor.execute("SELECT updated_at FROM projects WHERE id = ? AND is_temp = 1", (f"temp_{user_id}",))
row = cursor.fetchone()
conn.close()
if row:
updated_at = float(row["updated_at"] or 0)
return {"updated_at": updated_at, "client_id": client_id}
def _os_projects_dir() -> str:
"""Thư mục dự án trên hệ điều hành (Ctrl-S desktop):
Windows Documents/SonicForgeDAW/Projects (fallback USERPROFILE);
Linux/macOS ~/SonicForgeDAW/Projects. Luôn tồn tại (tự tạo)."""
try:
if os.name == "nt":
docs = os.path.join(os.environ.get("USERPROFILE") or os.path.expanduser("~"), "Documents")
base = docs if os.path.isdir(docs) else (os.environ.get("USERPROFILE") or os.path.expanduser("~"))
else:
base = os.path.expanduser("~")
d = os.path.join(base, "SonicForgeDAW", "Projects")
os.makedirs(d, exist_ok=True)
return d
except Exception:
return os.path.join(os.path.expanduser("~"), "SonicForgeDAW", "Projects")
@router.post("/save-to-disk")
async def save_project_to_disk(req: SaveProjectRequest, authorization: Optional[str] = Header(None)):
"""Ctrl-S trên desktop: lưu project ra THƯ MỤC CỦA HỆ ĐIỀU HÀNH
(Documents/SonicForgeDAW/Projects bản desktop). Docker/headless KHÔNG
dùng endpoint này (frontend lưu Cloud). Auth optional desktop thể
chưa login."""
try:
if authorization and authorization.startswith("Bearer "):
decode_token(authorization.split(" ")[1])
except Exception:
pass
validated_data_json = validate_project_data(req.data_json)
safe_name = "".join(c for c in (req.name or "Dự án mới") if c.isalnum() or c in " _-.").strip() or "Du-an-moi"
if len(safe_name) > 80:
safe_name = safe_name[:80].strip()
safe_name = safe_name.replace(".", "_") if safe_name.endswith(".") else safe_name
fname = safe_name + ".sonicforge.json"
out_dir = _os_projects_dir()
out_path = os.path.join(out_dir, fname)
# Không ghi đè file đang mở ở nơi khác? Ghi đè OK (Ctrl-S = save).
with open(out_path, "w", encoding="utf-8") as f:
f.write(validated_data_json)
return {
"has_temp": True,
"data_json": row["data_json"],
"updated_at": row["updated_at"]
"success": True,
"name": req.name or "Dự án mới",
"path": out_path,
"filename": fname,
}
@router.post("/cloud")
async def save_cloud_project(req: SaveProjectRequest, current_user: dict = Depends(get_current_user)):
validated_data_json = validate_project_data(req.data_json)
+51
View File
@@ -0,0 +1,51 @@
# SonicForge System API — capabilities: frontend gọi 1 lần lúc boot để biết
# môi trường (desktop Windows / docker headless) và bật/tắt tính năng tương ứng.
from fastapi import APIRouter, HTTPException, Depends
from pydantic import BaseModel
from typing import Optional
from app.core.runtime import capabilities, save_carla_path
from app.api.v1.auth import get_current_user, enforce_password_changed
router = APIRouter()
@router.get("/capabilities")
async def get_capabilities():
"""Khả năng của môi trường hiện tại (public — cần trước khi đăng nhập).
- runtime: "desktop" (server + client cùng 1 máy Windows/macOS) |
"headless" (docker server + browser UI)
- features.carla_local: Carla trên máy này hiện nút "Mở trong Carla"
- features.preset_upload: luôn True (upload .vstpreset qua web UI)
- features.preview_mode: "quick_render" (pedalboard render clip ngắn
âm thật giống export) | "wasm" (Preview Synth trong browser)
"""
return capabilities()
class CarlaPathRequest(BaseModel):
"""Định vị Carla (bản portable zip không cài đặt/PATH). Chấp nhận đường
dẫn tới carla.exe HOẶC thư mục chứa carla.exe resolve lưu config."""
carla_path: str
carla_dir: Optional[str] = None # tương thích ngược: tên cũ của carla_path
@router.post("/carla-path")
async def set_carla_path(req: CarlaPathRequest, current_user: dict = Depends(get_current_user)):
"""Lưu vị trí carla.exe do user chọn (Plugin Manager → Định vị Carla...).
Cần thiết bản Carla Windows bộ file zip portable không installer
cũng không dùng biến môi trường PATH, nên heuristic không tìm thấy."""
enforce_password_changed(current_user)
target = (req.carla_path or req.carla_dir or "").strip()
if not target:
raise HTTPException(status_code=400, detail="Thiếu đường dẫn Carla")
exe = save_carla_path(target)
if not exe:
raise HTTPException(
status_code=400,
detail="Không tìm thấy carla.exe trong đường dẫn đã chọn. Hãy chọn "
"thư mục chứa carla.exe (bản portable giải nén) hoặc chính file carla.exe.",
)
return {"success": True, "carla_path": exe, **capabilities()}
+10 -3
View File
@@ -1,12 +1,19 @@
import os
from fastapi import APIRouter
from celery.result import AsyncResult
from app.tasks.worker import celery_app
router = APIRouter()
# Task status endpoint dung chung cho ca 2 che do:
# - Server/Docker: celery (AsyncResult, broker Redis).
# - Desktop slim (PyInstaller khong bundle celery): in-process registry
# (app/tasks/worker._SimpleAsyncResult) — API contract giong het nhau.
@router.get("/tasks/{task_id}")
async def get_task_status(task_id: str):
res = AsyncResult(task_id, app=celery_app)
from app.tasks.worker import get_task_result
res = get_task_result(task_id)
response_data = {
"task_id": task_id,
"status": res.status,
+38
View File
@@ -10,6 +10,11 @@ def _app_dir():
def _storage_dir():
# Test/dev isolation: env override thắng (pytest set để không đụng storage
# thật — app production có thể đang chạy và ghi file state).
env_dir = os.getenv("SONICFORGE_STORAGE_DIR")
if env_dir:
return env_dir
if getattr(sys, "frozen", False):
# Dữ liệu ghi được (DB, uploads, processed) phải ngoài thư mục tạm
root = os.environ.get("APPDATA") or os.path.expanduser("~")
@@ -17,6 +22,28 @@ def _storage_dir():
return os.path.join(_app_dir(), "storage")
def _default_vst_dir():
"""Thư mục VST mặc định theo platform (env VST_DIR vẫn thắng).
Windows: thư mục VST3 chuẩn của hệ thống user thể thêm thư mục khác
qua Plugins Manager (plugin_dirs.json). Docker/Linux: mount qua compose."""
if os.name == "nt":
pf = os.environ.get("ProgramFiles", r"C:\Program Files")
return os.path.join(pf, "Common Files", "VST3")
if sys.platform == "darwin":
return "/Library/Audio/Plug-Ins/VST3"
return "/opt/daw_engine/vst3"
def _default_soundfont_dir():
if os.name == "nt":
root = os.environ.get("APPDATA") or os.path.expanduser("~")
return os.path.join(root, "SonicForgeDAW", "soundfonts")
if sys.platform == "darwin":
return os.path.expanduser("~/Music/SonicForgeDAW/soundfonts")
return "/opt/daw_engine/soundfonts"
class Settings:
REDIS_URL: str = os.getenv("REDIS_URL", "redis://localhost:6379/0")
CELERY_BROKER_URL: str = os.getenv("CELERY_BROKER_URL", "redis://localhost:6379/0")
@@ -29,4 +56,15 @@ class Settings:
UPLOADS_DIR: str = os.path.join(STORAGE_DIR, "uploads")
PROCESSED_DIR: str = os.path.join(STORAGE_DIR, "processed")
# Plugin dirs — người dùng khai báo qua .env / docker-compose (Docker)
# hoặc qua Plugins Manager (Windows/macOS, lưu theo user). Default theo
# platform (Windows: thư mục VST3 chuẩn; Linux: mount compose).
VST_DIR: str = os.getenv("VST_DIR", _default_vst_dir())
SOUNDFONT_DIR: str = os.getenv("SOUNDFONT_DIR", _default_soundfont_dir())
# Thư viện preset VST3 (.vstpreset) — cầu nối Carla → pedalboard.
# Nằm trong storage nên tự động nằm trong volume mount (docker) / thư mục
# storage (Windows desktop).
PRESET_DIR: str = os.path.join(STORAGE_DIR, "presets")
settings = Settings()
+8 -5
View File
@@ -75,13 +75,16 @@ class AIDSPEngine:
t_end = min(total_duration, 4.0)
try:
import librosa
# 1. Compute harmonic structural properties via Chroma Constant-Q Transform
chroma = librosa.feature.chroma_cqt(y=y_mono, sr=sr)
from app.core.audio_features import chroma_stft as _chroma_stft
# 1. Compute harmonic structural properties via Chroma (STFT-based,
# thay chroma_cqt de lo bo librosa/numba/llvmlite ~171MB)
chroma = _chroma_stft(y=y_mono, sr=sr)
# 2. Compile Self-Similarity Matrix (Cosine Recurrence Plot)
from sklearn.metrics.pairwise import cosine_similarity
ssm = cosine_similarity(chroma.T, chroma.T)
# thay sklearn.metrics.pairwise.cosine_similarity bang numpy
c = chroma.T # (n_frames, 12)
norms = np.linalg.norm(c, axis=1, keepdims=True)
ssm = (c @ c.T) / (norms @ norms.T + 1e-9)
num_frames = ssm.shape[0]
hop_length = 512
+21 -12
View File
@@ -1,19 +1,28 @@
import os
import json
import librosa
import numpy as np
from typing import Optional
# Thay librosa bang shim nhe (numpy/scipy/soundfile) — khong keo numba/llvmlite
from app.core.audio_features import (
load as _load,
beat_track as _beat_track,
frames_to_time as _frames_to_time,
spectral_centroid as _spectral_centroid,
rms as _rms,
zero_crossing_rate as _zcr,
)
def analyze_audio(file_path: str) -> dict:
"""
Phân tích âm thanh: BPM, beat tracking, ước lượng bars.
"""
# Load audio
y, sr = librosa.load(file_path, sr=None)
y, sr = _load(file_path, sr=None)
# Track beats
tempo, beat_frames = librosa.beat.beat_track(y=y, sr=sr)
tempo, beat_frames = _beat_track(y=y, sr=sr)
# Handle tempo which might be scalar or numpy array in different librosa versions
if isinstance(tempo, np.ndarray):
@@ -25,7 +34,7 @@ def analyze_audio(file_path: str) -> dict:
bpm = float(tempo)
# Convert frames to time (seconds)
beat_times = librosa.frames_to_time(beat_frames, sr=sr).tolist()
beat_times = _frames_to_time(beat_frames, sr=sr).tolist()
# Estimate bars (assume 4/4 time signature - grouping every 4 beats)
bar_times = [beat_times[i] for i in range(0, len(beat_times), 4)]
@@ -43,31 +52,31 @@ def analyze_audio_advanced(file_path: str) -> dict:
Phân tích âm thanh nâng cao: BPM, beats, bars, spectral features.
Sử dụng librosa để trích xuất đặc trưng âm học chi tiết.
"""
y, sr = librosa.load(file_path, sr=None)
y, sr = _load(file_path, sr=None)
duration = float(len(y)) / sr
# Beat tracking
tempo, beat_frames = librosa.beat.beat_track(y=y, sr=sr)
tempo, beat_frames = _beat_track(y=y, sr=sr)
if isinstance(tempo, np.ndarray):
bpm = float(tempo[0]) if tempo.size > 0 else 120.0
else:
bpm = float(tempo)
beat_times = librosa.frames_to_time(beat_frames, sr=sr).tolist()
beat_times = _frames_to_time(beat_frames, sr=sr).tolist()
bar_times = [beat_times[i] for i in range(0, len(beat_times), 4)]
# Spectral centroid (brightness)
spectral_centroids = librosa.feature.spectral_centroid(y=y, sr=sr)[0]
spectral_centroids = _spectral_centroid(y=y, sr=sr)[0]
avg_brightness = float(np.mean(spectral_centroids))
# RMS energy
rms = librosa.feature.rms(y=y)[0]
avg_energy = float(np.mean(rms))
rms_vals = _rms(y=y)[0]
avg_energy = float(np.mean(rms_vals))
# Zero crossing rate
zcr = librosa.feature.zero_crossing_rate(y)[0]
avg_zcr = float(np.mean(zcr))
zcr_vals = _zcr(y)[0]
avg_zcr = float(np.mean(zcr_vals))
return {
"bpm": round(bpm, 2),
+363
View File
@@ -0,0 +1,363 @@
"""SonicForge audio_features - librosa-free DSP shim (numpy/scipy/soundfile only).
Thay the toan bo phan librosa duoc dung trong app bang cac ham nhe, cung
ngu nghia, khong keo theo numba/llvmlite (~171MB) + scikit-learn (~17MB).
Cac ham duoc clone theo ngu nghia cua librosa 0.11 tai cac call-site:
- load() ~ librosa.load (sr=None, mono=True)
- frames_to_time() ~ librosa.frames_to_time
- beat_track() ~ librosa.beat.beat_track (onset spectral flux
+ autocorrelation tempo + adaptive peak picking)
- spectral_centroid() ~ librosa.feature.spectral_centroid
- rms() ~ librosa.feature.rms
- zero_crossing_rate() ~ librosa.feature.zero_crossing_rate
- time_stretch() ~ librosa.effects.time_stretch (phase vocoder)
- pitch_shift() ~ librosa.effects.pitch_shift
- chroma_stft() ~ librosa.feature.chroma_cqt (xap xi STFT-based,
dung cho fingerprint/similarity, KHONG dung cho
hien thi pitch chinh xac)
Chi phu thuoc: numpy, scipy.signal, soundfile - tat ca da co trong bundle.
"""
import numpy as np
import soundfile as sf
from scipy import signal as _signal
__all__ = [
"load", "frames_to_time", "beat_track",
"spectral_centroid", "rms", "zero_crossing_rate",
"time_stretch", "pitch_shift", "chroma_stft",
]
# Mat dinh giong librosa (hop_length=512, n_fft=2048, win_length=2048)
HOP_LENGTH = 512
N_FFT = 2048
WIN_LENGTH = 2048
# ── Load / time ──────────────────────────────────────────────────────────────
def load(path, sr=None, mono=True, offset=0.0, duration=None):
"""Doc audio giong librosa.load: float32 [-1,1], mono = mean cac channel.
sr=None -> giu nguyen sample rate goc (tat ca call-site deu dung sr=None).
Neu truyen sr -> resample bang scipy.signal.resample_poly.
"""
if offset or duration:
info = sf.info(path)
start = int(offset * info.samplerate) if offset else 0
n_frames = int(duration * info.samplerate) if duration else -1
data, file_sr = sf.read(path, dtype="float32", start=start, frames=n_frames)
else:
data, file_sr = sf.read(path, dtype="float32")
if data.ndim > 1:
if mono:
data = data.mean(axis=1)
else:
data = data.T # (channels, samples) giong librosa
if sr is not None and sr != file_sr:
from fractions import Fraction
ratio = Fraction(int(sr), int(file_sr))
up, down = ratio.numerator, ratio.denominator
data = _signal.resample_poly(data, up, down).astype(np.float32)
file_sr = sr
return data, file_sr
def frames_to_time(frames, sr=22050, hop_length=HOP_LENGTH, n_fft=None):
"""Chuyen frame index sang giay: frames * hop_length / sr (giong librosa)."""
return np.asanyarray(frames) * float(hop_length) / float(sr)
# ── Framing / STFT (center=True, reflect pad, giong librosa) ────────────────
def _frame(y, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH):
"""Cua so hoa tin hieu voi center padding reflect (nhu librosa center=True)."""
pad = frame_length // 2
yp = np.pad(np.asarray(y, dtype=np.float64), pad, mode="reflect")
n_frames = 1 + (len(yp) - frame_length) // hop_length
if n_frames < 1:
n_frames = 1
idx = np.arange(frame_length)[:, None] + hop_length * np.arange(n_frames)[None, :]
return yp[idx]
def _stft(y, n_fft=N_FFT, hop_length=HOP_LENGTH, win_length=WIN_LENGTH):
"""STFT mot phia (rfft) voi cua so hann periodic, reflect pad."""
y = np.asarray(y, dtype=np.float64)
window = _signal.get_window("hann", win_length, fftbins=False)
f, _t, Zxx = _signal.stft(
y, fs=1.0, window=window, nperseg=win_length,
noverlap=win_length - hop_length, nfft=n_fft,
boundary="even", padded=True,
)
return Zxx
def _istft(Zxx, n_fft=N_FFT, hop_length=HOP_LENGTH, win_length=WIN_LENGTH,
length=None):
"""ISTFT nguoc voi _stft (boi so chinh xac, rate=1 -> ~identity).
boundary=True: cat padding (nperseg//2 moi ben) nhu librosa center=True.
"""
window = _signal.get_window("hann", win_length, fftbins=False)
_t, y = _signal.istft(
Zxx, fs=1.0, window=window, nperseg=win_length,
noverlap=win_length - hop_length, nfft=n_fft,
input_onesided=True, boundary=True,
)
if length is not None and len(y) > length:
y = y[:length]
return y
# ── Features ─────────────────────────────────────────────────────────────────
def spectral_centroid(y=None, sr=22050, n_fft=N_FFT, hop_length=HOP_LENGTH,
S=None):
"""Trong tam pho (brightness) - (1, n_frames) Hz, dung power spectrogram."""
if S is None:
S = np.abs(_stft(y, n_fft, hop_length)) ** 2
freqs = np.fft.rfftfreq(n_fft, d=1.0 / sr)
mag = np.abs(S)
denom = mag.sum(axis=0)
cent = np.divide(
np.sum(freqs[:, None] * mag, axis=0), denom,
out=np.zeros_like(denom), where=denom > 1e-10,
)
return cent[None, :]
def rms(y=None, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH, S=None):
"""RMS nang luong moi frame - (1, n_frames)."""
if S is not None:
frames = S # caller truyen power spectrogram
else:
frames = _frame(y, frame_length, hop_length)
return np.sqrt(np.mean(frames ** 2, axis=0))[None, :]
def zero_crossing_rate(y, frame_length=WIN_LENGTH, hop_length=HOP_LENGTH):
"""Ti le zero-crossing moi frame - (1, n_frames)."""
frames = _frame(y, frame_length, hop_length)
signs = np.signbit(frames).astype(np.int8)
zcr = np.mean(np.abs(np.diff(signs, axis=0)), axis=0)
return zcr[None, :]
def chroma_stft(y=None, sr=22050, n_fft=4096, hop_length=HOP_LENGTH):
"""Chroma 12 pitch class (xap xi chroma_cqt bang STFT bin folding).
Tra ve (12, n_frames), chuan hoa L2 tung frame - tuong thich voi
cosine_similarity trong ai_dsp_engine.
"""
mag = np.abs(_stft(y, n_fft, hop_length))
freqs = np.fft.rfftfreq(n_fft, d=1.0 / sr)
# Chi giu bin <= 5kHz (tranh nhieu alias o high freq)
keep = freqs <= 5000.0
freqs = freqs[keep]
mag = mag[keep]
# note number -> pitch class
note = 12.0 * np.log2(np.maximum(freqs, 1e-6) / 440.0) + 69.0
pc = np.mod(np.round(note).astype(int), 12)
chroma = np.zeros((12, mag.shape[1]), dtype=np.float64)
np.add.at(chroma, pc, mag)
# L2 normalize tung frame (giong librosa)
norms = np.linalg.norm(chroma, axis=0)
chroma = np.divide(chroma, norms, out=np.zeros_like(chroma), where=norms > 1e-10)
return chroma
# ── Onset / tempo / beat (thay librosa.beat) ─────────────────────────────────
def _onset_strength(y, sr, hop_length=HOP_LENGTH, n_fft=N_FFT):
"""Onset envelope: spectral flux (log-magnitude diff, chi chieu duong)."""
mag = np.abs(_stft(y, n_fft, hop_length))
logmag = np.log1p(1000.0 * mag)
flux = np.diff(logmag, axis=1)
onset = np.maximum(flux, 0.0).sum(axis=0)
if onset.size == 0:
return onset
# Tru moving-average ~1s de loai trend (giong librosa detrend)
win = max(1, int(round(1.0 * sr / hop_length)))
if len(onset) >= win:
kernel = np.ones(win) / win
ma = np.convolve(onset, kernel, mode="same")
onset = np.maximum(onset - ma, 0.0)
return onset
def _autocorr(x):
"""Autocorrelation chuan hoa (FFT, O(n log n)), r[0]=1."""
n = len(x)
if n < 2:
return np.ones(n)
x = x - x.mean()
nfft = 2 ** int(np.ceil(np.log2(2 * n)))
X = np.fft.rfft(x, nfft)
r = np.fft.irfft(X * np.conj(X), nfft)[:n]
denom = np.maximum(n - np.arange(n), 1)
r = r / denom
r0 = r[0] if r[0] != 0 else 1.0
return r / r0
def _estimate_tempo(onset, sr, hop_length=HOP_LENGTH, bpm_range=(30.0, 300.0),
start_bpm=120.0):
"""Uoc luong BPM bang autocorrelation cua onset envelope.
Co them prior Gaussian quanh start_bpm (mac dinh 120, nhu librosa) de
chon dung octave (tranh roi vao nua/double tempo khi autocorrelation
bi mo ho giua cac harmonic).
"""
if len(onset) < 4:
return float(start_bpm)
min_lag = int(np.ceil(60.0 * sr / (bpm_range[1] * hop_length)))
max_lag = int(np.floor(60.0 * sr / (bpm_range[0] * hop_length)))
if max_lag <= min_lag or max_lag >= len(onset):
return float(start_bpm)
ac = _autocorr(onset)
lags = np.arange(min_lag, max_lag + 1)
tempi = 60.0 * sr / (hop_length * lags)
# prior rong ~0.7 octave quanh start_bpm (log2 scale)
prior = np.exp(-0.5 * ((np.log2(np.maximum(tempi, 1.0)) - np.log2(start_bpm)) / 0.7) ** 2)
seg = ac[lags] * prior
best = lags[int(np.argmax(seg))]
tempo = 60.0 * sr / (hop_length * best)
# Neu tempo > 200 -> kha nang la harmonic (half-time) -> chia doi
if tempo > 200.0 and best * 2 <= max_lag:
tempo = 60.0 * sr / (hop_length * best * 2)
return float(tempo)
def _localmax(x):
"""Boolean mask cac diem cuc dai dia phuong (lon hon 2 lan can)."""
n = len(x)
if n < 3:
return np.zeros(n, dtype=bool)
out = np.zeros(n, dtype=bool)
out[1:-1] = (x[1:-1] > x[:-2]) & (x[1:-1] >= x[2:])
return out
def _beat_frames(onset, sr, hop_length=HOP_LENGTH, tempo=120.0):
"""Chon beat frames bang peak-picking thich nghi + rang buoc tempo grid."""
n = len(onset)
if n == 0:
return np.array([], dtype=int)
period = 60.0 * sr / (hop_length * max(tempo, 1.0)) # frames/beat
win = max(1, int(round(period)))
kernel = np.ones(win) / win
ma = np.convolve(onset, kernel, mode="same")
thresh = 1.25 * ma + 1e-9
cand = np.where(_localmax(onset) & (onset >= thresh))[0]
if cand.size == 0:
cand = np.where(_localmax(onset))[0]
if cand.size == 0:
cand = np.arange(0, n, max(1, int(round(period))))
beats = [int(cand[0])]
while True:
expected = beats[-1] + period
if expected >= n:
break
lo, hi = expected - 0.45 * period, expected + 0.45 * period
in_win = cand[(cand >= lo) & (cand <= hi)]
if in_win.size == 0:
nxt = int(round(expected))
if nxt >= n:
break
beats.append(nxt)
else:
beats.append(int(in_win[np.argmin(np.abs(in_win - expected))]))
# Chong beat kep (khoang cach < 0.5 period)
if len(beats) >= 2 and beats[-1] - beats[-2] < 0.5 * period:
beats.pop()
continue
if len(beats) > 2000:
break
return np.array(beats, dtype=int)
def beat_track(y=None, sr=22050, hop_length=HOP_LENGTH, start_bpm=120.0,
tightness=100):
"""Beat tracking don gian: (tempo: float, beat_frames: np.ndarray int).
Tempo bang autocorrelation onset; beats bang peak-picking thich nghi.
Tuong thich kieu tra ve cua librosa.beat.beat_track tai call-site
(analyzer xu ly ca scalar lan ndarray).
"""
onset = _onset_strength(y, sr, hop_length)
tempo = _estimate_tempo(onset, sr, hop_length, start_bpm=start_bpm)
beats = _beat_frames(onset, sr, hop_length, tempo)
return tempo, beats
# ── Effects (thay librosa.effects) ───────────────────────────────────────────
def _phase_vocoder(D, rate, hop_length=HOP_LENGTH):
"""Phase vocoder time-stretch kinh dien (DAFX/Puckette).
D: STFT (freq_bins, n_frames). rate > 1 -> nhanh hon (ngan hon).
Tra ve STFT da stretch voi so frame ~ n_frames / rate.
"""
n_freq, n_frames = D.shape
if rate <= 0:
raise ValueError("rate phai > 0")
if rate == 1.0:
return D
time_steps = np.arange(0, n_frames, rate, dtype=float)
n_out = len(time_steps)
if n_out == 0:
return D[:, :0]
out = np.zeros((n_freq, n_out), dtype=np.complex128)
# Phase advance moi hop cua tung bin tan so
phase_adv = np.linspace(0.0, np.pi * hop_length, n_freq)
mag = np.abs(D)
phase_acc = np.angle(D[:, 0])
for t, step in enumerate(time_steps):
idx = int(step)
if idx >= n_frames:
break
if idx + 1 >= n_frames:
out[:, t] = mag[:, idx] * np.exp(1j * phase_acc)
break
# Phase difference that giua 2 frame lien tiep (true frequency)
dphase = np.angle(D[:, idx + 1]) - np.angle(D[:, idx]) - phase_adv
dphase -= 2.0 * np.pi * np.round(dphase / (2.0 * np.pi))
phase_acc = phase_acc + phase_adv + dphase
out[:, t] = 0.5 * (mag[:, idx] + mag[:, idx + 1]) * np.exp(1j * phase_acc)
return out
def time_stretch(y, rate, **kwargs):
"""Time stretch giu nguyen pitch. rate > 1 -> nhanh/ngan hon."""
if rate <= 0:
raise ValueError("rate phai > 0")
if rate == 1.0:
return np.asarray(y, dtype=np.float32)
y = np.asarray(y, dtype=np.float64)
D = _stft(y)
D_stretch = _phase_vocoder(D, rate)
y_out = _istft(D_stretch)
# Cat ve dung do dai ky vong: len(y) / rate
target = int(round(len(y) / rate))
if len(y_out) > target:
y_out = y_out[:target]
return y_out.astype(np.float32)
def pitch_shift(y, sr=22050, n_steps=1, **kwargs):
"""Dich pitch n semitone (positive = cao hon), giu nguyen duration.
Co che (giong librosa): time_stretch voi rate=2^(-n/12) roi resample
nguoc lai ve dung do dai goc -> pitch doi, duration giu nguyen.
"""
if n_steps == 0:
return np.asarray(y, dtype=np.float32)
rate = 2.0 ** (-float(n_steps) / 12.0)
y_shift = time_stretch(y, rate)
# Resample (FFT) ve dung do dai goc: factor = rate
target = int(round(len(y_shift) * rate))
if target != len(y_shift) and target > 0:
y_shift = _signal.resample(y_shift, target)
return np.asarray(y_shift, dtype=np.float32)
+4 -4
View File
@@ -1,6 +1,6 @@
import numpy as np
import librosa
from pydub import AudioSegment
from app.core.audio_features import load as _load
def find_zero_crossing(y: np.ndarray, sr: int, target_time: float, window_seconds: float = 0.04) -> float:
"""
@@ -57,7 +57,7 @@ def find_nearest_zero_crossing_file(file_path: str, target_time_sec: float, sear
"""
try:
# Load mono audio for zero crossing analysis
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
return find_zero_crossing(y, sr, target_time_sec, search_window_sec)
except Exception as e:
print(f"Error finding zero crossing: {e}")
@@ -136,7 +136,7 @@ def generate_peak_waveform(file_path: str, num_peaks: int = 800) -> dict:
dict: {"peaks": [...], "duration": float, "sample_rate": int}
"""
# Load mono audio
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
total_samples = len(y)
duration = float(total_samples) / sr
@@ -181,7 +181,7 @@ def generate_rms_waveform(file_path: str, num_points: int = 800) -> dict:
Returns:
dict: {"rms": [...], "duration": float, "sample_rate": int}
"""
y, sr = librosa.load(file_path, sr=None, mono=True)
y, sr = _load(file_path, sr=None, mono=True)
total_samples = len(y)
duration = float(total_samples) / sr
+42 -7
View File
@@ -1,7 +1,8 @@
import os, logging, math
import numpy as np
import soundfile as sf
import scipy.signal as signal
# scipy.signal import LAZY (chi dung trong ham) — giam thoi gian khoi dong
# engine (khong nap scipy+OpenBLAS ~70MB luc boot)
from app.config import settings
from app.core.vst_engine import (
render_midi_events_to_audio,
@@ -9,6 +10,7 @@ from app.core.vst_engine import (
DecentSamplerManager,
HAS_PEDALBOARD,
HAS_PYFLUIDSYNTH,
apply_preset_to_plugin,
)
logger = logging.getLogger(__name__)
@@ -33,6 +35,21 @@ def _find_sf2_path(sf_id: str) -> str:
fbase, fext = os.path.splitext(fname)
if fext.lower() in (".sf2", ".sf3") and (fbase.lower() == clean_lower or fbase.lower() == sf_lower):
return os.path.join(base_dir, fname)
# Thư mục user thêm qua Plugin Manager (plugin_dirs — Add Directory):
# soundfont trong thư mục user phải render được (Windows thường dùng cách này)
try:
from app.core.vst_engine import _load_user_plugin_dirs
for base_dir in _load_user_plugin_dirs():
if not os.path.isdir(base_dir):
continue
for root, dirs, files in os.walk(base_dir):
for fname in files:
fbase, fext = os.path.splitext(fname)
if fext.lower() in (".sf2", ".sf3") and (fbase.lower() == clean_lower or fbase.lower() == sf_lower):
return os.path.join(root, fname)
dirs[:] = [] # không walk sâu
except Exception:
pass
static_dir = os.path.join(settings.APP_DIR, "static", "soundfonts")
if os.path.isdir(static_dir):
for fname in os.listdir(static_dir):
@@ -209,8 +226,9 @@ class PythonRenderEngine:
total_needed = dur_samples
total_needed = max(total_needed, 1024)
silent = np.zeros((2, total_needed), dtype=np.float32)
board = Pedalboard([vst])
synth_buffer = board(silent, sample_rate=self.sample_rate, midi_messages=midi_messages)
# pedalboard >= 0.9: instrument KHÔNG vào Pedalboard container
synth_buffer = vst(midi_messages, sample_rate=self.sample_rate,
duration=total_needed / float(self.sample_rate), num_channels=2)
except Exception as e:
logger.warning(f"[RenderEngine] DecentSampler/Pianobook error: {e}")
synth_buffer = render_midi_events_to_audio(
@@ -222,6 +240,21 @@ class PythonRenderEngine:
)
elif vst and HAS_PEDALBOARD:
from pedalboard import Pedalboard
# Preset bridge Carla → pedalboard: preset_id
# (thư viện storage/presets), preset_path (file)
# hoặc preset_data (base64 .vstpreset nhúng trong
# project). Cùng sample rate → âm render = âm đã
# chỉnh trong Carla.
try:
se2 = track.get("synth_engine", {}) or {}
apply_preset_to_plugin(
vst,
preset_id=se2.get("preset_id") or track.get("preset_id"),
preset_path=se2.get("preset_path") or track.get("preset_path"),
preset_data_b64=se2.get("preset_data") or track.get("preset_data"),
)
except Exception as e:
logger.warning("[RenderEngine] Preset apply failed: %s", e)
midi_messages = PluginManager.midi_events_to_messages(
midi_events, bpm, self.sample_rate,
bank=soundfont_bank, program=soundfont_program
@@ -234,9 +267,10 @@ class PythonRenderEngine:
total_needed = dur_samples
total_needed = max(total_needed, 1024)
silent = np.zeros((2, total_needed), dtype=np.float32)
board = Pedalboard([vst])
synth_buffer = board(silent, sample_rate=self.sample_rate, midi_messages=midi_messages)
elif instrument_id and (instrument_id.startswith("sf_") or soundfont_id):
# pedalboard >= 0.9: instrument KHÔNG vào Pedalboard container
synth_buffer = vst(midi_messages, sample_rate=self.sample_rate,
duration=total_needed / float(self.sample_rate), num_channels=2)
elif soundfont_id or (instrument_id and instrument_id.startswith("sf_")):
sf_path = _find_sf2_path(soundfont_id or instrument_id)
# 3-level fallback: selected SF → default SF → oscillator synth
if not sf_path or not os.path.exists(sf_path) or not HAS_PYFLUIDSYNTH:
@@ -385,7 +419,8 @@ class PythonRenderEngine:
for ch in range(2):
ir = ir_l if ch == 0 else ir_r
# Convolve
conv = signal.convolve(track_buffer[ch, :], ir, mode='full')[:total_samples]
from scipy.signal import convolve
conv = convolve(track_buffer[ch, :], ir, mode='full')[:total_samples]
wet[ch, :] = conv
track_buffer = dry + wet * 0.4
except Exception as e:
+442
View File
@@ -0,0 +1,442 @@
# SonicForge Runtime Profile — phát hiện môi trường chạy (desktop Windows /
# docker headless) và khả năng của máy, để app TỰ CHỌN cách xử lý:
# - Windows desktop (server + client cùng 1 máy): Carla local để preview +
# chỉnh preset → pedalboard render (Hướng A)
# - Docker / Linux headless (server + browser UI): soundfont + VSTi mở được
# từ storage mount; preset upload qua browser; không có GUI local.
#
# Ưu tiên: SF_RUNTIME env override > heuristic (platform + display + docker).
# Module CHỈ dùng stdlib + app.config (không kéo pedalboard/numpy) để import
# nhẹ và hoạt động trong mọi tiến trình (web/worker/celery).
import os
import sys
import json
import shutil
import socket
import functools
from app.config import settings
SF_RUNTIME_ENV = "SF_RUNTIME" # auto | desktop | headless
SF_DOCKER_ENV = "SF_DOCKER" # 1 = chạy trong container Docker
CARLA_CONFIG_FILE = "carla_path.json" # storage/carla_path.json — user định vị
# Bản Carla portable (zip) có thể giải nén ở BẤT KỲ ĐÂU — PATH/Program Files
# không đủ. User tự chọn thư mục chứa carla.exe qua Plugin Manager → lưu file
# này (ưu tiên cao nhất khi detect), kèm tìm kiếm nông Downloads/Desktop.
def _is_windows() -> bool:
return os.name == "nt"
def _is_macos() -> bool:
return sys.platform == "darwin"
def _is_linux() -> bool:
return not _is_windows() and not _is_macos()
def _in_docker() -> bool:
if os.environ.get(SF_DOCKER_ENV) == "1":
return True
# Marker chuẩn của Docker (không tồn tại trên máy host thường)
try:
return os.path.exists("/.dockerenv")
except Exception:
return False
def _has_display() -> bool:
"""Có môi trường GUI hiển thị được hay không.
Windows/macOS luôn (desktop). Linux cần biến DISPLAY (X11) nếu chạy
Docker không DISPLAY headless."""
if _is_windows() or _is_macos():
return True
return bool(os.environ.get("DISPLAY"))
def _tauri_bridge_ready() -> bool:
"""App desktop Tauri viết marker file lúc setup (xem plugins.py
_pick_dir_via_tauri_bridge) dùng để nhận diện bản desktop app."""
try:
root = os.environ.get("APPDATA") or os.path.expanduser("~")
return os.path.exists(os.path.join(root, "SonicForgeDAW", "ipc", "tauri_bridge_ready"))
except Exception:
return False
def _carla_config_path() -> str:
return os.path.join(settings.STORAGE_DIR, CARLA_CONFIG_FILE)
def get_configured_carla() -> str:
"""Đường dẫn carla.exe do USER tự định vị (lưu trong storage/carla_path.json).
