6fa6578dd1
_playNoteFluid no-instrument branch previously called _playNoteFallback (sine wave oscillator). Changed to silent return. User explicitly requested no default sound.
602 lines
28 KiB
JavaScript
602 lines
28 KiB
JavaScript
(function () {
|
|
const RENDER_BLOCK = 512;
|
|
const QUEUE_TARGET = 4;
|
|
let _audioCtx = null;
|
|
let _fluidModule = null;
|
|
let _synthPtr = null;
|
|
let _settingsPtr = null;
|
|
let _workletNode = null;
|
|
let _initialized = false;
|
|
let _initPromise = null;
|
|
let _currentSfId = null;
|
|
let _sfHandleMap = new Map();
|
|
let _channels = Array.from({ length: 16 }, () => ({ bank: 0, program: 0, isPercussion: false }));
|
|
let _nextMelodicChannel = 0;
|
|
let _sustainStates = new Array(16).fill(false);
|
|
let _engineChMap = {};
|
|
let _activeNotes = {};
|
|
let _leftBufPtr = null;
|
|
let _rightBufPtr = null;
|
|
let _renderTimer = null;
|
|
let _pendingNoteTimers = [];
|
|
let _loadedFonts = {};
|
|
let _activeOscillators = {};
|
|
let _gainNode = null;
|
|
let _scheduledNotes = [];
|
|
|
|
const getCtx = function () {
|
|
if (typeof getAudioContext === 'function') {
|
|
var ctx = getAudioContext();
|
|
if (!_gainNode) {
|
|
_gainNode = ctx.createGain();
|
|
_gainNode.gain.value = 0.3;
|
|
_gainNode.connect(ctx.destination);
|
|
}
|
|
return ctx;
|
|
}
|
|
if (!window.__sharedAudioCtx) {
|
|
window.__sharedAudioCtx = new (window.AudioContext || window.webkitAudioContext)();
|
|
}
|
|
if (window.__sharedAudioCtx.state === 'suspended') {
|
|
window.__sharedAudioCtx.resume();
|
|
}
|
|
if (!_gainNode) {
|
|
_gainNode = window.__sharedAudioCtx.createGain();
|
|
_gainNode.gain.value = 0.3;
|
|
_gainNode.connect(window.__sharedAudioCtx.destination);
|
|
}
|
|
return window.__sharedAudioCtx;
|
|
};
|
|
|
|
const SonicSF = {
|
|
loadedFonts: _loadedFonts,
|
|
|
|
init: async function (audioContext) {
|
|
if (_initialized && _fluidModule) return;
|
|
if (_initPromise) return _initPromise;
|
|
_initPromise = (async () => {
|
|
if (!window.__FluidSynthModuleFactory) {
|
|
console.log("[SonicSF] Waiting for FluidSynth WASM module to load...");
|
|
await window.__FluidSynthReady;
|
|
if (!window.__FluidSynthModuleFactory) {
|
|
console.warn("[SonicSF] FluidSynth WASM still not available after waiting.");
|
|
_initPromise = null;
|
|
return;
|
|
}
|
|
}
|
|
try {
|
|
_audioCtx = audioContext;
|
|
if (_audioCtx.state === 'suspended') await _audioCtx.resume();
|
|
|
|
console.log("[SonicSF] AudioCtx state:", _audioCtx.state, "sampleRate:", _audioCtx.sampleRate);
|
|
|
|
var _useScriptNode = true;
|
|
try {
|
|
await _audioCtx.audioWorklet.addModule('/static/js/worklets/fluidsynth-bridge.js');
|
|
console.log("[SonicSF] Worklet registered OK");
|
|
} catch (e) {
|
|
console.warn("[SonicSF] Worklet reg failed:", e);
|
|
}
|
|
