Files
SonicForgeStudio/tools/patch_crash_dump.py
admin 7c22ae1f02 refactor(bridge): split fx bridge, stabilize VST3 host chain, drop old install engines
- remove diagnostic canaries from audio hot path (crackle fix) and
  stuck C5 note raw-MIDI test (Vst2Instrument::init noteOff)
- split native bridge into daw_vst_bridge (VSTi) + fx_vst_bridge (VST FX)
- VST3: processData prepare before setActive, zero input buses, accept
  both .vstpreset and bridge-state blob in RenderJob presets
- native_render/vst_engine: bridge-exe discovery + render_fx_chain + /fx-gui
- delete old install/ engine binaries (install via sidecar+resources now)
- add BUILD_LAYOUT.md, build_selfcheck, tools/ diagnostics
2026-08-20 09:42:42 +07:00

81 lines
3.7 KiB
Python

import io, sys
p = r"C:/Users/locpham/SonicForgeStudio/native_bridge/src/main.cpp"
data = open(p, "rb").read()
def rep(old, new, count=1):
global data
old = old.encode()
new = new.encode()
assert data.count(old) >= count, "pattern not found: %r" % old
data = data.replace(old, new, count)
# 1. includes: cstdio + dbghelp.h into the _WIN32 block
rep("#include <cstdlib>\n#include <thread>\n",
"#include <cstdlib>\n#include <cstdio>\n#include <dbghelp.h>\n#include <thread>\n")
# 2. handler + registration at main entry
handler = r"""
// --- crash minidump handler (temp diagnostics) -------------------------------
// WER LocalDumps produces NO dump for 0xC0000374 (heap corruption) — write our
// own minidump via dbghelp.dll when an unhandled exception reaches this filter.
#ifdef _WIN32
static LONG WINAPI CrashDumpHandler(EXCEPTION_POINTERS* ep) {
static LONG once = 0;
if (InterlockedCompareExchange(&once, 1, 0)) return EXCEPTION_CONTINUE_SEARCH;
PEXCEPTION_RECORD er = ep ? ep->ExceptionRecord : nullptr;
std::cerr << "[CRASH] exception code=0x" << std::hex
<< (er ? er->ExceptionCode : 0) << " addr=0x"
<< (er ? (void*)er->ExceptionAddress : nullptr) << std::dec << std::endl;
if (er) {
HMODULE hMod = nullptr;
char modPath[MAX_PATH] = {0};
if (GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPCSTR)er->ExceptionAddress, &hMod) && hMod) {
GetModuleFileNameA(hMod, modPath, MAX_PATH);
std::cerr << "[CRASH] faulting module: " << modPath << std::endl;
}
}
const char* dumpDir = "C:/Users/locpham/AppData/Local/Temp/sf_dumps";
CreateDirectoryA(dumpDir, nullptr);
char dumpPath[MAX_PATH];
snprintf(dumpPath, sizeof(dumpPath), "%s/bridge_crash_%lu.dmp", dumpDir, GetCurrentProcessId());
HMODULE hDbg = LoadLibraryA("dbghelp.dll");
if (hDbg) {
typedef BOOL(WINAPI* MiniDumpWriteDumpFn)(HANDLE, DWORD, HANDLE, MINIDUMP_TYPE,
PMINIDUMP_EXCEPTION_INFORMATION, PMINIDUMP_USER_STREAM_INFORMATION,
PMINIDUMP_CALLBACK_INFORMATION);
auto pMiniDumpWriteDump = (MiniDumpWriteDumpFn)GetProcAddress(hDbg, "MiniDumpWriteDump");
if (pMiniDumpWriteDump) {
HANDLE hFile = CreateFileA(dumpPath, GENERIC_WRITE, 0, nullptr,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (hFile != INVALID_HANDLE_VALUE) {
MINIDUMP_EXCEPTION_INFORMATION mei = {};
mei.ThreadId = GetCurrentThreadId();
mei.ExceptionPointers = ep;
mei.ClientPointers = TRUE;
BOOL ok = pMiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(),
hFile, MiniDumpNormal, &mei, nullptr, nullptr);
CloseHandle(hFile);
std::cerr << "[CRASH] minidump " << (ok ? "written: " : "FAILED: ") << dumpPath << std::endl;
} else {
std::cerr << "[CRASH] cannot open dump file" << std::endl;
}
} else {
std::cerr << "[CRASH] MiniDumpWriteDump not found in dbghelp.dll" << std::endl;
}
} else {
std::cerr << "[CRASH] cannot load dbghelp.dll" << std::endl;
}
return EXCEPTION_CONTINUE_SEARCH; // let WER proceed, process dies normally
}
#endif
"""
rep("int main(int argc, char* argv[]) {\n",
handler + "\nint main(int argc, char* argv[]) {\n SetUnhandledExceptionFilter(CrashDumpHandler);\n")
open(p, "wb").write(data)
print("patched OK, size=", len(data))