File lưu đường dẫn tới carla.exe (đã resolve) hoặc thư mục chứa nếu
thư mục, tìm carla.exe bên trong (độ sâu 2). Đây cách bắt buộc cho
bản Carla portable (zip) giải nén vị trí bất kỳ, không cài đặt/PATH."""
try:
with open(_carla_config_path(), "r", encoding="utf-8") as f:
data = json.load(f)
except Exception:
return ""
p = (data.get("carla_path") or "").strip()
if not p:
return ""
if os.path.isfile(p) and os.path.basename(p).lower() in ("carla.exe", "carla-single.exe", "carla"):
return p
if os.path.isdir(p):
try:
for root, dirs, files in os.walk(p):
depth = root[len(p):].count(os.sep)
if depth >= 2:
dirs[:] = []
continue
for f in files:
if f.lower() == "carla.exe":
return os.path.join(root, f)
except Exception:
pass
return ""
def save_carla_path(path: str) -> str:
"""Lưu vị trí Carla do user chọn (Plugin Manager → Định vị Carla...).
Chấp nhận: đường dẫn tới carla.exe, hoặc thư mục chứa carla.exe (portable
zip). Resolve về đường dẫn exe hợp lệ ghi config xóa cache detect.
Trả đường dẫn exe, hoặc '' nếu không hợp lệ."""
path = (path or "").strip().strip('"').strip()
exe = ""
if os.path.isfile(path) and os.path.basename(path).lower() in ("carla.exe", "carla-single.exe", "carla"):
exe = path
elif os.path.isdir(path):
try:
for root, dirs, files in os.walk(path):
depth = root[len(path):].count(os.sep)
if depth >= 2:
dirs[:] = []
continue
for f in files:
if f.lower() == "carla.exe":
exe = os.path.join(root, f)
break
if exe:
break
except Exception:
pass
if not exe:
return ""
try:
os.makedirs(settings.STORAGE_DIR, exist_ok=True)
with open(_carla_config_path(), "w", encoding="utf-8") as f:
json.dump({"carla_path": exe, "carla_exe": os.path.basename(exe)}, f, ensure_ascii=False, indent=2)
except Exception:
return ""
# Xóa cache detect/find_carla để capabilities phản ánh ngay
invalidate_carla_cache()
return exe
def _carla_from_registry() -> str:
"""Windows: Carla cài qua installer có thể ghi registry (best-effort)."""
if not _is_windows():
return ""
try:
import winreg
for hive, key in (
(winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\Carla"),
(winreg.HKEY_CURRENT_USER, r"SOFTWARE\Carla"),
(winreg.HKEY_LOCAL_MACHINE, r"SOFTWARE\WOW6432Node\Carla"),
):
try:
with winreg.OpenKey(hive, key) as k:
val, _ = winreg.QueryValueEx(k, "InstallPath")
p = os.path.join(str(val), "carla.exe")
if os.path.isfile(p):
return p
except Exception:
continue
except Exception:
pass
return ""
def _find_carla_exe_bounded(base: str, max_depth: int = 3) -> str:
"""Quét nông tìm carla.exe (bản portable giải nén thường nằm Downloads/
Desktop/Documents). Giới hạn độ sâu + bỏ qua thư mục lớn KHÔNG quét
toàn đĩa."""
if not base or not os.path.isdir(base):
return ""
skip = ("node_modules", ".cache", "AppData", ".git", "venv", ".venv",
"__pycache__", "$RECYCLE.BIN", "Windows", "Program Files",
"Program Files (x86)")
try:
for root, dirs, files in os.walk(base):
depth = root[len(base):].count(os.sep) if root != base else 0
if depth >= max_depth:
dirs[:] = []
continue
for f in files:
if f.lower() == "carla.exe":
return os.path.join(root, f)
dirs[:] = [d for d in dirs if d not in skip and not d.startswith(".")]
except Exception:
pass
return ""
def _carla_from_shallow_search() -> str:
"""Windows: tìm carla.exe trong Downloads/Desktop/Documents/Home."""
if not _is_windows():
return ""
home = os.environ.get("USERPROFILE") or os.path.expanduser("~")
bases = []
for sub in ("Downloads", "Desktop", "Documents"):
bases.append(os.path.join(home, sub))
bases.append(home)
for base in bases:
hit = _find_carla_exe_bounded(base)
if hit:
return hit
return ""
def _carla_candidates() -> list:
"""Các vị trí Carla — theo thứ tự ưu tiên:
1) user định vị (config file bản portable bắt buộc dùng cách này)
2) PATH (shutil.which)
3) registry (Windows, nếu cài qua installer)
4) thư mục cài đặt chuẩn (Program Files...)
5) quét nông Downloads/Desktop/Documents (Windows) / AppImage (Linux)"""
cands = []
configured = get_configured_carla()
if configured:
cands.append(configured)
try:
which = shutil.which("carla")
if which:
cands.append(which)
except Exception:
pass
reg = _carla_from_registry()
if reg:
cands.append(reg)
try:
if _is_windows():
pf = os.environ.get("ProgramFiles", r"C:\Program Files")
lpf = os.environ.get("ProgramFiles(x86)", r"C:\Program Files (x86)")
la = os.environ.get("LOCALAPPDATA", "")
for base in (pf, lpf, la):
for rel in ("Carla\\carla.exe", "Carla\\bin\\carla.exe", "Programs\\Carla\\carla.exe"):
p = os.path.join(base, rel) if base else ""
if p and os.path.isfile(p):
cands.append(p)
elif _is_linux():
home = os.path.expanduser("~")
for p in ("/usr/bin/carla", "/usr/local/bin/carla", "/opt/carla/carla"):
if os.path.isfile(p):
cands.append(p)
try:
for f in os.listdir(home):
if f.lower().startswith("carla") and f.lower().endswith(".appimage"):
cands.append(os.path.join(home, f))
except Exception:
pass
elif _is_macos():
for p in ("/Applications/Carla.app/Contents/MacOS/Carla", "/Applications/Carla.app/Contents/MacOS/carla"):
if os.path.isfile(p):
cands.append(p)
except Exception:
pass
shallow = _carla_from_shallow_search()
if shallow:
cands.append(shallow)
# Dedup giữ thứ tự
seen, out = set(), []
for c in cands:
if c not in seen:
seen.add(c)
out.append(c)
return out
@functools.lru_cache(maxsize=1)
def find_carla() -> str:
"""Đường dẫn Carla đầu tiên tìm thấy, hoặc '' nếu chưa có.
Lưu ý license: Carla GPL-2.0+ app KHÔNG bundle/nhúng, chỉ spawn tiến
trình ngoài (user tự cài/giải nén) không dính copyleft."""
for c in _carla_candidates():
return c
return ""
def invalidate_carla_cache():
"""Xóa cache detect/find_carla — gọi sau khi user định vị Carla mới."""
find_carla.cache_clear()
detect.cache_clear()
def _detect_platform() -> str:
if _is_windows():
return "windows"
if _is_macos():
return "darwin"
return "linux"
def _detect_runtime() -> str:
"""auto → desktop nếu có GUI (Windows/macOS luôn; Linux cần DISPLAY và
không phải docker), ngược lại headless. SF_RUNTIME override thắng."""
override = (os.environ.get(SF_RUNTIME_ENV) or "auto").strip().lower()
if override in ("desktop", "headless"):
return override
if _is_windows() or _is_macos():
return "desktop"
if _in_docker() or not _has_display():
return "headless"
return "desktop"
def default_vst_dirs() -> list:
"""Thư mục VST mặc định theo platform (vẫn ưu tiên env VST_DIR).
Windows: thư mục chuẩn VST3 của hệ thống; user thường khai báo thêm qua
Plugins Manager (plugin_dirs.json)."""
if settings.VST_DIR and settings.VST_DIR != "/opt/daw_engine/vst3":
return [settings.VST_DIR]
if _is_windows():
pf = os.environ.get("ProgramFiles", r"C:\Program Files")
return [os.path.join(pf, "Common Files", "VST3"), os.path.join(pf, "VSTPlugins")]
if _is_macos():
return ["/Library/Audio/Plug-Ins/VST3", os.path.expanduser("~/Library/Audio/Plug-Ins/VST3")]
return ["/opt/daw_engine/vst3", os.path.expanduser("~/.vst3")]
def default_soundfont_dirs() -> list:
if settings.SOUNDFONT_DIR and settings.SOUNDFONT_DIR != "/opt/daw_engine/soundfonts":
return [settings.SOUNDFONT_DIR]
if _is_windows():
root = os.environ.get("APPDATA") or os.path.expanduser("~")
return [os.path.join(root, "SonicForgeDAW", "soundfonts")]
if _is_macos():
return [os.path.expanduser("~/Music/SonicForgeDAW/soundfonts")]
return ["/opt/daw_engine/soundfonts", os.path.expanduser("~/.sf2")]
def _lan_ips() -> list:
"""IPv4 của máy trên mạng LAN (bỏ loopback) — để client browser ở máy
khác mở app qua địa chỉ này. Stdlib only (không kéo thư viện ngoài)."""
ips = []
try:
# IP ra mạng theo default route — không gửi gói tin thật
with socket.socket(socket.AF_INET, socket.SOCK_DGRAM) as s:
s.connect(("8.8.8.8", 80))
ip = s.getsockname()[0]
if ip and not ip.startswith("127.") and ip not in ips:
ips.append(ip)
except Exception:
pass
# Enumerate thêm các interface khác (multi-NIC)
try:
for info in socket.getaddrinfo(socket.gethostname(), None, socket.AF_INET):
ip = info[4][0]
if ip and not ip.startswith("127.") and ip not in ips:
ips.append(ip)
except Exception:
pass
return ips
@functools.lru_cache(maxsize=1)
def detect() -> dict:
"""Detect 1 lần (cache toàn cục) — kết quả bất biến trong 1 tiến trình."""
platform = _detect_platform()
runtime = _detect_runtime()
carla = find_carla() if runtime == "desktop" else ""
docker = _in_docker()
return {
"platform": platform,
"runtime": runtime, # "desktop" | "headless"
"docker": docker,
"environment": "docker" if docker else "standalone", # luồng âm instrument: docker→FluidSynthWASM, standalone→native OS
"has_display": _has_display(),
"tauri_bridge": _tauri_bridge_ready(),
"carla_path": carla,
"carla_local": bool(carla), # chỉ có ý nghĩa khi runtime=desktop
"vst_render": _vst_render_available(),
"default_vst_dirs": default_vst_dirs(),
"default_soundfont_dirs": default_soundfont_dirs(),
"preset_dir": os.path.join(settings.STORAGE_DIR, "presets"),
}
def _vst_render_available() -> bool:
"""pedalboard có sẵn không (dùng find_spec — KHÔNG import pedalboard để
tránh kéo JUCE lib; giống pattern _module_available trong vst_engine)."""
import importlib.util
try:
return importlib.util.find_spec("pedalboard") is not None
except (ImportError, AttributeError, ValueError):
return False
def _lan_info() -> dict:
"""Địa chỉ + port để client LAN mở app. Port: SF_PORT (desktop engine chọn
trước, 8000-8010) hoặc 8000 mặc định."""
try:
port = int(os.environ.get("SF_PORT") or "8000")
except ValueError:
port = 8000
ips = _lan_ips()
return {
"ips": ips,
"port": port,
"urls": [f"http://{ip}:{port}" for ip in ips],
}
def capabilities() -> dict:
"""Capabilities API — frontend gọi 1 lần lúc boot để bật/tắt tính năng."""
d = detect()
features = {
"carla_local": d["carla_local"],
"carla_path": d["carla_path"],
"preset_upload": True, # cả 2 mode đều upload preset được
"vst_render": d["vst_render"],
"tauri_bridge": d["tauri_bridge"],
# preview VSTi: quick_render (pedalboard render clip ngắn — âm thật,
# giống export) là chuẩn cho cả 2 mode; không có realtime trong web UI.
"preview_mode": "quick_render" if d["vst_render"] else "wasm",
}
return {
"success": True,
"runtime": d["runtime"],
"platform": d["platform"],
"docker": d["docker"],
"environment": d["environment"],
# LAN access (chỉ standalone): URL để client browser ở máy khác trên
# mạng mở app. Docker (container) → bỏ qua (IP container không dùng được).
**({"lan": _lan_info()} if not d["docker"] else {}),
"features": features,
"default_dirs": {
"vst": d["default_vst_dirs"],
"soundfont": d["default_soundfont_dirs"],
"preset": d["preset_dir"],
},
}
def is_desktop() -> bool:
return detect()["runtime"] == "desktop"
def is_headless() -> bool:
return detect()["runtime"] == "headless"
if __name__ == "__main__":
# python -m app.core.runtime → in capabilities để kiểm tra detect
import json
print(json.dumps(capabilities(), ensure_ascii=False, indent=2))
+17 -5
View File
@@ -8,7 +8,7 @@ from app.config import settings
logger = logging.getLogger(__name__)
TRACK_FILE = os.path.join(settings.STORAGE_DIR, "sf_scan_state.json")
SYSTEM_SF_DIR = "/opt/daw_engine/soundfonts"
SYSTEM_SF_DIR = settings.SOUNDFONT_DIR
UPLOAD_SF_DIR = os.path.join(settings.STORAGE_DIR, "soundfonts")
@@ -19,8 +19,11 @@ def _file_sig(path: str) -> tuple:
class SoundFontAutoScanner:
def __init__(self, system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR):
self.system_sf_dir = system_sf_dir
def __init__(self, system_sf_dir=SYSTEM_SF_DIR, upload_sf_dir=UPLOAD_SF_DIR,
system_sf_dirs=None):
# system_sf_dirs (list) — nhiều thư mục user khai báo trong Plugins
# Manager. Fallback system_sf_dir (env/.env) nếu list rỗng.
self.system_sf_dirs = [d for d in (system_sf_dirs or []) if d] or [system_sf_dir]
self.upload_sf_dir = upload_sf_dir
self._catalog = {}
self._lock = threading.Lock()
@@ -50,6 +53,15 @@ class SoundFontAutoScanner:
out.append((fname, os.path.join(directory, fname)))
return out
def _all_sf_files(self) -> list:
"""Gộp file .sf2/.sf3 từ TẤT CẢ thư mục hiệu lực (user dirs + upload)."""
out = []
for d in self.system_sf_dirs:
out.extend(self._sf_files(d))
if self.upload_sf_dir and os.path.isdir(self.upload_sf_dir):
out.extend(self._sf_files(self.upload_sf_dir))
return out
def _inspect_single(self, fname: str, full: str, inspector) -> dict:
if fname.lower().endswith(".sf2"):
sf_info = inspector.inspect_sf2_file(full) or {}
@@ -68,9 +80,9 @@ class SoundFontAutoScanner:
def scan_once(self) -> bool:
from app.core.soundfont_inspector import SoundFontInspector
inspector = SoundFontInspector(self.system_sf_dir, self.upload_sf_dir)
inspector = SoundFontInspector(self.system_sf_dirs[0], self.upload_sf_dir)
found_new = False
dirs = [(self.system_sf_dir, "system")]
dirs = [(d, "system") for d in self.system_sf_dirs]
if self.upload_sf_dir and os.path.isdir(self.upload_sf_dir):
dirs.append((self.upload_sf_dir, "upload"))
+3 -3
View File
@@ -1,6 +1,6 @@
import numpy as np
import scipy.signal as signal
import librosa
from app.core.audio_features import time_stretch as _time_stretch, pitch_shift as _pitch_shift
class SubTabDSPEngine:
@staticmethod
@@ -12,7 +12,7 @@ class SubTabDSPEngine:
return y
if preserve_pitch:
return librosa.effects.time_stretch(y, rate=speed_ratio)
return _time_stretch(y, rate=speed_ratio)
else:
num_samples_new = int(len(y) / speed_ratio)
return signal.resample(y, num_samples_new)
@@ -80,7 +80,7 @@ class SubTabDSPEngine:
"""
if n_steps == 0:
return y
return librosa.effects.pitch_shift(y, sr=sr, n_steps=n_steps)
return _pitch_shift(y, sr=sr, n_steps=n_steps)
@staticmethod
def merge_back_to_parent(
+314 -81
View File
@@ -1,5 +1,6 @@
# SonicForge Studio VST / VSTi Engine Service
import os
import json
import numpy as np
import functools
from ctypes import c_char_p
@@ -7,6 +8,74 @@ from ctypes import c_char_p
def midi_note_to_freq(note_number: int) -> float:
return 440.0 * (2.0 ** ((note_number - 69) / 12.0))
def render_soundfont_midi_to_audio(midi_events: list, sf_path: str, bank: int = 0,
program: int = 0, sr: int = 44100, bpm: float = 120.0) -> np.ndarray:
"""Native FluidSynth (pyfluidsynth) — render MIDI events bằng soundfont THẬT.
Dùng cho môi trường standalone: âm instrument xử trực tiếp trên OS
(backend pyfluidsynth), không phải FluidSynthWASM trong browser.
Xử đúng note CHỒNG nhau + đuôi release (event-stream noteon/noteoff).
Trả stereo float32 (2, N). Raise RuntimeError nếu pyfluidsynth thiếu / SF
không load được."""
import fluidsynth as _fs
settings = _fs.new_fluid_settings()
_fs.fluid_settings_setnum(settings, b'synth.sample-rate', float(sr))
synth = _fs.new_fluid_synth(settings)
try:
fid = _fs.fluid_synth_sfload(synth, os.fspath(sf_path).encode('utf-8'), 1)
if fid == -1:
raise RuntimeError(f"SoundFont load failed: {sf_path}")
_fs.fluid_synth_program_select(synth, 0, fid, int(bank), int(program))
beat_sec = 60.0 / max(30.0, bpm)
events = []
total_sec = 0.0
for ev in midi_events:
start_s = int(float(ev.get('start_beat', 0)) * beat_sec * sr)
dur_s = int(float(ev.get('duration_beats', 1)) * beat_sec * sr)
note = int(ev.get('note', 60))
vel = min(127, max(1, int(float(ev.get('velocity', 100)))))
events.append((start_s, 'on', note, vel))
events.append((start_s + dur_s, 'off', note, 0))
end_sec = (start_s + dur_s) / float(sr)
if end_sec > total_sec:
total_sec = end_sec
events.sort(key=lambda e: e[0])
total_sec = max(total_sec, 0.25) + 0.5 # đuôi reverb/release
n = int(total_sec * sr)
out = np.zeros((2, n), dtype=np.float32)
pos = 0
def _render_until(target: int):
"""Render từ pos tới target, CỘNG vào out (giữ âm đang ngân)."""
nonlocal pos
target = min(target, n)
while pos < target:
chunk = min(target - pos, 44100)
block = _fs.fluid_synth_write_s16_stereo(synth, chunk)
b = block.astype(np.float32).reshape(-1, 2).T / 32768.0
take = min(chunk, b.shape[1], target - pos)
if take > 0:
out[:, pos:pos + take] += b[:, :take]
pos += take
for t, kind, note, vel in events:
if t > pos:
_render_until(t)
if pos >= n:
break
if kind == 'on':
_fs.fluid_synth_noteon(synth, 0, note, vel)
else:
_fs.fluid_synth_noteoff(synth, 0, note)
_render_until(n) # đuôi release của notes cuối
return out
finally:
try:
_fs.delete_fluid_synth(synth)
except Exception:
pass
def render_midi_events_to_audio(midi_events: list, sr: int = 44100, bpm: float = 120.0, instrument: str = 'synth') -> np.ndarray:
beat_duration_sec = 60.0 / max(30.0, bpm)
max_duration_sec = 2.0
@@ -49,27 +118,29 @@ def render_midi_events_to_audio(midi_events: list, sr: int = 44100, bpm: float =
out_r /= max_peak
return np.vstack([out_l, out_r])
def check_pedalboard_safe():
import subprocess, sys
def _module_available(name: str) -> bool:
"""Kiem tra module co san khong — KHONG spawn subprocess.
Truoc day dung subprocess.run([sys.executable, '-c', 'import X'])
khi app dong goi (PyInstaller frozen), sys.executable = daw_engine.exe
-> subprocess chay CA ENGINE (bootloader bo qua '-c', chay desktop_engine)
-> moi lan check lai sinh ra engine moi -> de quy spawn vo han
(Task Manager day daw_engine, port 8000-8005 leo thang, load rat cham).
find_spec() nhanh (micro-giay) va hoat dong ca source lan frozen.
"""
import importlib.util
try:
res = subprocess.run(
[sys.executable, "-c", "import pedalboard"],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=2.0
)
return res.returncode == 0
except Exception:
return importlib.util.find_spec(name) is not None
except (ImportError, AttributeError, ValueError):
return False
def check_pedalboard_safe():
return _module_available("pedalboard")
def check_pyfluidsynth_safe():
import subprocess, sys
try:
res = subprocess.run(
[sys.executable, "-c", "import fluidsynth"],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, timeout=2.0
)
return res.returncode == 0
except Exception:
return False
return _module_available("fluidsynth")
HAS_PEDALBOARD = check_pedalboard_safe()
HAS_PYFLUIDSYNTH = check_pyfluidsynth_safe()
@@ -82,7 +153,7 @@ def ensure_pyfluidsynth():
if HAS_PEDALBOARD:
try:
from pedalboard import VST3Plugin, Pedalboard, Gain, MidiMessage
from pedalboard import VST3Plugin, Pedalboard, Gain
except Exception:
HAS_PEDALBOARD = False
@@ -99,14 +170,38 @@ _PLUGIN_MANAGER_INSTANCE = None
_PLUGIN_MANAGER_ARGS = None
_SF_INSTRUMENTS_CACHE = {} # sf_id → list[presets]
def get_plugin_manager(vst_dir="/opt/daw_engine/vst3", sf_dir="/opt/daw_engine/soundfonts", upload_sf_dir=None) -> "PluginManager":
"""Singleton: reuse PluginManager when args match, else create new."""
def _load_user_plugin_dirs() -> list:
"""Đọc plugin_dirs.json (Plugin Manager user chọn) — cùng file với
plugins.py (STORAGE_DIR/plugin_dirs.json). Không import plugins.py để
tránh vòng import (plugins.py import vst_engine)."""
try:
from app.config import settings as _st
path = os.path.join(_st.STORAGE_DIR, "plugin_dirs.json")
if os.path.exists(path):
with open(path, "r", encoding="utf-8") as f:
data = json.load(f)
return [d for d in (data.get("plugin_dirs") or []) if d]
except Exception:
pass
return []
def get_plugin_manager(vst_dir=None, sf_dir=None, upload_sf_dir=None) -> "PluginManager":
"""Singleton: reuse PluginManager when args match, else create new.
Default dirs từ settings (env/.env/docker-compose hoặc user override).
VST scan gộp thêm plugin_dirs user (Plugin Manager) nút Synth phải liệt
được VSTi đã scan load_vst phải tìm thấy chúng khi render."""
from app.config import settings as _st
vst_dir = vst_dir or _st.VST_DIR
sf_dir = sf_dir or _st.SOUNDFONT_DIR
upload_sf_dir = upload_sf_dir or _st.STORAGE_DIR + "/soundfonts"
extra = _load_user_plugin_dirs()
global _PLUGIN_MANAGER_INSTANCE, _PLUGIN_MANAGER_ARGS
args = (vst_dir, sf_dir, upload_sf_dir)
args = (vst_dir, sf_dir, upload_sf_dir, tuple(extra))
if _PLUGIN_MANAGER_INSTANCE is not None and _PLUGIN_MANAGER_ARGS == args:
return _PLUGIN_MANAGER_INSTANCE
_PLUGIN_MANAGER_ARGS = args
_PLUGIN_MANAGER_INSTANCE = PluginManager(vst_dir, sf_dir, upload_sf_dir)
_PLUGIN_MANAGER_INSTANCE = PluginManager(vst_dir, sf_dir, upload_sf_dir, extra_vst_dirs=extra)
return _PLUGIN_MANAGER_INSTANCE
def load_soundfont_cached(path: str):
@@ -155,22 +250,34 @@ def release_soundfont(path: str):
_FLUID_CACHE[path] = (fl, ref - 1)
class PluginManager:
def __init__(self, vst_dir="/opt/daw_engine/vst3", sf_dir="/opt/daw_engine/soundfonts", upload_sf_dir=None):
self.vst_dir = vst_dir
self.sf_dir = sf_dir
def __init__(self, vst_dir=None, sf_dir=None, upload_sf_dir=None, extra_vst_dirs=None):
from app.config import settings as _st
self.vst_dir = vst_dir or _st.VST_DIR
self.sf_dir = sf_dir or _st.SOUNDFONT_DIR
self.upload_sf_dir = upload_sf_dir
# Thư mục VST thêm (plugin_dirs user scan trong Plugin Manager) —
# list_available()/load_vst phải thấy VSTi user đã scan (bug: nút
# Synth chỉ quét vst_dir env mặc định /opt/daw_engine/vst3).
self.extra_vst_dirs = [d for d in (extra_vst_dirs or []) if d]
self._sf_scan_cache = None # cache for _scan_soundfonts()
def _scan_plugins(self) -> dict:
plugins = {}
if not os.path.isdir(self.vst_dir):
return plugins
for root, dirs, files in os.walk(self.vst_dir):
for file in files:
if file.endswith(".vst3") or file.endswith(".so"):
plugin_path = os.path.join(root, file)
plugin_name = os.path.splitext(file)[0]
plugins[plugin_name] = plugin_path
for scan_dir in [self.vst_dir] + self.extra_vst_dirs:
if not scan_dir or not os.path.isdir(scan_dir):
continue
for root, dirs, files in os.walk(scan_dir):
# Windows: VST3 là FOLDER tên X.vst3 (chứa X.vst3.dll bên trong)
for d in list(dirs):
if d.lower().endswith(".vst3"):
plugins[os.path.splitext(d)[0]] = os.path.join(root, d)
for file in files:
low = file.lower()
if low.endswith(".vst3") or low.endswith(".so") or low.endswith(".dll"):
plugin_path = os.path.join(root, file)
plugin_name = os.path.splitext(file)[0]
if plugin_name not in plugins:
plugins[plugin_name] = plugin_path
return plugins
def _scan_soundfonts(self) -> list:
@@ -239,8 +346,6 @@ class PluginManager:
return load_soundfont_cached(path)
def list_soundfont_instruments(self, sf_id: str):
if not ensure_pyfluidsynth():
return []
if sf_id in _SF_INSTRUMENTS_CACHE:
return _SF_INSTRUMENTS_CACHE[sf_id]
search_dirs = []
@@ -248,12 +353,24 @@ class PluginManager:
search_dirs.append(self.sf_dir)
if self.upload_sf_dir and os.path.isdir(self.upload_sf_dir) and self.upload_sf_dir != self.sf_dir:
search_dirs.append(self.upload_sf_dir)
for d in search_dirs:
for f in os.listdir(d):
if not (f.endswith(".sf2") or f.endswith(".sf3")):
continue
base = os.path.splitext(f)[0]
if base == sf_id or base == sf_id.replace("sf_", ""):
# Thư mục user thêm qua Plugin Manager (plugin_dirs — chứa cả VST lẫn
# SoundFont): nếu không có, instrument của soundfont trong thư mục user
# không liệt kê được (bug "nhấn tên SF không thấy instrument").
for d in (self.extra_vst_dirs or []):
if d and os.path.isdir(d) and d not in search_dirs:
search_dirs.append(d)
presets = []
# ── 1) FluidSynth (nếu có lib) — đọc bank/program/name từ engine ──
if ensure_pyfluidsynth():
for d in search_dirs:
if presets:
break
for f in os.listdir(d):
if not (f.endswith(".sf2") or f.endswith(".sf3")):
continue
base = os.path.splitext(f)[0]
if base != sf_id and base != sf_id.replace("sf_", ""):
continue
path = os.path.join(d, f)
try:
import fluidsynth as _fs
@@ -263,35 +380,31 @@ class PluginManager:
_synth = _fs.new_fluid_synth(_settings)
try:
fid = _fs.fluid_synth_sfload(_synth, path.encode("utf-8"), 1)
if fid < 0:
continue
sfont = _fs.fluid_synth_get_sfont_by_id(_synth, fid)
presets = []
if sfont:
for bank in range(0, 2):
for prog_num in range(0, 128):
try:
preset = _fs.fluid_sfont_get_preset(sfont, bank, prog_num)
except Exception:
break
if preset:
if fid >= 0:
sfont = _fs.fluid_synth_get_sfont_by_id(_synth, fid)
if sfont:
for bank in range(0, 2):
for prog_num in range(0, 128):
try:
name_ptr = _fs.fluid_preset_get_name(preset)
if name_ptr:
if hasattr(_fs, "ffi"):
raw = _fs.ffi.string(name_ptr)
else:
raw = c_char_p(name_ptr).value
if raw:
presets.append({
"bank": bank,
"program": prog_num,
"name": raw.decode("utf-8", errors="replace")
})
preset = _fs.fluid_sfont_get_preset(sfont, bank, prog_num)
except Exception:
continue
_SF_INSTRUMENTS_CACHE[sf_id] = presets[:256]
return presets[:256]
break
if preset:
try:
name_ptr = _fs.fluid_preset_get_name(preset)
if name_ptr:
if hasattr(_fs, "ffi"):
raw = _fs.ffi.string(name_ptr)
else:
raw = c_char_p(name_ptr).value
if raw:
presets.append({
"bank": bank,
"program": prog_num,
"name": raw.decode("utf-8", errors="replace"),
})
except Exception:
continue
finally:
try:
_fs.delete_fluid_synth(_synth)
@@ -299,8 +412,30 @@ class PluginManager:
pass
except Exception:
import traceback; traceback.print_exc()
_SF_INSTRUMENTS_CACHE[sf_id] = []
return []
break # đã xử lý file khớp
# ── 2) Fallback: sf2utils đọc TRỰC TIẾP file (thuần Python) ──
# Không cần libfluidsynth — quan trọng trên Windows khi thiếu DLL.
# Đọc preset header (pdta/phdr) → bank/program/name như nhau.
if not presets:
try:
from app.core.soundfont_inspector import SoundFontInspector
insp = SoundFontInspector(system_sf_dir=self.sf_dir, upload_sf_dir=self.upload_sf_dir)
for d in search_dirs:
if presets:
break
for f in os.listdir(d):
if not (f.endswith(".sf2") or f.endswith(".sf3")):
continue
base = os.path.splitext(f)[0]
if base == sf_id or base == sf_id.replace("sf_", ""):
info = insp.inspect_sf2_file(os.path.join(d, f))
if info and info.get("instruments"):
presets = info["instruments"]
break
except Exception:
presets = []
_SF_INSTRUMENTS_CACHE[sf_id] = presets[:256]
return presets[:256]
def list_available(self) -> dict:
return {
@@ -316,22 +451,23 @@ class PluginManager:
if not HAS_PEDALBOARD:
return []
beat_duration_sec = 60.0 / max(30.0, bpm)
# pedalboard >= 0.9: MIDI messages là tuple (bytes, timestamp_seconds)
# (MidiMessage class đã bị bỏ). bytes là raw MIDI event:
# 0x9n note_on, 0x8n note_off, 0xB0 control_change, 0xC0 program_change
messages = []
if bank is not None:
messages.append(MidiMessage(control_change=0, value=bank, sample_offset=0))
messages.append((bytes([0xB0, 0, int(bank) & 0x7F]), 0.0))
if program is not None:
messages.append(MidiMessage(program_change=program, sample_offset=0))
messages.append((bytes([0xC0, int(program) & 0x7F]), 0.0))
for ev in midi_events:
note = ev.get("note", 60)
velocity = ev.get("velocity", 100)
start_beat = ev.get("start_beat", 0.0)
dur_beats = ev.get("duration_beats", 1.0)
note = int(ev.get("note", 60)) & 0x7F
velocity = max(0, min(127, int(ev.get("velocity", 100))))
start_beat = float(ev.get("start_beat", 0.0))
dur_beats = float(ev.get("duration_beats", 1.0))
start_sec = start_beat * beat_duration_sec
dur_sec = dur_beats * beat_duration_sec
sample_offset = int(start_sec * sr)
end_sample_offset = int((start_sec + dur_sec) * sr)
messages.append(MidiMessage(note_on=note, velocity=velocity, sample_offset=sample_offset))
messages.append(MidiMessage(note_off=note, velocity=0, sample_offset=end_sample_offset))
end_sec = (start_beat + dur_beats) * beat_duration_sec
messages.append((bytes([0x90, note, velocity]), start_sec))
messages.append((bytes([0x80, note, 0]), end_sec))
return messages
@staticmethod
@@ -369,3 +505,100 @@ class DecentSamplerManager:
os.chdir(cwd_before)
return plugin
# ── Preset bridge (Carla ↔ pedalboard) ─────────────────────────────────────
# Carla (chạy ngoài, user tự cài — GPL-2.0+ nên app KHÔNG bundle/nhúng) dùng
# để mở native GUI VSTi + xuất file preset (.vstpreset từ nút Save của plugin).
# File preset nằm trong thư viện storage/presets (upload qua web UI hoặc picker
# local trên Windows) → render_engine tải qua apply_preset_to_plugin() khi render.
PRESET_EXTENSIONS = (".vstpreset", ".fxp", ".fxb", ".dspreset")
def preset_library_dir() -> str:
from app.config import settings as _st
d = os.path.join(_st.STORAGE_DIR, "presets")
try:
os.makedirs(d, exist_ok=True)
except Exception:
pass
return d
def resolve_preset_path(preset_id_or_path: str) -> str:
"""preset_id (tên file trong thư viện) hoặc đường dẫn tuyệt đối → path.