console.log("[SonicSF] Using ScriptProcessorNode (forced for debug)");
|
|
|
|
console.log("[SonicSF] Initializing FluidSynth WASM Engine...");
|
|
var TOTAL_MEMORY = 256 * 1024 * 1024;
|
|
_fluidModule = await window.__FluidSynthModuleFactory({
|
|
locateFile: function (path) {
|
|
if (path.endsWith('.wasm')) {
|
|
return window.__FluidSynthLocateWasm ? window.__FluidSynthLocateWasm() : path;
|
|
}
|
|
return path;
|
|
},
|
|
TOTAL_MEMORY: TOTAL_MEMORY,
|
|
printErr: function (msg) {
|
|
console.warn('[FluidSynth:err]', msg);
|
|
}
|
|
});
|
|
|
|
if (!_fluidModule || !_fluidModule._new_fluid_settings) {
|
|
throw new Error("FluidSynth WASM module loaded but API missing");
|
|
}
|
|
|
|
_settingsPtr = _fluidModule._new_fluid_settings();
|
|
_fluidModule._fluid_settings_setnum(_settingsPtr, "synth.sample-rate", _audioCtx.sampleRate || 44100);
|
|
_fluidModule._fluid_settings_setnum(_settingsPtr, "synth.gain", 2.0);
|
|
_fluidModule._fluid_settings_setnum(_settingsPtr, "synth.polyphony", 256);
|
|
_fluidModule._fluid_settings_setint(_settingsPtr, "synth.verbose", 1);
|
|
_fluidModule._fluid_settings_setint(_settingsPtr, "synth.ladspa.active", 0);
|
|
_fluidModule._fluid_settings_setstr(_settingsPtr, "player.timing-source", "audio");
|
|
console.log("[SonicSF] FluidSynth settings configured");
|
|
|
|
_synthPtr = _fluidModule._new_fluid_synth(_settingsPtr);
|
|
if (!_synthPtr) throw new Error("Failed to create FluidSynth synthesizer");
|
|
_fluidModule._fluid_synth_set_gain(_synthPtr, 1.0);
|
|
|
|
try { _fluidModule.FS.mkdir('/soundfonts'); } catch (e) {}
|
|
|
|
_leftBufPtr = _fluidModule._malloc(RENDER_BLOCK * 4);
|
|
_rightBufPtr = _fluidModule._malloc(RENDER_BLOCK * 4);
|
|
|
|
if (!_useScriptNode) {
|
|
try {
|
|
_workletNode = new AudioWorkletNode(_audioCtx, 'fluidsynth-bridge');
|
|
_workletNode.connect(_audioCtx.destination);
|
|
console.log("[SonicSF] AudioWorklet node connected");
|
|
_startRenderLoop();
|
|
} catch (e) {
|
|
console.warn("[SonicSF] AudioWorkletNode failed:", e);
|
|
_useScriptNode = true;
|
|
}
|
|
}
|
|
if (_useScriptNode) {
|
|
var spBufSz = 2048;
|
|
var spn = _audioCtx.createScriptProcessor(spBufSz, 0, 2);
|
|
var lp = _fluidModule._malloc(spBufSz * 4);
|
|
var rp = _fluidModule._malloc(spBufSz * 4);
|
|
spn.onaudioprocess = function (e) {
|
|
var left = e.outputBuffer.getChannelData(0);
|
|
var right = e.outputBuffer.getChannelData(1);
|
|
var sz = left.length;
|
|
try {
|
|
_fluidModule._fluid_synth_write_float(_synthPtr, sz, lp, 0, 1, rp, 0, 1);
|
|
var hf = _fluidModule.HEAPF32;
|
|
var lpb = lp >> 2, rpb = rp >> 2;
|
|
for (var si = 0; si < sz; si++) {
|
|
left[si] = hf[lpb + si];
|
|
right[si] = hf[rpb + si];
|
|
}
|
|
} catch (er) {}
|
|
};
|
|
spn.connect(_audioCtx.destination);
|
|
_workletNode = spn;
|
|
