d8f8506077
- open_vst_gui: bo WebviewWindowBuilder/thread, chi push_control type=4 (hwnd=0 -> bridge tao window) - main.cpp: create_native_vst_window (class SonicForge_Native_VST3_Class, 800x600, khong TOPMOST), tao trong ChannelWorker job, map guiWindows, capture arg2 by value (fix dangling) - app.jsx: guard isBridgeActive() 8 cho -> bridge active thi moi note di router -> pushEvent -> bridge (truoc day SF2 cam vi HAS_PYFLUIDSYNTH=FALSE -> /soundfont-render 501; VST3 path cu dung nativeSf/Carla) - E2E: SF2 NOTE_ON qua dispatchMidiEvent -> SHM peak 0.029745; Nexus GUI native hwnd OK (license/preset) - docs: TASKS.md + TEST_NOTES.md ghi batch fix + ket qua; gitignore vendor/junk
593 lines
24 KiB
C++
593 lines
24 KiB
C++
// native_bridge/src/Vst3Instrument.cpp
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// VST3 host via the Steinberg VST3 SDK (submodule vst3sdk/).
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//
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// Without the SDK (HAVE_VST3SDK undefined — vst3sdk submodule missing) every
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// method is a no-op so the bridge still builds for SF2/SF3/SFZ only.
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//
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// With the SDK: load the .vst3 module, create the component + edit controller,
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// connect them, process MIDI events + audio blocks, and attach the editor
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// view to a native HWND (openGUI) for the floating GUI (B9).
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#include "Vst3Instrument.h"
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#ifdef HAVE_VST3SDK
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#include "public.sdk/source/vst/hosting/module.h"
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#include "public.sdk/source/vst/hosting/hostclasses.h"
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#include "public.sdk/source/vst/hosting/processdata.h"
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#include "public.sdk/source/vst/hosting/eventlist.h"
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#include "public.sdk/source/vst/hosting/parameterchanges.h"
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#include "pluginterfaces/vst/ivstaudioprocessor.h"
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#include "pluginterfaces/vst/ivstcomponent.h"
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#include "pluginterfaces/vst/ivsteditcontroller.h"
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#include "pluginterfaces/vst/ivstmidicontrollers.h"
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#include "pluginterfaces/vst/ivstprocesscontext.h"
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#include "pluginterfaces/vst/ivstevents.h"
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#include "pluginterfaces/vst/ivstmessage.h"
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#include "pluginterfaces/gui/iplugview.h"
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#include <cstring>
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#include <iostream>
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#include <memory>
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#include <string>
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#include <vector>
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#endif
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// ---------------------------------------------------------------------------
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// With-SDK implementation
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// ---------------------------------------------------------------------------
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#ifdef HAVE_VST3SDK
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namespace {
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using Steinberg::tresult;
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using Steinberg::kResultOk;
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using Steinberg::kResultTrue;
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using Steinberg::kResultFalse;
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using Steinberg::kNoInterface;
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using Steinberg::FUnknownPtr;
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using Steinberg::IPtr;
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using Steinberg::owned;
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using Steinberg::FIDString;
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using Steinberg::IPlugView;
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using Steinberg::kPlatformTypeHWND;
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using Steinberg::int16;
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using Steinberg::int32;
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using Steinberg::uint32;
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using Steinberg::uint16;
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using Steinberg::Vst::IComponent;
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using Steinberg::Vst::IEditController;
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using Steinberg::Vst::IAudioProcessor;
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using Steinberg::Vst::IComponentHandler;
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using Steinberg::IPluginBase;
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using Steinberg::Vst::IConnectionPoint;
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using Steinberg::Vst::IParameterChanges;
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using Steinberg::Vst::Event;
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using Steinberg::Vst::ProcessSetup;
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using Steinberg::Vst::ProcessContext;
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using Steinberg::Vst::HostProcessData;
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using Steinberg::Vst::EventList;
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using Steinberg::Vst::ParameterChanges;
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using Steinberg::Vst::HostApplication;
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using Steinberg::Vst::ParamID;
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using Steinberg::Vst::ParamValue;
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using Steinberg::Vst::IMidiMapping;
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using Steinberg::Vst::IParamValueQueue;
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using Steinberg::Vst::kNoParamId;
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using Steinberg::Vst::BusInfo;
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using Steinberg::Vst::kAudio;
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using Steinberg::Vst::kInput;
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using Steinberg::Vst::kOutput;
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using Steinberg::Vst::kRealtime;
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using Steinberg::Vst::kSample32;
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using Steinberg::Vst::kPitchBend;
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using Steinberg::Vst::CtrlNumber;
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// VST3 spec §MIDI: host-side tag scheme for MIDI CC / pitch bend / program
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// change parameters. NOT provided by the SDK (verified 3.8.1) — the host
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// defines them. Note: using-declaration of the real VST3 constants would not
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// compile; these are the spec values.