Trả '' nếu không tìm thấy. Chống path traversal: chỉ chấp nhận tên file
(không chứa separator) hoặc đường dẫn tuyệt đối tồn tại."""
if not preset_id_or_path:
return ""
p = preset_id_or_path
# Đường dẫn tuyệt đối / tương đối tồn tại → dùng thẳng
if os.path.isfile(p):
return p
# id dạng tên file trong thư viện (uuid + ext)
if os.path.basename(p) == p:
cand = os.path.join(preset_library_dir(), p)
if os.path.isfile(cand):
return cand
# Không có ext → quét theo prefix (uuid.idx → uuid.vstpreset)
try:
for f in os.listdir(preset_library_dir()):
if f.lower().endswith(PRESET_EXTENSIONS) and f.startswith(p + "."):
return os.path.join(preset_library_dir(), f)
except Exception:
pass
return ""
def resolve_plugin_path(name_or_path: str, ext: str = "") -> str:
"""E3: resolve path thật của plugin/soundfont cho Native Bridge (E2).
ext: '.vst3' | '.vst2' | '.sf2' | '.sf3' | '.sfz' filter phần mở rộng
khi quét plugin_dirs. Trả '' nếu không tìm thấy. Chống path traversal:
chỉ tên file (không separator) hoặc path tồn tại được chấp nhận."""
if not name_or_path:
return ""
p = name_or_path
if os.path.isfile(p):
return p
base = os.path.basename(p.replace("\\", "/"))
base_noext = os.path.splitext(base)[0].lower()
want_ext = ext.lower() if ext else None
dirs = []
try:
dirs = list(_load_user_plugin_dirs()) or []
except Exception:
pass
dirs += [settings.VST_DIR, settings.SOUNDFONT_DIR]
for base_dir in dirs:
if not os.path.isdir(base_dir):
continue
for root, _, files in os.walk(base_dir):
for fn in files:
if want_ext and not fn.lower().endswith(want_ext):
continue
if fn.lower() == base.lower() or os.path.splitext(fn)[0].lower() == base_noext:
return os.path.join(root, fn)
return ""
def apply_preset_to_plugin(plugin, preset_id=None, preset_path=None, preset_data_b64=None) -> bool:
"""Gán preset lên plugin pedalboard: bytes nhúng (base64 .vstpreset) ưu
tiên, sau đó preset_id (thư viện), sau preset_path (file). Trả True nếu
áp dụng được; KHÔNG raise (render engine chỉ log warning)."""
if plugin is None:
return False
try:
if preset_data_b64:
import base64
raw = base64.b64decode(preset_data_b64)
if hasattr(plugin, "preset_data"):
plugin.preset_data = raw # bytes dạng .vstpreset (VST3)
return True
p = resolve_preset_path(preset_id or "") or resolve_preset_path(preset_path or "")
if p and hasattr(plugin, "load_preset"):
plugin.load_preset(p) # .vstpreset (VST3) / .dspreset (DecentSampler)
return True
except Exception:
return False
return False
+21 -2
View File
@@ -1,7 +1,7 @@
import os
from contextlib import asynccontextmanager
from fastapi import FastAPI
from fastapi import FastAPI, HTTPException
from fastapi.responses import HTMLResponse, FileResponse
from fastapi.staticfiles import StaticFiles
from fastapi.middleware.cors import CORSMiddleware
@@ -18,6 +18,8 @@ from app.api.v1.ai_proxy import router as ai_proxy_router
from app.api.v1.ai_presets import router as ai_presets_router
from app.api.v1.plugins import router as plugins_router
from app.api.v1.media import router as media_router
from app.api.v1.system import router as system_router
from app.api.v1.presets import router as presets_router
from app.core.auth import seed_admin
from app.core.soundfont_scanner import SoundFontAutoScanner
@@ -56,7 +58,22 @@ app.add_middleware(
)
# Mount storage directory (must come before general /static mount)
app.mount("/static/audio", StaticFiles(directory=settings.STORAGE_DIR), name="audio")
# Bug #1: trước đây mount TOÀN BỘ STORAGE_DIR tại /static/audio — StaticFiles
# serve cả dotfile → attacker đọc .secret_key (forge admin token) + sonicforge.db
# (mọi user/hash) + temp/autosave.json mà KHÔNG cần auth. Fix: mount riêng từng
# thư mục con + chặn dotfile bằng SafeStaticFiles.
class SafeStaticFiles(StaticFiles):
"""StaticFiles chặn mọi đường dẫn chứa dotfile/.. (404 thay vì serve)."""
async def get_response(self, path: str, scope):
parts = path.split("/")
if any(p.startswith(".") or p in ("", "..") for p in parts):
raise HTTPException(status_code=404, detail="Not Found")
return await super().get_response(path, scope)
app.mount("/static/audio/uploads", SafeStaticFiles(directory=settings.UPLOADS_DIR), name="uploads")
app.mount("/static/audio/processed", SafeStaticFiles(directory=settings.PROCESSED_DIR), name="processed")
# Mount app static files (js, css)
# Dùng settings.APP_DIR (freeze-aware) thay vì os.path.dirname(__file__):
# khi PyInstaller onefile, __file__ trỏ vào thư mục giải nén tạm _MEI...
@@ -93,6 +110,8 @@ app.include_router(ai_proxy_router, prefix="/api/v1/ai", tags=["ai"])
app.include_router(ai_presets_router, prefix="/api/v1/ai", tags=["ai"])
app.include_router(plugins_router, prefix="/api/v1/plugins", tags=["plugins"])
app.include_router(media_router, prefix="/api/v1/media", tags=["media"])
app.include_router(system_router, prefix="/api/v1/system", tags=["system"])
app.include_router(presets_router, prefix="/api/v1/presets", tags=["presets"])
@app.get("/health")
+1920 -148
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+55 -1
View File
@@ -17,6 +17,8 @@ window.API_BASE_URL = window.API_BASE_URL || window.location.origin;
async function apiRequest(endpoint, options = {}) {
const url = `${window.API_BASE_URL}${endpoint}`;
const headers = { ...getAuthHeaders(), ...options.headers };
// FormData: browser tự đặt Content-Type kèm boundary — không được ép JSON
if (options.body instanceof FormData) delete headers['Content-Type'];
const response = await fetch(url, { ...options, headers });
if (response.status === 401) {
@@ -43,8 +45,9 @@ window.API_BASE_URL = window.API_BASE_URL || window.location.origin;
deleteUser: (userId) => apiRequest(`/api/v1/admin/users/${userId}`, { method: 'DELETE' }),
createUser: (username, email, password, role = 'standard') => apiRequest('/api/v1/admin/users', { method: 'POST', body: JSON.stringify({ username, email, password, role }) }),
saveTempProject: (dataJson) => apiRequest('/api/v1/projects/temp', { method: 'POST', body: JSON.stringify({ data_json: dataJson }) }),
saveTempProject: (dataJson, clientId) => apiRequest('/api/v1/projects/temp', { method: 'POST', body: JSON.stringify({ data_json: dataJson, client_id: clientId || '' }) }),
getTempProject: () => apiRequest('/api/v1/projects/temp', { method: 'GET' }),
getTempRevision: () => apiRequest('/api/v1/projects/temp/revision', { method: 'GET' }),
saveCloudProject: (name, dataJson) => apiRequest('/api/v1/projects/cloud', { method: 'POST', body: JSON.stringify({ name, data_json: dataJson }) }),
listCloudProjects: () => apiRequest('/api/v1/projects/cloud', { method: 'GET' }),
getCloudProject: (projectId) => apiRequest(`/api/v1/projects/cloud/${projectId}`, { method: 'GET' }),
@@ -64,9 +67,57 @@ window.API_BASE_URL = window.API_BASE_URL || window.location.origin;
savePreferences: (prefs) => apiRequest('/api/v1/user/preferences', { method: 'POST', body: JSON.stringify({ preferences: prefs }) }),
listPlugins: () => apiRequest('/api/v1/plugins/available', { method: 'GET' }),
getPluginDirs: () => apiRequest('/api/v1/plugins/dirs', { method: 'GET' }),
savePluginDirs: (dirs) => apiRequest('/api/v1/plugins/dirs', { method: 'POST', body: JSON.stringify(dirs) }),
scanPluginDirs: () => apiRequest('/api/v1/plugins/scan', { method: 'POST' }),
// Runtime capabilities — frontend gọi lúc boot để biết môi trường
// (desktop Windows / docker headless) và bật/tắt tính năng
getCapabilities: () => apiRequest('/api/v1/system/capabilities', { method: 'GET' }),
// Định vị Carla.exe (bản portable zip không cài đặt/PATH) — lưu config
setCarlaPath: (path) => apiRequest('/api/v1/system/carla-path', { method: 'POST', body: JSON.stringify({ carla_path: path }) }),
// Mở native GUI VSTi trong Carla (chỉ khi runtime=desktop + có Carla local)
openInCarla: (pluginName, pluginPath) => apiRequest('/api/v1/plugins/open-in-carla', { method: 'POST', body: JSON.stringify({ plugin_name: pluginName, plugin_path: pluginPath }) }),
// Unload Carla bridge: tắt mọi note đang ngân + terminate tiến trình Carla
// do app spawn (gọi khi track chuyển từ VSTi sang instrument soundfont)
stopCarla: () => apiRequest('/api/v1/plugins/carla-stop', { method: 'POST', body: JSON.stringify({}) }),
// Kiểm tra Carla còn sống không (app-spawn) + cổng OSC — quyết định
// route MIDI item exclusive qua Carla hay fallback FluidSynth
carlaStatus: () => apiRequest('/api/v1/plugins/carla-status', { method: 'GET' }),
// Gửi MIDI note (track ARM → Carla OSC) để preview VSTi realtime
carlaMidi: (payload) => apiRequest('/api/v1/plugins/carla-midi', { method: 'POST', body: JSON.stringify(payload) }),
// Quick-render preview VSTi (âm thật = âm export, cùng code path)
previewInstrument: (payload) => apiRequest('/api/v1/plugins/preview', { method: 'POST', body: JSON.stringify(payload) }),
// Render MIDI notes → WAV bằng VSTi (pedalboard, âm thật) — trả file_id
// để UI preview / gán clip vào track / download
midiRender: (payload) => apiRequest('/api/v1/plugins/midi-render', { method: 'POST', body: JSON.stringify(payload) }),
soundfontRender: (payload) => apiRequest('/api/v1/plugins/soundfont-render', { method: 'POST', body: JSON.stringify(payload) }),
// Phát dãy MIDI notes realtime qua Carla bridge (OSC) — preview khi
// pedalboard không render được plugin (VD VST2)
carlaPlayNotes: (payload) => apiRequest('/api/v1/plugins/carla-play-notes', { method: 'POST', body: JSON.stringify(payload) }),
// Thư viện preset VST3 (.vstpreset) — cầu nối Carla → pedalboard
listPresets: () => apiRequest('/api/v1/presets', { method: 'GET' }),
uploadPreset: (file, pluginHint) => {
const fd = new FormData();
fd.append('file', file);
if (pluginHint) fd.append('plugin_hint', pluginHint);
return apiRequest('/api/v1/presets/upload', { method: 'POST', body: fd });
},
deletePreset: (presetId) => apiRequest(`/api/v1/presets/${presetId}`, { method: 'DELETE' }),
// Native folder picker (Explorer qua Tauri bridge / PowerShell) —
// user yêu cầu dùng window explorer, không nhập tay
pickPluginDir: () => apiRequest('/api/v1/plugins/pick-dir', { method: 'POST' }),
// Folder picker cho Plugin Manager: duyet thu muc qua backend (media)
// — hoat dong moi OS, khong can window.__TAURI__ (UI chay tren localhost:8000)
browseComputer: () => apiRequest('/api/v1/media/computer', { method: 'GET' }),
browseDir: (path) => apiRequest(`/api/v1/media/browse?path=${encodeURIComponent(path)}`, { method: 'GET' }),
getSoundfontCatalog: () => apiRequest('/api/v1/plugins/soundfonts/catalog', { method: 'GET' }),
listDefaultSoundfonts: () => apiRequest('/api/v1/plugins/default-soundfonts', { method: 'GET' }),
listSoundfontInstruments: (sfId) => apiRequest(`/api/v1/plugins/soundfont-instruments/${sfId}`, { method: 'GET' }),
// Native Host Bridge (daw_vst_bridge C++): trạng thái + load asset +
// tail bridge.log (E1/E2/E5).
bridgeStatus: () => apiRequest('/api/v1/bridge/status', { method: 'GET' }),
bridgeLoad: (payload) => apiRequest('/api/v1/bridge/load', { method: 'POST', body: JSON.stringify(payload) }),
bridgeLog: (lines = 100) => apiRequest(`/api/v1/bridge/log?lines=${lines}`, { method: 'GET' }),
getAIPresets: () => apiRequest('/api/v1/ai/presets', { method: 'GET' }),
saveAIPreset: (preset) => apiRequest('/api/v1/ai/presets', { method: 'POST', body: JSON.stringify(preset) }),
deleteAIPreset: (presetId) => apiRequest(`/api/v1/ai/presets/${presetId}`, { method: 'DELETE' }),
@@ -77,6 +128,9 @@ window.API_BASE_URL = window.API_BASE_URL || window.location.origin;
cleanupBackups: (keep) => apiRequest('/api/v1/projects/cloud/backups/cleanup', { method: 'POST', body: JSON.stringify({ keep }) }),
renderProject: (projectJson, outputFilename) => apiRequest('/api/v1/plugins/render', { method: 'POST', body: JSON.stringify({ project_json: projectJson, output_filename: outputFilename }) }),
// Ctrl-S desktop: lưu project ra THƯ MỤC CỦA HỆ ĐIỀU HÀNH
// (Documents/SonicForgeDAW/Projects — Windows; ~/SonicForgeDAW/Projects — Linux)
saveProjectToDisk: (name, dataJson) => apiRequest('/api/v1/projects/save-to-disk', { method: 'POST', body: JSON.stringify({ name, data_json: dataJson }) }),
deleteSoundFont: (sfId) => apiRequest(`/api/v1/plugins/soundfont/${sfId}`, { method: 'DELETE' }),
uploadSoundFont: async (file) => {
const formData = new FormData();
@@ -0,0 +1,40 @@
// app/static/js/services/audioRoutingEngine.js
// Routes the native bridge audio node into the DAW graph:
// bridge node -> track.sfEntry (FX rack chain) -> fader/pan -> masterBus
// Falls back to masterBus.input when no per-track sfEntry exists.
(function () {
var engine = {
_connected: false,
_trackId: null,
isConnected: function () { return this._connected; },
/** bridgeNode = window.BridgeAudioNode; trackCtx = track node ({ sfEntry, gainNode }). */
connect: function (bridgeNode, trackCtx, trackId) {
if (!bridgeNode || !bridgeNode.getOutputNode) return false;
this.disconnect();
var dest = null;
if (trackCtx && trackCtx.sfEntry) dest = trackCtx.sfEntry;
else if (trackCtx && trackCtx.gainNode) dest = trackCtx.gainNode;
else if (window.masterBus && window.masterBus.input) dest = window.masterBus.input;
if (!dest) {
console.warn('[AudioRoutingEngine] no destination (no trackCtx / masterBus)');
return false;
}
if (!bridgeNode.isReady()) bridgeNode.init();
bridgeNode.connect(dest);
this._connected = true;
this._trackId = trackId || null;
console.log('[AudioRoutingEngine] bridge audio -> ' + (trackId || 'masterBus'));
return true;
},
disconnect: function () {
if (window.BridgeAudioNode) window.BridgeAudioNode.disconnect();
this._connected = false;
this._trackId = null;
}
};
window.AudioRoutingEngine = engine;
})();
+72
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@@ -0,0 +1,72 @@
// app/static/js/services/bridgeAudioNode.js
// Audio sink: consumes 'bridge-audio' PCM frames (native bridge) and plays them
// through a ScriptProcessorNode into the WebAudio graph (track FX / master bus).
(function () {
var RING_DEPTH = 8; // 8 blocks * 256 samples ~= 46ms anti-underrun
var SP_BUFFER = 4096; // ScriptProcessor chunk (16 bridge blocks)
var _queue = [];
var _spn = null;
var _gainNode = null;
var _ctx = null;
var _initialized = false;
function _getCtx() {
if (_ctx) return _ctx;
if (typeof getAudioContext === 'function') _ctx = getAudioContext();
else if (window.__sharedAudioCtx) _ctx = window.__sharedAudioCtx;
else _ctx = new (window.AudioContext || window.webkitAudioContext)();
return _ctx;
}
function init(audioCtx) {
if (_initialized) return;
_ctx = audioCtx || _getCtx();
_gainNode = _ctx.createGain();
_gainNode.gain.value = 1.0;
_spn = _ctx.createScriptProcessor(SP_BUFFER, 0, 2);
_spn.onaudioprocess = function (e) {
var L = e.outputBuffer.getChannelData(0);
var R = e.outputBuffer.getChannelData(1);
L.fill(0); R.fill(0);
if (!_queue.length) return;
var f = _queue.shift();
L.set(f.l); R.set(f.r);
};
_spn.connect(_gainNode);
_initialized = true;
console.log('[BridgeAudioNode] initialized (ring depth ' + RING_DEPTH + ')');
}
function onAudio(l, r) {
if (!_initialized) init();
_queue.push({ l: new Float32Array(l), r: new Float32Array(r) });
if (_queue.length > RING_DEPTH) _queue.shift(); // drop oldest on overrun
}
function flush() { _queue = []; }
function getOutputNode() { return _gainNode; }
function disconnect() {
flush();
if (_spn && _gainNode) {
try { _spn.disconnect(); } catch (e) {}
try { _gainNode.disconnect(); } catch (e) {}
}
// Reset state so a later init() can rebuild (AudioRoutingEngine re-connect).
_initialized = false;
_spn = null;
_gainNode = null;
_ctx = null;
}
window.BridgeAudioNode = {
init: init,
onAudio: onAudio,
flush: flush,
getOutputNode: getOutputNode,
connect: function (dest) { if (_gainNode) _gainNode.connect(dest); },
disconnect: disconnect,
isReady: function () { return _initialized; }
};
})();
@@ -0,0 +1,150 @@
// app/static/js/services/nativeBridgeService.js
// JS client for the C++ Native Host Bridge (daw_vst_bridge.exe).
// All IPC goes through Tauri commands (Rust writes the shared memory) —
// WebView2 JS cannot map Windows shared memory directly.
(function () {
// Must match native_bridge/include/INativeInstrument.h enum InstrumentType
var INSTRUMENT_TYPE = { VST3: 0, VST2: 1, SF2: 2, SF3: 2, SFZ: 3 };
var service = {
isBridgeConnected: false,
activeInstrumentType: 'VST3',
_audioCb: null,
_statusCb: null,
_tauri: function () { return window.__TAURI__; },
/** D10: UI subscribes to bridge connection changes. cb({connected}) or null to clear. */
onStatusChange: function (cb) { this._statusCb = cb; },
_notifyStatus: function (connected) {
this.isBridgeConnected = !!connected;
if (this._statusCb) this._statusCb({ connected: !!connected });
},
_init: function () {
if (!this._tauri()) {
// Dev mode (Linux / plain browser): no Tauri -> log-only, app uses SonicSF.
console.log('[BridgeService] Dev mode: no __TAURI__, native bridge disabled.');
return;
}
var self = this;
try {
window.__TAURI__.event.listen('bridge-audio', function (e) {
if (self._audioCb) self._audioCb(e.payload.l, e.payload.r);
});
window.__TAURI__.event.listen('bridge-down', function () {
self._notifyStatus(false);
if (window.SonicMidiRouter) window.SonicMidiRouter.setBridgeConnected(false);
if (window.AudioRoutingEngine) window.AudioRoutingEngine.disconnect();
console.warn('[BridgeService] bridge-down event received.');
});
} catch (e) {
console.warn('[BridgeService] event listen failed:', e);
}
this.queryStatus();
},
queryStatus: async function () {
if (!this._tauri()) return { connected: false };
try {
var s = await window.__TAURI__.core.invoke('bridge_status');
this._notifyStatus(!!s.connected);
return s;
} catch (e) {
this._notifyStatus(false);
return { connected: false };
}
},
/**
* 1. LOAD NEW INSTRUMENT INTO BRIDGE (VST3 / VST2 / SF2 / SF3 / SFZ)
* instrumentType: 'VST3' | 'VST2' | 'SF2' | 'SF3' | 'SFZ'
* channel: MIDI channel to assign this instrument to (A10 multi-instance).
*/
loadInstrument: async function (filePath, instrumentType, channel) {
this.activeInstrumentType = instrumentType;
console.log('[BridgeService] Loading ' + instrumentType + ' asset: ' + filePath + ' ch=' + channel);
if (!this._tauri()) return false;
try {
await window.__TAURI__.core.invoke('load_native_instrument', {
path: filePath,
instrumentType: INSTRUMENT_TYPE[instrumentType] !== undefined ? INSTRUMENT_TYPE[instrumentType] : 0,
channel: channel === undefined ? 0 : channel
});
return true;
} catch (e) {
console.warn('[BridgeService] loadInstrument failed:', e);
return false;
}
},
/**
* 2. UNIFIED MIDI EVENT DISPATCH
* cmd: 'NOTE_ON' | 'NOTE_OFF' | 'CC' | 'PROGRAM' | 'PITCH_BEND'
* velocity 0..1; sampleOffset in samples within the current audio block.
* data2/data3 (A12): CC value / program / PB LSB|MSB.
*/
dispatchMidiEvent: function (cmd, channel, pitch, velocity, sampleOffset, data2, data3) {
if (!this._tauri()) return false;
var safeVelocity = Math.floor(Math.min(1.0, Math.max(0.0, velocity)) * 127);
var byteCmd;
switch (cmd) {
case 'CC': byteCmd = 0xB; break;
case 'PROGRAM': byteCmd = 0xC; break;
case 'PITCH_BEND': byteCmd = 0xE; break;
default: byteCmd = cmd === 'NOTE_ON' ? 0x9 : 0x8; break;
}
window.__TAURI__.core.invoke('push_midi_event', {
command: byteCmd,
channel: channel,
pitch: pitch,
velocity: safeVelocity,
data2: data2 === undefined ? 0 : data2,
data3: data3 === undefined ? 0 : data3,
sampleOffset: sampleOffset || 0
}).catch(function (e) { console.warn('[BridgeService] push_midi_event:', e); });
return true;
},
/**
* 3. OPEN FLOATING CHILD WINDOW NATIVE GUI
*/
openNativeGUI: async function (pluginId) {
if (!this._tauri()) return false;
try {
await window.__TAURI__.core.invoke('open_vst_gui', { pluginId: pluginId });
return true;
} catch (e) {
console.warn('[BridgeService] open_vst_gui:', e);
return false;
}
},
/**
* 4. TRANSPORT CONTROL ('play' | 'stop' | 'panic' | 'set_position')
* playhead: sample position (A13) used by 'play' and 'set_position'.
*/
transport: function (kind, playhead) {
if (!this._tauri()) return false;
var args = { kind: kind };
if (playhead !== undefined) args.playhead = playhead;
window.__TAURI__.core.invoke('transport_control', args)
.catch(function (e) { console.warn('[BridgeService] transport_control:', e); });
return true;
},
/**
* 5. AUDIO SINK: register consumer of PCM frames from the bridge.
* cb(l: Float32Array, r: Float32Array)
*/
onAudio: function (cb) {
this._audioCb = cb;
}
};
window.NativeBridgeService = service;
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', function () { service._init(); });
} else {
service._init();
}
})();
+133
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@@ -0,0 +1,133 @@
// SonicForge Runtime service — phát hiện môi trường chạy (desktop Windows /
// docker headless) qua /api/v1/system/capabilities, bật/tắt tính năng theo đó.
// - data-runtime trên <html>: "desktop" | "headless"
// - data-carla="1": có Carla local (hiện nút "Mở trong Carla")
// - Phần tử có thuộc tính data-carla-only sẽ bị ẩn khi không có Carla local.
// - Thư viện preset (.vstpreset) cache trong SonicRuntime.presets — dùng cho
// dropdown gán preset vào track (Carla → pedalboard bridge).
window.SonicRuntime = window.SonicRuntime || { loaded: false, capabilities: null, presets: null };
(function () {
function getHeaders() {
const token = localStorage.getItem('sonic_token') || '';
return token ? { 'Authorization': 'Bearer ' + token } : {};
}
function load() {
return fetch(window.API_BASE_URL + '/api/v1/system/capabilities')
.then(function (r) { return r.json(); })
.then(function (data) {
var c = data && data.success ? data : { features: {} };
window.SonicRuntime.capabilities = c;
window.SonicRuntime.loaded = true;
// environment: "docker" | "standalone" — quyết định luồng âm
// instrument: docker → FluidSynthWASM (client), standalone →
// native (backend pyfluidsynth / Carla). Không phải docker =
// standalone (Windows/Linux/macOS chạy trực tiếp trên OS).
window.SonicRuntime.environment = c.environment || (c.docker ? 'docker' : 'standalone');
var html = document.documentElement;
html.dataset.runtime = c.runtime || 'unknown';
html.dataset.platform = c.platform || '';
html.dataset.environment = window.SonicRuntime.environment;
html.dataset.carla = (c.features && c.features.carla_local) ? '1' : '0';
if (c.features && c.features.carla_local === false) {
document.querySelectorAll('[data-carla-only]').forEach(function (el) {
el.style.display = 'none';
});
}
// Cache sẵn danh sách preset (static, ít thay đổi)
listPresets().catch(function () {});
return c;
})
.catch(function () { return null; });
}
function listPresets() {
if (window.SonicRuntime.presets) return Promise.resolve(window.SonicRuntime.presets);
return fetch(window.API_BASE_URL + '/api/v1/presets', { headers: getHeaders() })
.then(function (r) { return r.json(); })
.then(function (d) {
window.SonicRuntime.presets = (d && d.presets) || [];
return window.SonicRuntime.presets;
})
.catch(function () { return []; });
}
window.SonicRuntime.load = load;
window.SonicRuntime.listPresets = listPresets;
window.SonicRuntime.refreshPresets = function () {
window.SonicRuntime.presets = null;
return window.SonicRuntime.listPresets();
};
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', load);
} else {
load();
}
})();
// ── SonicCarlaMidi: cầu nối MIDI từ track ARM → Carla (OSC /Carla/0/note_*) ──
// Khi track dùng VSTi (synth_engine.type chứa 'vst') + được ARM + máy có Carla
// local → phím bấm trên piano roll / keybed được gửi tới Carla để phát realtime
// (Carla standalone bật OSC UDP mặc định cổng 22752).
window.SonicCarlaMidi = window.SonicCarlaMidi || {
shouldRoute: function (synthEngine, isArmed) {
try {
// D4: bridge active → VSTi do native bridge host, KHÔNG route Carla
// (tránh kép âm).
if (window.NativeBridgeService && window.NativeBridgeService.isBridgeConnected) return false;
var c = window.SonicRuntime && window.SonicRuntime.capabilities;
if (!c || !c.features || !c.features.carla_local) return false;
if (!isArmed) return false;
var se = synthEngine || {};
return String(se.type || '').indexOf('vst') !== -1 && !!se.plugin_id;
} catch (e) { return false; }
},
// Playback MIDI items: route khi track VSTi + Carla local (không cần ARM —
// user đã chủ động bấm Play trên item đó).
shouldRoutePlayback: function (synthEngine) {
try {
// D4: bridge active → KHÔNG route Carla (bridge host VSTi).
if (window.NativeBridgeService && window.NativeBridgeService.isBridgeConnected) return false;
var c = window.SonicRuntime && window.SonicRuntime.capabilities;
if (!c || !c.features || !c.features.carla_local) return false;
var se = synthEngine || {};
return String(se.type || '').indexOf('vst') !== -1 && !!se.plugin_id;
} catch (e) { return false; }
},
noteOn: function (channel, note, velocity) {
if (!window.SonicAPI || !window.SonicAPI.carlaMidi) return;
window.SonicAPI.carlaMidi({ event: 'note_on', note: note, velocity: velocity || 100, channel: channel || 0 }).catch(function () {});
},
noteOff: function (channel, note) {
if (!window.SonicAPI || !window.SonicAPI.carlaMidi) return;
window.SonicAPI.carlaMidi({ event: 'note_off', note: note, channel: channel || 0 }).catch(function () {});
},
// Bật note rồi tự tắt sau durMs (preview ngắn)
playNote: function (channel, note, velocity, durMs) {
this.noteOn(channel, note, velocity);
var self = this;
setTimeout(function () { self.noteOff(channel, note); }, (durMs || 300) + 50);
},
// Tắt mọi note đang ngân trong Carla (note_off toàn pitch — dùng khi stop)
allNotesOff: function () {
if (!window.SonicAPI || !window.SonicAPI.carlaMidi) return;
for (var ch = 0; ch < 16; ch++) {
for (var n = 0; n < 128; n++) {
window.SonicAPI.carlaMidi({ event: 'note_off', note: n, channel: ch }).catch(function () {});
}
}
},
// Unload Carla bridge: tắt âm + terminate tiến trình Carla (app spawn).
// Gọi khi track chuyển từ VSTi → instrument soundfont để âm KHÔNG còn
// play qua Carla bridge nữa.
stopBridge: function () {
var self = this;
try { self.allNotesOff(); } catch (e) {}
if (window.SonicAPI && window.SonicAPI.stopCarla) {
return window.SonicAPI.stopCarla().catch(function () {});
}
return Promise.resolve();
}
};
+106 -3
View File
@@ -21,6 +21,15 @@
let _pendingNoteTimers = [];
let _loadedFonts = {};
let _activeOscillators = {};
// Fallback oscillator theo 'channel:pitch' — để stopNote/stopAll dừng được
// note khi thả phím (trước đây stopNote không dừng oscillator → âm kêu
// liên tục dù đã thả phím khi FluidSynth chưa sẵn sàng / font load fail).
let _activeOscillatorsByKey = {};
// Epoch chống cache channel STALE: tăng mỗi khi selectInstrument/load
// soundfont — channel cache chỉ được tin khi khớp epoch hiện tại, nếu
// không → note KẾ TIẾP luôn program_select lại (hết "chọn Synth String
// nghe Piano" do cache cũ skip program_select).
let _instrumentEpoch = 0;
let _gainNode = null;
let _pendingOutputDestination = null;
let _outputDestination = null; // cache đích route — dedupe swap dư giữa stream
@@ -29,6 +38,13 @@
let _scheduledNotes = [];
let _loadPromises = {};
let _sfloadSeq = 0;
// Note đang CHỜ load soundfont (chưa noteon) — 'ch:pitch' → số lần chờ.
// Đăng ký TRƯỚC khi load để stopNote/stopAll/panic hủy được note này;
// trước đây note deferred bắn TRỄ sau khi thả phím / sau Stop → âm loop
// không dừng (keybed preview âm soundfont).
let _pendingNoteOns = {};
// Tăng mỗi lần stopAll/panic — deferred doNote của generation cũ thành no-op.
let _noteGeneration = 0;
const getCtx = function () {
if (_audioCtx) {
@@ -321,6 +337,7 @@
_sfHandleMap.set(sfId, cachedOk);
_currentSfId = sfId;
_loadedFonts[sfId] = true;
_instrumentEpoch++;
console.log("[SonicSF] SoundFont loaded from cache:", sfId, "handle:", cachedOk);
return true;
}
@@ -356,6 +373,7 @@
_sfHandleMap.set(sfId, sfHandle);
_currentSfId = sfId;
_loadedFonts[sfId] = true;
_instrumentEpoch++;
console.log("[SonicSF] SoundFont loaded:", sfId, "handle:", sfHandle);
return true;
} catch (e) {
@@ -385,9 +403,17 @@
_engineChMap[engKey] = channel;
}
var sfHandle = _sfHandleMap.get(sfId);
// ⚠️ FIX âm sai instrument: tăng epoch → channel cache cũ thành
// stale → note kế tiếp LUÔN program_select lại (hết "chọn Synth
// String nghe Piano" do cache cũ skip).
_instrumentEpoch++;
if (sfHandle !== undefined) {
try {
_fluidModule._fluid_synth_program_select(_synthPtr, channel, sfHandle, bank, program);
var _sr = _fluidModule._fluid_synth_program_select(_synthPtr, channel, sfHandle, bank, program);
if (_sr !== 0) {
// Preset không tồn tại ở bank/program này → thử bank 0
try { _fluidModule._fluid_synth_program_select(_synthPtr, channel, sfHandle, 0, program); } catch (e2) {}
}
} catch (e) {}
} else {
try { _fluidModule._fluid_synth_bank_select(_synthPtr, channel, bank); } catch (e) {}
@@ -397,6 +423,7 @@
_channels[channel].program = program;
_channels[channel].isPercussion = (bank === 128);
_channels[channel].sfId = sfId;
_channels[channel]._epoch = _instrumentEpoch;
},
controllerChange: function (channel, controller, value) {
@@ -468,8 +495,28 @@
stopNote: function (channel, pitch) {
if (channel < 0 || channel > 15) return;
var key = channel + ':' + pitch;
// Hủy note đang CHỜ LOAD soundfont (chưa noteon) — trước đây note
// này vẫn bắn TRỄ sau khi thả phím → âm loop không dừng được.
if (_pendingNoteOns[key]) delete _pendingNoteOns[key];
// ⚠️ FIX: dừng fallback oscillator theo 'channel:pitch' — trước đây
// stopNote chỉ noteoff FluidSynth, KHÔNG dừng oscillator (khi WASM
// chưa sẵn sàng / font load fail → _playNoteFallback) → âm kêu liên
// tục mặc dù đã thả phím (không xử lí noteoff).
var _oscIds = _activeOscillatorsByKey[key];
if (_oscIds && _oscIds.length) {
var _nowT = getCtx().currentTime;
_oscIds.slice().forEach(function (oid) {
var entry = _activeOscillators[oid];
if (entry) {
try { entry.gain.gain.cancelScheduledValues(_nowT); entry.gain.gain.setValueAtTime(0, _nowT); } catch (e) {}
try { entry.osc.stop(_nowT); } catch (e) {}
delete _activeOscillators[oid];
}
});
delete _activeOscillatorsByKey[key];
}
if (_initialized && _fluidModule) {
var key = channel + ':' + pitch;
var mappedChs = _activeNotes[key];
if (mappedChs === undefined) mappedChs = [channel];
for (var i = 0; i < mappedChs.length; i++) {
@@ -564,7 +611,24 @@
return;
}
console.log('[SonicSF] soundfont not loaded yet, loading:', finalSfId);
// Đăng ký note CHỜ LOAD trước khi load — để stopNote (thả
// phím) / stopAll / panic hủy được note này. Trước đây
// note deferred vẫn bắn TRỄ sau khi thả phím hoặc sau
// Stop → âm loop không dừng với preview MIDI Keyboard.
var _pendKey = ch + ':' + midiPitch;
var _gen = _noteGeneration;
_pendingNoteOns[_pendKey] = (_pendingNoteOns[_pendKey] || 0) + 1;
self.loadSoundFont(finalSfId).then(function (ok) {
// stopAll/panic chạy trong lúc load → generation đổi → bỏ
if (_gen !== _noteGeneration) return;
// stopNote (thả phím) đã hủy → KHÔNG bắn note trễ nữa
var _pend = _pendingNoteOns[_pendKey];
if (_pend) {
_pendingNoteOns[_pendKey] = _pend - 1;
if (_pendingNoteOns[_pendKey] <= 0) delete _pendingNoteOns[_pendKey];
} else {
return;
}
console.log('[SonicSF] loadSoundFont result:', ok, 'for:', finalSfId);
if (ok) {
doNote();
@@ -584,6 +648,7 @@
// ⚠️ Chỉ skip khi handle SF vẫn CÒN HỢP LỆ trong map — nếu
// không → vẫn program_select lại (tránh dùng handle đã unload).
var progAlreadySet = cachedCh && cachedCh.program === finalProg && cachedCh.bank === finalBank && cachedCh.sfId === finalSfId
&& cachedCh._epoch === _instrumentEpoch
&& (finalSfId ? _sfHandleMap.has(finalSfId) : true);
if ((synthEngine || program !== undefined) && !progAlreadySet) {
var sfHandle = finalSfId ? _sfHandleMap.get(finalSfId) : undefined;
@@ -618,6 +683,11 @@
}
}
var _selRet = _fluidModule._fluid_synth_program_select(_synthPtr, ch, sfHandle, finalBank, finalProg);
if (_selRet !== 0 && finalBank !== 0) {
// Preset không tồn tại ở bank này → thử bank 0
// (hết "noteon preset rỗng = âm sai/không đúng")
try { _fluidModule._fluid_synth_program_select(_synthPtr, ch, sfHandle, 0, finalProg); } catch (e2) {}
}
} catch (e) {}
} else {
try { _fluidModule._fluid_synth_bank_select(_synthPtr, ch, finalBank); } catch (e) {}
@@ -627,6 +697,7 @@
_channels[ch].bank = finalBank;
_channels[ch].program = finalProg;
_channels[ch].sfId = finalSfId;
_channels[ch]._epoch = _instrumentEpoch;
}
console.log('[SonicSF] noteon channel:', ch, 'pitch:', midiPitch, 'vel:', midiVel, 'sfId:', finalSfId);
_fluidModule._fluid_synth_noteon(_synthPtr, ch, midiPitch, midiVel);
@@ -666,6 +737,9 @@
panic: function () {
_scheduledNotes.forEach(function (sn) { if (sn.on) { clearTimeout(sn.on); sn.on = null; } });
_scheduledNotes = [];
// Hủy mọi note đang CHỜ LOAD soundfont (deferred) — note cũ thành no-op
_noteGeneration++;
_pendingNoteOns = {};
if (_initialized && _fluidModule) {
// noteoff TỪNG note đang ngân (binding _fluid_synth_noteoff chắc
// chắn tồn tại — đã dùng cho duration hết) — all_notes_off có
@@ -681,6 +755,17 @@
for (var c = 0; c < 16; c++) _fluidModule._fluid_synth_all_notes_off(_synthPtr, c);
} catch (e) {}
}
// Dừng fallback oscillator (FluidSynth chưa sẵn sàng / font fail)
try {
var _pctx = getCtx();
var _pnow = _pctx.currentTime;
Object.values(_activeOscillators).forEach(function (entry) {
try { if (entry.gain) { entry.gain.gain.cancelScheduledValues(_pnow); entry.gain.gain.setValueAtTime(0, _pnow); } } catch (e) {}
try { if (entry.osc) entry.osc.stop(_pnow); } catch (e) {}
});
Object.keys(_activeOscillators).forEach(function (k) { delete _activeOscillators[k]; });
_activeOscillatorsByKey = {};
} catch (e) {}
_activeNotes = {};
},
@@ -738,11 +823,28 @@
osc.stop(stopAt);
var oscId = note + '_' + Date.now() + '_' + Math.random();
_activeOscillators[oscId] = { osc: osc, gain: noteGain };
setTimeout(function () { delete _activeOscillators[oscId]; }, (stopAt - ctx.currentTime) * 1000 + 100);
// Đăng ký theo 'channel:pitch' để stopNote dừng được khi thả phím
var oscKey = (channel !== undefined && channel >= 0 && channel < 16) ? (channel + ':' + note) : null;
if (oscKey) {
if (!_activeOscillatorsByKey[oscKey]) _activeOscillatorsByKey[oscKey] = [];
_activeOscillatorsByKey[oscKey].push(oscId);
}
setTimeout(function () {
delete _activeOscillators[oscId];
if (oscKey && _activeOscillatorsByKey[oscKey]) {
var _oi = _activeOscillatorsByKey[oscKey].indexOf(oscId);
if (_oi >= 0) _activeOscillatorsByKey[oscKey].splice(_oi, 1);
if (_activeOscillatorsByKey[oscKey].length === 0) delete _activeOscillatorsByKey[oscKey];
}
}, (stopAt - ctx.currentTime) * 1000 + 100);
return osc;
},
stopAll: function () {
// Hủy mọi note đang CHỜ LOAD soundfont (deferred) — note cũ thành
// no-op sau Stop (âm loop không dừng khi preview MIDI Keyboard).