console.log("[SonicSF] ScriptProcessorNode fallback active (buf:", spBufSz, ")");
|
|
}
|
|
|
|
_initialized = true;
|
|
console.log("[SonicSF] FluidSynth WASM Engine initialized.");
|
|
} catch (e) {
|
|
console.error("[SonicSF] FluidSynth init failed:", e);
|
|
_initPromise = null;
|
|
_cleanupFluid();
|
|
}
|
|
})();
|
|
return _initPromise;
|
|
},
|
|
|
|
_allocCStr: function (str) {
|
|
var ptr = _fluidModule._malloc(str.length + 1);
|
|
for (var i = 0; i < str.length; i++) {
|
|
_fluidModule.HEAPU8[ptr + i] = str.charCodeAt(i);
|
|
}
|
|
_fluidModule.HEAPU8[ptr + str.length] = 0;
|
|
return ptr;
|
|
},
|
|
|
|
_tryLoadSFL: function (buf, ext) {
|
|
var fname = '/' + ext + '_' + Date.now();
|
|
try { _fluidModule.FS.unlink(fname); } catch (e) {}
|
|
_fluidModule.FS.writeFile(fname, new Uint8Array(buf));
|
|
var cPath = this._allocCStr(fname);
|
|
var handle = _fluidModule._fluid_synth_sfload(_synthPtr, cPath, 1);
|
|
_fluidModule._free(cPath);
|
|
try { _fluidModule.FS.unlink(fname); } catch (e) {}
|
|
return handle;
|
|
},
|
|
|
|
loadSoundFont: async function (sfId) {
|
|
if (!_initialized || !_fluidModule) return false;
|
|
if (_currentSfId === sfId) return true;
|
|
if (_sfHandleMap.has(sfId)) {
|
|
_currentSfId = sfId;
|
|
return true;
|
|
}
|
|
try {
|
|
var cache = window.SonicSFStorage;
|
|
var buf = cache ? await cache.getBuffer(sfId) : null;
|
|
if (!buf) {
|
|
var url = "/api/v1/plugins/soundfonts/download/" + encodeURIComponent(sfId) + "?t=" + Date.now();
|
|
var resp = await fetch(url);
|
|
if (!resp.ok) {
|
|
console.warn("[SonicSF] SoundFont not found:", sfId);
|
|
return false;
|
|
}
|
|
buf = await resp.arrayBuffer();
|
|
if (cache) await cache.saveBuffer(sfId, buf);
|
|
}
|
|
var sfHandle = this._tryLoadSFL(buf, '.sf3');
|
|
if (sfHandle === -1) {
|
|
console.warn("[SonicSF] sfload .sf3 failed, trying .sf2 for", sfId);
|
|
sfHandle = this._tryLoadSFL(buf, '.sf2');
|
|
}
|
|
if (sfHandle === -1) {
|
|
console.error("[SonicSF] FluidSynth failed to parse SoundFont:", sfId);
|
|
return false;
|
|
}
|
|
_sfHandleMap.set(sfId, sfHandle);
|
|
_currentSfId = sfId;
|
|
_loadedFonts[sfId] = true;
|
|
console.log("[SonicSF] SoundFont loaded:", sfId, "handle:", sfHandle);
|
|
return true;
|
|
} catch (e) {
|
|
console.warn("[SonicSF] loadSoundFont error:", e);
|
|
return false;
|
|
}
|
|
},
|
|
|
|
selectInstrument: async function (channel, bank, program, sfId) {
|
|
if (!_initialized || !_fluidModule) {
|
|
var ctx = new (window.AudioContext || window.webkitAudioContext)();
|
|
await this.init(ctx);
|
|
}
|
|
if (sfId) {
|
|
var ok = await this.loadSoundFont(sfId);
|
|
if (!ok) return;
|
|
}
|
|
var engKey = (sfId || '') + ':' + bank + ':' + program;
|
|
if (!_engineChMap[engKey]) {
|
|
if (channel === undefined || channel === null) {
|
|
var allocCh = this.allocateChannel(bank);