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constexpr ParamID kHostMidiCC = 0x1000; // + controller number
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constexpr ParamID kHostMidiPitchBend = 0x2000; // + channel
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constexpr ParamID kHostMidiProgramChange = 0x3000;
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// Minimal IComponentHandler so the plugin can inform the host of param edits.
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class HostComponentHandler : public IComponentHandler {
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public:
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tresult queryInterface(const char*, void** v) override {
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*v = nullptr;
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return kNoInterface;
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}
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Steinberg::uint32 addRef() override { return 1; }
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Steinberg::uint32 release() override { return 1; }
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tresult beginEdit(ParamID) override { return kResultOk; }
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tresult performEdit(ParamID, ParamValue) override { return kResultOk; }
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tresult endEdit(ParamID) override { return kResultOk; }
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tresult restartComponent(Steinberg::int32) override { return kResultOk; }
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};
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// Minimal IPlugFrame so plugins can resize their editor view.
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class HostPlugFrame : public Steinberg::IPlugFrame {
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public:
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tresult queryInterface(const char*, void** v) override {
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*v = nullptr;
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return kNoInterface;
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}
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Steinberg::uint32 addRef() override { return 1; }
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Steinberg::uint32 release() override { return 1; }
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tresult resizeView(Steinberg::IPlugView* view, Steinberg::ViewRect* newSize) override {
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if (view && newSize) view->onSize(newSize);
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return kResultOk;
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}
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};
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// All Steinberg SDK objects live here (pimpl — Vst3Instrument.h stays SDK-free).
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struct Vst3HostState {
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// module must be destroyed LAST: it owns the plugin factory that created
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// component/controller (member order ⇒ destroyed in reverse).
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VST3::Hosting::Module::Ptr module;
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IPtr<IComponent> component;
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IPtr<IEditController> controller;
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IPtr<HostApplication> hostApp;
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HostProcessData processData;
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EventList eventList;
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ParameterChanges paramChanges;
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ProcessContext processContext;
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IPtr<IPlugView> view;
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HostPlugFrame plugFrame;
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HostComponentHandler componentHandler;
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int32 outputChannels = 2;
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bool controllerIsComponent = false; // single-component plugin: controller == component
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};
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// Resolve the plugin's ParamID for a MIDI CC / pitch-bend, preferring the
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// plugin's IMidiMapping assignment (audiohost/miditovst.h pattern), falling
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// back to the VST3 legacy tag scheme. Returns kNoParamId when unmapped.
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ParamID midiControllerTag(IPtr<IEditController>& controller, int16 channel,
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int16 ctrlNumber, ParamID legacyTag) {
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if (controller) {
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FUnknownPtr<IMidiMapping> mm(controller.get());
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ParamID tag = kNoParamId;
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if (mm &&
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mm->getMidiControllerAssignment(0, channel, (CtrlNumber)ctrlNumber, tag) ==
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kResultTrue &&
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tag != kNoParamId)
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return tag;
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}
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return legacyTag;
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}
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} // namespace
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#endif
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Vst3Instrument::Vst3Instrument()
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: state_(nullptr),
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path_(),
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sampleRate_(44100.0),
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maxBlockSize_(256),
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loaded_(false),
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guiAttached_(false) {}
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Vst3Instrument::~Vst3Instrument() {
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#ifdef HAVE_VST3SDK
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if (!state_) return;
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closeGUI();
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auto* s = static_cast<Vst3HostState*>(state_);
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if (s->component) {
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FUnknownPtr<IAudioProcessor> processor(s->component);
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if (processor) processor->setProcessing(false);
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s->component->setActive(false);
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s->component->terminate();
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}
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// Single-component plugins: controller == component, already terminated.