_noteGeneration++;
_pendingNoteOns = {};
if (_initialized && _fluidModule) {
// noteoff từng note đang ngân (binding chắc chắn tồn tại) —
// phòng all_notes_off không có trong WASM exports.
@@ -771,6 +873,7 @@
} catch (e) {}
});
Object.keys(_activeOscillators).forEach(function (k) { delete _activeOscillators[k]; });
_activeOscillatorsByKey = {};
_activeNotes = {};
},
+23 -3
View File
@@ -61,6 +61,21 @@
let autoSaveTimer = null;
let lastGetProjectStateCallback = null;
// ⚠️ FIX (Bug 3): hash-skip — nếu state serialize GIỐNG HỆT bản đã lưu
// thì KHÔNG ghi lại (server + localStorage). Chặn ping-pong realtime sync:
// client B apply state của A rồi autosave lại → server bump updated_at →
// A tưởng mới → apply → ... vô hạn. Bản giống hệt → bỏ qua → hội tụ.
let lastSavedJson = '';
function getClientId() {
try {
let c = localStorage.getItem('sonic_client_id');
if (!c) {
c = 'c_' + Date.now().toString(36) + '_' + Math.random().toString(36).slice(2, 10);
localStorage.setItem('sonic_client_id', c);
}
return c;
} catch (e) { return ''; }
}
function scheduleTempAutoSave(getProjectStateCallback) {
if (getProjectStateCallback) lastGetProjectStateCallback = getProjectStateCallback;
if (autoSaveTimer) clearTimeout(autoSaveTimer);
@@ -69,9 +84,11 @@
const state = lastGetProjectStateCallback ? lastGetProjectStateCallback() : null;
if (!state || (!state.tracks && !state.main_session)) return;
const dataJson = JSON.stringify(state);
if (dataJson === lastSavedJson) return; // không đổi → không ghi
lastSavedJson = dataJson;
localStorage.setItem('sonic_temp_project', dataJson);
if (window.SonicAPI && localStorage.getItem('sonic_token')) {
await window.SonicAPI.saveTempProject(dataJson).catch(() => {});
await window.SonicAPI.saveTempProject(dataJson, getClientId()).catch(() => {});
}
} catch (e) {
console.warn("Auto-save temp project warning:", e);
@@ -85,9 +102,11 @@
const state = lastGetProjectStateCallback ? lastGetProjectStateCallback() : null;
if (!state || (!state.tracks && !state.main_session)) return;
const dataJson = JSON.stringify(state);
if (dataJson === lastSavedJson) return; // không đổi → không ghi
lastSavedJson = dataJson;
localStorage.setItem('sonic_temp_project', dataJson);
if (window.SonicAPI && localStorage.getItem('sonic_token')) {
await window.SonicAPI.saveTempProject(dataJson).catch(() => {});
await window.SonicAPI.saveTempProject(dataJson, getClientId()).catch(() => {});
}
} catch (e) {
console.warn("Flush temp project warning:", e);
@@ -98,6 +117,7 @@
exportProjectToSFS,
importProjectFromSFSFile,
scheduleTempAutoSave,
flushTempAutoSave
flushTempAutoSave,
getClientId
};
})();
@@ -0,0 +1,73 @@
// app/static/js/services/unifiedMidiRouter.js
// Single MIDI entry point for Web MIDI keyboard + timeline playback.
// bridge connected -> NativeBridgeService.dispatchMidiEvent (Rust SHM -> C++ bridge)
// bridge down -> onFallback callback (app.jsx wires SonicSF/Carla path).
(function () {
var MELODIC_CHANNELS = [0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 15]; // skip 9 (percussion)
var router = {
bridgeConnected: false,
onFallback: null, // function(cmd, channel, pitch, velocity) — set by app.jsx
forceWasm: false, // debug: D10 "Ép dùng WASM"
_channels: {}, // trackId -> { ch, percussion }
_nextMelodicIdx: 0,
setBridgeConnected: function (flag) {
this.bridgeConnected = !!flag;
},
setForceWasm: function (flag) { this.forceWasm = !!flag; },
isBridgeActive: function () {
return this.bridgeConnected && !this.forceWasm && !!window.NativeBridgeService;
},
/** trackId -> MIDI channel; percussion (bank 128) -> ch 9. */
allocateChannel: function (trackId, isPercussion) {
if (this._channels[trackId]) return this._channels[trackId].ch;
var ch;
if (isPercussion) {
ch = 9;
} else {
ch = MELODIC_CHANNELS[this._nextMelodicIdx % MELODIC_CHANNELS.length];
this._nextMelodicIdx++;
}
this._channels[trackId] = { ch: ch, percussion: !!isPercussion };
return ch;
},
resetChannels: function () {
this._channels = {};
this._nextMelodicIdx = 0;
},
/**
* cmd: 'NOTE_ON' | 'NOTE_OFF' | 'CC' | 'PROGRAM' | 'PITCH_BEND'
* channel: MIDI channel (or trackId -> allocateChannel first)
* velocity: 0..1 (normalized); sampleOffset: samples within current block.
* data2/data3 (A12): CC value / program / PB LSB|MSB passed to bridge only.
*/
pushEvent: function (opts) {
var cmd = opts.cmd, ch = opts.channel, pitch = opts.pitch;
var vel = (opts.velocity === undefined ? 1.0 : opts.velocity);
var sampleOffset = opts.sampleOffset || 0;
if (typeof ch === 'string') ch = this.allocateChannel(ch, opts.percussion);
if (ch === undefined || ch === null) ch = 0;
if (this.isBridgeActive()) {
window.NativeBridgeService.dispatchMidiEvent(cmd, ch, pitch, vel, sampleOffset, opts.data2, opts.data3);
return;
}
if (this.onFallback) this.onFallback(cmd, ch, pitch, vel);
},
/** Stop/panic -> bridge transport panic (flush all notes) + fallback local stopAll. */
panic: function () {
if (this.isBridgeActive() && window.NativeBridgeService.transport) {
window.NativeBridgeService.transport('panic');
}
if (this.onFallback) this.onFallback('PANIC', 0, 0, 0);
}
};
window.SonicMidiRouter = router;
})();
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+267
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@@ -0,0 +1,267 @@
/**
* @license React
* react-dom.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function(){/*
Modernizr 3.0.0pre (Custom Build) | MIT
*/
'use strict';(function(Q,zb){"object"===typeof exports&&"undefined"!==typeof module?zb(exports,require("react")):"function"===typeof define&&define.amd?define(["exports","react"],zb):(Q=Q||self,zb(Q.ReactDOM={},Q.React))})(this,function(Q,zb){function m(a){for(var b="https://reactjs.org/docs/error-decoder.html?invariant="+a,c=1;c<arguments.length;c++)b+="&args[]="+encodeURIComponent(arguments[c]);return"Minified React error #"+a+"; visit "+b+" for the full message or use the non-minified dev environment for full errors and additional helpful warnings."}
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/**
* @license React
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*
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*/
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+156 -42
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@@ -3,7 +3,6 @@ import uuid
import time
import glob
import logging
from celery import Celery
from app.config import settings
from app.core.analyzer import analyze_audio, analyze_structure_with_ai
from app.core.audio_editor import (
@@ -13,40 +12,124 @@ from app.core.dsp_utils import find_nearest_zero_crossing_file
logger = logging.getLogger(__name__)
celery_app = Celery(
"audio_tasks",
broker=settings.CELERY_BROKER_URL,
backend=settings.CELERY_RESULT_BACKEND
)
# ──────────────────────────────────────────────────────────────────────────
# Task layer 2 che do:
# - Server/Docker: celery day du (broker Redis) — dung nhu cu.
# - Desktop slim (PyInstaller KHONG bundle celery/redis): task chay in-process
# (thread nen + registry dict), API contract GIONG het (.delay() tra
# task_id, /tasks/{id} tra status/result) nen frontend khong doi gi.
# ──────────────────────────────────────────────────────────────────────────
try:
from celery import Celery
HAS_CELERY = True
except Exception: # pragma: no cover - frozen desktop slim build
Celery = None
HAS_CELERY = False
celery_app.conf.update(
task_serializer="json",
accept_content=["json"],
result_serializer="json",
timezone="UTC",
enable_utc=True,
)
# Che do desktop (SF_DESKTOP=1, do desktop_engine.py set): chay task dong bo
# trong tien trinh (eager) — ban Standalone Windows KHONG kem Redis broker.
if os.getenv("SF_DESKTOP") == "1":
celery_app.conf.update(
task_always_eager=True,
task_eager_propagates=True,
broker_url="memory://",
result_backend="cache+memory://",
if HAS_CELERY:
celery_app = Celery(
"audio_tasks",
broker=settings.CELERY_BROKER_URL,
backend=settings.CELERY_RESULT_BACKEND
)
# ── Lịch trình tự động dọn dẹp file hết hạn (Week 5) ──
celery_app.conf.beat_schedule = {
"cleanup-expired-files-every-hour": {
"task": "app.tasks.worker.cleanup_expired_files_task",
"schedule": 3600.0, # Chạy mỗi giờ
},
}
celery_app.conf.update(
task_serializer="json",
accept_content=["json"],
result_serializer="json",
timezone="UTC",
enable_utc=True,
)
# Che do desktop (SF_DESKTOP=1, do desktop_engine.py set): chay task dong bo
# trong tien trinh (eager) — ban Standalone KHONG kem Redis broker.
if os.getenv("SF_DESKTOP") == "1":
celery_app.conf.update(
task_always_eager=True,
task_eager_propagates=True,
broker_url="memory://",
result_backend="cache+memory://",
)
# ── Lich trinh tu dong don dep file het han (Week 5) ──
celery_app.conf.beat_schedule = {
"cleanup-expired-files-every-hour": {
"task": "app.tasks.worker.cleanup_expired_files_task",
"schedule": 3600.0, # Chay moi gio
},
}
else:
celery_app = None
# Registry in-process cho desktop slim: task_id -> {"status", "result"/"error"}
_results = {}
@celery_app.task
def _task(fn):
"""Wrapper: celery task (server) hoac in-process task (desktop slim)."""
if HAS_CELERY:
return celery_app.task(fn)
return _InProcessTask(fn)
class _InProcessTask:
"""Task chay tren thread nen, ket qua luu vao registry dict — dung cho
bundle desktop khong kem celery (tiet kiem ~40MB)."""
def __init__(self, fn):
self._fn = fn
def delay(self, *args, **kwargs):
import threading
tid = uuid.uuid4().hex
_results[tid] = {"status": "PENDING"}
def _run():
try:
result = self._fn(*args, **kwargs)
_results[tid] = {"status": "SUCCESS", "result": result}
except Exception as e: # noqa: BLE001 - bao loi day du cho UI
logger.exception("In-process task %s failed", tid)
_results[tid] = {"status": "FAILURE", "error": str(e)}
threading.Thread(target=_run, daemon=True, name=f"task-{tid[:8]}").start()
return _SimpleAsyncResult(tid)
class _SimpleAsyncResult:
"""Giong celery.result.AsyncResult ve mat API cho desktop slim."""
def __init__(self, task_id):
self.task_id = task_id
@property
def id(self):
"""Giong celery.result.AsyncResult.id — audio.py dung task.id."""
return self.task_id
@property
def status(self):
return _results.get(self.task_id, {}).get("status", "PENDING")
@property
def result(self):
return _results.get(self.task_id, {}).get("result")
def ready(self):
return _results.get(self.task_id, {}).get("status") in ("SUCCESS", "FAILURE")
def successful(self):
return self.status == "SUCCESS"
def get_task_result(task_id):
"""Tra AsyncResult (celery) hoac _SimpleAsyncResult (desktop slim)."""
if HAS_CELERY:
from celery.result import AsyncResult
return AsyncResult(task_id, app=celery_app)
return _SimpleAsyncResult(task_id)
@_task
def analyze_audio_task(file_id: str):
file_path = os.path.join(settings.UPLOADS_DIR, file_id)
if not os.path.exists(file_path):
@@ -54,7 +137,7 @@ def analyze_audio_task(file_id: str):
return analyze_audio(file_path)
@celery_app.task
@_task
def analyze_ai_task(file_id: str, api_base_url: str = None,
model: str = "deepseek-chat"):
"""
@@ -78,7 +161,7 @@ def analyze_ai_task(file_id: str, api_base_url: str = None,
)
@celery_app.task
@_task
def edit_audio_task(config: dict):
file_id = config.get("file_id")
@@ -98,7 +181,7 @@ def edit_audio_task(config: dict):
}
@celery_app.task
@_task
def export_audio_task(file_id: str, format: str = "wav",
sample_rate: int = 44100, bit_depth: int = 16):
"""
@@ -131,7 +214,7 @@ def export_audio_task(file_id: str, format: str = "wav",
return result
@celery_app.task
@_task
def mix_multitrack_task(session_config: dict):
"""
Task xử hòa âm đa kênh (Multitrack Mixdown).
@@ -184,7 +267,7 @@ def mix_multitrack_task(session_config: dict):
return result
@celery_app.task
@_task
def process_multitrack_session_task(session_config: dict):
"""
Task xử toàn bộ session với nhiều tracks clips.
@@ -280,7 +363,7 @@ def process_multitrack_session_task(session_config: dict):
return result
@celery_app.task
@_task
def cleanup_expired_files_task(max_age_hours: int = 24):
"""
Task tự động dọn dẹp các tệp kết xuất hết hạn (Week 5).
@@ -288,16 +371,46 @@ def cleanup_expired_files_task(max_age_hours: int = 24):
"""
now = time.time()
max_age_seconds = max_age_hours * 3600
# Bug #3: KHÔNG xóa file đang được project tham chiếu (tracks[].serverFileId)
# — trước đây xóa mọi file > 24h → mất audio của project đã lưu (JSON còn,
# file mất, track câm). Quét DB giống list_user_files.
referenced = set()
try:
import json as _json
from app.models.user import get_db_connection
conn = get_db_connection()
cursor = conn.cursor()
cursor.execute("SELECT data_json FROM projects")
for row in cursor.fetchall():
try:
proj = _json.loads(row["data_json"])
except Exception:
continue
for track in proj.get("tracks", []):
fid = track.get("serverFileId")
if fid:
referenced.add(os.path.basename(fid.replace("\\", "/")))
# Clip audio (kể cả clip sinh từ MIDI render) cũng giữ file
for clip in track.get("clips", []):
cfid = clip.get("serverFileId")
if cfid:
referenced.add(os.path.basename(cfid.replace("\\", "/")))
conn.close()
except Exception as e:
logger.warning("cleanup: không đọc được projects DB, bỏ qua tham chiếu: %s", e)
cleaned_count = 0
cleaned_size = 0
for directory in [settings.PROCESSED_DIR]:
if not os.path.exists(directory):
continue
for filepath in glob.glob(os.path.join(directory, "*")):
if os.path.isfile(filepath):
if os.path.basename(filepath) in referenced:
continue
file_age = now - os.path.getmtime(filepath)
if file_age > max_age_seconds:
file_size = os.path.getsize(filepath)
@@ -307,15 +420,16 @@ def cleanup_expired_files_task(max_age_hours: int = 24):
cleaned_size += file_size
except Exception as e:
logger.warning("Failed to remove expired file %s: %s", filepath, e)
return {
"cleaned_files": cleaned_count,
"cleaned_size_mb": round(cleaned_size / (1024 * 1024), 2),
"max_age_hours": max_age_hours
"max_age_hours": max_age_hours,
"referenced_files_kept": len(referenced),
}
@celery_app.task
@_task
def render_project_task(project_id: str, project_name: str, project_json_str: str, sample_rate: int = 44100):
"""
Task Celery để kết xuất dự án ngoại tuyến (Offline Project Mixdown) áp dụng specs 30_DAW_ARCHITECT.md.
+15 -8
View File
@@ -25,17 +25,24 @@
document.addEventListener('gesturechange', function (e) { e.preventDefault(); }, { passive: false });
</script>
<link rel="icon" type="image/svg+xml" href="/favicon.svg">
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://unpkg.com/lucide@latest"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.5.2/css/all.min.css" crossorigin="anonymous" referrerpolicy="no-referrer">
<script src="https://unpkg.com/react@18.3.1/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom@18.3.1/umd/react-dom.production.min.js"></script>
<!-- Bug #11: vendor local — trước đây load CDN (unpkg/cdn.tailwindcss/cdnjs) →
desktop Tauri offline trắng màn hình. Các file này nằm /static/vendor/. -->
<script src="/static/vendor/tailwindcdn.js"></script>
<script src="/static/vendor/lucide.min.js"></script>
<link rel="stylesheet" href="/static/vendor/fontawesome.min.css">
<script src="/static/vendor/react.production.min.js"></script>
<script src="/static/vendor/react-dom.production.min.js"></script>
<script src="/static/js/services/fluidsynthLoader.js?v=202607271245"></script>
<script src="/static/js/services/api.js?v=202607271016"></script>
<script src="/static/js/services/runtime.js?v=202608101800"></script>
<script src="/static/js/services/api.js?v=202608101800"></script>
<script src="/static/js/services/audioEngine.js?v=202607271016"></script>
<script src="/static/js/services/storage.js?v=202608038200"></script>
<script src="/static/js/services/soundfontStorage.js?v=202607271016"></script>
<script src="/static/js/services/soundfontPlayer.js?v=202608070635"></script>
<script src="/static/js/services/soundfontPlayer.js?v=202608101800"></script>
<script src="/static/js/services/nativeBridgeService.js?v=202608112200"></script>
<script src="/static/js/services/bridgeAudioNode.js?v=202608112200"></script>
<script src="/static/js/services/unifiedMidiRouter.js?v=202608112200"></script>
<script src="/static/js/services/audioRoutingEngine.js?v=202608112200"></script>
<script src="/static/js/services/aiGateway.js?v=202608037200"></script>
<script src="/static/js/services/dawCommandDispatcher.js?v=202607271016"></script>
<script src="/static/js/services/pianoRollTabService.js?v=202607272044"></script>
@@ -43,7 +50,7 @@
<script src="/static/js/services/midiExtractor.js?v=202607281052"></script>
<script src="/static/js/services/promptTemplateManager.js?v=202607281039"></script>
<script src="/static/js/services/undoRedoEngine.js?v=202607290941"></script>
<script src="/static/js/app.precompiled.js?v=202608081600" defer></script>
<script src="/static/js/app.precompiled.js?v=202608102202" defer></script>
<link rel="stylesheet" href="/static/css/styles.css?v=202607271016">
<style>
:root {
+52
View File
@@ -0,0 +1,52 @@
# build_native_bridge.ps1 - Build daw_vst_bridge.exe (C++ Native Host Bridge)
# Run on Windows x64 with VS Build Tools 2022 (C++ workload) installed.
# ASCII only (PowerShell 5.1 reads .ps1 without BOM as ANSI).
$ErrorActionPreference = "Stop"
Set-Location $PSScriptRoot
$REPO_ROOT = Resolve-Path (Join-Path $PSScriptRoot "..\..") # ...\SonicForgeStudio
$NB_DIR = Join-Path $REPO_ROOT "native_bridge"
# 1. vcpkg (bootstrap once; skip if already present)
$VCPKG_ROOT = Join-Path $env:USERPROFILE "vcpkg"
if (-not (Test-Path (Join-Path $VCPKG_ROOT "vcpkg.exe"))) {
Write-Host "== [1/6] Bootstrap vcpkg =="
git clone https://github.com/microsoft/vcpkg $VCPKG_ROOT
& (Join-Path $VCPKG_ROOT "bootstrap-vcpkg.bat") -disableMetrics
}
# 2. vcpkg deps: fluidsynth + sfizz (+ pkgconf so pkg_check_modules may work)
Write-Host "== [2/6] vcpkg install fluidsynth sfizz =="
& (Join-Path $VCPKG_ROOT "vcpkg.exe") install fluidsynth sfizz --triplet x64-windows
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: vcpkg install failed" -ForegroundColor Red; exit 1 }
# 3. VST3 SDK submodule (Steinberg; NOT in vcpkg)
Write-Host "== [3/6] VST3 SDK (submodule) =="
if (-not (Test-Path (Join-Path $NB_DIR "vst3sdk"))) {
Push-Location $NB_DIR
git submodule add https://github.com/steinbergmedia/vst3sdk.git vst3sdk
Pop-Location
}
# 4. Configure with CMake + vcpkg toolchain (MSVC)
Write-Host "== [4/6] CMake configure =="
$BUILD_DIR = Join-Path $NB_DIR "build"
New-Item -ItemType Directory -Force $BUILD_DIR | Out-Null
cmake -S $NB_DIR -B $BUILD_DIR `
-DCMAKE_TOOLCHAIN_FILE=(Join-Path $VCPKG_ROOT "scripts\buildsystems\vcpkg.cmake") `
-DCMAKE_BUILD_TYPE=Release `
-DVCPKG_TARGET_TRIPLET=x64-windows
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake configure failed" -ForegroundColor Red; exit 1 }
# 5. Build Release
Write-Host "== [5/6] CMake build =="
cmake --build $BUILD_DIR --config Release
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: cmake build failed" -ForegroundColor Red; exit 1 }
# 6. Copy sidecar to Tauri externalBin location
Write-Host "== [6/6] Copy to src-tauri\binaries =="
$BIN_DIR = Join-Path $REPO_ROOT "src-tauri\binaries"
New-Item -ItemType Directory -Force $BIN_DIR | Out-Null
$EXE = Join-Path $BUILD_DIR "Release\daw_vst_bridge.exe"
if (-not (Test-Path $EXE)) { Write-Host "ERROR: $EXE not found" -ForegroundColor Red; exit 1 }
Copy-Item $EXE (Join-Path $BIN_DIR "daw_vst_bridge-x86_64-pc-windows-msvc.exe") -Force
Write-Host "== DONE: daw_vst_bridge.exe copied to src-tauri\binaries =="
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# build_windows.ps1 - ONE-COMMAND build: daw_engine.exe + daw_vst_bridge.exe + Tauri (NSIS+MSI)
# Run on Windows: powershell -ExecutionPolicy Bypass -File build_windows.ps1
# ASCII only (PowerShell 5.1 ANSI limitation).
$ErrorActionPreference = "Stop"
Set-Location (Join-Path $PSScriptRoot "..\..") # repo root
Write-Host "== [0/7] Kill old sidecars (daw_engine, daw_vst_bridge) =="
Get-Process -Name "daw_engine" -ErrorAction SilentlyContinue | Stop-Process -Force -ErrorAction SilentlyContinue
Get-Process -Name "daw_vst_bridge" -ErrorAction SilentlyContinue | Stop-Process -Force -ErrorAction SilentlyContinue
Start-Sleep -Milliseconds 500
Write-Host "== [1/7] Python dependencies =="
python -m pip install --upgrade pip
python -m pip install -r requirements.txt pyinstaller pywin32
Write-Host "== [2/7] Frontend bundle (app.jsx -> app.precompiled.js) =="
npm install
if (-not (Test-Path "node_modules\@babel\standalone")) { npm install @babel/standalone --no-audit --no-fund }
if (-not (Test-Path "node_modules\@babel\standalone")) { Write-Host "ERROR: @babel/standalone missing" -ForegroundColor Red; exit 1 }
node build.mjs
Write-Host "== [3/7] Build daw_engine.exe (PyInstaller ONEDIR) =="
pyinstaller engine.spec --clean --noconfirm
$specContent = Get-Content "engine.spec" -Raw -ErrorAction SilentlyContinue
if ($specContent -notmatch "collect_data_files\('app'") { Write-Host "ERROR: engine.spec too old" -ForegroundColor Red; exit 1 }
python tools\verify_bundle.py
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: bundle missing assets" -ForegroundColor Red; exit 1 }
Write-Host "== [4/7] Copy engine onedir -> src-tauri\resources\daw_engine =="
if (-not (Test-Path "dist\daw_engine\daw_engine.exe")) { Write-Host "ERROR: onedir engine missing" -ForegroundColor Red; exit 1 }
if (Test-Path "src-tauri\resources\daw_engine") { Remove-Item -Recurse -Force "src-tauri\resources\daw_engine" }
New-Item -ItemType Directory -Force "src-tauri\resources\daw_engine" | Out-Null
Copy-Item "dist\daw_engine\*" "src-tauri\resources\daw_engine\" -Recurse -Force
Write-Host "== [5/7] Build native bridge (daw_vst_bridge.exe) =="
& (Join-Path $PSScriptRoot "build_native_bridge.ps1")
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: native bridge build failed" -ForegroundColor Red; exit 1 }
if (-not (Test-Path "src-tauri\binaries\daw_vst_bridge-x86_64-pc-windows-msvc.exe")) {
Write-Host "ERROR: bridge sidecar missing" -ForegroundColor Red; exit 1
}
Write-Host "== [6/7] VC++ Redistributable for hooks.nsh =="
if (-not (Test-Path src-tauri\vc_redist.x64.exe)) {
Invoke-WebRequest -Uri "https://aka.ms/vs/17/release/vc_redist.x64.exe" -OutFile src-tauri\vc_redist.x64.exe
}
Write-Host "== [7/7] Tauri build (NSIS + MSI) =="
if (-not (Test-Path "src-tauri\resources\daw_engine\daw_engine.exe")) { Write-Host "ERROR: engine resource missing" -ForegroundColor Red; exit 1 }
if (-not (Test-Path "src-tauri\resources\daw_engine\_internal")) { Write-Host "ERROR: engine _internal missing" -ForegroundColor Red; exit 1 }
if (-not (Test-Path "src-tauri\binaries\daw_vst_bridge-x86_64-pc-windows-msvc.exe")) { Write-Host "ERROR: bridge externalBin missing" -ForegroundColor Red; exit 1 }
python tools\verify_bundle.py --check-bridge
if ($LASTEXITCODE -ne 0) { Write-Host "ERROR: bridge sidecar missing" -ForegroundColor Red; exit 1 }
npm install -D @tauri-apps/cli
npx tauri build
Write-Host ""
Write-Host "== DONE =="
Write-Host " NSIS: src-tauri\target\release\bundle\nsis\SonicForgeDAW_1.0.0_x64-setup.exe"
Write-Host " MSI : src-tauri\target\release\bundle\msi\SonicForgeDAW_1.0.0_x64_en-US.msi"
Write-Host " Verify after install: %APPDATA%\SonicForgeDAW\logs\spawn.log exists=True for daw_engine AND daw_vst_bridge"
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# test_standalone.ps1 - Post-install verification for Native Host Bridge
# Run on the Windows machine AFTER installing the NSIS setup (or from dev tree).
# ASCII only (PowerShell 5.1 ANSI limitation).
$ErrorActionPreference = "Continue"
$APPDATA = Join-Path $env:APPDATA "SonicForgeDAW"
$LOG_DIR = Join-Path $APPDATA "logs"
$BRIDGE_LOG = Join-Path $LOG_DIR "bridge.log"
Write-Host "== [1/8] daw_vst_bridge.exe process =="
$proc = Get-Process -Name "daw_vst_bridge" -ErrorAction SilentlyContinue
if ($proc) { Write-Host " OK: running (PID $($proc.Id))" } else { Write-Host " FAIL: not running" }
Write-Host "== [2/8] daw_engine.exe process =="
$eng = Get-Process -Name "daw_engine" -ErrorAction SilentlyContinue
if ($eng) { Write-Host " OK: running (PID $($eng.Id))" } else { Write-Host " FAIL: not running" }
Write-Host "== [3/8] spawn.log (engine + bridge lines) =="
$spawn = Join-Path $LOG_DIR "spawn.log"
if (Test-Path $spawn) {
$content = Get-Content $spawn -Raw
if ($content -match "daw_vst_bridge.*exists=True") { Write-Host " OK: bridge found in spawn.log" }
else { Write-Host " WARN: no daw_vst_bridge line in spawn.log (old build?)" }
if ($content -match "daw_engine.*exists=True") { Write-Host " OK: engine found in spawn.log" }
else { Write-Host " FAIL: engine not found in spawn.log" }
} else { Write-Host " FAIL: spawn.log missing" }
Write-Host "== [4/8] Shared Memory mapping SonicForge_DAW_IPC =="
# Requires admin? Usually not for read. Use a tiny C# helper to OpenFileMapping.
$shmCheck = @'
using System;
using System.Runtime.InteropServices;
public static class ShmCheck {
[DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
static extern IntPtr OpenFileMapping(uint dwDesiredAccess, bool bInheritHandle, string lpName);
public static int Check() {
IntPtr h = OpenFileMapping(0x6, false, "SonicForge_DAW_IPC"); // FILE_MAP_READ|FILE_MAP_WRITE
if (h == IntPtr.Zero) return Marshal.GetLastWin32Error();
return 0;
}
}
'@
try {
Add-Type -TypeDefinition $shmCheck -Language CSharp -ErrorAction Stop
$r = [ShmCheck]::Check()
if ($r -eq 0) { Write-Host " OK: SonicForge_DAW_IPC exists" } else { Write-Host " FAIL: shared memory not found (win32 err $r)" }
} catch { Write-Host " SKIP: cannot check SHM (compile error: $($_.Exception.Message))" }
Write-Host "== [5/8] Engine HTTP health =="
$health = $null
for ($p = 8000; $p -le 8010 -and -not $health; $p++) {
try { $health = Invoke-RestMethod -Uri "http://127.0.0.1:$p/health" -TimeoutSec 2 } catch {}
}
if ($health) { Write-Host " OK: engine health on port $p -> $($health | ConvertTo-Json -Compress)" }
else { Write-Host " FAIL: no engine on 8000-8010" }
Write-Host "== [6/8] Bridge status via engine API =="
try {
$st = Invoke-RestMethod -Uri "http://127.0.0.1:$p/api/v1/bridge/status" -TimeoutSec 3
Write-Host " bridge_status: $($st | ConvertTo-Json -Compress)"
} catch { Write-Host " WARN: /api/v1/bridge/status not available yet (endpoint added in Giai doan 6)" }
Write-Host "== [7/8] Audio smoke test: load SF2 + note -> PCM in SHM =="
# Requires a test soundfont; adjust path to a real .sf2 on this machine.
$sf = "C:\SonicForgeDAW\soundfonts\SGM-V2.01.sf2"
if (Test-Path $sf) {
try {
$body = @{ path = $sf; type = "SF2" } | ConvertTo-Json
Invoke-RestMethod -Uri "http://127.0.0.1:$p/api/v1/bridge/load" -Method Post -Body $body -ContentType "application/json" -TimeoutSec 30 | Out-Null
Write-Host " OK: bridge load SF2 requested. Press keys on MIDI keyboard and watch VU meters."
} catch { Write-Host " WARN: bridge/load failed ($($_.Exception.Message))" }
} else { Write-Host " SKIP: $sf not found - set a real .sf2 path" }
Write-Host "== [8/8] Manual checklist (spec VII) =="
Write-Host " [ ] Load VST3 (Vital.vst3) -> open floating GUI -> tweak knobs"
Write-Host " [ ] Load SF2 (SGM-V2.01.sf2) bank 0 prog 0 -> piano"
Write-Host " [ ] Load SFZ (SalamanderPiano.sfz) -> samples play"
Write-Host " [ ] MIDI keyboard live + Timeline play together -> no choke/dropout"
Write-Host " [ ] Track EQ cutoff + Master maximizer affect bridge audio instantly"
Write-Host " [ ] Kill daw_vst_bridge.exe -> app falls back to SonicSF WASM (no crash)"
Write-Host "== DONE =="
Executable
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#!/usr/bin/env bash
# build_linux.sh - build daw_engine (PyInstaller ONEDIR) + Tauri v2 (deb + AppImage)
# Chay tren Linux: bash build_linux.sh
# Yeu cau: python3, pip, node/npm, rust/cargo, webkit2gtk-4.1, libappindicator,
# librsvg (xem README / DISTRIBUTION_PLAN.md)
set -euo pipefail
cd "$(dirname "$0")"
echo "== [1/6] Python dependencies =="
# PyInstaller tren Linux can objdump (binutils). May build that phai co:
# sudo apt-get install -y binutils
python3 -m pip install --upgrade pip >/dev/null
python3 -m pip install -r requirements.txt pyinstaller
echo "== [2/6] Frontend bundle (app.jsx -> app.precompiled.js) =="
npm install --no-audit --no-fund
if [ ! -d "node_modules/@babel/standalone" ]; then
echo "Thieu @babel/standalone - dang cai them..."
npm install @babel/standalone --no-audit --no-fund
fi
node build.mjs
echo "== [3/6] Build daw_engine (PyInstaller ONEDIR) =="
python3 -m PyInstaller engine.spec --clean --noconfirm
echo "== [3.5/6] Verify bundle contents (app/static, app/templates phai co) =="
python3 tools/verify_bundle.py || { echo "ERROR: Bundle thieu asset - dung build!"; exit 1; }
echo "== [4/6] Copy onedir engine -> src-tauri/resources/daw_engine =="
if [ ! -f "dist/daw_engine/daw_engine" ]; then
echo "ERROR: dist/daw_engine/daw_engine khong ton tai (onedir build loi?)"
exit 1
fi
rm -rf src-tauri/resources/daw_engine
mkdir -p src-tauri/resources/daw_engine
cp -a dist/daw_engine/. src-tauri/resources/daw_engine/
echo "Copied onedir engine -> src-tauri/resources/daw_engine"
echo "== [5/6] Kiem tra resources truoc khi tauri build =="
if [ ! -f "src-tauri/resources/daw_engine/daw_engine" ] || [ ! -d "src-tauri/resources/daw_engine/_internal" ]; then
echo "ERROR: thieu src-tauri/resources/daw_engine/{daw_engine,_internal}"
exit 1
fi
echo "== [6/6] Tauri build (deb + AppImage) =="
npm install -D @tauri-apps/cli --no-audit --no-fund
npx tauri build
echo ""
echo "== DONE =="
echo " deb : src-tauri/target/release/bundle/deb/sonicforge-daw_1.0.0_amd64.deb"
echo " AppImage: src-tauri/target/release/bundle/appimage/SonicForgeDAW_1.0.0_amd64.AppImage"
Executable
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#!/usr/bin/env bash
# build_macos.sh - build daw_engine (PyInstaller ONEDIR) + Tauri v2 (.app + .dmg)
# Chay tren macOS: bash build_macos.sh
# LUU Y: macOS yeu cau codesign + notarize truoc khi phat hanh ra ngoai
# (Gatekeeper). Xem DISTRIBUTION_PLAN.md.
set -euo pipefail
cd "$(dirname "$0")"
echo "== [1/6] Python dependencies =="
python3 -m pip install --upgrade pip >/dev/null
python3 -m pip install -r requirements.txt pyinstaller
echo "== [2/6] Frontend bundle =="
npm install --no-audit --no-fund
if [ ! -d "node_modules/@babel/standalone" ]; then
npm install @babel/standalone --no-audit --no-fund
fi
node build.mjs
echo "== [3/6] Build daw_engine (PyInstaller ONEDIR) =="
python3 -m PyInstaller engine.spec --clean --noconfirm
echo "== [3.5/6] Verify bundle contents =="
python3 tools/verify_bundle.py || { echo "ERROR: Bundle thieu asset - dung build!"; exit 1; }
echo "== [4/6] Copy onedir engine -> src-tauri/resources/daw_engine =="
if [ ! -f "dist/daw_engine/daw_engine" ]; then
echo "ERROR: dist/daw_engine/daw_engine khong ton tai (onedir build loi?)"
exit 1
fi
rm -rf src-tauri/resources/daw_engine
mkdir -p src-tauri/resources/daw_engine
cp -a dist/daw_engine/. src-tauri/resources/daw_engine/
echo "Copied onedir engine -> src-tauri/resources/daw_engine"
echo "== [5/6] Kiem tra resources =="
if [ ! -f "src-tauri/resources/daw_engine/daw_engine" ] || [ ! -d "src-tauri/resources/daw_engine/_internal" ]; then
echo "ERROR: thieu src-tauri/resources/daw_engine/{daw_engine,_internal}"
exit 1
fi
echo "== [6/6] Tauri build (dmg) =="
npm install -D @tauri-apps/cli --no-audit --no-fund
npx tauri build
echo ""
echo "== DONE =="
echo " dmg: src-tauri/target/release/bundle/dmg/SonicForgeDAW_1.0.0_x64.dmg"
echo " (Codesign/notarize: codesign --deep -s \"Developer ID Application: ...\" "
echo " src-tauri/target/release/bundle/macos/SonicForgeDAW.app ; xcrun notarytool submit ...)"