|
|
_engineChMap[engKey] = allocCh;
|
|
channel = allocCh;
|
|
} else {
|
|
_engineChMap[engKey] = channel;
|
|
}
|
|
} else {
|
|
channel = _engineChMap[engKey];
|
|
}
|
|
var sfHandle = _sfHandleMap.get(sfId);
|
|
if (sfHandle !== undefined) {
|
|
try {
|
|
_fluidModule._fluid_synth_program_select(_synthPtr, channel, sfHandle, bank, program);
|
|
} catch (e) {}
|
|
} else {
|
|
try { _fluidModule._fluid_synth_bank_select(_synthPtr, channel, bank); } catch (e) {}
|
|
try { _fluidModule._fluid_synth_program_change(_synthPtr, channel, program); } catch (e) {}
|
|
}
|
|
_channels[channel].bank = bank;
|
|
_channels[channel].program = program;
|
|
_channels[channel].isPercussion = (bank === 128);
|
|
},
|
|
|
|
controllerChange: function (channel, controller, value) {
|
|
if (channel < 0 || channel > 15) return;
|
|
if (_initialized && _fluidModule) {
|
|
try {
|
|
_fluidModule._fluid_synth_cc(_synthPtr, channel, controller, value);
|
|
} catch (e) {}
|
|
}
|
|
if (controller === 0) {
|
|
_channels[channel].bank = value;
|
|
_channels[channel].isPercussion = (value === 128);
|
|
}
|
|
if (controller === 64) {
|
|
_sustainStates[channel] = value >= 64;
|
|
}
|
|
},
|
|
|
|
programChange: function (channel, program) {
|
|
if (channel < 0 || channel > 15) return;
|
|
if (_initialized && _fluidModule) {
|
|
try {
|
|
_fluidModule._fluid_synth_program_change(_synthPtr, channel, program);
|
|
} catch (e) {}
|
|
}
|
|
_channels[channel].program = program;
|
|
},
|
|
|
|
allocateChannel: function (bank) {
|
|
if (bank === 128) return 9;
|
|
var ch = _nextMelodicChannel % 9;
|
|
_nextMelodicChannel = (_nextMelodicChannel + 1) % 9;
|
|
return ch;
|
|
},
|
|
|
|
applyAITrackInstrument: function (bank, program, synthEngine) {
|
|
if (synthEngine) {
|
|
bank = bank !== undefined ? bank : (synthEngine.soundfont_bank || 0);
|
|
program = program !== undefined ? program : (synthEngine.soundfont_program || 0);
|
|
}
|
|
var sfId = synthEngine && synthEngine.soundfont_id;
|
|
var engKey = (sfId || '') + ':' + bank + ':' + program;
|
|
if (!_engineChMap[engKey]) {
|
|
var channel = this.allocateChannel(bank);
|
|
_engineChMap[engKey] = channel;
|
|
}
|
|
this.selectInstrument(_engineChMap[engKey], bank, program, sfId);
|
|
return _engineChMap[engKey];
|
|
},
|
|
|
|
getChannelState: function (channel) {
|
|
if (channel < 0 || channel > 15) return null;
|
|
return { bank: _channels[channel].bank, program: _channels[channel].program, isPercussion: _channels[channel].isPercussion };
|
|
},
|
|
|
|
sustainActive: function (channel) {
|
|
if (channel < 0 || channel > 15) return false;
|
|
return _sustainStates[channel];
|
|
},
|
|
|
|
pitchBend: function (channel, value) {
|
|
if (channel < 0 || channel > 15) return;
|
|
if (_initialized && _fluidModule) {
|
|
try {
|
|