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if (s->controller && !s->controllerIsComponent) s->controller->terminate();
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s->processData.unprepare();
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delete s;
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state_ = nullptr;
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#endif
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}
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bool Vst3Instrument::loadPlugin(const std::string& path, double sampleRate) {
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#ifndef HAVE_VST3SDK
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(void)path; (void)sampleRate;
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return false; // vst3sdk submodule missing — VST3 disabled
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#else
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if (loaded_) return true;
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using namespace VST3::Hosting;
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std::string err;
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std::cerr << "[dbg] loadPlugin: Module::create ..." << std::endl;
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Module::Ptr module = Module::create(path, err);
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if (!module) {
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std::cerr << "[Vst3Instrument] Module::create failed: " << err << std::endl;
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return false;
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}
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const PluginFactory& factory = module->getFactory();
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std::cerr << "[dbg] loadPlugin: Module::create OK" << std::endl;
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// Pick the first Audio Module class; prefer an Instrument subcategory.
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// classInfos() returns a TEMPORARY vector (by value) — never keep a
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// pointer into it; it dangles after the range-for and reading
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// chosen->ID()/name() is UB (crashed 0xC0000005). Copy instead.
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ClassInfo chosen;
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bool haveChosen = false;
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{
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auto infos = factory.classInfos();
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for (const ClassInfo& ci : infos) {
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if (ci.category() != kVstAudioEffectClass) continue;
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if (!haveChosen) { chosen = ci; haveChosen = true; }
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if (ci.subCategoriesString().find("Instrument") != std::string::npos) {
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chosen = ci;
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break;
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}
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}
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}
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if (!haveChosen) {
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std::cerr << "[Vst3Instrument] no Audio Module class in " << path << std::endl;
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return false;
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}
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std::cerr << "[dbg] loadPlugin: createInstance ..." << std::endl;
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std::cerr << "[dbg] loadPlugin: chosen name=" << chosen.name() << " category=" << chosen.category()
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<< " subcat=" << chosen.subCategoriesString() << " idbytes=";
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{
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const unsigned char* cid2 = (const unsigned char*)chosen.ID().data();
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for (int b = 0; b < 16; ++b) std::cerr << std::hex << (int)cid2[b] << ' ';
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std::cerr << std::dec << std::endl;
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}
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IPtr<IComponent> component = factory.createInstance<IComponent>(chosen.ID());
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if (!component) {
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std::cerr << "[Vst3Instrument] createInstance<IComponent> failed" << std::endl;
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return false;
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}
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IPtr<HostApplication> hostApp = owned(new HostApplication());
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std::cerr << "[dbg] loadPlugin: initialize ..." << std::endl;
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FUnknownPtr<IPluginBase> plugBase(component.get());
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if (!plugBase || plugBase->initialize(hostApp) != kResultOk) {
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std::cerr << "[Vst3Instrument] component initialize failed" << std::endl;
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return false;
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}
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// Edit controller: either the component itself (single-component) or a
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// separate factory instance (plugprovider.cpp pattern).
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IPtr<IEditController> controller;
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bool isSingle = false;
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if (component->queryInterface(IEditController::iid, (void**)&controller) == kResultTrue) {
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isSingle = true;
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} else {
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Steinberg::TUID cid = {};
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tresult cidRes = component->getControllerClassId(cid);
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std::cerr << "[dbg] loadPlugin: getControllerClassId=" << (int)cidRes
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<< " cid=";
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for (int b = 0; b < 16; ++b) std::cerr << std::hex << (int)(unsigned char)cid[b] << ' ';
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std::cerr << std::dec << std::endl;
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if (cidRes == kResultTrue || cidRes == kResultOk) {
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controller = factory.createInstance<IEditController>(VST3::UID(cid));
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std::cerr << "[dbg] loadPlugin: controller from factory=" << (controller ? 1 : 0) << std::endl;
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if (controller) {
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FUnknownPtr<IPluginBase> ctrlBase(controller.get());
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if (!ctrlBase || ctrlBase->initialize(hostApp) != kResultOk) controller = nullptr;
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}
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}
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}
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if (!controller) {
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std::cerr << "[Vst3Instrument] no edit controller for " << path << std::endl;
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return false;
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}
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// State allocated up-front so the component handler (which the controller
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// keeps a pointer to) lives in the final state object.