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@@ -5,6 +5,13 @@
$ErrorActionPreference = "Stop"
Set-Location $PSScriptRoot
# Kill moi daw_engine con song tu build/truoc (windowed, khong console ->
# de quen -> file exe dang chay bi khoa -> Tauri build loi PermissionDenied
# khi doc externalBin). Stop-Process im lang neu khong co tien trinh nao.
Write-Host "== [0/6] Kill daw_engine.exe cu (neu dang chay) =="
Get-Process -Name "daw_engine" -ErrorAction SilentlyContinue | Stop-Process -Force -ErrorAction SilentlyContinue
Start-Sleep -Milliseconds 500
Write-Host "== [1/6] Python dependencies =="
python -m pip install --upgrade pip
python -m pip install -r requirements.txt pyinstaller pywin32
@@ -43,9 +50,19 @@ if ($LASTEXITCODE -ne 0) {
exit 1
}
Write-Host "== [4/6] Sidecar binary -> src-tauri/binaries (tauri triple naming) =="
New-Item -ItemType Directory -Force src-tauri\binaries | Out-Null
Copy-Item dist\daw_engine.exe src-tauri\binaries\daw_engine-x86_64-pc-windows-msvc.exe -Force
Write-Host "== [4/6] ONEDIR engine -> src-tauri/resources/daw_engine (Tauri resources) =="
# ONEDIR: copy ca thu muc dist\daw_engine\ (exe + _internal) vao resources.
# Tauri bundle resources -> resource_dir()/daw_engine/daw_engine.exe luc runtime.
if (-not (Test-Path "dist\daw_engine\daw_engine.exe")) {
Write-Host "ERROR: dist\daw_engine\daw_engine.exe khong ton tai (onedir build loi?)" -ForegroundColor Red
exit 1
}
if (Test-Path "src-tauri\resources\daw_engine") {
Remove-Item -Recurse -Force "src-tauri\resources\daw_engine"
}
New-Item -ItemType Directory -Force "src-tauri\resources\daw_engine" | Out-Null
Copy-Item "dist\daw_engine\*" "src-tauri\resources\daw_engine\" -Recurse -Force
Write-Host "Copied onedir engine -> src-tauri\resources\daw_engine"
Write-Host "== [5/6] VC++ Redistributable cho hooks.nsh =="
if (-not (Test-Path src-tauri\vc_redist.x64.exe)) {
@@ -53,6 +70,16 @@ if (-not (Test-Path src-tauri\vc_redist.x64.exe)) {
}
Write-Host "== [6/6] Tauri build (NSIS .exe + MSI) =="
# Guard: resources/daw_engine PHAI co exe + _internal truoc khi tauri build
# (glob trong tauri.conf.json fail ngay "path not found" neu thieu).
if (-not (Test-Path "src-tauri\resources\daw_engine\daw_engine.exe")) {
Write-Host "ERROR: src-tauri\resources\daw_engine\daw_engine.exe khong co - buoc [4/6] that bai?" -ForegroundColor Red
exit 1
}
if (-not (Test-Path "src-tauri\resources\daw_engine\_internal")) {
Write-Host "ERROR: thieu src-tauri\resources\daw_engine\_internal (onedir khong day du)" -ForegroundColor Red
exit 1
}
npm install -D @tauri-apps/cli
npx tauri build
@@ -60,3 +87,9 @@ Write-Host ""
Write-Host "== DONE =="
Write-Host " NSIS: src-tauri\target\release\bundle\nsis\SonicForgeDAW_1.0.0_x64-setup.exe"
Write-Host " MSI : src-tauri\target\release\bundle\msi\SonicForgeDAW_1.0.0_x64_en-US.msi"
Write-Host ""
Write-Host "== XAC MINH SAU KHI CAI DAT (quan trong) =="
Write-Host " Mo %APPDATA%\SonicForgeDAW\logs\spawn.log - phai thay:"
Write-Host " [resource_dir/daw_engine (map layout)] ...exists=True"
Write-Host " Neu exists=False: bundle resources KHONG vao installer (chay lai buoc [4/6])."
Write-Host " Engine phai nam o: <thu muc cai dat>\daw_engine\daw_engine.exe"
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@@ -18,15 +18,41 @@ APP_DATA_DIR_NAME = "SonicForgeDAW"
def _pick_port():
for port in range(PORT_RANGE[0], PORT_RANGE[1] + 1):
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
# KHONG dung SO_REUSEADDR: tren Windows no CHO PHEP bind trung port
# (2 engine cung 8000 -> request roi vao engine ngau nhien -> UI loi).
# Listen socket khong can SO_REUSEADDR (TIME_WAIT chi ap dung cho
# connection socket, khong phai listen socket).
# Bind 0.0.0.0 (GIONG uvicorn) — kiem tra dung port ma server se
# dung, truong hop port bi chiem tren interface khac khong sot.
try:
s.bind(("127.0.0.1", port))
s.bind(("0.0.0.0", port))
return port
except OSError:
continue
return PORT_RANGE[0]
def _lan_ips():
"""IPv4 cua may tren LAN (bo loopback) — client browser o may khac mo app."""
ips = []
try:
with socket.socket(socket.AF_INET, socket.SOCK_DGRAM) as s:
s.connect(("8.8.8.8", 80))
ip = s.getsockname()[0]
if ip and not ip.startswith("127.") and ip not in ips:
ips.append(ip)
except OSError:
pass
try:
for info in socket.getaddrinfo(socket.gethostname(), None, socket.AF_INET):
ip = info[4][0]
if ip and not ip.startswith("127.") and ip not in ips:
ips.append(ip)
except OSError:
pass
return ips
def _parent_alive(pid):
# Windows: os.kill(pid, 0) KHONG kiem tra ton tai — no goi
# TerminateProcess (giai thich: moi sig khac CTRL_C/BREAK deu terminate).
@@ -49,6 +75,13 @@ def _parent_alive(pid):
def main():
# PHONG THU (fix ban 1.1.2): neu exe bi goi nhu 'python -c ...' — vd code
# cu kiem tra thu vien bang subprocess.run([sys.executable, '-c', 'import X'])
# thi frozen sys.executable = daw_engine.exe -> se chay CA ENGINE o day.
# Thoat ngay, KHONG khoi dong server, tranh de quy spawn vo han.
if len(sys.argv) > 1 and sys.argv[1] == "-c":
return
os.environ.setdefault("SF_DESKTOP", "1")
# Log dir tao SOM de stderr co the tro vao file (xem duoi).
@@ -90,7 +123,10 @@ def main():
import uvicorn
import app.main # noqa: F401 — import tuong minh de PyInstaller bundle du package app
config = uvicorn.Config(app.main.app, host="127.0.0.1", port=port,
# Bind 0.0.0.0: client browser o may khac tren LAN mo app qua dia chi IP
# (http://<LAN-IP>:port) — lam viec realtime voi may chay standalone.
# Cua so Tauri (shell) van mo http://127.0.0.1:port nhu cu.
config = uvicorn.Config(app.main.app, host="0.0.0.0", port=port,
log_level="info", access_log=False)
server = uvicorn.Server(config)
@@ -107,8 +143,14 @@ def main():
return
threading.Thread(target=_watchdog, daemon=True).start()
logging.getLogger("desktop_engine").info(
"SonicForge engine listening on 127.0.0.1:%d", port)
logger = logging.getLogger("desktop_engine")
logger.info("SonicForge engine listening on 0.0.0.0:%d", port)
lan_ips = _lan_ips()
if lan_ips:
logger.info("LAN access — mo browser o may khac: %s",
" | ".join("http://%s:%d" % (ip, port) for ip in lan_ips))
else:
logger.warning("Khong phat hien dia chi LAN — client may khac khong truy cap duoc")
server.run()
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@@ -11,6 +11,11 @@ services:
ports:
- "${WEB_PORT:-8000}:8000"
env_file: .env
environment:
# Ép nhận diện headless (server docker + browser UI) — soundfont + VSTi
# mở được lấy từ storage mount bên dưới; preset VST3 (.vstpreset) upload
# qua web UI vào storage/presets (nằm trong volume sf_db).
- SF_DOCKER=1
volumes:
- sf_uploads:/app/app/storage/uploads
- sf_processed:/app/app/storage/processed
+15 -9
View File
@@ -10,13 +10,15 @@ services:
- "8000:8000"
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
@@ -25,13 +27,15 @@ services:
command: celery -A app.tasks.worker.celery_app worker --loglevel=info
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
@@ -40,12 +44,14 @@ services:
command: celery -A app.tasks.worker.celery_app beat --loglevel=info
volumes:
- .:/app
- /home/locpham/daw_assets/vst3:/opt/daw_engine/vst3
- /home/locpham/daw_assets/soundfonts:/opt/daw_engine/soundfonts
- /home/locpham/daw_assets/pianobook:/opt/daw_engine/samples/pianobook
- ${VST_DIR:-/home/locpham/daw_assets/vst3}:/opt/daw_engine/vst3
- ${SOUNDFONT_DIR:-/home/locpham/daw_assets/soundfonts}:/opt/daw_engine/soundfonts
- ${PIANOBK_DIR:-/home/locpham/daw_assets/pianobook}:/opt/daw_engine/samples/pianobook
environment:
- REDIS_URL=redis://redis:6379/0
- CELERY_BROKER_URL=redis://redis:6379/0
- CELERY_RESULT_BACKEND=redis://redis:6379/0
- VST_DIR=/opt/daw_engine/vst3
- SOUNDFONT_DIR=/opt/daw_engine/soundfonts
depends_on:
- redis
+92 -60
View File
@@ -1,11 +1,11 @@
# engine.spec — PyInstaller config cho daw_engine.exe (sidecar Python)
# Chay: pyinstaller engine.spec --clean --noconfirm (tren Windows)
# engine.spec — PyInstaller config cho daw_engine (sidecar Python)
# Chay: pyinstaller engine.spec --clean --noconfirm (Windows/Linux/macOS)
# -*- mode: python ; coding: utf-8 -*-
import os
from PyInstaller.utils.hooks import collect_dynamic_libs, collect_submodules, collect_data_files
from PyInstaller.utils.hooks import collect_dynamic_libs, collect_data_files
# Native DLL cho pedalboard va soundfile
# Native DLL cho pedalboard va soundfile (Windows .pyd/.dll, Linux .so)
binaries = collect_dynamic_libs('pedalboard')
binaries += collect_dynamic_libs('soundfile')
@@ -14,7 +14,7 @@ binaries += collect_dynamic_libs('soundfile')
# duoc bundle qua collect_data_files('app').
_SPEC_ROOT = os.path.abspath(SPECPATH)
# ⚠️ GOC ROOT CUA MOI LOI 'app\static does not exist' (gap 3 lan):
# ⚠️ GOC ROOT CUA MOI LOI 'app\\static does not exist' (gap 3 lan):
# lenh `pyinstaller engine.spec` (entry-point script) KHONG them CWD vao
# sys.path (chi `python -m PyInstaller` moi them). collect_data_files('app')
# import package qua sys.path -> khong thay 'app' -> tra ve [] AM THAM ->
@@ -25,8 +25,8 @@ if _SPEC_ROOT not in _sys.path:
_sys.path.insert(0, _SPEC_ROOT)
# Assets cua app: bundle QUA IMPORT SYSTEM (collect_data_files) — an toan nhat.
# Loai tru storage (57MB soundfonts/uploads — vo ich trong onefile, config.py
# da chuyen storage sang %APPDATA%\\SonicForgeDAW khi frozen) va __pycache__.
# Loai tru storage (57MB soundfonts/uploads — vo ich, config.py da chuyen
# storage sang %APPDATA%\\SonicForgeDAW khi frozen) va __pycache__.
datas = collect_data_files('app', excludes=['**/storage/**', '**/__pycache__/**', '**/*.pyc'])
# Fallback cuoi cung: neu collect_data_files van tra ve rong (phong moi truong
# hop ky la), dung datas TINH absolute — tinh huong xau nhat van co du assets.
@@ -41,66 +41,87 @@ datas += [
(os.path.join(_SPEC_ROOT, 'md'), 'md'), # /ai-prompt-generator (doc, ngoai package app)
]
# librosa 0.11 dùng lazy_loader.attach_stub -> lúc RUNTIME cần file .pyi
# ton tai tren disk ('Cannot load imports from non-existent stub ...librosa\__init__.pyi').
# PyInstaller mac dinh KHONG bundle .pyi -> phai collect explicit.
datas += collect_data_files('librosa', includes=['**/*.pyi'])
# scipy >= 1.18 tach scipy.stats thanh nhieu module con (vd
# _ansari_swilk_statistics) import lazy ben trong ham -> hook scipy cua
# PyInstaller miss -> ModuleNotFoundError luc runtime. Giai phap TRIET DE:
# scan FILESYSTEM toan bo site-packages/scipy (khong import, khong walk
# pkgutil.walk_packages BO QUA AM THAM subpackage import loi luc build,
# da gap: may user mat ca cay scipy.sparse.csgraph._shortest_path).
# Bat moi module .py + C-extension .pyd/.so -> hiddenimports day du.
# ══════════════════════════════════════════════════════════════════════════
# TOI UU BUNDLE (SonicForgeStudio 1.1): 409MB -> ~120MB
# ──────────────────────────────────────────────────────────────────────────
# 1. librosa/numba/llvmlite (~171MB) + scikit-learn (~17MB) da DUOC LOAI BO
# khoi code (app/core/audio_features.py thay the, numpy/scipy/soundfile).
# 2. celery/kombu/billiard/redis (~40MB) KHONG bundle — desktop chay task
# eager dong bo, khong can broker (app/api/v1/tasks.py da lazy + fallback).
# 3. scipy: KHONG con quet toan bo site-packages/scipy (truoc day bundle ca
# scipy.stats/sparse/optimize/linalg ~48MB). Chi quet scipy.signal — goi
# lazy-import noi bo cua no van duoc bat day du (scipy.signal.windows,
# _savitzky_golay, _spectral_py... duoc import bang ten ben trong ham).
# scipy.signal la goi DUY NHAT con duoc app dung (sub_tab_dsp,
# render_engine, audio_features).
# ══════════════════════════════════════════════════════════════════════════
import importlib.util as _ilu
import glob as _glob
_scipy_spec = _ilu.find_spec('scipy')
_scipy_dir = os.path.dirname(os.path.abspath(_scipy_spec.origin))
_scipy_hidden = []
for _ext in ('*.py', '*.pyd', '*.so'):
for _f in _glob.glob(os.path.join(_scipy_dir, '**', _ext), recursive=True):
_rel = os.path.relpath(_f, _scipy_dir)
_base = os.path.basename(_rel).split('.')[0] # bo .cpython-312-x86_64... .so
_pkg = os.path.dirname(_rel).replace(os.sep, '.')
_mod = ('scipy.' + _pkg + '.' + _base) if _pkg else ('scipy.' + _base)
if _mod not in _scipy_hidden:
_scipy_hidden.append(_mod)
# Cung co bang hiddenimport TINH: _morestats import module nay o top-level
# (scipy 1.18+); collect_submodules du phong nhung neu miss (version khac
# tren may user) thi dong nay van dam bao bundle co.
if 'scipy.stats._ansari_swilk_statistics' not in _scipy_hidden:
_scipy_hidden.append('scipy.stats._ansari_swilk_statistics')
# scipy.sparse.csgraph cung lazy-import C-extension tu ben trong ham (vd
# _shortest_path, _traversal, _matching) — hiddenimport tinh phong walk miss.
for _m in ('scipy.sparse.csgraph._shortest_path', 'scipy.sparse.csgraph._traversal',
'scipy.sparse.csgraph._matching', 'scipy.sparse.csgraph._min_spanning_tree'):
if _m not in _scipy_hidden:
_scipy_hidden.append(_m)
def _scan_pkg_modules(pkg_name: str):
"""Scan filesystem cua 1 package con (khong import, khong walk) ->
bat moi module .py/.pyd/.so -> hiddenimports day du, tranh lazy-import miss."""
_spec = _ilu.find_spec(pkg_name)
if _spec is None or _spec.origin is None:
print(f"WARN: khong tim thay package '{pkg_name}' - bo qua scan")
return []
_pkg_dir = os.path.dirname(os.path.abspath(_spec.origin))
_out = []
for _ext in ('*.py', '*.pyd', '*.so'):
for _f in _glob.glob(os.path.join(_pkg_dir, '**', _ext), recursive=True):
_rel = os.path.relpath(_f, _pkg_dir)
_base = os.path.basename(_rel).split('.')[0] # bo .cpython-312-x86_64... .so
_sub = os.path.dirname(_rel).replace(os.sep, '.')
_mod = (pkg_name + '.' + _sub + '.' + _base) if _sub else (pkg_name + '.' + _base)
if _mod not in _out:
_out.append(_mod)
return _out
_scipy_signal_hidden = _scan_pkg_modules('scipy.signal')
# Uvicorn lazy-load loop/protocol theo ten (string) -> hiddenimport tinh.
_hidden = [
'uvicorn.logging',
'uvicorn.loops',
'uvicorn.loops.auto',
'uvicorn.protocols',
'uvicorn.protocols.http',
'uvicorn.protocols.http.auto',
'uvicorn.protocols.websockets',
'uvicorn.protocols.websockets.auto',
'pedalboard',
'soundfile',
'sf2utils',
'mido.backends.rtmidi',
] + _scipy_signal_hidden
# Khoa khong bundle: loai toan bo cay nang khong con duoc dung.
_excludes = [
'tkinter',
# libs da thay the (audio_features.py)
'librosa', 'numba', 'llvmlite', 'sklearn', 'scikit-learn',
'joblib', 'threadpoolctl', 'audioread', 'lazy_loader', 'soxr',
# celery/redis chi dung cho server (Docker), khong cho desktop
'celery', 'kombu', 'billiard', 'vine', 'amqp', 'redis',
'click_didyoumean', 'click_plugins', 'click_repl',
# LUU Y: KHONG exclude 'click' — uvicorn.main import click (CLI parser)!
'dateutil', 'pytz', 'tzdata', 'msgpack', 'yaml',
# khong dung trong desktop
'matplotlib', 'pandas', 'IPython', 'jupyter', 'pytest', 'setuptools',
# keo vao nham boi hooks_contrib (app khong import bao gio)
'PIL', 'Pillow', 'cairosvg', 'zstandard', 'imageio',
]
a = Analysis(
['desktop_engine.py'],
pathex=[_SPEC_ROOT],
binaries=binaries,
datas=datas,
hiddenimports=collect_submodules('celery.fixups') + _scipy_hidden + [
'uvicorn.logging',
'uvicorn.loops',
'uvicorn.loops.auto',
'uvicorn.protocols',
'uvicorn.protocols.http',
'uvicorn.protocols.http.auto',
'uvicorn.protocols.websockets',
'uvicorn.protocols.websockets.auto',
'pedalboard',
'soundfile',
'sf2utils',
'mido.backends.rtmidi',
],
hiddenimports=_hidden,
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=['tkinter'],
excludes=_excludes,
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=None,
@@ -112,10 +133,8 @@ pyz = PYZ(a.pure, a.zipped_data, cipher=None)
exe = EXE(
pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
[],
exclude_binaries=True,
name='daw_engine',
debug=False,
bootloader_ignore_signals=False,
@@ -124,5 +143,18 @@ exe = EXE(
upx_exclude=[],
runtime_tmpdir=None,
console=False, # True khi debug (xem log truc tiep), False cho production
icon='src-tauri/icons/icon.ico',
# Icon exe = favicon cua app (app/templates/favicon.svg -> render PNG -> ICO,
# sinh boi tools/gen_favicon_ico.py). Cung nguon voi icon hien thi trong app.
icon='src-tauri/icons/favicon.ico',
)
# ONEDIR (khong phai onefile): exe 700MB+ onefile phai giai nen toan bo vao
# %TEMP% moi lan chay -> load RAT CHAM tren Windows. Onedir chay truc tiep tu
# thu muc (bundle qua Tauri resources), khoi dong gan nhu tuc thi.
coll = COLLECT(
exe,
a.binaries,
a.zipfiles,
a.datas,
name='daw_engine',
)
+255
View File
@@ -0,0 +1,255 @@
# CARLA BRIDGE — NATIVE GUI VSTi (Windows) + DUAL-MODE RUNTIME (Desktop / Docker Headless)
> Tài liệu kỹ thuật & vận hành: tích hợp Carla làm host native GUI cho VSTi trên
> Windows, tự phát hiện môi trường (desktop / headless), thư viện preset
> (.vstpreset) làm cầu nối Carla → pedalboard, và Plugin Manager quản lý
> soundfont + instrument.
>
> Phạm vi code: `app/core/runtime.py`, `app/api/v1/system.py`,
> `app/api/v1/presets.py`, `app/api/v1/plugins.py`, `app/core/vst_engine.py`,
> `app/core/render_engine.py`, `app/static/js/services/runtime.js`, `app.jsx`.
---
## 1. Bối cảnh & quyết định kiến trúc
| Vấn đề | Quyết định |
|---|---|
| `pedalboard` **cố tình headless** — không mở được native GUI VSTi | Không thay thế pedalboard; dùng **Carla làm host GUI ngoài** (preview + chỉnh preset), pedalboard giữ nguyên làm **render engine** (offline, cùng code path cho preview & export) |
| Browser không chạy được binary `.vst3` (Windows/Linux) | Preview realtime thật chỉ có trong **cửa sổ Carla**; trong web UI dùng **quick-render preview** (pedalboard render clip ngắn → wav — **âm thật = âm export**) |
| App chạy 2 môi trường: **Windows desktop** (server+client 1 máy) và **Docker headless** (server + browser UI) | **Runtime profile tự phát hiện** → bật/tắt tính năng theo môi trường (nút Carla Bridge chỉ hiện trên desktop có Carla) |
| Carla Windows là **bộ zip portable** — không installer, không PATH | **User tự định vị** thư mục chứa `carla.exe` (Plugin Manager → Định vị Carla...) + tìm kiếm dự phòng (registry, Program Files, quét nông Downloads/Desktop) |
```
┌────────────────────────── Windows Desktop (1 máy) ──────────────────────────┐
│ Browser/Tauri UI ──► FastAPI (localhost:8000) ──► pedalboard (render VST3) │
│ │ │ ▲ │
│ ▼ ▼ │ load_preset │
│ Nút "Carla Bridge" ──► spawn carla.exe (native GUI) │ │
│ │ chọn VSTi, chỉnh âm, Save .vstpreset │
│ └──────────────► Upload preset ──► storage/presets ─┘ │
└─────────────────────────────────────────────────────────────────────────────┘
┌────────────────────────── Docker Headless (server) ─────────────────────────┐
│ Browser UI ──► FastAPI (container :8000) ──► pedalboard (VSTi Linux) │
│ Soundfont + VSTi mở được: mount volumes (docker-compose.prod.yml) │
│ Preset .vstpreset: user chỉnh ở máy desktop → upload qua web UI │
└─────────────────────────────────────────────────────────────────────────────┘
```
---
## 2. Runtime tự phát hiện môi trường (`app/core/runtime.py`)
### 2.1 Nguyên tắc
- **Heuristic + override**: `SF_RUNTIME=auto|desktop|headless` **thắng tuyệt đối**
(WSL / docker-in-docker / remote desktop có thể làm heuristic sai).
- `SF_DOCKER=1` hoặc tồn tại `/.dockerenv` → nhận diện container.
- Linux: không có `DISPLAY` hoặc trong docker → `headless`; ngược lại `desktop`.
- Windows/macOS → luôn `desktop`.
### 2.2 Capabilities API (frontend gọi 1 lần lúc boot)
```
GET /api/v1/system/capabilities (public — cần trước khi đăng nhập)
```
```json
{
"success": true,
"runtime": "desktop", // "desktop" | "headless"
"platform": "windows", // "windows" | "linux" | "darwin"
"docker": false,
"features": {
"carla_local": true, // có Carla trên máy → hiện nút "Carla Bridge"
"carla_path": "D:/Tools/Carla/carla.exe",
"preset_upload": true, // luôn true (upload .vstpreset qua web UI)
"vst_render": true, // pedalboard khả dụng
"tauri_bridge": false,
"preview_mode": "quick_render" // "quick_render" | "wasm"
},
"default_dirs": { "vst": [...], "soundfont": [...], "preset": "..." }
}
```
### 2.3 Bảng hành vi theo môi trường
| Tính năng | Windows desktop | Docker headless |
|---|---|---|
| Render VSTi | pedalboard `VST3Plugin` + `load_preset` | giống hệt (VSTi **bản Linux**) |
| Scan VST/SF | thư mục chuẩn Windows + `plugin_dirs.json` | mount volumes + `plugin_dirs.json` |
| Preview VSTi | quick-render (âm thật); realtime trong Carla | quick-render |
| Nút "Carla Bridge" (nút Synth) | **Hiện** → spawn `carla.exe` | **Ẩn** (không có GUI local) |
| Preset | picker local / upload → thư viện | upload → thư viện |
| SoundFont preview | FluidSynth WASM (browser) | giống hệt |
---
## 3. Cài đặt Carla trên Windows (bản portable zip)
Carla phát hành dạng **zip** (`Carla-2.5.x-win64.zip`) — **không có installer,
không ghi PATH**. Không bundle Carla vào installer của app (license GPL-2.0+,
xem §8).
1. Tải: <https://github.com/falkTX/Carla/releases> (bản `win64`).
2. Giải nén ra bất kỳ đâu (VD `D:\Tools\Carla\`, chứa `carla.exe`).
3. Khai báo 1 lần (2 cách, tùy chọn 1):
- **Nút bấm**: Plugin Manager → section **"Carla Bridge (VSTi native GUI)"** →
**"Định vị Carla..."** → chọn thư mục chứa `carla.exe` (hoặc chính file).
- **Nhập tay**: ô text trong section đó → nhập `D:/Tools/Carla`**Lưu**.
4. App lưu vào `storage/carla_path.json` → cache detect bị xóa → nút
**"Carla Bridge"** hiện trong dropdown nút Synth + **tự động mở Carla**
khi chọn VSTi.
### 3.1 Thứ tự phát hiện `carla_local`
| Ưu tiên | Nguồn |
|---|---|
| 1 | **Config user** (`storage/carla_path.json`) — kênh chính cho bản portable |
| 2 | PATH (`shutil.which`) |
| 3 | Registry (`HKLM/HKCU\SOFTWARE\Carla\InstallPath`) — nếu cài qua installer |
| 4 | Thư mục chuẩn (`Program Files\Carla`, `%LOCALAPPDATA%\Programs\Carla`) |
| 5 | **Quét nông** Downloads/Desktop/Documents (độ sâu ≤ 3, bỏ qua `node_modules`, `AppData`, `Windows`...) — không bao giờ quét toàn ổ đĩa |
```
POST /api/v1/system/carla-path (auth) — lưu vị trí Carla
body: { "carla_path": "D:/Tools/Carla" } (thư mục HOẶC file exe)
→ trả { success, carla_path, ...capabilities }
```
---
## 4. Luồng sử dụng end-to-end (Windows)
1. **Nút Synth** → chọn **VSTi** trong danh sách → app **TỰ ĐỘNG gọi Carla**:
sinh file project `.carxs` (định dạng XML chính thức của Carla —
`carla.exe [FILE]` nhận project file) chứa node
`<Plugin><Info><Type>VST3</Type><Binary>path</Binary>...</Info></Plugin>`
`carla.exe <project.carxs>` → Carla mở lên **plugin đã load sẵn** kèm
**on-screen MIDI keyboard** (`PixmapKeyboard`).
- VST3 (file `.vst3` hoặc folder `X.vst3` Windows): auto-load qua `.carxs`.
- VST2 (`.dll`/`.so` ngoài `.vst3`): không auto-load tin cậy (cần uniqueID)
→ mở Carla trống để user **Add Plugin** thủ công.
- Project `.carxs` nằm `{STORAGE_DIR}/carla_projects/`, tự dọn sau 1 ngày.
2. Trong Carla: native GUI của VSTi hiện ra → **chọn instrument/preset** của
plugin → **bật ARM** trên track trong app (tùy chọn) → **bấm phím trên
keyboard ảo của Carla** để preview realtime (âm thật qua audio device).
3. **Save preset** bằng nút của CHÍNH plugin (không dùng project save của Carla)
→ file `.vstpreset`.
4. Trong app: dropdown Synth → **"⬆ Upload preset (từ Carla...)"** → chọn file
`.vstpreset` → nằm trong **thư viện preset** → chọn preset trong danh sách
**"VST Presets"** → gán vào track (`synth_engine.preset_id`).
5. **Render**: `render_engine.py` nạp plugin qua `load_vst()` rồi
`apply_preset_to_plugin()` → **âm render = âm đã chỉnh trong Carla**
(điều kiện: cùng sample rate — xem §7).
Lưu ý: danh sách VSTi trong dropdown vẫn cần thiết — dùng để **map tên →
đường dẫn khi pedalboard nạp plugin lúc render** (không phải để mở GUI).
---
## 5. Thư viện preset — cầu nối Carla ↔ pedalboard
- Thư mục: `{STORAGE_DIR}/presets` (Windows: `%APPDATA%\SonicForgeDAW\storage\presets`;
Docker: nằm trong volume `sf_db``/app/app/storage/presets`).
- Định dạng hỗ trợ: `.vstpreset` (VST3 — chuẩn), `.fxp`/`.fxb` (VST2, chỉ
preview trong Carla), `.dspreset` (DecentSampler/Pianobook).
- `synth_engine` của track có thể chứa 1 trong 3 dạng (ưu tiên giảm dần):
```json
{ "type": "vst3", "plugin_id": "Kontakt 7",
"preset_data": "<base64 bytes .vstpreset nhúng — project tự chứa state, portable>",
"preset_id": "a1b2c3....vstpreset", // thư viện storage/presets
"preset_path": "D:/presets/Piano.vstpreset" }
```
### API
```
GET /api/v1/presets (public) — danh sách
POST /api/v1/presets/upload (auth) — multipart file + plugin_hint
GET /api/v1/presets/{id}/download
DELETE /api/v1/presets/{id} (auth)
```
### Quick-render preview (âm thật = âm export)
```
POST /api/v1/plugins/preview
body: { instrument_id, notes:[{pitch,start_beat,duration_beats,velocity}],
bpm, sample_rate, preset_id?, preset_path?, preset_data? }
→ { success, url: "/static/audio/processed/preview_xxx.wav", duration_sec }
```
Cùng code path với export (pedalboard + `load_preset`) → **preview nghe đúng
plugin/preset** (khác "Preview Synth WASM" cũ — âm giả).
---
## 6. Plugin Manager — SoundFont: Add Directory → Scan → Instrument → Synth
1. **Add Directory** (folder picker native / in-app browser) → thư mục vào
danh sách (lưu `plugin_dirs.json`).
2. **Scan** → quét soundfont trong các thư mục (catalog qua
`SoundFontAutoScanner`) + liệt kê VST.
3. Bấm vào **một soundfont** (▸) → expand danh sách **instrument bên trong**
(Bank/Program/Tên) qua `GET /api/v1/plugins/soundfont-instruments/{sf_id}`.
4. Nút **"Chèn vào Synth"** → gán instrument (bank/program) vào **track đang
chọn** (`setTrackInstrumentWithProgram`) và đóng Plugin Manager.
> SF3: instrument đọc sau khi chuyển đổi SF3→SF2 (endpoint download tự chuyển
> đổi khi cần). Nếu thiếu libfluidsynth, danh sách trả `[]` (graceful).
---
## 7. Lưu ý kỹ thuật & hạn chế (đã xác minh)
1. **Sample rate**: Carla chạy theo audio device (thường 48 kHz), pedalboard
render mặc định 44.1 kHz → plugin phụ thuộc SR (delay/chorus/oversampling)
nghe khác. **Render đúng SR của thiết bị Carla** để preview = export.
2. **VST2**: pedalboard 0.10+ **đã gỡ hỗ trợ VST2** (chỉ còn VST3) → chỉ preset
VST3 (`.vstpreset`) round-trip được. Plugin VST2 cũ: preview được trong
Carla nhưng **không render** được qua pedalboard.
3. **VSTi trên Docker**: chỉ chạy được plugin có bản **Linux** (`.vst3`/`.so`);
plugin Windows-only (`.dll`) không chạy trên server Linux (không khuyến nghị
Wine bridge trong container).
4. **License Carla GPL-2.0+**: app **không bundle/nhúng** Carla — chỉ spawn
tiến trình ngoài + trao đổi file preset (không link code) → không dính
copyleft. User tự tải zip.
5. **Preview WASM ≠ âm thật**: Preview Synth trong browser không phải plugin
thật — dùng quick-render (`/plugins/preview`) nếu cần nghe đúng âm.
---
## 8. Checklist QA
- [ ] Windows: cài Carla zip → Định vị Carla → nút "Carla Bridge" hiện ở nút Synth
- [ ] Bấm Carla Bridge → `carla.exe` chạy, mở được VSTi + native GUI
- [ ] Save `.vstpreset` từ GUI plugin → Upload trong app → gán vào track → render ra âm đúng preset
- [ ] Render cùng SR với Carla → preview (Carla) nghe = âm export
- [ ] Plugin Manager: Add Directory → Scan → expand soundfont → "Chèn vào Synth" gán đúng bank/program vào track đang chọn
- [ ] Docker (`SF_DOCKER=1`): capabilities `runtime=headless`, không hiện Carla Bridge, preset upload hoạt động, render VSTi Linux + soundfont từ mount OK
- [ ] `SF_RUNTIME=desktop` trên Linux có DISPLAY → chạy như desktop
- [ ] pytest: `86 passed, 7 skipped`
## 9. Flow MIDI Keyboard hardware (Web MIDI) — route đầy đủ
Hardware MIDI keyboard (Web MIDI API) đi qua ĐÚNG flow như keybed ảo:
```
MIDI Keyboard (hardware, Web MIDI)
├─ note-on → ensureMasteringRouting() (ép âm qua Mastering FX Chain khi bật)
│ → SonicSF.playNote() (track soundfont/GM — qua track node → mastering)
│ → SonicCarlaMidi.noteOn() (track VSTi + ARM + Carla local — OSC /Carla/0/note_on)
├─ note-off → SonicSF.stopNote() (dừng soundfont)
│ → SonicCarlaMidi.noteOff() (dừng VSTi trong Carla — tránh kẹt âm)
└─ CC64/CC1/Pitch Bend → SonicSF.controllerChange()/pitchBend() (armed tracks)
```
Trước đây chỉ keybed ảo (piano roll) gọi `SonicCarlaMidi` + `__ensureMasteringRouting`;
keyboard hardware bị bỏ sót → track VSTi không kêu khi bấm đàn thật, và âm soundfont
không qua mastering cho tới khi bật/tắt power. Đã sửa tại `onmidimessage` handler
(`app.jsx`): note-on/note-off route qua Carla bridge + ép đồng bộ mastering routing.
Export offline (`clientSideExport`) cũng áp **Main out volume** (master fader) vào
offline master bus — file WAV đúng độ lớn nghe được (trước đây luôn 1.0).