_fluidModule._fluid_synth_pitch_bend(_synthPtr, channel, value);
|
|
} catch (e) {}
|
|
}
|
|
},
|
|
|
|
stopNote: function (channel, pitch) {
|
|
if (channel < 0 || channel > 15) return;
|
|
if (_initialized && _fluidModule) {
|
|
var key = channel + ':' + pitch;
|
|
var mappedChs = _activeNotes[key];
|
|
if (mappedChs === undefined) mappedChs = [channel];
|
|
for (var i = 0; i < mappedChs.length; i++) {
|
|
try { _fluidModule._fluid_synth_noteoff(_synthPtr, mappedChs[i], pitch); } catch (e) {}
|
|
}
|
|
delete _activeNotes[key];
|
|
}
|
|
},
|
|
|
|
playNote: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
|
|
if (!_initialized || !_fluidModule) {
|
|
this._lazyInit();
|
|
this._playNoteFallback(note, velocity, 2000, startTime, program, destinationNode, channel, synthEngine);
|
|
return;
|
|
}
|
|
this._playNoteFluid(note, velocity, durationMs, startTime, program, channel, synthEngine);
|
|
},
|
|
|
|
_lazyInit: async function () {
|
|
if (_initialized && _fluidModule) return;
|
|
if (_initPromise) return;
|
|
try {
|
|
var ctx = new (window.AudioContext || window.webkitAudioContext)();
|
|
if (ctx.state === 'suspended') await ctx.resume();
|
|
await this.init(ctx);
|
|
} catch (e) {}
|
|
},
|
|
|
|
_playNoteFluid: function (note, velocity, durationMs, startTime, program, channel, synthEngine) {
|
|
var midiPitch = Math.min(127, Math.max(0, parseInt(note) || 60));
|
|
var midiVel = Math.min(127, Math.max(1, Math.floor(
|
|
typeof velocity === 'number' ? (velocity > 1 ? velocity : velocity * 127) : 100
|
|
)));
|
|
var _origChannel = channel;
|
|
var ch = channel;
|
|
var usedBank = 0, usedProg = 0;
|
|
if (synthEngine) {
|
|
usedBank = synthEngine.soundfont_bank || 0;
|
|
usedProg = synthEngine.soundfont_program || 0;
|
|
if (ch === undefined) {
|
|
var engKey = (synthEngine.soundfont_id || '') + ':' + usedBank + ':' + usedProg;
|
|
var mappedCh = _engineChMap[engKey];
|
|
if (mappedCh !== undefined) {
|
|
ch = mappedCh;
|
|
} else {
|
|
ch = usedBank === 128 ? 9 : 0;
|
|
}
|
|
}
|
|
if (ch === undefined) ch = (usedBank === 128 ? 9 : 0);
|
|
var sfHandle = synthEngine.soundfont_id ? _sfHandleMap.get(synthEngine.soundfont_id) : undefined;
|
|
if (sfHandle !== undefined) {
|
|
try {
|
|
_fluidModule._fluid_synth_program_select(_synthPtr, ch, sfHandle, usedBank, usedProg);
|
|
} catch (e) {}
|
|
} else {
|
|
try { _fluidModule._fluid_synth_bank_select(_synthPtr, ch, usedBank); } catch (e) {}
|
|
try { _fluidModule._fluid_synth_program_change(_synthPtr, ch, usedProg); } catch (e) {}
|
|
}
|
|
} else if (program !== undefined) {
|
|
usedProg = program;
|
|
if (ch === undefined) ch = 0;
|
|
try {
|
|
_fluidModule._fluid_synth_program_change(_synthPtr, ch, usedProg);
|
|
} catch (e) {}
|
|
} else {
|
|
// No instrument configured: silent — no FluidSynth, no oscillator.