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std::unique_ptr<Vst3HostState> s(new Vst3HostState());
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s->controllerIsComponent = isSingle;
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controller->setComponentHandler(&s->componentHandler);
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// Connect component <-> controller for parameter sync (both directions).
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FUnknownPtr<IConnectionPoint> compCP(component);
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FUnknownPtr<IConnectionPoint> ctrlCP(controller);
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if (compCP && ctrlCP) {
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compCP->connect(ctrlCP);
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ctrlCP->connect(compCP);
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}
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// Audio processor: setup → activate → start processing (audioclient.cpp).
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FUnknownPtr<IAudioProcessor> processor(component);
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if (!processor) {
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std::cerr << "[Vst3Instrument] no IAudioProcessor" << std::endl;
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return false;
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}
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std::cerr << "[dbg] loadPlugin: setupProcessing ..." << std::endl;
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ProcessSetup setup{kRealtime, kSample32, (int32)maxBlockSize_, sampleRate};
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if (processor->setupProcessing(setup) != kResultOk) {
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std::cerr << "[Vst3Instrument] setupProcessing failed" << std::endl;
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return false;
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}
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std::cerr << "[dbg] loadPlugin: setActive ..." << std::endl;
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if (component->setActive(true) != kResultOk) {
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std::cerr << "[Vst3Instrument] setActive failed" << std::endl;
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return false;
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}
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processor->setProcessing(true);
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// Build per-bus buffers sized maxBlockSize_ (HostProcessData owns them;
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// we must NOT override channelBuffers with external pointers — unprepare
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// would delete[] them).
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std::cerr << "[dbg] loadPlugin: processData.prepare ..." << std::endl;
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if (!s->processData.prepare(*component, (int32)maxBlockSize_, kSample32)) {
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std::cerr << "[Vst3Instrument] processData.prepare failed" << std::endl;
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return false;
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}
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// Count output channels of bus 0 (mono plugins duplicate ch0 → both outs).
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int32 outChannels = 2;
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if (component->getBusCount(kAudio, kOutput) > 0) {
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BusInfo bi = {};
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if (component->getBusInfo(kAudio, kOutput, 0, bi) == kResultOk && bi.channelCount > 0)
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outChannels = bi.channelCount;
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}
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std::cerr << "[dbg] loadPlugin: prepare OK, wiring state" << std::endl;
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s->module = std::move(module);
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s->component = std::move(component);
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s->controller = std::move(controller);
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s->hostApp = std::move(hostApp);
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s->outputChannels = outChannels;
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s->controllerIsComponent = isSingle;
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s->processContext.sampleRate = sampleRate;
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s->processContext.tempo = 120.0;
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s->processContext.timeSigNumerator = 4;
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s->processContext.timeSigDenominator = 4;
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s->processContext.state =
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ProcessContext::kPlaying | ProcessContext::kTempoValid | ProcessContext::kTimeSigValid |
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ProcessContext::kProjectTimeMusicValid;
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state_ = s.release();
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path_ = path;
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sampleRate_ = sampleRate;
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loaded_ = true;
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std::cout << "[Vst3Instrument] loaded " << path << " (" << chosen.name()
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<< ") outCh=" << outChannels << std::endl;
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return true;
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#endif
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}
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bool Vst3Instrument::init(double sampleRate, uint32_t maxBlockSize) {
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sampleRate_ = sampleRate;
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maxBlockSize_ = maxBlockSize;
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return loaded_;
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}
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void Vst3Instrument::selectProgram(uint32_t channel, uint32_t bank, uint32_t program) {
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(void)channel; (void)bank; (void)program;
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// ponytail: needs IEditController::setParamNormalized on program list params
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}