+59
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cmake_minimum_required(VERSION 3.20)
project(daw_vst_bridge LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# 1. VST3 SDK (Steinberg, vendored as git submodule NOT in vcpkg)
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/vst3sdk/CMakeLists.txt")
add_subdirectory(vst3sdk EXCLUDE_FROM_ALL)
set(VST3_SDK_TARGET sdk)
else()
message(WARNING "vst3sdk submodule missing — VST3 host disabled; SF2/SF3/SFZ still build")
set(VST3_SDK_TARGET "")
endif()
# 2. FluidSynth + sfizz
# Windows: vcpkg toolchain (-DCMAKE_TOOLCHAIN_FILE=.../vcpkg.cmake) cung cap
# headers/libs; pkg_check_modules khong co san tren MSVC.
# Linux/macOS: pkg-config duoc dung (spec goc).
if(WIN32)
find_path(FLUIDSYNTH_INCLUDE_DIR fluidsynth.h)
find_library(FLUIDSYNTH_LIBRARY NAMES fluidsynth libfluidsynth)
if(NOT FLUIDSYNTH_INCLUDE_DIR OR NOT FLUIDSYNTH_LIBRARY)
message(FATAL_ERROR "fluidsynth not found — cai qua vcpkg: vcpkg install fluidsynth")
endif()
# sfizz: header sfizz.hpp + lib sfizz (vcpkg export target sfizz::sfizz neu co)
find_path(SFIZZ_INCLUDE_DIR sfizz.hpp)
find_library(SFIZZ_LIBRARY NAMES sfizz)
if(NOT SFIZZ_INCLUDE_DIR OR NOT SFIZZ_LIBRARY)
message(FATAL_ERROR "sfizz not found — cai qua vcpkg: vcpkg install sfizz")
endif()
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(FLUIDSYNTH REQUIRED fluidsynth)
pkg_check_modules(SFIZZ REQUIRED sfizz)
endif()
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/include
${FLUIDSYNTH_INCLUDE_DIRS}
${SFIZZ_INCLUDE_DIRS}
)
add_executable(daw_vst_bridge
src/main.cpp
src/NativeInstrumentEngine.cpp
src/SharedMemoryIPC.cpp
)
if(VST3_SDK_TARGET)
target_link_libraries(daw_vst_bridge PRIVATE ${VST3_SDK_TARGET})
endif()
if(WIN32)
target_link_libraries(daw_vst_bridge PRIVATE ${FLUIDSYNTH_LIBRARY} ${SFIZZ_LIBRARY})
# Required Windows libs
target_link_libraries(daw_vst_bridge PRIVATE winmm)
else()
target_link_libraries(daw_vst_bridge PRIVATE ${FLUIDSYNTH_LIBRARIES} ${SFIZZ_LIBRARIES})
endif()
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// native_bridge/include/INativeInstrument.h
#ifndef I_NATIVE_INSTRUMENT_H
#define I_NATIVE_INSTRUMENT_H
#include <cstdint>
#include <string>
enum class InstrumentType {
VST3,
VST2,
SOUNDFONT_SF2_SF3,
SFZ
};
class INativeInstrument {
public:
virtual ~INativeInstrument() = default;
// Initialize Engine with Sample Rate and Buffer Size
virtual bool init(double sampleRate, uint32_t maxBlockSize) = 0;
// Select Bank and Program Change
virtual void selectProgram(uint32_t channel, uint32_t bank, uint32_t program) = 0;
// Dispatch MIDI Note On / Note Off events
virtual void noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) = 0;
virtual void noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) = 0;
// MIDI continuous controllers (A12): CC value, program change, 14-bit pitch bend
virtual void controlChange(uint32_t channel, uint32_t cc, uint32_t value) = 0;
virtual void programChange(uint32_t channel, uint32_t program) = 0;
virtual void pitchBend(uint32_t channel, uint32_t bend14) = 0;
// Open/close Native GUI window
virtual bool openGUI(void* parentWindowHandle) = 0;
virtual void closeGUI() = 0;
// Real-time Audio PCM Float32 rendering loop
virtual void processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) = 0;
};
#endif // I_NATIVE_INSTRUMENT_H
@@ -0,0 +1,87 @@
// native_bridge/include/NativeInstrumentEngine.h
#ifndef NATIVE_INSTRUMENT_ENGINE_H
#define NATIVE_INSTRUMENT_ENGINE_H
#include "INativeInstrument.h"
#include <sfizz.hpp>
#include <map>
#include <memory>
#include <string>
#include <vector>
// FluidSynth (.sf2 / .sf3)
class FluidSynthInstrument : public INativeInstrument {
public:
FluidSynthInstrument();
~FluidSynthInstrument() override;
bool loadSoundFontFile(const std::string& path, double sampleRate);
bool init(double sampleRate, uint32_t maxBlockSize) override;
void selectProgram(uint32_t channel, uint32_t bank, uint32_t program) override;
void noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) override;
void noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) override;
void controlChange(uint32_t channel, uint32_t cc, uint32_t value) override;
void programChange(uint32_t channel, uint32_t program) override;
void pitchBend(uint32_t channel, uint32_t bend14) override;
bool openGUI(void* parentWindowHandle) override;
void closeGUI() override;
void processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) override;
private:
void* settings; // fluid_settings_t*
void* synth; // fluid_synth_t*
int sfontId;
};
// sfizz (.sfz)
class SfizzInstrument : public INativeInstrument {
public:
bool loadSfzFile(const std::string& path, double sampleRate);
bool init(double sampleRate, uint32_t maxBlockSize) override;
void selectProgram(uint32_t channel, uint32_t bank, uint32_t program) override;
void noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) override;
void noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) override;
void controlChange(uint32_t channel, uint32_t cc, uint32_t value) override;
void programChange(uint32_t channel, uint32_t program) override;
void pitchBend(uint32_t channel, uint32_t bend14) override;
bool openGUI(void* parentWindowHandle) override;
void closeGUI() override;
void processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) override;
private:
sfizz::Synth sfizzSynth;
};
// Multi-instrument host (A10): one engine instance per MIDI channel, so two
// tracks can play two different soundfonts/VSTs simultaneously. All channels
// render into the same output block (mixed), keyed by evt.channel.
class InstrumentEngineManager {
public:
// Create (or replace) the instrument on `channel` for `path`.
// Returns false if the type is unsupported or the file fails to load.
bool assign(uint32_t channel, InstrumentType type, const std::string& path,
double sampleRate, uint32_t blockSize);
INativeInstrument* get(uint32_t channel);
// Flush every sounding note on every assigned channel.
void allNotesOff();
// Zero L/R then sum each assigned instrument into it.
void renderAll(float* outputL, float* outputR, uint32_t numSamples);
size_t count() const { return channels_.size(); }
private:
static std::unique_ptr<INativeInstrument> create_instrument(InstrumentType type);
std::map<uint32_t, std::unique_ptr<INativeInstrument>> channels_;
// Per-instrument scratch so engines that overwrite (not mix) stay additive.
std::vector<float> scratchL_, scratchR_;
};
#endif // NATIVE_INSTRUMENT_ENGINE_H
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// native_bridge/include/SharedMemoryIPC.h
#pragma once
#include <cstdint>
#define AUDIO_BLOCK_SIZE 256
// WARNING: volatile is NOT a sync primitive. Real impl should use an
// interlocked/index-flag pair or a Win32 event (SetEvent) signalled by the
// writer. This struct follows the spec layout so Rust/JS mapping stays in sync.
struct SharedAudioBufferIPC {
// Synchronization Flags
volatile uint32_t clientReadIndex;
volatile uint32_t bridgeWriteIndex;
// PCM Float32 Audio Buffers
float masterLeft[AUDIO_BLOCK_SIZE];
float masterRight[AUDIO_BLOCK_SIZE];
// Latency probe: bridge stamps every rendered block (QueryPerformanceCounter)
volatile uint64_t blockTimestamp;
// MIDI Event Exchange Queue
struct MidiEventIPC {
uint8_t command; // 0x9 note on / 0x8 note off / 0xB CC / 0xC program / 0xE pitch bend
uint8_t channel;
uint8_t pitch; // note number (0x9/0x8) or CC number (0xB)
uint8_t velocity; // 0-127 (0x9 + vel=0 == note off)
uint8_t data2; // CC value / program number / PB LSB
uint8_t data3; // PB MSB (0xE only)
uint8_t reserved[2]; // explicit padding — keeps C/Rust layout stable
uint32_t sampleOffset;
} midiQueue[64];
volatile uint32_t midiQueueCount;
// Transport / Control (added vs spec: Stop/Play flush, instrument switch)
struct ControlEventIPC {
uint32_t type; // 0 = NONE, 1 = PANIC/ALL_NOTES_OFF, 2 = LOAD_INSTRUMENT,
// 3 = TRANSPORT, 4 = OPEN_GUI
uint32_t arg0; // LOAD: instrument type (InstrumentType);
// TRANSPORT: 0=STOP, 1=PLAY, 2=SET_POSITION
uint32_t arg1; // LOAD: string length (bytes) of path;
// TRANSPORT: playheadSamples (for timeline sync)
uint32_t channel; // LOAD: MIDI channel to assign instrument to (A10)
char arg2[1024]; // LOAD: UTF-8 path
} controlQueue[8];
volatile uint32_t controlQueueCount;
};
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// native_bridge/include/Vst3Instrument.h
// VST3 host instrument (A7). Compiled ALWAYS; the real vst3sdk wiring is
// inside #ifdef HAVE_VST3SDK (set by CMake when the vst3sdk submodule is
// present). Without the SDK the class degrades to a no-op stub so the bridge
// still builds for SF2/SF3/SFZ.
#ifndef VST3_INSTRUMENT_H
#define VST3_INSTRUMENT_H
#include "INativeInstrument.h"
#include <string>
class Vst3Instrument : public INativeInstrument {
public:
Vst3Instrument();
~Vst3Instrument() override;
bool loadPlugin(const std::string& path, double sampleRate);
bool init(double sampleRate, uint32_t maxBlockSize) override;
void selectProgram(uint32_t channel, uint32_t bank, uint32_t program) override;
void noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) override;
void noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) override;
void controlChange(uint32_t channel, uint32_t cc, uint32_t value) override;
void programChange(uint32_t channel, uint32_t program) override;
void pitchBend(uint32_t channel, uint32_t bend14) override;
bool openGUI(void* parentWindowHandle) override;
void closeGUI() override;
void processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) override;
private:
void* module_; // Steinberg::IPluginFactory* (owned by module)
void* processor_; // Steinberg::Vst::IComponent*
void* controller_; // Steinberg::Vst::IEditController*
void* view_; // Steinberg::IPlugView*
std::string path_;
double sampleRate_;
uint32_t maxBlockSize_;
bool loaded_;
bool guiAttached_;
};
#endif // VST3_INSTRUMENT_H
@@ -0,0 +1,195 @@
// native_bridge/src/NativeInstrumentEngine.cpp
#include "NativeInstrumentEngine.h"
#include <fluidsynth.h>
#include <sfizz.hpp>
#include <cstring>
#include <iostream>
// -----------------------------------------------------------------
// 1. SOUNDFONT ENGINE (.SF2 / .SF3) VIA FLUIDSYNTH C API
// -----------------------------------------------------------------
FluidSynthInstrument::FluidSynthInstrument()
: settings(nullptr), synth(nullptr), sfontId(-1) {}
FluidSynthInstrument::~FluidSynthInstrument() {
if (synth) delete_fluid_synth(synth);
if (settings) delete_fluid_settings(settings);
}
bool FluidSynthInstrument::loadSoundFontFile(const std::string& path, double sampleRate) {
if (synth) { delete_fluid_synth(synth); synth = nullptr; }
if (settings) { delete_fluid_settings(settings); settings = nullptr; }
settings = new_fluid_settings();
fluid_settings_setnum(settings, "synth.sample-rate", sampleRate);
fluid_settings_setint(settings, "synth.polyphony", 256);
fluid_settings_setint(settings, "synth.verbose", 0);
synth = new_fluid_synth(settings);
if (!synth) return false;
sfontId = fluid_synth_sfload(synth, path.c_str(), 1);
if (sfontId == -1) return false;
// Reset all channels to font preset 0 (spec §VII: bank0/prog0 piano)
for (uint32_t ch = 0; ch < 16; ++ch) {
fluid_synth_program_select(synth, ch, sfontId, 0, 0);
}
return true;
}
bool FluidSynthInstrument::init(double sampleRate, uint32_t maxBlockSize) {
return synth != nullptr;
}
void FluidSynthInstrument::selectProgram(uint32_t channel, uint32_t bank, uint32_t program) {
if (!synth) return;
fluid_synth_bank_select(synth, channel, bank);
fluid_synth_program_change(synth, channel, program);
}
void FluidSynthInstrument::noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) {
if (!synth) return;
int velInt = static_cast<int>(velocity * 127.0f);
fluid_synth_noteon(synth, channel, pitch, velInt);
}
void FluidSynthInstrument::noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) {
if (!synth) return;
fluid_synth_noteoff(synth, channel, pitch);
}
void FluidSynthInstrument::controlChange(uint32_t channel, uint32_t cc, uint32_t value) {
if (!synth) return;
fluid_synth_cc(synth, channel, cc, value);
}
void FluidSynthInstrument::programChange(uint32_t channel, uint32_t program) {
if (!synth) return;
fluid_synth_program_change(synth, channel, program);
}
void FluidSynthInstrument::pitchBend(uint32_t channel, uint32_t bend14) {
if (!synth) return;
// fluid_synth_pitch_bend takes the raw 14-bit value (center 8192).
fluid_synth_pitch_bend(synth, channel, bend14);
}
bool FluidSynthInstrument::openGUI(void* parentWindowHandle) {
return false; // SoundFont uses Web GUI Manager / Reskinned Knobs
}
void FluidSynthInstrument::closeGUI() {}
void FluidSynthInstrument::processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) {
if (!synth) return;
fluid_synth_write_float(synth, numSamples, outputL, 0, 1, outputR, 0, 1);
}
// -----------------------------------------------------------------
// 2. SFZ ENGINE (.SFZ) VIA SFIZZ C++ API
// -----------------------------------------------------------------
bool SfizzInstrument::loadSfzFile(const std::string& path, double sampleRate) {
sfizzSynth.setSampleRate(sampleRate);
return sfizzSynth.loadSfzFile(path);
}
bool SfizzInstrument::init(double sampleRate, uint32_t maxBlockSize) {
sfizzSynth.setSampleRate(sampleRate);
sfizzSynth.setSamplesPerBlock(maxBlockSize);
return true;
}
void SfizzInstrument::selectProgram(uint32_t channel, uint32_t bank, uint32_t program) {}
void SfizzInstrument::noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) {
sfizzSynth.hdNoteOn(sampleOffset, pitch, velocity);
}
void SfizzInstrument::noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) {
sfizzSynth.hdNoteOff(sampleOffset, pitch, 0.0f);
}
void SfizzInstrument::controlChange(uint32_t channel, uint32_t cc, uint32_t value) {
// ponytail: non-delayed cc() is stable across sfizz versions; switch to
// hdCC(cc, value) for sample-accurate CC when the installed sfizz has it.
sfizzSynth.cc(static_cast<int>(cc), static_cast<float>(value));
}
void SfizzInstrument::programChange(uint32_t channel, uint32_t program) {
// TODO(A12): sfizz program-change API differs by version (hdProgramChange
// in >=0.6). Rarely used by SFZ instruments — no-op until verified.
}
void SfizzInstrument::pitchBend(uint32_t channel, uint32_t bend14) {
sfizzSynth.pitchWheel(static_cast<int>(bend14));
}
bool SfizzInstrument::openGUI(void* parentWindowHandle) { return false; }
void SfizzInstrument::closeGUI() {}
void SfizzInstrument::processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) {
float* channels[2] = { outputL, outputR };
sfizzSynth.renderBlock(channels, numSamples);
}
// -----------------------------------------------------------------
// 3. MULTI-CHANNEL INSTRUMENT MANAGER (A10)
// -----------------------------------------------------------------
std::unique_ptr<INativeInstrument> InstrumentEngineManager::create_instrument(InstrumentType type) {
switch (type) {
case InstrumentType::SOUNDFONT_SF2_SF3: return std::make_unique<FluidSynthInstrument>();
case InstrumentType::SFZ: return std::make_unique<SfizzInstrument>();
// ponytail: VST3/VST2 host needs vst3sdk + Steinberg APIs — wired in
// Giai doan 2 (A6-A8); returns nullptr so the bridge degrades gracefully.
case InstrumentType::VST3:
case InstrumentType::VST2:
default: return nullptr;
}
}
bool InstrumentEngineManager::assign(uint32_t channel, InstrumentType type,
const std::string& path, double sampleRate,
uint32_t blockSize) {
if (channel >= 16) return false;
auto inst = create_instrument(type);
if (!inst) return false;
if (!inst->init(sampleRate, blockSize)) return false;
bool loaded = false;
if (type == InstrumentType::SOUNDFONT_SF2_SF3)
loaded = static_cast<FluidSynthInstrument*>(inst.get())->loadSoundFontFile(path, sampleRate);
else if (type == InstrumentType::SFZ)
loaded = static_cast<SfizzInstrument*>(inst.get())->loadSfzFile(path, sampleRate);
if (!loaded) return false;
// Replacing an existing instrument drops its voices with the old engine.
channels_[channel] = std::move(inst);
return true;
}
INativeInstrument* InstrumentEngineManager::get(uint32_t channel) {
auto it = channels_.find(channel);
return it == channels_.end() ? nullptr : it->second.get();
}
void InstrumentEngineManager::allNotesOff() {
for (auto& [ch, inst] : channels_) {
for (uint32_t n = 0; n < 128; ++n) inst->noteOff(ch, n, 0);
}
}
void InstrumentEngineManager::renderAll(float* outputL, float* outputR, uint32_t numSamples) {
std::memset(outputL, 0, numSamples * sizeof(float));
std::memset(outputR, 0, numSamples * sizeof(float));
if (channels_.empty()) return;
if (scratchL_.size() < numSamples) {
scratchL_.resize(numSamples);
scratchR_.resize(numSamples);
}
for (auto& [ch, inst] : channels_) {
std::memset(scratchL_.data(), 0, numSamples * sizeof(float));
std::memset(scratchR_.data(), 0, numSamples * sizeof(float));
inst->processAudioBlock(scratchL_.data(), scratchR_.data(), numSamples);
for (uint32_t i = 0; i < numSamples; ++i) {
outputL[i] += scratchL_[i];
outputR[i] += scratchR_[i];
}
}
}
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// native_bridge/src/SharedMemoryIPC.cpp
#include "SharedMemoryIPC.h"
#include <cstring>
#include <string>
// ── Platform shared-memory helpers (used by main.cpp on Windows and by the
// self-check test on POSIX). The DAW (Rust) creates the mapping; the bridge
// opens it. Layout must match the Rust struct (see src-tauri/src/shm.rs).
#ifdef _WIN32
#include <windows.h>
struct ShmHandle {
HANDLE map = nullptr;
void* view = nullptr;
};
ShmHandle* shm_open(const char* name) {
ShmHandle* h = new ShmHandle();
h->map = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, name);
if (!h->map) { delete h; return nullptr; }
h->view = MapViewOfFile(h->map, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(SharedAudioBufferIPC));
if (!h->view) { CloseHandle(h->map); delete h; return nullptr; }
return h;
}
void shm_close(ShmHandle* h) {
if (!h) return;
if (h->view) UnmapViewOfFile(h->view);
if (h->map) CloseHandle(h->map);
delete h;
}
#else
#include <fcntl.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <unistd.h>
struct ShmHandle {
int fd = -1;
void* view = nullptr;
std::string name;
};
ShmHandle* shm_open(const char* name) {
size_t sz = sizeof(SharedAudioBufferIPC);
int fd = ::shm_open(name, O_CREAT | O_RDWR, 0666);
if (fd < 0) return nullptr;
if (ftruncate(fd, (off_t)sz) != 0) { ::close(fd); return nullptr; }
void* view = mmap(nullptr, sz, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (view == MAP_FAILED) { ::close(fd); return nullptr; }
ShmHandle* h = new ShmHandle();
h->fd = fd;
h->view = view;
h->name = name;
return h;
}
void shm_close(ShmHandle* h) {
if (!h) return;
if (h->view) munmap(h->view, sizeof(SharedAudioBufferIPC));
if (h->fd >= 0) ::close(h->fd);
shm_unlink(h->name.c_str());
delete h;
}
#endif
ShmHandle* shm_open_default() { return shm_open("SonicForge_DAW_IPC"); }
SharedAudioBufferIPC* shm_ptr(ShmHandle* h) {
return h ? static_cast<SharedAudioBufferIPC*>(h->view) : nullptr;
}
bool shm_write_midi(ShmHandle* h, uint8_t cmd, uint8_t channel, uint8_t pitch,
uint8_t velocity, uint32_t sampleOffset, uint8_t data2 = 0, uint8_t data3 = 0) {
SharedAudioBufferIPC* ipc = shm_ptr(h);
if (!ipc) return false;
// Ring overwrite guard: keep at most queue capacity pending events.
if (ipc->midiQueueCount >= 64) return false;
uint32_t i = ipc->midiQueueCount++;
SharedAudioBufferIPC::MidiEventIPC& e = ipc->midiQueue[i];
e.command = cmd;
e.channel = channel;
e.pitch = pitch;
e.velocity = velocity;
e.data2 = data2;
e.data3 = data3;
e.sampleOffset = sampleOffset;
return true;
}
bool shm_write_control(ShmHandle* h, uint32_t type, uint32_t arg0, uint32_t arg1,
uint32_t channel, const char* path) {
SharedAudioBufferIPC* ipc = shm_ptr(h);
if (!ipc) return false;
if (ipc->controlQueueCount >= 8) return false;
uint32_t i = ipc->controlQueueCount++;
SharedAudioBufferIPC::ControlEventIPC& c = ipc->controlQueue[i];
c.type = type;
c.arg0 = arg0;
c.channel = channel;
std::memset(c.arg2, 0, sizeof(c.arg2));
if (path && type == 2 /*LOAD*/) {
c.arg1 = (uint32_t)std::strlen(path); // path length in arg1
if (c.arg1 < sizeof(c.arg2)) std::memcpy(c.arg2, path, c.arg1);
} else {
c.arg1 = arg1; // TRANSPORT playhead / OPEN_GUI hwnd etc.
}
return true;
}
+199
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// native_bridge/src/Vst3Instrument.cpp
// VST3 host via the Steinberg VST3 SDK (submodule vst3sdk/).
//
// Without the SDK (HAVE_VST3SDK undefined — vst3sdk submodule missing) every
// method is a no-op so the bridge still builds for SF2/SF3/SFZ only.
//
// With the SDK: load the .vst3 module, create the component + edit controller,
// connect them, process MIDI events + audio blocks, and attach the editor
// view to a native HWND (openGUI) for the floating GUI (B9).
#include "Vst3Instrument.h"
#ifdef HAVE_VST3SDK
#include "public.sdk/source/main/pluginfactory.h"
#include "pluginterfaces/base/ibstream.h"
#include "pluginterfaces/vst/ivstaudioprocessor.h"
#include "pluginterfaces/vst/ivsteditcontroller.h"
#include "pluginterfaces/vst/ivstmidicontrollers.h"
#include "pluginterfaces/gui/iplugview.h"
#include "public.sdk/source/common/pluginview.h"
#include <cstring>
#include <vector>
#endif
// ---------------------------------------------------------------------------
// With-SDK implementation
// ---------------------------------------------------------------------------
#ifdef HAVE_VST3SDK
#include "public.sdk/source/main/module.h"
namespace {
using Steinberg::Vst::IComponent;
using Steinberg::Vst::IEditController;
using Steinberg::Vst::IAudioProcessor;
using Steinberg::Vst::IComponentHandler;
using Steinberg::Vst::IParameterChanges;
using Steinberg::Vst::IEventList;
using Steinberg::Vst::Event;
using Steinberg::Vst::NoteOnEvent;
using Steinberg::Vst::NoteOffEvent;
using Steinberg::Vst::DataEvent;
using Steinberg::Vst::kMidiCC;
using Steinberg::Vst::kMidiPitchBend;
using Steinberg::Vst::kMidiProgramChange;
using Steinberg::IPlugView;
using Steinberg::tresult;
using Steinberg::kResultOk;
using Steinberg::kResultFalse;
// Minimal IComponentHandler so the plugin can inform the host of param edits.
class HostComponentHandler : public IComponentHandler {
public:
Steinberg::tresult queryInterface(const Steinberg::TUID&, void** v) override {
*v = nullptr;
return Steinberg::kNoInterface;
}
Steinberg::uint32 addRef() override { return 1; }
Steinberg::uint32 release() override { return 1; }
Steinberg::tresult beginEdit(Steinberg::Vst::ParamID) override { return Steinberg::kResultOk; }
Steinberg::tresult performEdit(Steinberg::Vst::ParamID, Steinberg::Vst::ParamValue) override {
return Steinberg::kResultOk;
}
Steinberg::tresult endEdit(Steinberg::Vst::ParamID) override { return Steinberg::kResultOk; }
Steinberg::tresult restartComponent(Steinberg::int32) override { return Steinberg::kResultOk; }
};
// Bundle both components in one factory entry so module.load() gives us the
// component; controller is created via IComponent::createController.
} // namespace
#endif
Vst3Instrument::Vst3Instrument()
: module_(nullptr),
processor_(nullptr),
controller_(nullptr),
view_(nullptr),
sampleRate_(44100.0),
maxBlockSize_(256),
loaded_(false),
guiAttached_(false) {}
Vst3Instrument::~Vst3Instrument() { closeGUI(); }
bool Vst3Instrument::loadPlugin(const std::string& path, double sampleRate) {
#ifndef HAVE_VST3SDK
(void)path; (void)sampleRate;
return false; // vst3sdk submodule missing — VST3 disabled
#else
if (loaded_) return true;
// ponytail: vst3sdk module loading is platform-specific
// (Module::create on Windows .vst3 bundle / macOS .vst3 framework). Keep
// the classic pluginfactory-based load for Windows bundles:
// void* handle = Steinberg::Vst::Module::create(...)
// and use module->getFactory().createInstance<...>(cid).
// Verified on Windows in A6 (G3 Vital.vst3). Until then VST3 returns false
// so SF2/SFZ keep working.
(void)path; (void)sampleRate;
return false;
#endif
}
bool Vst3Instrument::init(double sampleRate, uint32_t maxBlockSize) {
sampleRate_ = sampleRate;
maxBlockSize_ = maxBlockSize;
return loaded_;
}
void Vst3Instrument::selectProgram(uint32_t channel, uint32_t bank, uint32_t program) {
(void)channel; (void)bank; (void)program;
// ponytail: needs IEditController::setParamNormalized on program list params
}
void Vst3Instrument::noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) {
(void)channel; (void)pitch; (void)velocity; (void)sampleOffset;
#ifndef HAVE_VST3SDK
return;
#else
if (!processor_) return;
// TODO(A6): queue NoteOnEvent into the per-block event list; see
// processAudioBlock. Wiring requires IAudioProcessor::process with
// ProcessData — implemented together with loadPlugin on Windows.
#endif
}
void Vst3Instrument::noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) {
(void)channel; (void)pitch; (void)sampleOffset;
#ifndef HAVE_VST3SDK
return;
#else
if (!processor_) return;
// TODO(A6): queue NoteOffEvent (see noteOn)
#endif
}
void Vst3Instrument::controlChange(uint32_t channel, uint32_t cc, uint32_t value) {
(void)channel; (void)cc; (void)value;
#ifndef HAVE_VST3SDK
return;
#else
if (!controller_) return;
// TODO(A6): controller_->setParamNormalized(kMidiCC | cc, value/127.0)
#endif
}
void Vst3Instrument::programChange(uint32_t channel, uint32_t program) {
(void)channel; (void)program;
#ifndef HAVE_VST3SDK
return;
#else
if (!controller_) return;
// TODO(A6): setParamNormalized(kMidiProgramChange | program, ...)
#endif
}
void Vst3Instrument::pitchBend(uint32_t channel, uint32_t bend14) {
(void)channel; (void)bend14;
#ifndef HAVE_VST3SDK
return;
#else
if (!controller_) return;
// TODO(A6): setParamNormalized(kMidiPitchBend, bend14/16383.0)
#endif
}
bool Vst3Instrument::openGUI(void* parentWindowHandle) {
#ifndef HAVE_VST3SDK
(void)parentWindowHandle;
return false;
#else
if (!processor_ || !controller_ || !parentWindowHandle) return false;
if (guiAttached_) return true;
// TODO(A6): FUnknownPtr<IPlugView> view(controller_);
// view->setFrame(parentWindowHandle); view->attached(...); view_ = view;
return false;
#endif
}
void Vst3Instrument::closeGUI() {
#ifndef HAVE_VST3SDK
return;
#else
if (view_ && guiAttached_) {
// view_->removed(); view_->setFrame(nullptr);
}
view_ = nullptr;
guiAttached_ = false;
#endif
}
void Vst3Instrument::processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) {
(void)outputL; (void)outputR; (void)numSamples;
#ifndef HAVE_VST3SDK
return;
#else
// TODO(A6): ProcessData with 2 output buffers + event list; called by
// InstrumentEngineManager::renderAll via processAudioBlock.
#endif
}
+204
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// native_bridge/src/main.cpp
// Entry point of daw_vst_bridge.exe — opens shared memory created by the DAW
// (Rust/Tauri side), runs the real-time MIDI->audio loop, watches the parent.
#include "INativeInstrument.h"
#include "SharedMemoryIPC.h"
#include "NativeInstrumentEngine.h"
#ifdef _WIN32
#include <windows.h>
#include <mmsystem.h>
#include <process.h>
#else
#include <unistd.h>
#include <cstdlib>
#include <thread>
#include <chrono>
#endif
#include <algorithm>
#include <cstring>
#include <iostream>
#include <memory>
#include <string>
// --- platform helpers -------------------------------------------------------
static bool parent_alive(uint32_t pid) {
#ifdef _WIN32
HANDLE h = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, pid);
if (!h) return false;
CloseHandle(h);
return true;
#else
return pid == 0 || (kill(pid, 0) == 0);
#endif
}
static void sleep_ms(uint32_t ms) {
#ifdef _WIN32
Sleep(ms);
#else
std::this_thread::sleep_for(std::chrono::milliseconds(ms));
#endif
}
int main(int argc, char* argv[]) {
std::cout << "[NativeBridge] Starting DAW Host Bridge Engine..." << std::endl;
// 1. Shared memory name: argv --shm <name> | env SF_SHM_NAME | default
std::string shmName = "SonicForge_DAW_IPC";
for (int i = 1; i + 1 < argc; ++i) {
if (std::strcmp(argv[i], "--shm") == 0) shmName = argv[i + 1];
}
if (const char* e = std::getenv("SF_SHM_NAME")) shmName = e;
// Parent watchdog PID (set by Tauri sidecar spawner)
uint32_t parentPid = 0;
if (const char* e = std::getenv("SF_PARENT_PID")) parentPid = (uint32_t)std::atoi(e);
#ifdef _WIN32
// Real-time-ish timing: 1ms scheduler resolution
timeBeginPeriod(1);
HANDLE hMapFile = OpenFileMappingA(FILE_MAP_ALL_ACCESS, FALSE, shmName.c_str());
if (!hMapFile) {
std::cerr << "[NativeBridge] Failed to open Shared Memory mapping: " << shmName << std::endl;
return 1;
}
auto* shmIPC = (SharedAudioBufferIPC*)MapViewOfFile(hMapFile, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(SharedAudioBufferIPC));
if (!shmIPC) { CloseHandle(hMapFile); return 1; }
#else
(void)shmName; // POSIX shm mapping (shm_open) added when porting off Windows
auto* shmIPC = (SharedAudioBufferIPC*)std::calloc(1, sizeof(SharedAudioBufferIPC));
if (!shmIPC) return 1;
#endif
InstrumentEngineManager instruments;
// B8: sample rate from the DAW (Rust spawns us with SF_SAMPLE_RATE).
// Block size is fixed by the SHM layout (AUDIO_BLOCK_SIZE) — SF_BLOCK_SIZE
// is accepted but must match, otherwise warned and ignored.
double sampleRate = 44100.0;
if (const char* e = std::getenv("SF_SAMPLE_RATE")) {
double sr = (double)std::atoi(e);
if (sr > 0) sampleRate = sr;
}
if (const char* e = std::getenv("SF_BLOCK_SIZE")) {
uint32_t b = (uint32_t)std::atoi(e);
if (b != AUDIO_BLOCK_SIZE)
std::cerr << "[NativeBridge] SHM block size fixed at " << AUDIO_BLOCK_SIZE
<< " (SF_BLOCK_SIZE=" << b << " ignored)" << std::endl;
}
const uint32_t block = AUDIO_BLOCK_SIZE;
uint64_t playheadSamples = 0;
auto dispatch = [&](const SharedAudioBufferIPC::MidiEventIPC& evt) {
auto* inst = instruments.get(evt.channel);
if (!inst) return; // channel chưa gán instrument → silent (A10)
switch (evt.command) {
case 0x9:
if (evt.velocity > 0)
inst->noteOn(evt.channel, evt.pitch, evt.velocity / 127.0f, evt.sampleOffset);
else
inst->noteOff(evt.channel, evt.pitch, evt.sampleOffset);
break;
case 0x8:
inst->noteOff(evt.channel, evt.pitch, evt.sampleOffset);
break;
case 0xB: // CC: controller number in pitch, value in data2
inst->controlChange(evt.channel, evt.pitch, evt.data2);
break;
case 0xC: // program change: program in data2
inst->programChange(evt.channel, evt.data2);
break;
case 0xE: // 14-bit pitch bend: data2 = LSB, data3 = MSB
inst->pitchBend(evt.channel, evt.data2 | (uint32_t(evt.data3) << 7));
break;
default: break;
}
};
// Render only [from, to) of the block — used by sample-accurate splitting.
auto renderSegment = [&](uint32_t from, uint32_t to) {
if (to <= from) return;
instruments.renderAll(shmIPC->masterLeft + from, shmIPC->masterRight + from, to - from);
};
// 2. REAL-TIME AUDIO PROCESSING ENGINE LOOP
while (true) {
// A. Control events — non-rt safe, drained first
for (uint32_t i = 0; i < shmIPC->controlQueueCount; ++i) {
const auto& c = shmIPC->controlQueue[i];
if (c.type == 2) { // LOAD_INSTRUMENT (A10: assign per MIDI channel)
// Robust path length: do not trust arg1 (Rust passes 0 for LOAD).
size_t plen = 0;
while (plen < sizeof(c.arg2) && c.arg2[plen]) ++plen;
std::string path(c.arg2, plen);
InstrumentType t = (InstrumentType)c.arg0;
uint32_t ch = c.channel & 0xF;
if (instruments.assign(ch, t, path, sampleRate, block)) {
std::cout << "[NativeBridge] instrument loaded ch=" << ch
<< " type=" << (int)c.arg0 << " " << path << std::endl;
} else {
std::cerr << "[NativeBridge] instrument load FAILED ch=" << ch
<< " type=" << (int)c.arg0 << " " << path << std::endl;
}
} else if (c.type == 1) { // PANIC
instruments.allNotesOff();
std::cout << "[NativeBridge] PANIC — all notes off" << std::endl;
} else if (c.type == 3) { // TRANSPORT (A13)
if (c.arg0 == 0) { // STOP → flush every note immediately
instruments.allNotesOff();
std::cout << "[NativeBridge] transport STOP — all notes off" << std::endl;
} else if (c.arg0 == 1) { // PLAY
playheadSamples = c.arg1;
std::cout << "[NativeBridge] transport PLAY playhead=" << playheadSamples << std::endl;
} else if (c.arg0 == 2) { // SET_POSITION (seek while stopped)
playheadSamples = c.arg1;
}
}
}
shmIPC->controlQueueCount = 0;
// B. Snapshot queued MIDI events (bounded copy, queue reset immediately)
uint32_t nEvents = shmIPC->midiQueueCount > 64 ? 64 : shmIPC->midiQueueCount;
SharedAudioBufferIPC::MidiEventIPC evts[64];
for (uint32_t i = 0; i < nEvents; ++i) evts[i] = shmIPC->midiQueue[i];
shmIPC->midiQueueCount = 0;
// A11 sample-accurate: sort by sampleOffset, dispatch at each boundary,
// render the sub-block before the boundary. Events with offset 0 (live
// keyboard, current JS) are dispatched first and shape the whole block.
std::stable_sort(evts, evts + nEvents,
[](const SharedAudioBufferIPC::MidiEventIPC& a,
const SharedAudioBufferIPC::MidiEventIPC& b) {
return a.sampleOffset < b.sampleOffset;
});
uint32_t cursor = 0;
uint32_t ei = 0;
while (ei < nEvents && evts[ei].sampleOffset <= cursor) { dispatch(evts[ei]); ++ei; }
for (; ei < nEvents; ++ei) {
uint32_t off = evts[ei].sampleOffset < block ? evts[ei].sampleOffset : block;
if (off > cursor) { renderSegment(cursor, off); cursor = off; }
dispatch(evts[ei]);
}
if (cursor < block) renderSegment(cursor, block);
shmIPC->bridgeWriteIndex++;
// D. Parent died / window closed -> exit (no orphan process)
if (parentPid != 0 && !parent_alive(parentPid)) {
std::cout << "[NativeBridge] parent gone — exiting." << std::endl;
break;
}
// E. Sleep briefly for the next frame tick (block@44100 ≈ 5.8ms)
sleep_ms(1);
}
#ifdef _WIN32
UnmapViewOfFile(shmIPC);
CloseHandle(hMapFile);
timeEndPeriod(1);
#else
std::free(shmIPC);
#endif
return 0;
}
+67
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// native_bridge/tests/shm_selfcheck.cpp
// Self-check for SharedMemoryIPC helpers (assert-based, no framework).
// POSIX path runs on Linux/macOS; Win32 path guarded (runs on Windows build).
#include "../include/SharedMemoryIPC.h"
#include "../src/SharedMemoryIPC.cpp"
#include <cassert>
#include <cstdio>
#include <cstring>
int main() {
// Use a test-only name to avoid clashing with a live DAW bridge.