|
|
return;
|
|
}
|
|
if (ch === undefined) ch = (usedBank === 128 ? 9 : 0);
|
|
var ctx = getCtx();
|
|
var now = ctx.currentTime;
|
|
var delay = (typeof startTime === 'number' && startTime > now) ? (startTime - now) : 0;
|
|
var durSec = (durationMs || 500) / 1000;
|
|
var scheduledNote = { on: null, off: null };
|
|
var self = this;
|
|
var doNote = function () {
|
|
try {
|
|
console.log("[SonicSF] noteOn ch:", ch, "pitch:", midiPitch, "vel:", midiVel);
|
|
_fluidModule._fluid_synth_noteon(_synthPtr, ch, midiPitch, midiVel);
|
|
var noteMapKey = (_origChannel !== undefined ? _origChannel : 0) + ':' + midiPitch;
|
|
if (!_activeNotes[noteMapKey]) _activeNotes[noteMapKey] = [];
|
|
if (_activeNotes[noteMapKey].indexOf(ch) === -1) _activeNotes[noteMapKey].push(ch);
|
|
if (durationMs > 0 && durationMs < 60000) {
|
|
scheduledNote.off = setTimeout(function () {
|
|
try {
|
|
_fluidModule._fluid_synth_noteoff(_synthPtr, ch, midiPitch);
|
|
var arr = _activeNotes[noteMapKey];
|
|
if (arr) {
|
|
var idx = arr.indexOf(ch);
|
|
if (idx >= 0) arr.splice(idx, 1);
|
|
if (arr.length === 0) delete _activeNotes[noteMapKey];
|
|
}
|
|
} catch (e) {}
|
|
}, durSec * 1000);
|
|
}
|
|
} catch (e) {
|
|
console.warn("[SonicSF] FluidSynth noteOn error:", e);
|
|
self._playNoteFallback(note, velocity, durationMs, startTime, program, null, channel, synthEngine);
|
|
}
|
|
};
|
|
if (delay > 0) {
|
|
scheduledNote.on = setTimeout(doNote, delay * 1000);
|
|
_scheduledNotes.push(scheduledNote);
|
|
} else {
|
|
doNote();
|
|
}
|
|
},
|
|
|
|
_playNoteFallback: function (note, velocity, durationMs, startTime, program, destinationNode, channel, synthEngine) {
|
|
var ctx = getCtx();
|
|
var freq = 440 * Math.pow(2, (note - 69) / 12);
|
|
if (freq <= 0 || isNaN(freq)) return null;
|
|
if (synthEngine) {
|
|
var ch = channel !== undefined ? channel : (synthEngine.soundfont_bank === 128 ? 9 : 0);
|
|
this.controllerChange(ch, 0, synthEngine.soundfont_bank || 0);
|
|
this.programChange(ch, synthEngine.soundfont_program || 0);
|
|
if (channel === undefined) channel = ch;
|
|
if (program === undefined) program = synthEngine.soundfont_program;
|
|
}
|
|
var osc = ctx.createOscillator();
|
|
var noteGain = ctx.createGain();
|
|
var oscType = 'triangle';
|
|
var attackTime = 0.03, decayTime = 0.1, sustainLevel = 0.5, releaseTime = 0.2, volFactor = 0.25;
|
|
var prog = program !== undefined ? parseInt(program) : 0;
|
|
if (channel !== undefined && channel >= 0 && channel < 16) {
|
|
prog = _channels[channel].program || prog;
|
|
}
|
|
if (prog >= 0 && prog <= 7) { oscType = 'sine'; decayTime = 0.3; sustainLevel = 0.1; releaseTime = 0.2; }
|
|
else if (prog >= 8 && prog <= 15) { oscType = 'sine'; decayTime = 0.1; sustainLevel = 0.0; releaseTime = 0.1; }
|
|
else if (prog >= 16 && prog <= 23) { oscType = 'sine'; attackTime = 0.05; sustainLevel = 0.8; releaseTime = 0.1; }
|
|
else if (prog >= 24 && prog <= 31) { oscType = 'triangle'; decayTime = 0.4; sustainLevel = 0.2; releaseTime = 0.3; }
|
|