ShmHandle* h = shm_open("SonicForge_SelfCheck_IPC");
assert(h != nullptr);
SharedAudioBufferIPC* ipc = shm_ptr(h);
assert(ipc != nullptr);
// Reset state (POSIX shm may survive an aborted previous run).
std::memset(ipc, 0, sizeof(SharedAudioBufferIPC));
// 1. MIDI event write + read back (A12: data2/data3 for CC/program/pitch bend)
assert(shm_write_midi(h, 0x9, 2, 60, 100, 37));
assert(ipc->midiQueueCount == 1);
assert(ipc->midiQueue[0].command == 0x9);
assert(ipc->midiQueue[0].channel == 2);
assert(ipc->midiQueue[0].pitch == 60);
assert(ipc->midiQueue[0].velocity == 100);
assert(ipc->midiQueue[0].sampleOffset == 37);
assert(ipc->midiQueue[0].data2 == 0 && ipc->midiQueue[0].data3 == 0);
assert(shm_write_midi(h, 0xB, 3, 64, 0, 0, 127)); // CC64 sustain = 127
assert(shm_write_midi(h, 0xE, 3, 0, 0, 0, 0x00, 0x40)); // pitch bend MSB
assert(ipc->midiQueue[1].data2 == 127);
assert(ipc->midiQueue[2].data3 == 0x40);
assert(ipc->midiQueueCount == 3);
// 2. Control event with path + channel (A10)
assert(shm_write_control(h, 2, 1 /*SOUNDFONT_SF2_SF3*/, 0, 4, "C:\\sf\\SGM.sf2"));
assert(ipc->controlQueueCount == 1);
assert(ipc->controlQueue[0].type == 2);
assert(ipc->controlQueue[0].arg0 == 1);
assert(ipc->controlQueue[0].channel == 4);
assert(std::strcmp(ipc->controlQueue[0].arg2, "C:\\sf\\SGM.sf2") == 0);
// TRANSPORT (A13): STOP with playhead arg
assert(shm_write_control(h, 3, 0, 44100, 0, ""));
assert(ipc->controlQueue[1].type == 3 && ipc->controlQueue[1].arg0 == 0
&& ipc->controlQueue[1].arg1 == 44100);
// 3. Queue capacity guard
for (int i = 0; i < 70; ++i) shm_write_midi(h, 0x8, 0, 40, 0, 0);
assert(ipc->midiQueueCount == 64); // capped, not overflowed
// 4. Audio block round-trip
for (uint32_t i = 0; i < AUDIO_BLOCK_SIZE; ++i) ipc->masterLeft[i] = (float)i;
ipc->bridgeWriteIndex++;
ipc->blockTimestamp = 123456;
assert(ipc->masterLeft[255] == 255.0f);
assert(ipc->bridgeWriteIndex == 1);
assert(ipc->blockTimestamp == 123456);
// 5. Layout stability — MUST match Rust src-tauri/src/shm.rs
assert(sizeof(SharedAudioBufferIPC::MidiEventIPC) == 12);
assert(sizeof(SharedAudioBufferIPC::ControlEventIPC) == 1040);
std::printf("SHM self-check OK (sizeof struct = %zu bytes)\n", sizeof(SharedAudioBufferIPC));
shm_close(h);
return 0;
}
+9
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@@ -0,0 +1,9 @@
{
"name": "daw-vst-bridge",
"version-string": "1.0.0",
"dependencies": [
"fluidsynth",
"sfizz",
"pkgconf"
]
}
+1 -1
View File
@@ -11,7 +11,7 @@ soundfile>=0.12.1
jinja2>=3.1.2
httpx>=0.24.0
jsonschema>=4.18.0
pedalboard>=0.8.0
pedalboard==0.9.19
mido>=1.3.0
pyfluidsynth>=1.3.0
sf2utils>=0.9.0
+6
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@@ -14,8 +14,14 @@ tauri-build = { version = "2", features = [] }
[dependencies]
tauri = { version = "2", features = [] }
tauri-plugin-shell = "2"
tauri-plugin-dialog = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
# Shared memory (SonicForge_DAW_IPC) for the Native Host Bridge
windows-sys = { version = "0.59", features = [
"Win32_Foundation",
"Win32_System_MemoryManagement",
] }
[profile.release]
strip = true
+1 -1
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@@ -3,5 +3,5 @@
"identifier": "default",
"description": "Default capability for the main window",
"windows": ["main"],
"permissions": ["core:default"]
"permissions": ["core:default", "dialog:default"]
}
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@@ -0,0 +1 @@
PLACEHOLDER - duoc thay boi build_windows.ps1 buoc [4/6] (copy dist\daw_engine)
+506 -15
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@@ -1,34 +1,396 @@
// SonicForge DAW — desktop shell: spawn/terminate daw_engine.exe sidecar.
use tauri::Manager;
// SonicForge DAW — desktop shell: spawn/terminate daw_engine sidecar.
//
// QUAN TRONG (fix bản 1.1.1 — engine không chạy trên Windows):
// tauri.conf.json bundle.resources giờ dùng dạng MAP:
// { "resources/daw_engine": "daw_engine/" }
// vì dạng ARRAY ("resources/daw_engine") copy file tới
// $RESOURCE_DIR/resources/daw_engine/... (giữ tiền tố "resources/"),
// trong khi code cũ tìm ở $RESOURCE_DIR/daw_engine/... -> exists=false.
// Dạng map (Walk mode) giữ nguyên cây thư mục (_internal) dưới đích
// "daw_engine/" — đúng layout lib.rs chờ.
// Ngoài ra lib.rs còn dò THÊM các vị trí fallback (legacy/portable/dev)
// và ghi đầy đủ diagnostic vào %APPDATA%/SonicForgeDAW/logs/spawn.log.
use tauri::{AppHandle, Emitter, Manager};
use tauri_plugin_dialog::{DialogExt, FilePath};
use tauri_plugin_shell::process::CommandChild;
use tauri_plugin_shell::ShellExt;
use std::path::{Path, PathBuf};
use std::sync::Mutex;
mod shm;
use shm::{Shm, ShmState};
struct EngineProcess(Mutex<Option<CommandChild>>);
struct BridgeProcess(Mutex<Option<CommandChild>>);
/// Audio frame pushed to the WebView (bridge SHM -> `bridge-audio` event).
#[derive(Clone, serde::Serialize)]
struct AudioFrame {
l: Vec<f32>,
r: Vec<f32>,
}
/// Các vị trí có thể chứa daw_engine, theo thứ tự ưu tiên.
fn engine_candidates(res_dir: &Path, exe_dir: &Path) -> Vec<(PathBuf, String)> {
let exe_name = if cfg!(windows) { "daw_engine.exe" } else { "daw_engine" };
vec![
// 1. Layout chuẩn (resources map): $RESOURCE/daw_engine/daw_engine.exe
(
res_dir.join("daw_engine").join(exe_name),
"resource_dir/daw_engine (map layout)".into(),
),
// 2. Legacy (resources array cũ giữ tiền tố resources/)
(
res_dir.join("resources").join("daw_engine").join(exe_name),
"resource_dir/resources/daw_engine (legacy array)".into(),
),
// 3. Portable: engine đặt cạnh exe
(
exe_dir.join("daw_engine").join(exe_name),
"exe_dir/daw_engine (portable)".into(),
),
// 4. Dev mode: target/{debug,release} -> src-tauri/resources
(
exe_dir.join("..").join("resources").join("daw_engine").join(exe_name),
"exe_dir/../resources/daw_engine (dev)".into(),
),
]
}
/// Các vị trí có thể chứa daw_vst_bridge (Native Host Bridge sidecar).
fn bridge_candidates(res_dir: &Path, exe_dir: &Path) -> Vec<(PathBuf, String)> {
let exe_name = if cfg!(windows) { "daw_vst_bridge.exe" } else { "daw_vst_bridge" };
let triple_name = if cfg!(windows) { "daw_vst_bridge-x86_64-pc-windows-msvc.exe" } else { exe_name };
vec![
(res_dir.join("binaries").join(exe_name), "resource_dir/binaries (bundle)".into()),
(res_dir.join(exe_name), "resource_dir (bundle root)".into()),
(res_dir.join("binaries").join(triple_name), "resource_dir/binaries (triple name)".into()),
(exe_dir.join(exe_name), "exe_dir (portable)".into()),
(exe_dir.join("..").join("resources").join("binaries").join(exe_name), "exe_dir/../resources/binaries (dev)".into()),
(exe_dir.join("..").join("resources").join(exe_name), "exe_dir/../resources (dev)".into()),
]
}
/// Spawn daw_vst_bridge.exe sidecar (B3/B8) with SHM + watchdog + audio env.
/// Appends candidate diagnostics to spawn.log; manages `BridgeProcess`.
/// Returns true when the child started.
fn spawn_bridge(
app: &AppHandle,
res_dir: &Path,
exe_dir: &Path,
log_line: &mut String,
spawn_log_path: &Path,
) -> bool {
let candidates = bridge_candidates(res_dir, exe_dir);
let mut found: Option<(PathBuf, String)> = None;
for (path, label) in &candidates {
let exists = path.exists();
log_line.push_str(&format!(" [bridge {label}] {} exists={}\n", path.display(), exists));
if found.is_none() && exists {
found = Some((path.clone(), label.clone()));
}
}
if let Ok(mut f) = std::fs::OpenOptions::new()
.create(true)
.append(true)
.open(spawn_log_path)
{
use std::io::Write;
let _ = f.write_all(log_line.as_bytes());
}
match found {
Some((bridge_exe, label)) => {
match app
.shell()
.command(&bridge_exe)
.env("SF_SHM_NAME", shm::SHM_NAME)
.env("SF_PARENT_PID", std::process::id().to_string())
.env("SF_SAMPLE_RATE", "44100") // B8: JS resampler handles mismatches (C5)
.env("SF_BLOCK_SIZE", "256")
.spawn()
{
Ok((_rx, child)) => {
app.manage(BridgeProcess(Mutex::new(Some(child))));
println!("Native Host Bridge started ({label}): {}", bridge_exe.display());
true
}
Err(e) => {
println!("Failed to spawn daw_vst_bridge {bridge_exe:?}: {e}");
app.manage(BridgeProcess(Mutex::new(None)));
false
}
}
}
None => {
println!("daw_vst_bridge binary not found — app will use WASM fallback");
app.manage(BridgeProcess(Mutex::new(None)));
false
}
}
}
fn list_dir_snippet(dir: &Path) -> String {
let mut s = String::new();
match std::fs::read_dir(dir) {
Ok(rd) => {
let mut n = 0;
for e in rd.flatten() {
if n > 0 {
s.push_str(", ");
}
s.push_str(&e.file_name().to_string_lossy());
n += 1;
if n >= 15 {
s.push_str(", ...");
break;
}
}
}
Err(_) => s.push_str("<khong doc duoc dir>"),
}
s
}
#[cfg_attr(mobile, tauri::mobile_entry_point)]
pub fn run() {
tauri::Builder::default()
.plugin(tauri_plugin_shell::init())
.plugin(tauri_plugin_dialog::init())
.invoke_handler(tauri::generate_handler![
push_midi_event,
load_native_instrument,
open_vst_gui,
bridge_status,
transport_control
])
.setup(|app| {
// 1. Spawn sidecar daw_engine.exe (PyInstaller bundle)
let sidecar_command = app
.shell()
.sidecar("daw_engine")
.expect("sidecar daw_engine not found — run build_windows.ps1 first");
let (_rx, child) = sidecar_command
.env("SF_PARENT_PID", std::process::id().to_string())
.spawn()
.expect("Failed to spawn daw_engine sidecar");
let res_dir = app
.path()
.resource_dir()
.expect("resource dir not found");
let exe_dir = std::env::current_exe()
.ok()
.and_then(|p| p.parent().map(|d| d.to_path_buf()))
.unwrap_or_default();
let candidates = engine_candidates(&res_dir, &exe_dir);
app.manage(EngineProcess(Mutex::new(Some(child))));
println!("Python Background Engine started (localhost:8000, auto-fallback 8000-8010)");
// Ghi log spawn de chan doan — vao %APPDATA%/SonicForgeDAW/logs/
// spawn.log (thu muc luon ton tai), KHONG ghi vao engine_dir.
let log_dir = std::env::var("APPDATA").unwrap_or_else(|_| ".".into());
let spawn_log_path = std::path::Path::new(&log_dir)
.join("SonicForgeDAW")
.join("logs")
.join("spawn.log");
if let Some(parent) = spawn_log_path.parent() {
let _ = std::fs::create_dir_all(parent);
}
let mut log_line = format!(
"resource_dir={}\nexe_dir={}\n",
res_dir.display(),
exe_dir.display()
);
let mut found: Option<(PathBuf, String)> = None;
for (path, label) in &candidates {
let exists = path.exists();
log_line.push_str(&format!(
" [{label}] {} exists={}\n",
path.display(),
exists
));
if found.is_none() && exists {
found = Some((path.clone(), label.clone()));
}
}
if found.is_none() {
log_line.push_str(&format!(
" NOT FOUND — resource_dir contents: {}\n exe_dir contents: {}\n",
list_dir_snippet(&res_dir),
list_dir_snippet(&exe_dir)
));
}
if let Ok(mut f) = std::fs::OpenOptions::new()
.create(true)
.append(true)
.open(&spawn_log_path)
{
use std::io::Write;
let _ = f.write_all(log_line.as_bytes());
}
match found {
Some((engine_exe, label)) => {
match app
.shell()
.command(&engine_exe)
.env("SF_PARENT_PID", std::process::id().to_string())
.spawn()
{
Ok((_rx, child)) => {
app.manage(EngineProcess(Mutex::new(Some(child))));
println!(
"Python Background Engine started ({label}): {}",
engine_exe.display()
);
}
Err(e) => {
println!("Failed to spawn daw_engine {engine_exe:?}: {e}");
app.manage(EngineProcess(Mutex::new(None)));
}
}
}
None => {
println!(
"daw_engine binary not found in any candidate path — xem spawn.log de biet chi tiet"
);
app.manage(EngineProcess(Mutex::new(None)));
}
}
// ── Native Host Bridge (daw_vst_bridge.exe): SHM + sidecar spawn ──
let shm_created = Shm::create();
println!(
"SharedMemory {}: {}",
shm::SHM_NAME,
if shm_created.is_some() { "created" } else { "unavailable (non-windows or error)" }
);
app.manage(ShmState(Mutex::new(shm_created)));
// Append bridge diagnostics to spawn.log and spawn the sidecar (B3).
let app_handle = app.handle().clone();
let _ = spawn_bridge(&app_handle, &res_dir, &exe_dir, &mut log_line, &spawn_log_path);
// ── Audio pump: bridge SHM -> WebView `bridge-audio` events ──
// B10 health: if bridgeWriteIndex stalls for 3s the bridge is dead —
// respawn once, then emit `bridge-down` so the UI falls back to WASM.
let pump_handle = app.handle().clone();
std::thread::spawn(move || {
let mut last_index: u32 = 0;
let mut last_change = std::time::Instant::now();
let mut down_emitted = false;
let mut restart_attempts = 0u32;
loop {
let state = pump_handle.state::<ShmState>();
let guard = match state.0.lock() {
Ok(g) => g,
Err(_) => {
std::thread::sleep(std::time::Duration::from_millis(10));
continue;
}
};
let advanced = guard.as_ref().map(|shm| {
let idx = shm.write_index();
if idx != last_index {
last_index = idx;
true
} else {
false
}
});
if advanced == Some(true) {
last_change = std::time::Instant::now();
down_emitted = false;
let (l, r) = guard.as_ref().map(|s| s.read_audio()).unwrap_or(([0f32; shm::AUDIO_BLOCK_SIZE], [0f32; shm::AUDIO_BLOCK_SIZE]));
let _ = pump_handle.emit(
"bridge-audio",
AudioFrame { l: l.to_vec(), r: r.to_vec() },
);
} else if last_change.elapsed() >= std::time::Duration::from_secs(3) && !down_emitted {
down_emitted = true;
if restart_attempts == 0 {
restart_attempts += 1;
let res_dir = pump_handle.path().resource_dir().unwrap_or_default();
let exe_dir = std::env::current_exe()
.ok()
.and_then(|p| p.parent().map(|d| d.to_path_buf()))
.unwrap_or_default();
let log_dir = std::env::var("APPDATA").unwrap_or_else(|_| ".".into());
let log_path = std::path::Path::new(&log_dir)
.join("SonicForgeDAW").join("logs").join("spawn.log");
let mut line = String::from("[tauri] bridge stalled 3s — restart attempt #1\n");
if spawn_bridge(&pump_handle, &res_dir, &exe_dir, &mut line, &log_path) {
// count restarts into bridge.log (same file as stdout redirect)
let bridge_log = std::path::Path::new(&log_dir)
.join("SonicForgeDAW").join("logs").join("bridge.log");
if let Ok(mut f) = std::fs::OpenOptions::new()
.create(true).append(true).open(&bridge_log)
{
use std::io::Write;
let _ = f.write_all(b"[tauri] bridge restarted (attempt 1)\n");
}
last_change = std::time::Instant::now();
down_emitted = false;
} else {
let _ = pump_handle.emit("bridge-down", ());
}
} else {
let _ = pump_handle.emit("bridge-down", ());
}
}
drop(guard);
std::thread::sleep(std::time::Duration::from_millis(5));
}
});
// ── Native folder picker bridge (folder picker cho Plugin Manager) ──
// UI chay tren http://127.0.0.1:8000 (engine) — KHONG co __TAURI__
// (WebView2 cung khong ho tro window.prompt) → engine goi qua file
// IPC: engine ghi ipc/pick_dir.request → thread nay mo NATIVE dialog
// (IFileDialog/Explorer — tauri-plugin-dialog) → ghi ket qua vao
// ipc/pick_dir.response → engine tra ve cho frontend.
let data_root = std::env::var("APPDATA").unwrap_or_else(|_| ".".into());
let ipc_dir = std::path::Path::new(&data_root)
.join("SonicForgeDAW")
.join("ipc");
if let Ok(()) = std::fs::create_dir_all(&ipc_dir) {
// Marker: engine biet bridge ton tai (khong phai chay standalone)
let _ = std::fs::write(ipc_dir.join("tauri_bridge_ready"), "1");
}
let ipc_dir_for_thread = ipc_dir.clone();
let app_handle = app.handle().clone();
std::thread::spawn(move || {
loop {
let req = ipc_dir_for_thread.join("pick_dir.request");
if req.exists() {
let _ = std::fs::remove_file(&req);
let resp = ipc_dir_for_thread.join("pick_dir.response");
let _ = std::fs::remove_file(&resp);
// Dialog phai chay tren main thread (GTK/Windows message loop)
let handle = app_handle.clone();
let resp_for_main = resp.clone();
// Clone rieng cho closure: run_on_main_thread(&self, F)
// borrow `handle`, closure (move) phai dung ban clone.
let handle_for_closure = handle.clone();
let _ = handle.run_on_main_thread(move || {
// tauri-plugin-dialog v2: blocking_pick_folder() tra
// Option<FilePath> (enum Path(PathBuf) | Url(Url))
let picked: Option<FilePath> = handle_for_closure
.dialog()
.file()
.blocking_pick_folder();
let val = picked
.map(|p| match p {
FilePath::Path(pb) => pb.to_string_lossy().to_string(),
FilePath::Url(u) => u.to_string(),
})
.unwrap_or_default();
let _ = std::fs::write(&resp_for_main, val);
});
// Cho den khi co response (user co the de dialog mo lau)
let mut waited_ms = 0u32;
while !resp.exists() && waited_ms < 300_000 {
std::thread::sleep(std::time::Duration::from_millis(100));
waited_ms += 100;
}
}
std::thread::sleep(std::time::Duration::from_millis(150));
}
});
Ok(())
})
.on_window_event(|window, event| {
// 2. Terminate sidecar khi DAW window dong — tranh orphan process
// Terminate sidecar khi DAW window dong — tranh orphan process
if let tauri::WindowEvent::Destroyed = event {
// Lay child ra khoi lock, guard drop ngay tai day (trach E0597)
let child = window
.state::<EngineProcess>()
.0
@@ -39,8 +401,137 @@ pub fn run() {
let _ = child.kill();
println!("daw_engine sidecar terminated.");
}
// Terminate Native Host Bridge khi DAW window dong
let bridge_child = window
.state::<BridgeProcess>()
.0
.lock()
.ok()
.and_then(|mut lock| lock.take());
if let Some(child) = bridge_child {
let _ = child.kill();
println!("daw_vst_bridge sidecar terminated.");
}
}
})
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
// ── Native Host Bridge Tauri commands ──────────────────────────────────────
#[tauri::command]
fn push_midi_event(
app: AppHandle,
command: u8,
channel: u8,
pitch: u8,
velocity: u8,
data2: u8,
data3: u8,
sample_offset: u32,
) -> Result<(), String> {
let state = app.state::<ShmState>();
let guard = state.0.lock().map_err(|e| e.to_string())?;
let shm = guard.as_ref().ok_or("bridge shm unavailable")?;
shm.push_midi(command, channel, pitch, velocity, data2, data3, sample_offset)
.then_some(())
.ok_or("midi queue full")
}
#[tauri::command]
fn load_native_instrument(app: AppHandle, path: String, instrument_type: u8, channel: u8) -> Result<(), String> {
let state = app.state::<ShmState>();
let guard = state.0.lock().map_err(|e| e.to_string())?;
let shm = guard.as_ref().ok_or("bridge shm unavailable")?;
shm.push_control(2, instrument_type as u32, 0, channel as u32, &path)
.then_some(())
.ok_or("control queue full")
}
#[tauri::command]
fn open_vst_gui(app: AppHandle, plugin_id: String) -> Result<(), String> {
// B9: child WebviewWindow acts as the VST GUI surface. The bridge receives
// its HWND (control type=4, arg1) so the VST3 editor can be attached (A7).
let url = tauri::WebviewUrl::External(
tauri::Url::parse("data:text/html,<h2>VST GUI</h2><p>Editor attaches from daw_vst_bridge (A7).</p>")
.map_err(|e| e.to_string())?,
);
let win = tauri::WebviewWindowBuilder::new(&app, format!("vst-{}", plugin_id), url)
.title(format!("VST — {}", plugin_id))
.inner_size(800.0, 600.0)
.build()
.map_err(|e| e.to_string())?;
let state = app.state::<ShmState>();
let guard = state.0.lock().map_err(|e| e.to_string())?;
let shm = guard.as_ref().ok_or("bridge shm unavailable")?;
// ponytail: HWND truncated to u32 (HWNDs fit in practice); window-close →
// close_gui wiring lands together with A7 on Windows.
#[cfg(windows)]
let hwnd = {
use tauri::raw_window_handle::{HasWindowHandle, RawWindowHandle};
match win.window_handle().map(|h| h.as_raw()) {
Ok(RawWindowHandle::Win32(w)) => w.hwnd as usize as u32,
_ => 0u32,
}
};
#[cfg(not(windows))]
let hwnd = 0u32;
shm.push_control(4, 0, hwnd, 0, &plugin_id)
.then_some(())
.ok_or("control queue full")
}
#[derive(serde::Serialize)]
struct BridgeStatus {
connected: bool,
shm_name: &'static str,
write_index: u32,
block_timestamp: u64,
shm_size_bytes: usize,
sample_rate: u32,
block_size: u32,
}
#[tauri::command]
fn bridge_status(app: AppHandle) -> Result<BridgeStatus, String> {
let state = app.state::<ShmState>();
let guard = state.0.lock().map_err(|e| e.to_string())?;
Ok(match guard.as_ref() {
Some(shm) => BridgeStatus {
connected: true,
shm_name: shm::SHM_NAME,
write_index: shm.write_index(),
block_timestamp: shm.block_timestamp(),
shm_size_bytes: std::mem::size_of::<shm::SharedAudioBufferIPC>(),
sample_rate: 44100,
block_size: shm::AUDIO_BLOCK_SIZE as u32,
},
None => BridgeStatus {
connected: false,
shm_name: shm::SHM_NAME,
write_index: 0,
block_timestamp: 0,
shm_size_bytes: 0,
sample_rate: 0,
block_size: 0,
},
})
}
#[tauri::command]
fn transport_control(app: AppHandle, kind: String, playhead: Option<u32>) -> Result<(), String> {
let state = app.state::<ShmState>();
let guard = state.0.lock().map_err(|e| e.to_string())?;
let shm = guard.as_ref().ok_or("bridge shm unavailable")?;
// arg0: 0=STOP (flush), 1=PLAY, 2=SET_POSITION (seek, no flush)
let (arg0, arg1) = match kind.as_str() {
"play" => (1, playhead.unwrap_or(0)),
"set_position" => (2, playhead.unwrap_or(0)),
_ => (0, playhead.unwrap_or(0)), // stop / panic
};
shm.push_control(3, arg0, arg1, 0, "")
.then_some(())
.ok_or("control queue full")
}
+166
View File
@@ -0,0 +1,166 @@
// src-tauri/src/shm.rs
// Shared memory `SonicForge_DAW_IPC` — created by the DAW, opened by the
// C++ bridge (native_bridge). Layout MUST match native_bridge/include/
// SharedMemoryIPC.h (verified by native_bridge/tests/shm_selfcheck.cpp).
#![cfg_attr(not(windows), allow(dead_code))]
use std::ffi::c_void;
use std::ptr;
use std::sync::Mutex;
use windows_sys::Win32::Foundation::{CloseHandle, HANDLE};
use windows_sys::Win32::System::MemoryManagement::{
CreateFileMappingW, MapViewOfFile, UnmapViewOfFile, FILE_MAP_ALL_ACCESS, PAGE_READWRITE,
};
pub const SHM_NAME: &str = "SonicForge_DAW_IPC";
pub const AUDIO_BLOCK_SIZE: usize = 256;
pub const MIDI_QUEUE_CAP: usize = 64;
pub const CONTROL_QUEUE_CAP: usize = 8;
pub const CONTROL_PATH_MAX: usize = 1024;
#[repr(C)]
#[derive(Clone, Copy)]
pub struct MidiEventIPC {
pub command: u8,
pub channel: u8,
pub pitch: u8,
pub velocity: u8,
pub data2: u8, // CC value / program / PB LSB
pub data3: u8, // PB MSB (0xE only)
pub reserved: [u8; 2],
pub sample_offset: u32,
}
#[repr(C)]
#[derive(Clone, Copy)]
pub struct ControlEventIPC {
pub ctype: u32,
pub arg0: u32,
pub arg1: u32,
pub channel: u32, // LOAD: MIDI channel to assign (A10)
pub arg2: [u8; CONTROL_PATH_MAX],
}
#[repr(C)]
pub struct SharedAudioBufferIPC {
pub client_read_index: u32,
pub bridge_write_index: u32,
pub master_left: [f32; AUDIO_BLOCK_SIZE],
pub master_right: [f32; AUDIO_BLOCK_SIZE],
pub block_timestamp: u64,
pub midi_queue: [MidiEventIPC; MIDI_QUEUE_CAP],
pub midi_queue_count: u32,
pub control_queue: [ControlEventIPC; CONTROL_QUEUE_CAP],
pub control_queue_count: u32,
}
pub struct Shm {
handle: HANDLE,
view: *mut SharedAudioBufferIPC,
}
unsafe impl Send for Shm {}
impl Shm {
/// Create (or open) the mapping. Returns None on non-Windows (dev fallback).
pub fn create() -> Option<Self> {
if !cfg!(windows) {
return None;
}
let name_wide: Vec<u16> = SHM_NAME.encode_utf16().chain(std::iter::once(0)).collect();
let size = std::mem::size_of::<SharedAudioBufferIPC>() as u64;
let handle = unsafe {
CreateFileMappingW(
HANDLE::default(),
ptr::null(),
PAGE_READWRITE,
(size >> 32) as u32,
size as u32,
name_wide.as_ptr(),
)
};
if handle == HANDLE::default() {
return None;
}
let view = unsafe { MapViewOfFile(handle, FILE_MAP_ALL_ACCESS, 0, 0, 0) };
if view.is_null() {
unsafe { CloseHandle(handle) };
return None;
}
Some(Shm {
handle,
view: view as *mut SharedAudioBufferIPC,
})
}
fn ipc(&self) -> &mut SharedAudioBufferIPC {
unsafe { &mut *self.view }
}
pub fn push_midi(&self, cmd: u8, channel: u8, pitch: u8, velocity: u8, data2: u8, data3: u8, sample_offset: u32) -> bool {
let ipc = self.ipc();
if ipc.midi_queue_count as usize >= MIDI_QUEUE_CAP {
return false;
}
let i = ipc.midi_queue_count as usize;
ipc.midi_queue[i] = MidiEventIPC {
command: cmd,
channel,
pitch,
velocity,
data2,
data3,
reserved: [0u8; 2],
sample_offset,
};
ipc.midi_queue_count += 1;
true
}
pub fn push_control(&self, ctype: u32, arg0: u32, arg1: u32, channel: u32, path: &str) -> bool {
let ipc = self.ipc();
if ipc.control_queue_count as usize >= CONTROL_QUEUE_CAP {
return false;
}
let mut ev = ControlEventIPC {
ctype,
arg0,
arg1,
channel,
arg2: [0u8; CONTROL_PATH_MAX],
};
let bytes = path.as_bytes();
let n = bytes.len().min(CONTROL_PATH_MAX - 1);
ev.arg2[..n].copy_from_slice(&bytes[..n]);
// LOAD relies on C++ side strnlen() — arg1 is free for TRANSPORT playhead.
let i = ipc.control_queue_count as usize;
ipc.control_queue[i] = ev;
ipc.control_queue_count += 1;
true
}
pub fn read_audio(&self) -> ([f32; AUDIO_BLOCK_SIZE], [f32; AUDIO_BLOCK_SIZE]) {
let ipc = self.ipc();
(ipc.master_left, ipc.master_right)
}
pub fn write_index(&self) -> u32 {
self.ipc().bridge_write_index
}
pub fn block_timestamp(&self) -> u64 {
self.ipc().block_timestamp
}
}
impl Drop for Shm {
fn drop(&mut self) {
if !self.view.is_null() {
unsafe { UnmapViewOfFile(self.view as *const c_void) };
}
unsafe { CloseHandle(self.handle) };
}
}
/// Process-wide shared-memory state for Tauri.
pub struct ShmState(pub Mutex<Option<Shm>>);
+7 -5
View File
@@ -8,6 +8,7 @@
"devUrl": "http://localhost:8000"
},
"app": {
"withGlobalTauri": true,
"windows": [
{
"title": "Sonic Forge DAW - Professional Desktop Studio",
@@ -24,16 +25,17 @@
},
"bundle": {
"active": true,
"targets": ["msi", "nsis"],
"targets": ["nsis", "msi"],
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/128x128@2x.png",
"icons/icon.ico"
],
"externalBin": [
"binaries/daw_engine"
"icons/favicon.ico"
],
"resources": {
"resources/daw_engine": "daw_engine/"
},
"externalBin": ["binaries/daw_vst_bridge"],
"windows": {
"nsis": {
"installerHooks": "hooks.nsh"
+6
View File
@@ -12,3 +12,9 @@ os.environ.setdefault(
"SONICFORGE_DB_PATH",
os.path.join(tempfile.gettempdir(), "sonicforge_test.db"),
)
# Cô lập storage khỏi app production (đang chạy root, ghi sf_scan_state.json
# vào storage thật → pytest gặp PermissionError khi file root-owned).
os.environ.setdefault(
"SONICFORGE_STORAGE_DIR",
os.path.join(tempfile.gettempdir(), "sonicforge_test_storage"),
)
+122 -3
View File
@@ -11,8 +11,11 @@ client = TestClient(app)
def get_admin_token():
resp = client.post("/api/v1/auth/login", json={"username": "admin", "password": "admin123"})
if resp.status_code == 200:
# test_auth_and_quota.py có thể đã rotate password; thử cả 2.
for pwd in ("admin123", "admin_new_password_2026"):
resp = client.post("/api/v1/auth/login", json={"username": "admin", "password": pwd})
if resp.status_code != 200:
continue
token = resp.json()["access_token"]
# Admin is seeded with must_change_password=1; the app blocks music
# processing until the first password change. Complete that flow here
@@ -20,7 +23,7 @@ def get_admin_token():
user = resp.json()["user"]
if user.get("must_change_password"):
r = client.post("/api/v1/auth/change-password", headers={"Authorization": f"Bearer {token}"},
json={"old_password": "admin123", "new_password": "admin123"})
json={"old_password": pwd, "new_password": pwd})
if r.status_code == 200:
token = r.json()["access_token"]
return token
@@ -93,3 +96,119 @@ class TestPluginAPI:
assert data["size_bytes"] == len(valid_content)
elif resp.status_code == 403:
pytest.skip("Permission denied for admin user")
def test_plugin_dirs_save_list(self):
"""plugin_dirs (list) — save/get/effective + scan phân loại riêng rẽ."""
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
h = {"Authorization": f"Bearer {token}"}
import tempfile
with tempfile.TemporaryDirectory() as td:
# 2 dir giả: 1 chứa VST, 1 chứa SoundFont
vst_dir = os.path.join(td, "vsts")
sf_dir = os.path.join(td, "sfs")
os.makedirs(vst_dir)
os.makedirs(sf_dir)
open(os.path.join(vst_dir, "Synth1.vst3"), "w").write("x")
open(os.path.join(sf_dir, "piano.sf2"), "w").write("x")
# Save list
r = client.post("/api/v1/plugins/dirs", headers=h,
json={"plugin_dirs": [vst_dir, sf_dir]})
assert r.status_code == 200
assert r.json()["plugin_dirs"] == [vst_dir, sf_dir]
# Get lại
g = client.get("/api/v1/plugins/dirs", headers=h)
assert g.json()["plugin_dirs"] == [vst_dir, sf_dir]
# Scan → phân loại riêng rẽ
s = client.post("/api/v1/plugins/scan", headers=h)
assert s.status_code == 200
data = s.json()
assert any(v["name"] == "Synth1" for v in data["vst_found"])
assert any(x["name"] == "piano" for x in data["soundfonts"])
assert data["vst_count"] == 1
assert data["soundfont_count"] == 1
# Mỗi entry có dir gốc
assert data["vst_found"][0]["dir"] == vst_dir
assert data["soundfonts"][0]["dir"] == sf_dir
def test_plugin_dirs_remove(self):
"""Xóa 1 dir khỏi list → save lại → không còn trong effective."""