else if (prog >= 32 && prog <= 39) { oscType = 'triangle'; attackTime = 0.02; decayTime = 0.2; sustainLevel = 0.6; releaseTime = 0.2; }
|
|
else if (prog >= 40 && prog <= 47) { oscType = 'sawtooth'; attackTime = 0.15; sustainLevel = 0.8; releaseTime = 0.5; volFactor = 0.15; }
|
|
else if (prog >= 48 && prog <= 55) { oscType = 'sawtooth'; attackTime = 0.2; sustainLevel = 0.8; releaseTime = 0.6; volFactor = 0.12; }
|
|
else if (prog >= 56 && prog <= 63) { oscType = 'sawtooth'; attackTime = 0.08; sustainLevel = 0.7; releaseTime = 0.3; volFactor = 0.15; }
|
|
else if (prog >= 64 && prog <= 71) { oscType = 'square'; attackTime = 0.05; sustainLevel = 0.6; releaseTime = 0.2; volFactor = 0.15; }
|
|
else if (prog >= 72 && prog <= 79) { oscType = 'sine'; attackTime = 0.1; sustainLevel = 0.7; releaseTime = 0.3; volFactor = 0.2; }
|
|
else if (prog >= 80 && prog <= 119) { oscType = 'sawtooth'; attackTime = 0.05; sustainLevel = 0.6; releaseTime = 0.4; volFactor = 0.15; }
|
|
osc.type = oscType;
|
|
osc.frequency.setValueAtTime(freq, 0);
|
|
var startAt = startTime !== undefined ? startTime : ctx.currentTime;
|
|
var durSec = durationMs / 1000;
|
|
var vel = typeof velocity === 'number' ? (velocity > 1 ? velocity / 127 : velocity) : 0.8;
|
|
var targetGain = vel * volFactor;
|
|
noteGain.gain.setValueAtTime(0, startAt);
|
|
noteGain.gain.linearRampToValueAtTime(targetGain, startAt + attackTime);
|
|
noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, startAt + attackTime + decayTime);
|
|
var releaseStart = startAt + Math.max(attackTime + decayTime, durSec);
|
|
noteGain.gain.linearRampToValueAtTime(targetGain * sustainLevel, releaseStart);
|
|
noteGain.gain.linearRampToValueAtTime(0, releaseStart + releaseTime);
|
|
osc.connect(noteGain);
|
|
noteGain.connect(destinationNode || _gainNode || ctx.destination);
|
|
osc.start(startAt);
|
|
var stopAt = releaseStart + releaseTime + 0.02;
|
|
osc.stop(stopAt);
|
|
var oscId = note + '_' + Date.now() + '_' + Math.random();
|
|
_activeOscillators[oscId] = { osc: osc, gain: noteGain };
|
|
setTimeout(function () { delete _activeOscillators[oscId]; }, (stopAt - ctx.currentTime) * 1000 + 100);
|
|
return osc;
|
|
},
|
|
|
|
stopAll: function () {
|
|
if (_initialized && _fluidModule) {
|
|
for (var ch = 0; ch < 16; ch++) {
|
|
try { _fluidModule._fluid_synth_all_notes_off(_synthPtr, ch); } catch (e) {}
|
|
try { _fluidModule._fluid_synth_all_sounds_off(_synthPtr, ch); } catch (e) {}
|
|
}
|
|
}
|
|
while (_scheduledNotes.length > 0) {
|
|
var n = _scheduledNotes.pop();
|
|
if (n.on) { clearTimeout(n.on); n.on = null; }
|
|
if (n.off) { clearTimeout(n.off); n.off = null; }
|
|
}
|
|
var ctx = getCtx();
|
|
var now = ctx.currentTime;
|
|
Object.values(_activeOscillators).forEach(function (entry) {
|
|
try {
|
|
if (entry.gain) { entry.gain.gain.cancelScheduledValues(now); entry.gain.gain.setValueAtTime(0, now); }
|
|
if (entry.osc) try { entry.osc.stop(now); } catch (e) {}
|
|
} catch (e) {}
|
|
});
|
|
Object.keys(_activeOscillators).forEach(function (k) { delete _activeOscillators[k]; });
|
|
},
|
|
|
|
saveToIndexedDB: async function (name, arrayBuffer) {
|
|
if (window.SonicStorage && window.SonicStorage.saveToIndexedDB) {
|
|
await window.SonicStorage.saveToIndexedDB('soundfont_' + name, arrayBuffer);
|
|
}
|
|
},
|
|
|
|
loadFromIndexedDB: async function (name) {
|
|
if (window.SonicStorage && window.SonicStorage.loadFromIndexedDB) {
|
|
return await window.SonicStorage.loadFromIndexedDB('soundfont_' + name);
|
|
}
|
|
return null;
|
|
}
|
|
};
|
|
|
|
function _startRenderLoop() {
|
|
if (_renderTimer) return;
|
|
var Module = _fluidModule;
|
|
var synth = _synthPtr;
|
|
var node = _workletNode;
|
|
var leftPtr = _leftBufPtr;
|
|
var rightPtr = _rightBufPtr;
|
|
var block = RENDER_BLOCK;
|
|
var queueDepth = 0;
|
|
var maxQueue = QUEUE_TARGET;
|
|
|
|
var _dbgPeak = 0;
|
|
function pushFrame() {
|
|
if (!Module || !synth || !node) return;
|
|
try {
|
|
var lpb = leftPtr >> 2;
|
|
var rpb = rightPtr >> 2;
|
|
Module.HEAPF32.fill(0, lpb, lpb + block);
|
|
Module.HEAPF32.fill(0, rpb, rpb + block);
|
|
Module._fluid_synth_write_float(synth, block, leftPtr, 0, 1, rightPtr, 0, 1);
|
|
var leftArr = new Float32Array(Module.HEAPF32.subarray(lpb, lpb + block));
|
|
var rightArr = new Float32Array(Module.HEAPF32.subarray(rpb, rpb + block));
|
|
var peak = 0;
|
|
var avg = 0;
|
|
for (var si = 0; si < leftArr.length; si++) {
|
|
var abs = leftArr[si] > 0 ? leftArr[si] : -leftArr[si];
|
|
if (abs > peak) peak = abs;
|
|
avg += abs;
|
|
}
|
|
avg /= leftArr.length;
|
|
if (!_dbgPeak) {
|
|
_dbgPeak = 1;
|
|
console.log("[SonicSF] FRAME peak:", peak.toFixed(6), "avg:", avg.toFixed(8), "gain check:", Module._fluid_synth_get_gain ? Module._fluid_synth_get_gain(synth) : 'N/A');
|
|
}
|
|
node.port.postMessage({ type: 'PCM', L: leftArr, R: rightArr }, [leftArr.buffer, rightArr.buffer]);
|
|
queueDepth++;
|
|
} catch (e) { console.warn("[SonicSF] pushFrame error:", e); }
|
|
}
|
|
|
|
function fillLoop() {
|
|
if (!Module || !synth || !node || !_initialized) {
|
|
_renderTimer = null;
|
|
return;
|
|
}
|
|
var needed = maxQueue - queueDepth;
|
|
for (var i = 0; i < needed; i++) {
|
|
pushFrame();
|
|
}
|
|
queueDepth = Math.max(0, queueDepth - 1);
|
|
}
|
|
|
|
_renderTimer = setInterval(fillLoop, Math.max(8, (block / _audioCtx.sampleRate) * 1000 * 0.75));
|
|
}
|
|
|
|
function _stopRenderLoop() {
|
|
if (_renderTimer) {
|
|
clearInterval(_renderTimer);
|
|
_renderTimer = null;
|
|
}
|
|
}
|
|
|
|
function _cleanupFluid() {
|
|
_stopRenderLoop();
|
|
if (_leftBufPtr && _fluidModule) { try { _fluidModule._free(_leftBufPtr); } catch (e) {} _leftBufPtr = null; }
|
|
if (_rightBufPtr && _fluidModule) { try { _fluidModule._free(_rightBufPtr); } catch (e) {} _rightBufPtr = null; }
|
|
if (_synthPtr && _fluidModule) { try { _fluidModule._delete_fluid_synth(_synthPtr); } catch (e) {} _synthPtr = null; }
|
|
if (_settingsPtr && _fluidModule) { try { _fluidModule._delete_fluid_settings(_settingsPtr); } catch (e) {} _settingsPtr = null; }
|
|
_fluidModule = null;
|
|
_initialized = false;
|
|
}
|
|
|
|
window.SonicSF = SonicSF;
|
|
})();
|