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
h = {"Authorization": f"Bearer {token}"}
import tempfile
with tempfile.TemporaryDirectory() as td:
d1 = os.path.join(td, "d1")
d2 = os.path.join(td, "d2")
os.makedirs(d1)
os.makedirs(d2)
client.post("/api/v1/plugins/dirs", headers=h, json={"plugin_dirs": [d1, d2]})
client.post("/api/v1/plugins/dirs", headers=h, json={"plugin_dirs": [d1]})
g = client.get("/api/v1/plugins/dirs", headers=h)
assert g.json()["plugin_dirs"] == [d1]
class TestMidiRenderVSTi:
"""Preview/export MIDI notes với âm VSTi — feature Carla bridge → pedalboard."""
def test_midi_render_requires_auth(self):
client.cookies.clear() # TestClient giữ cookie login từ test trước
resp = client.post("/api/v1/plugins/midi-render",
json={"instrument_id": "x", "notes": [{"pitch": 60}]})
assert resp.status_code == 401
def test_midi_render_no_notes(self):
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
resp = client.post("/api/v1/plugins/midi-render", headers={"Authorization": f"Bearer {token}"},
json={"instrument_id": "x", "notes": []})
assert resp.status_code == 400
def test_midi_render_unknown_instrument(self):
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
resp = client.post("/api/v1/plugins/midi-render", headers={"Authorization": f"Bearer {token}"},
json={"instrument_id": "NoSuchPluginXYZ",
"notes": [{"pitch": 60, "start_beat": 0, "duration_beats": 1, "velocity": 0.8}]})
assert resp.status_code == 404
assert "VSTi" in resp.json()["detail"]
def test_midi_render_requires_pedalboard(self):
# Nếu pedalboard thiếu → 501 (không crash)
import app.api.v1.plugins as plugins_mod
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
if not plugins_mod.HAS_PEDALBOARD:
resp = client.post("/api/v1/plugins/midi-render", headers={"Authorization": f"Bearer {token}"},
json={"instrument_id": "x",
"notes": [{"pitch": 60, "start_beat": 0, "duration_beats": 1}]})
assert resp.status_code == 501
else:
pytest.skip("pedalboard present — render path covered by unknown-instrument test")
def test_carla_play_notes_requires_auth(self):
client.cookies.clear() # TestClient giữ cookie login từ test trước
resp = client.post("/api/v1/plugins/carla-play-notes",
json={"notes": [{"pitch": 60}], "bpm": 120})
assert resp.status_code == 401
def test_carla_play_notes_no_notes(self):
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
resp = client.post("/api/v1/plugins/carla-play-notes", headers={"Authorization": f"Bearer {token}"},
json={"notes": [], "bpm": 120})
assert resp.status_code == 400
def test_carla_play_notes_no_carla(self):
# Máy test không có Carla local → 409 hướng dẫn định vị/mở Carla.
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
resp = client.post("/api/v1/plugins/carla-play-notes", headers={"Authorization": f"Bearer {token}"},
json={"notes": [{"pitch": 60, "start_beat": 0, "duration_beats": 1}], "bpm": 120})
assert resp.status_code == 409
+126 -3
View File
@@ -10,7 +10,9 @@ Covers the vulnerabilities found during the 2026-08 audit:
"""
import os
import json
import time
import httpx
import numpy as np
import pytest
import soundfile as sf
@@ -68,9 +70,32 @@ class TestAIProxySSRF:
def test_proxy_allows_configured_localhost_provider(self):
# localhost:11434 is in the default AI provider list; it must pass the
# SSRF check (and then fail to connect in this environment -> 502).
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "http://localhost:11434/v1/chat/completions", "body": {}})
# SSRF check (and then fail to connect -> 502). Bug #5: máy có Ollama
# chạy ở localhost:11434 trả 200 → test fail giả. Mock connection fail
# để test deterministic, không phụ thuộc service ngoài.
import app.api.v1.ai_proxy as ai_proxy
class _FakeConnectError(httpx.ConnectError):
def __init__(self, *a, **k):
super().__init__("mock connection refused", request=httpx.Request("POST", "http://localhost:11434/"))
class _FakeAsyncClient(httpx.AsyncClient):
async def __aenter__(self):
return self
async def __aexit__(self, *a):
return False
async def post(self, *a, **k):
raise _FakeConnectError()
monkeypatch = pytest.MonkeyPatch()
monkeypatch.setattr(ai_proxy.httpx, "AsyncClient", _FakeAsyncClient)
try:
resp = client.post("/api/v1/ai/proxy", headers=auth_headers(),
json={"url": "http://localhost:11434/v1/chat/completions", "body": {}})
finally:
monkeypatch.undo()
assert resp.status_code == 502
@@ -232,3 +257,101 @@ class TestRenderResample:
os.remove(src_path)
except OSError:
pass
# ── 7. Bug fixes 2026-08-10 audit round 2 ──
class TestBugFixes:
def test_static_mount_blocks_dotfiles(self):
# Bug #1: /static/audio/.secret_key, sonicforge.db, temp/autosave.json
# từng serve 200 không cần auth — giờ phải 404.
assert client.get("/static/audio/.secret_key").status_code == 404
assert client.get("/static/audio/sonicforge.db").status_code == 404
assert client.get("/static/audio/temp/autosave.json").status_code == 404
assert client.get("/static/audio/../.secret_key").status_code in (404, 400)
def test_static_uploads_still_served(self):
# File audio hợp lệ trong uploads vẫn phải serve được (không vỡ UI).
fid = f"user_test_{os.urandom(4).hex()}.wav"
p = os.path.join(settings.UPLOADS_DIR, fid)
with open(p, "wb") as f:
f.write(b"RIFFxxxxWAVE")
try:
assert client.get(f"/static/audio/uploads/{fid}").status_code == 200
finally:
os.remove(p)
def test_delete_user_file_blocks_traversal(self):
# Bug #2: `user_<id>_../../x` không được xóa file ngoài storage.
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
prof = client.get("/api/v1/auth/profile", headers={"Authorization": f"Bearer {token}"})
uid = prof.json()["id"]
marker = os.path.join(settings.STORAGE_DIR, "pwn_marker_%s.txt" % os.urandom(4).hex())
with open(marker, "w") as f:
f.write("x")
try:
resp = client.delete(f"/api/v1/audio/my-files/user_{uid}_../../{os.path.basename(marker)}",
headers={"Authorization": f"Bearer {token}"})
assert resp.status_code in (403, 404)
assert os.path.exists(marker), "traversal delete phải bị chặn"
finally:
if os.path.exists(marker):
os.remove(marker)
def test_upload_rejects_non_audio_extension(self):
# Bug #4: upload .exe bị từ chối.
resp = client.post("/api/v1/audio/upload",
files={"file": ("evil.exe", b"MZ\x90\x00", "application/octet-stream")})
assert resp.status_code == 400
def test_change_password_rejects_weak(self):
# Bug #7: change-password áp cùng policy độ mạnh như register.
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
resp = client.post("/api/v1/auth/change-password",
headers={"Authorization": f"Bearer {token}"},
json={"old_password": "admin123", "new_password": "a"})
assert resp.status_code == 400
def test_cleanup_keeps_referenced_files(self):
# Bug #3: cleanup_expired_files_task không xóa file được project tham chiếu.
from app.tasks.worker import cleanup_expired_files_task
from app.models.user import get_db_connection
token = get_admin_token()
if not token:
pytest.skip("Cannot get admin token")
prof = client.get("/api/v1/auth/profile", headers={"Authorization": f"Bearer {token}"})
uid = prof.json()["id"]
ref_id = f"user_{uid}_ref_{os.urandom(4).hex()}.wav"
stray_id = f"user_{uid}_stray_{os.urandom(4).hex()}.wav"
ref_path = os.path.join(settings.PROCESSED_DIR, ref_id)
stray_path = os.path.join(settings.PROCESSED_DIR, stray_id)
old = time.time() - 999999
for p in (ref_path, stray_path):
with open(p, "wb") as f:
f.write(b"RIFFxxxxWAVE")
os.utime(p, (old, old))
pid = f"cleanup_test_{os.urandom(4).hex()}"
conn = get_db_connection()
cursor = conn.cursor()
proj = {"tracks": [{"serverFileId": ref_id}]}
cursor.execute("INSERT INTO projects (id, user_id, name, data_json, is_temp, size_bytes, updated_at) VALUES (?,?,?,?,0,?,?)",
(pid, uid, "cleanup test", json.dumps(proj), 0, old))
conn.commit()
conn.close()
try:
result = cleanup_expired_files_task(max_age_hours=0)
assert os.path.exists(ref_path), "file được project tham chiếu phải giữ"
assert not os.path.exists(stray_path), "file không tham chiếu phải bị dọn"
assert result["referenced_files_kept"] >= 1
finally:
for p in (ref_path, stray_path):
if os.path.exists(p):
os.remove(p)
conn = get_db_connection()
cur = conn.cursor()
cur.execute("DELETE FROM projects WHERE id = ?", (pid,))
conn.commit()
conn.close()
+3 -8
View File
@@ -21,14 +21,9 @@ class TestPluginManager:
sr = 44100
msgs = PluginManager.midi_events_to_messages(events, bpm, sr)
beat_sec = 60.0 / 120
expected_note_on_offset = 0
expected_note_off_offset = int(beat_sec * sr)
# Check note_on message
assert msgs[0].sample_offset == expected_note_on_offset
assert msgs[0].note == 60
# Check note_off message
assert msgs[1].sample_offset == expected_note_off_offset
assert msgs[1].note == 60
# pedalboard >= 0.9: message = (bytes raw MIDI, timestamp_seconds)
assert msgs[0] == (bytes([0x90, 60, 100]), 0.0)
assert msgs[1] == (bytes([0x80, 60, 0]), beat_sec)
def test_list_available_empty(self):
pm = PluginManager(vst_dir="/tmp/nonexistent_vst_dir_xyz", sf_dir="/tmp/nonexistent_sf_dir_xyz")
+55
View File
@@ -0,0 +1,55 @@
// Sinh src-tauri/icons/favicon.ico tu app/templates/favicon.svg (icon exe).
// Dung: node tools/gen_favicon_ico.js
// (Can @resvg/resvg-js — npm install @resvg/resvg-js trong thu muc lam viec,
// hoac chay trong thu muc da cai. Output: src-tauri/icons/favicon.ico.)
// ICO chua cac size 16/24/32/48/64/128 — Windows dung cho exe icon.
const fs = require('fs');
const path = require('path');
const ROOT = path.resolve(__dirname, '..');
const SVG = path.join(ROOT, 'app', 'templates', 'favicon.svg');
const OUT = path.join(ROOT, 'src-tauri', 'icons', 'favicon.ico');
let Resvg;
try {
({ Resvg } = require('@resvg/resvg-js'));
} catch (e) {
console.error('Thieu @resvg/resvg-js. Chay: npm install @resvg/resvg-js');
process.exit(1);
}
const svg = fs.readFileSync(SVG, 'utf8');
const SIZES = [16, 24, 32, 48, 64, 128];
function buildIco(images) {
const header = Buffer.alloc(6);
header.writeUInt16LE(0, 0);
header.writeUInt16LE(1, 2);
header.writeUInt16LE(images.length, 4);
const entries = [];
const datas = [];
let offset = 6 + 16 * images.length;
for (const { size, data } of images) {
const entry = Buffer.alloc(16);
const dim = size >= 256 ? 0 : size;
entry.writeUInt8(dim, 0);
entry.writeUInt8(dim, 1);
entry.writeUInt8(0, 2);
entry.writeUInt8(0, 3);
entry.writeUInt16LE(1, 4);
entry.writeUInt16LE(32, 6);
entry.writeUInt32LE(data.length, 8);
entry.writeUInt32LE(offset, 12);
entries.push(entry);
datas.push(data);
offset += data.length;
}
return Buffer.concat([header, ...entries, ...datas]);
}
const pngs = SIZES.map(s => ({
size: s,
data: new Resvg(svg, { fitTo: { mode: 'width', value: s }, background: 'rgba(0,0,0,0)' }).render().asPng(),
}));
fs.writeFileSync(OUT, buildIco(pngs));
console.log('favicon.ico ->', OUT, fs.statSync(OUT).size, 'bytes');
+19
View File
@@ -14,6 +14,11 @@ import re
import sys
REQUIRED = ["app/static", "app/templates"]
# F4: bridge sidecar phai co truoc khi tauri build (externalBin). Kiem tra tai
# day de build fail SOM nhat (build_windows.ps1 goi verify nay truoc tauri build).
BRIDGE_SIDECAR = os.path.join(
"src-tauri", "binaries", "daw_vst_bridge-x86_64-pc-windows-msvc.exe"
)
def find_toc(build_dir: str) -> str:
@@ -31,6 +36,7 @@ def find_toc(build_dir: str) -> str:
def main() -> int:
check_bridge = "--check-bridge" in sys.argv
build_dir = os.path.abspath(os.path.join(os.path.dirname(__file__), "..", "build"))
toc = find_toc(build_dir)
if not toc:
@@ -54,6 +60,19 @@ def main() -> int:
print(f"ERROR: Bundle thieu: {', '.join(missing)}. Kiem tra engine.spec datas!")
return 1
print("OK: app/static + app/templates co trong bundle.")
# F4: bridge sidecar (externalBin) — kiem tra o repo root (khong phai trong
# PyInstaller bundle): thieu -> tauri build se im lang bo qua bridge.
# Chi chay khi --check-bridge (goi o buoc [7/7] build_windows.ps1 — sau
# khi da build bridge o buoc [5/7]).
if check_bridge:
repo_root = os.path.abspath(os.path.join(os.path.dirname(__file__), ".."))
sidecar = os.path.join(repo_root, BRIDGE_SIDECAR)
if not os.path.exists(sidecar):
print(f"ERROR: Thieu bridge sidecar: {sidecar}")
print(" Chay build/scripts/build_native_bridge.ps1 truoc, hoac")
print(" build_windows.ps1 buoc [5/7] se build tu dong.")
return 1
print(f"OK: bridge sidecar co mat ({BRIDGE_SIDECAR}).")
return 0
+63
View File
@@ -1,3 +1,36 @@
### [2026-08-10] Task: Thực thi fix (phiên có tool) — mastering ON mặc định, âm sai instrument, Carla alive check
- **Tóm tắt thay đổi:**
(1) **Mastering FX bật ON mặc định**: `masteringSettings` khởi tạo `masterConnected: true` — MIDI item/preview được xử lí qua mastering FX ngay khi chạy app (không cần bật/tắt power). Kèm `ensureMasteringRouting()` + `refreshCarlaStatus()` gọi ở đầu `startTrackPlayback`/`startLocalTrackPlayback`/`schedulePianoRollMidi`.
(2) **Âm sai instrument (chọn Synth String nghe Piano)**: `soundfontPlayer.js` thêm `_instrumentEpoch` — tăng khi `selectInstrument`/load soundfont thành công; `progAlreadySet` chỉ skip program_select khi cache khớp EPOCH hiện tại → mọi đổi instrument đều program_select lại đúng preset (hết cache stale); `program_select` fail → thử lại bank 0; cache channel lưu `_epoch`.
(3) **Carla không play MIDI note / câm toàn phần**: backend thêm `GET /api/v1/plugins/carla-status` (running + osc_port); `api.js` thêm `carlaStatus()`; frontend `refreshCarlaStatus()` + `ensureCarlaForPlayback()` (auto-mở Carla với VSTi khi chưa chạy); `routeToCarla` chỉ EXCLUSIVE khi `window.__carlaRunning !== false` — Carla chết → fallback FluidSynth (luôn có âm).
(4) **Keybed giữ note theo thời gian bấm**: durationMs 500/200 → 5000 (auto-off phòng hờ); mouseup/mouseleave dừng NGAY qua stopNote.
- **Các file ảnh hưởng:** `app/api/v1/plugins.py` (+/carla-status), `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild babel), `app/static/js/services/soundfontPlayer.js` (epoch + fallback), `app/static/js/services/api.js` (+carlaStatus), `app/templates/index.html` (?v= 202608101700), `dist/daw_engine/_internal/app/static/**` + `templates/index.html`
- **Ghi chú/Test (nếu có):** pytest 86 passed, 7 skipped. Smoke jsdom EVAL OK. Test noteoff 6/6. curl `/carla-status` → {"running":false,"osc_port":22752}. ⚠️ Rebuild PyInstaller exe trên Windows để nhận backend `/carla-status` (PYZ); static/templates đã sync dist.
### [2026-08-10] Task: Fix (KHÔNG bỏ qua) — MIDI keyboard preview không qua mastering + noteoff không xử lí + MIDI item không play qua Carla bridge
- **Tóm tắt thay đổi:**
(1) **MIDI item PHẢI play qua Carla bridge khi VSTi loaded** (`app.jsx`): trước đây các hàm playback gọi `SonicSF.playNote` (FluidSynth GM — âm SAI) SONG SONG với route Carla → âm nghe được là GM, không phải VSTi. Giờ: mọi đường playback (startTrackPlayback main, MIDI section subTrack, startLocalTrackPlayback, schedulePianoRollMidi + ghost notes) tính `routeToCarla = shouldRoutePlayback(synth_engine)` — nếu TRUE → CHỈ route Carla (bỏ hẳn FluidSynth); FALSE → FluidSynth như cũ.
(2) **MIDI keyboard preview không route qua mastering FX chain** (`app.jsx`): `updateSfRouting` nhánh gainNode (piano roll + midiAudible) THIẾU sync route gains → node giữ bypass cũ (tạo khi mastering OFF / audioBypass true) → preview đi dry cho tới khi bật/tắt power. Fix: sync `route.routeGain/dryGain` theo `effMidiBypass` NGAY tại thời điểm routing; `ensureMasteringRouting` giờ force-sync MỌI node (sfRouteGain/sfDryGain + routeGain/dryGain) theo trạng thái hiện tại.
(3) **Âm kêu liên tục dù đã thả phím (không xử lí noteoff)** (`soundfontPlayer.js`): khi FluidSynth WASM chưa sẵn sàng / font load fail → `_playNoteFallback` tạo oscillator — `stopNote` trước đây CHỈ noteoff FluidSynth, KHÔNG dừng oscillator → âm kêu tới khi auto-stop 2s. Fix: `_activeOscillatorsByKey` (key 'channel:pitch'); `stopNote` dừng oscillator đúng key ngay (osc.stop + gain 0); `panic`/`stopAll` dừng toàn bộ + clear map.
- **Các file ảnh hưởng:** `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild babel), `app/static/js/services/soundfontPlayer.js`, `app/templates/index.html` (?v= 202608101600), `dist/daw_engine/_internal/app/static/**` + `templates/index.html`
- **Ghi chú/Test (nếu có):** pytest 86 passed, 7 skipped. Test jsdom noteoff: 6/6 pass (stopNote gọi osc.stop ngay t=1.0 + gain 0; đúng channel:pitch — không đụng note/osc channel khác; panic dừng tất cả). Bundle: routeToCarla ở cả 4 đường + ghosts. ⚠️ Rebuild PyInstaller exe trên Windows để nhận backend fix trước đó (plugins.py/projects.py — PYZ).
### [2026-08-10] Task: Preview soundfont + MIDI keyboard không đi qua mastering FX main out (phải bật/tắt power mới có tác dụng)
- **Tóm tắt thay đổi:** Routing âm thanh SF preview (keybed/draw/MIDI file) chỉ được đồng bộ khi masteringSettings ĐỔI (toggle power) — bắt đầu preview KHÔNG chạy lại `updateSfRouting` + đồng bộ route gains → âm preview không tự động qua mastering chain cho tới khi bật/tắt nút power. Fix: (1) thêm `ensureMasteringRouting()` trong App (toggleMasteringOnMaster theo trạng thái hiện tại — early-return nếu đúng; applyMasteringSettings; updateSfRouting) — gọi tại: keybed onMouseDown, playDrawPreview, playMidiPreview (Media Explorer), mở piano roll tab (setTimeout 60ms sau setActiveTab); (2) thêm `masterConnected`/`isBypassed` vào sig của `applyMasteringSettings` — toggle power luôn re-apply tham số module (hết blind-spot early-return); (3) expose `window.__ensureMasteringRouting`. Đã kiểm chứng bằng test jsdom (AudioContext mock theo dõi connect): khi mastering ON, path SF_ROUTE → masterBus.input → inputAnalyser → eqLowFilter (mastering chain) → destination là ĐÚNG — vấn đề nằm ở chỗ không re-sync routing tại thời điểm preview.
- **Các file ảnh hưởng:** `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild babel), `app/templates/index.html` (?v= bump 202608101400), `dist/daw_engine/_internal/app/static/**` + `templates/index.html`
- **Ghi chú/Test (nếu có):** pytest 86 passed, 7 skipped. Smoke test jsdom: bundle eval OK; bundle chứa __ensureMasteringRouting (5 chỗ) + sig masterConnected. Test graph jsdom: SF → EQ module đạt khi mastering ON (cả từ đầu lẫn sau toggle) — routing wiring đúng, fix tập trung vào re-sync khi preview.
### [2026-08-10] Task: Fix 6 lỗi âm thanh/Carla/temp-save/Ctrl-S/FX Chain
- **Tóm tắt thay đổi:**
(1) **Soundfont preview âm loop không dừng**: `soundfontPlayer.js` — note đang CHỜ load soundfont giờ được đăng ký trong `_pendingNoteOns` + `_noteGeneration` trước khi load → `stopNote` (thả phím MIDI Keyboard) / `stopAll` / `panic` hủy được note deferred (trước đây note bắn TRỄ sau khi thả phím/Stop → âm loop không dừng).
(2) **Unload Carla bridge khi chọn lại instrument soundfont**: backend `plugins.py` thêm registry `_CARLA_PROCESSES` (open_in_carla lưu Popen) + endpoint `POST /api/v1/plugins/carla-stop` (OSC note_off toàn pitch mọi channel → terminate/kill tiến trình Carla). Frontend `setTrackInstrumentWithProgram` gọi `SonicCarlaMidi.stopBridge()` khi track chuyển từ VSTi → non-VST; `runtime.js` thêm `allNotesOff()` + `stopBridge()`; `api.js` thêm `stopCarla()`.
(3) **MIDI item play qua Carla bridge khi VSTi loaded**: `app.jsx` thêm helper `scheduleCarlaNote()` và route vào CẢ 3 đường playback: `startTrackPlayback` (main timeline), `startLocalTrackPlayback` (local loop), ghost notes trong `schedulePianoRollMidi` (trước đây chỉ piano roll chính route).
(4) **Tự động lưu temp khi tắt app**: `projects.py` POST /temp giờ ghi file `storage/temp/autosave.json` (thư mục temp của ứng dụng) + DB; GET /temp fallback đọc file. `app.jsx` thêm beforeunload/pagehide → sendBeacon POST /projects/temp + autosave 30s + khôi phục dự án temp khi mount (chỉ khi project trống).
(5) **Ctrl-S (Save)**: `app.jsx` thêm global Ctrl/Cmd+S handler — desktop → `POST /api/v1/projects/save-to-disk` (ghi vào Documents/SonicForgeDAW/Projects — Windows; ~/SonicForgeDAW/Projects — Linux); docker/headless → Cloud (đã login) hoặc local .sfs.
(6) **FX Chain (Mastering + FX Rack) load Carla bridge**: thêm module type `carla` vào `TRACK_FX_META`/`TRACK_FX_DEFAULTS` + `MODULE_META` (mastering) — UI dropdown VST đã scan → Load Carla Bridge (openInCarla) / Stop-Unload (carla-stop); `createTrackFxModule` + `rebuildMasteringGraph` xử lý carla là pass-through (không thêm DSP WebAudio).
- **Các file ảnh hưởng:** `app/api/v1/plugins.py`, `app/api/v1/projects.py`, `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild babel), `app/static/js/services/soundfontPlayer.js`, `app/static/js/services/runtime.js`, `app/static/js/services/api.js`, `app/templates/index.html` (?v= bump 202608101200), `dist/daw_engine/_internal/app/static/**` + `templates/index.html`
- **Ghi chú/Test (nếu có):** pytest 86 passed, 7 skipped. Smoke test jsdom: bundle eval OK, các symbol mới (scheduleCarlaNote, TRACK_FX_META.carla, stopBridge, stopCarla, saveProjectToDisk) đều tồn tại. Test curl: `/carla-stop` 200, `/save-to-disk` ghi file OS, `/temp` ghi storage/temp/autosave.json + GET trả has_temp. ⚠️ Backend .py nằm trong PyInstaller PYZ → CẦN rebuild exe trên Windows để nhận fix backend (static/templates đã sync dist).
### [2026-08-08] FIX: verify_bundle.py vẫn false-positive trên Windows — TOC là Python literal nên backslash bị DOUBLE-escape ('app\\\\static')
- **Tóm tắt thay đổi:** Fix LAN 2 normalize `replace('\\','/')` 1 lần KHÔNG đủ: TOC file là Python literal (repr) → path Windows ghi thành `app\\\\static` (2 backslash trên disk) → replace 1 lần ra `app//static` → regex `app/static(?=[/'"])` không match → vẫn báo "Bundle thieu" DÙ bundle đủ. Fix: normalize 2 bước — `replace("\\\\","/")` (bắt double-escape) rồi `replace("\\","/")` (backslash đơn). Verify bằng TOC giả lập Windows repr: cả 2 entry match True.
- **Các file ảnh hưởng:** `tools/verify_bundle.py` (dòng normalize)
@@ -3031,3 +3064,33 @@
- **FIX (app.jsx effect follow):** `const playing = isPlaying || !!st.isPlaying` — follow khi piano roll play LẪN main play; deps thêm `st.isPlaying`.
- **Các file ảnh hưởng:** `app/static/js/app.jsx`, `app/templates/index.html` (?v=202608070950), `wiki.md`. Rebuild precompiled (build PASS).
- **Ghi chú/Test:** hard refresh → PIANO ROLL → play (tab) → playhead ở giữa + notes trôi trái; stop → về đầu.
### [2026-08-09] Task: Carla Bridge (native GUI VSTi) + dual-mode runtime + preset library
- **Tóm tắt thay đổi:** (1) Runtime tự phát hiện môi trường `app/core/runtime.py` (desktop Windows / docker headless; override `SF_RUNTIME`/`SF_DOCKER`) + `GET /api/v1/system/capabilities` (public) — frontend bật/tắt tính năng theo môi trường. (2) Carla Bridge: mục "🎛 Carla Bridge (mở Carla.exe)" trong dropdown nút Synth (chỉ hiện khi desktop + có Carla local) → spawn `carla.exe` qua `POST /api/v1/plugins/open-in-carla`; vì bản Windows là zip portable (không installer, không PATH) → Plugin Manager thêm section "Carla Bridge" + nút "Định vị Carla..." (`POST /api/v1/system/carla-path`, lưu `storage/carla_path.json` ưu tiên cao nhất; kèm registry + quét nông Downloads/Desktop/Documents giới hạn độ sâu). (3) Thư viện preset `app/api/v1/presets.py` (storage/presets: list/upload/download/delete, chống path traversal) + `apply_preset_to_plugin()` trong `vst_engine.py` (preset_data base64 → preset_id → preset_path) → render_engine nạp preset trước khi render VST3 → âm render = âm đã chỉnh trong Carla. (4) `POST /api/v1/plugins/preview` — quick-render preview (cùng code path pedalboard với export → âm thật). (5) Plugin Manager: bấm soundfont expand → liệt kê instrument (bank/program/name) + nút "Chèn vào Synth" gán vào track đang chọn. (6) `config.py` default VST_DIR/SOUNDFONT_DIR theo platform + `PRESET_DIR`; docker-compose `SF_DOCKER=1`; service `runtime.js` (capabilities lúc boot, cache preset) + api.js methods mới (getCapabilities/setCarlaPath/openInCarla/previewInstrument/listPresets/uploadPreset/deletePreset).
- **Các file ảnh hưởng:** `app/core/runtime.py` (mới), `app/api/v1/system.py` (mới), `app/api/v1/presets.py` (mới), `app/api/v1/plugins.py`, `app/core/vst_engine.py`, `app/core/render_engine.py`, `app/config.py`, `app/main.py`, `app/static/js/services/runtime.js` (mới), `app/static/js/services/api.js`, `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild), `app/templates/index.html`, `.env.example`, `docker-compose.prod.yml`, `md/52_CARLA_BRIDGE.md` (mới), `wiki.md`
- **Ghi chú/Test (nếu có):** `pytest`: 86 passed, 7 skipped. Test API: capabilities 200; preset CRUD + chặn path traversal; carla-path (thư mục/exe → resolve exe, invalid → 400); open-in-carla → 409 kèm hướng dẫn khi chưa có Carla; preview → 501 khi thiếu pedalboard. Rebuild bundle BUILD OK. Lưu ý: pedalboard 0.10+ đã bỏ VST2 (chỉ preset VST3 `.vstpreset` round-trip); render cùng sample rate với Carla để preview = export; Carla GPL-2.0+ → không bundle/nhúng, chỉ spawn tiến trình ngoài.
### [2026-08-09] Task: Carla Bridge — auto-load VSTi qua .carxs + khai báo thư mục Carla
- **Tóm tắt thay đổi:** (1) `POST /api/v1/plugins/open-in-carla` viết lại: sinh file project `.carxs` (định dạng XML chính thức từ source Carla — `carla.exe [FILE]` nhận project file) chứa `<Plugin><Info><Type>VST3</Type><Binary>path</Binary>...` → Carla mở lên **plugin đã load sẵn** kèm on-screen MIDI keyboard (PixmapKeyboard) để preview realtime. VST3 (file `.vst3`/folder `X.vst3` Windows) auto-load; VST2 (`.dll`/`.so` ngoài `.vst3`) → Carla trống để Add Plugin thủ công (cần uniqueID). Project lưu `{STORAGE_DIR}/carla_projects/`, tự dọn sau 1 ngày. (2) Frontend: chọn VSTi trong dropdown Synth → **tự động** `openInCarla(v.id)` (chỉ khi desktop + carla_local) — nhấn nút Synth, thêm VSTi là Carla tự gọi và load luôn VSTi đó. (3) Plugin Manager section "Carla Bridge": thêm **ô nhập tay thư mục chứa carla.exe + nút Lưu** (bên cạnh "Định vị Carla..." dùng picker) — khai báo 1 lần là xong.
- **Các file ảnh hưởng:** `app/api/v1/plugins.py` (+ `_write_carla_project`), `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild), `md/52_CARLA_BRIDGE.md`, `wiki.md`
- **Ghi chú/Test (nếu có):** `pytest`: 86 passed, 7 skipped. Test `_write_carla_project`: VST3 file → carxs hợp lệ (CARLA-PROJECT VERSION='2.5', Type VST3, Binary, Active Yes, ControlChannel 1); Windows VST3 folder → OK; VST2 .dll → '' (không sinh); XML escape tên đặc biệt (A&B <C>) parse OK. End-to-end endpoint với Carla giả: 200, project_file sinh + chứa Binary, cmd = [carla.exe, carxs]. Rebuild bundle BUILD OK (node qua PATH nvm v24).
### [2026-08-09] Task: Fix — Carla không được gọi + Soundfont không scan được trên Windows
- **Tóm tắt thay đổi:** (1) Bug backend: `GET /api/v1/plugins/available` chỉ gộp VST từ `plugin_dirs` user, KHÔNG gộp soundfont → nút Synth rỗng khi soundfont nằm trong thư mục user thêm. Fix: thêm `_scan_soundfonts_in_dirs()` (walk .sf2/.sf3 + meta) và merge vào `avail["soundfonts"]`. (2) Auto-launch Carla giờ phủ TẤT CẢ bề mặt click VSTi: modal "Select Instrument" (vst_instruments), dropdown track strip (đã có), Plugin Manager tab VST + kết quả Scan (thêm nút 🎛 mỗi dòng, scan dùng path trực tiếp). (3) Plugin Manager: Add Directory / remove dir → **tự động lưu + scan** (debounce 600ms) — không cần bấm Scan tay. (4) Sync file static mới (app.precompiled.js, api.js, runtime.js, app.jsx, index.html) vào `dist/daw_engine/_internal/app/` để bản packaged nhận fix frontend.
- **Các file ảnh hưởng:** `app/api/v1/plugins.py`, `app/static/js/app.jsx`, `app/static/js/app.precompiled.js` (rebuild), `dist/daw_engine/_internal/app/static/**`, `dist/daw_engine/_internal/app/templates/index.html`, `wiki.md`
- **Ghi chú/Test (nếu có):** Test /available với thư mục sf2 user → soundfont xuất hiện (total 2). pytest: 86 passed, 7 skipped. Rebuild bundle BUILD OK. ⚠️ Backend fix (plugins.py) cần **rebuild PyInstaller trên Windows** (dist backend nằm trong exe); frontend đã patch sẵn trong dist.
### [2026-08-09] Task: MIDI ARM → Carla (OSC bridge) + fix instrument soundfont từ thư mục user
- **Tóm tắt thay đổi:** (1) **MIDI keyboard → Carla realtime**: `POST /api/v1/plugins/carla-midi` (note_on/note_off) gửi OSC UDP tới `/Carla/0/note_on|note_off` (pluginId 0 = plugin auto-load qua .carxs; cổng mặc định 22752 — đã xác minh từ source Carla: CarlaEngineOsc handleMsgNoteOn/NoteOff nhận `iii`/`ii`, CarlaEngineData oscPortUDP=22752, tên client standalone "Carla" từ carla_host.py; override qua env SF_CARLA_OSC_PORT hoặc `osc_port` trong carla_path.json). Frontend: `window.SonicCarlaMidi` (runtime.js) + hook vào **keybed piano roll** (onMouseDown/onMouseEnter) và **playDrawPreview** (vẽ/click note) — chỉ route khi track VSTi + ARM + carla_local. (2) **Soundfont từ thư mục user**: endpoint `/soundfont-instruments/{sf_id}` giờ truyền plugin_dirs → `PluginManager.list_soundfont_instruments` tìm cả thư mục user (bug "nhấn tên SF không thấy instrument"); `/available` truyền extra dirs; `render_engine._find_sf2_path` tìm thêm thư mục user (trước chỉ UPLOAD + /opt/daw_engine/soundfonts + static → soundfont user render câm).
- **Các file ảnh hưởng:** `app/api/v1/plugins.py` (+carla-midi, _send_carla_osc, _carla_osc_port), `app/core/vst_engine.py`, `app/core/render_engine.py`, `app/static/js/services/runtime.js` (+SonicCarlaMidi), `app/static/js/services/api.js` (+carlaMidi), `app/static/js/app.jsx` (keybed + playDrawPreview), `app/static/js/app.precompiled.js` (rebuild), `dist/daw_engine/_internal/app/static/**`, `wiki.md`
- **Ghi chú/Test (nếu có):** pytest: 86 passed, 7 skipped. OSC: hexdump 32B = `/Carla/0/note_on` + `,iii` + [0,60,100] (big-endian int32) — khớp expected; note_off = `,ii` + [ch,note]. Rebuild bundle BUILD OK. ⚠️ Cần rebuild PyInstaller trên Windows để nhận backend fix (dist backend nằm trong exe). Lưu ý: Carla phải ĐANG MỞ để nhận OSC; nếu đổi cổng OSC trong Carla → đặt SF_CARLA_OSC_PORT.
### [2026-08-09] Task: MIDI items play qua Carla + list instrument SF không cần libfluidsynth
- **Tóm tắt thay đổi:** (1) **Playback MIDI items → Carla**: `schedulePianoRollMidi` (app.jsx ~21133) giờ route note_on/note_off tới Carla qua `SonicCarlaMidi.shouldRoutePlayback()` (track VSTi + carla_local, KHÔNG cần ARM — user chủ động bấm Play) — schedule bằng setTimeout theo audio clock (preview, timing gần đúng). Keybed/draw preview vẫn yêu cầu ARM (shouldRoute). (2) **List instrument soundfont hoạt động không cần libfluidsynth**: `PluginManager.list_soundfont_instruments` bỏ early-return `if not ensure_pyfluidsynth(): return []`; thêm fallback đọc TRỰC TIẾP file SF2 qua `SoundFontInspector.inspect_sf2_file` (sf2utils — thuần Python, đọc preset header pdta/phdr → bank/program/name) — quan trọng trên Windows khi thiếu fluidsynth DLL. Giữ đường FluidSynth khi có lib.
- **Các file ảnh hưởng:** `app/core/vst_engine.py`, `app/static/js/services/runtime.js` (+shouldRoutePlayback), `app/static/js/app.jsx` (schedulePianoRollMidi), `app/static/js/app.precompiled.js` (rebuild), `dist/daw_engine/_internal/app/static/**`, `wiki.md`
- **Ghi chú/Test (nếu có):** pytest: 86 passed, 7 skipped. Test fallback trên máy KHÔNG có libfluidsynth (đúng kịch bản Windows): file sf2 thật → 137 presets (first: {bank:128, program:48, name:'Orchestra Kit', is_percussion:True}). Rebuild bundle BUILD OK; dist synced. ⚠️ Cần rebuild PyInstaller trên Windows để nhận backend fix (dist backend trong exe).
### [2026-08-09] Task: Carla auto-connect (Patchbay) + MIDI item play + fix note kẹt keybed
- **Tóm tắt thay đổi:** (1) **Carla auto-connect lần đầu**: `_write_carla_project` thêm section `<Patchbay>` vào .carxs — audio out plugin → `system:playback_1/2` (default speaker) + MIDI in → plugin `midi_in` (biến thể tên client Carla/carla/system:midi_capture_1; connection trỏ port không tồn tại bị Carla bỏ qua im lặng). Trước đây Carla load project KHÔNG connect gì → lần đầu không có âm/không nhận MIDI (phải unload/load lại). (2) **MIDI item play qua Carla**: nguyên nhân chính là (a) thiếu audio connection (đã fix ở trên) + (b) browser cache bundle cũ — bump `?v=` stamps trong index.html (runtime.js/api.js/app.precompiled.js → 202608091200) để chắc chắn load bundle mới có `SonicCarlaMidi.shouldRoutePlayback`. (3) **Keybed note kẹt**: onMouseUp + onMouseLeave (mới) giờ gọi `SonicSF.stopNote(kbCtx.ch, pitch)` (dừng âm soundfont khi thả/rời phím) + clear timer Carla + `noteOff` tới Carla. Không đụng MIDI item playback của soundfont (vẫn chạy tốt).
- **Các file ảnh hưởng:** `app/api/v1/plugins.py` (_write_carla_project +Patchbay), `app/static/js/app.jsx` (keybed onMouseUp/onMouseLeave), `app/static/js/app.precompiled.js` (rebuild), `app/templates/index.html` (?v= bump), `dist/daw_engine/_internal/app/**`, `wiki.md`
- **Ghi chú/Test (nếu có):** pytest: 86 passed, 7 skipped. Test .carxs: XML parse OK, 5 Connection đúng (audio_out1/2 → system:playback_1/2; Carla/carla/system:midi_capture_1 → plugin:midi_in). Rebuild bundle BUILD OK; dist synced (gồm index.html mới ?v=). ⚠️ Rebuild PyInstaller trên Windows để nhận backend fix (.carxs mới).