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void Vst3Instrument::noteOn(uint32_t channel, uint32_t pitch, float velocity, uint32_t sampleOffset) {
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(void)channel; (void)pitch; (void)velocity; (void)sampleOffset;
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#ifndef HAVE_VST3SDK
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return;
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#else
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auto* s = static_cast<Vst3HostState*>(state_);
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if (!s || !s->component) return;
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Event e = {};
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e.busIndex = 0;
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e.sampleOffset = (int32)sampleOffset;
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e.ppqPosition = 0;
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e.flags = Event::kIsLive;
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e.type = Event::kNoteOnEvent;
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e.noteOn.channel = (int16)channel;
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e.noteOn.pitch = (int16)pitch;
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e.noteOn.tuning = 0.f;
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e.noteOn.velocity = velocity;
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e.noteOn.length = 0;
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e.noteOn.noteId = 0; // some plugins (DUNE3) track notes by id; -1 may be ignored
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s->eventList.addEvent(e);
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#endif
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}
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void Vst3Instrument::noteOff(uint32_t channel, uint32_t pitch, uint32_t sampleOffset) {
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(void)channel; (void)pitch; (void)sampleOffset;
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#ifndef HAVE_VST3SDK
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return;
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#else
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auto* s = static_cast<Vst3HostState*>(state_);
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if (!s || !s->component) return;
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Event e = {};
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e.busIndex = 0;
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e.sampleOffset = (int32)sampleOffset;
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e.ppqPosition = 0;
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e.flags = Event::kIsLive;
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e.type = Event::kNoteOffEvent;
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e.noteOff.channel = (int16)channel;
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e.noteOff.pitch = (int16)pitch;
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e.noteOff.velocity = 0.f;
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e.noteOff.noteId = -1;
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e.noteOff.tuning = 0.f;
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s->eventList.addEvent(e);
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#endif
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}
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void Vst3Instrument::controlChange(uint32_t channel, uint32_t cc, uint32_t value) {
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(void)channel; (void)cc; (void)value;
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#ifndef HAVE_VST3SDK
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return;
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#else
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auto* s = static_cast<Vst3HostState*>(state_);
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if (!s || !s->controller) return;
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ParamID tag = midiControllerTag(s->controller, (int16)channel, (int16)cc,
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kHostMidiCC | (ParamID)(cc & 0x7F));
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ParamValue v = value / 127.0;
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// setParamNormalized covers single-component plugins; the param queue
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// reaches split plugins that read inputParameterChanges inside process().
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s->controller->setParamNormalized(tag, v);
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int32 idx = 0;
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if (IParamValueQueue* q = s->paramChanges.addParameterData(tag, idx)) q->addPoint(0, v, idx);
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#endif
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}
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void Vst3Instrument::programChange(uint32_t channel, uint32_t program) {
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(void)channel; (void)program;
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#ifndef HAVE_VST3SDK
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return;
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#else
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auto* s = static_cast<Vst3HostState*>(state_);
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if (!s || !s->controller) return;
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ParamID tag = kHostMidiProgramChange | (ParamID)(channel & 0xF);
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// ponytail: normalized value should be program/(count-1) from the program
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// list param stepCount; 127ths is a reasonable approximation.
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ParamValue v = (program & 0x7F) / 127.0;
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s->controller->setParamNormalized(tag, v);
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|
int32 idx = 0;
|
|
if (IParamValueQueue* q = s->paramChanges.addParameterData(tag, idx)) q->addPoint(0, v, idx);
|
|
#endif
|
|
}
|
|
|
|
void Vst3Instrument::pitchBend(uint32_t channel, uint32_t bend14) {
|
|
(void)channel; (void)bend14;
|
|
#ifndef HAVE_VST3SDK
|
|
return;
|
|
#else
|
|
auto* s = static_cast<Vst3HostState*>(state_);
|
|
if (!s || !s->controller) return;
|
|
ParamID tag = midiControllerTag(s->controller, (int16)channel, (int16)kPitchBend,
|
|
kHostMidiPitchBend | (ParamID)(channel & 0xF));
|
|
ParamValue v = bend14 / 16383.0;
|
|
s->controller->setParamNormalized(tag, v);
|
|
int32 idx = 0;
|
|
if (IParamValueQueue* q = s->paramChanges.addParameterData(tag, idx)) q->addPoint(0, v, idx);
|
|
#endif
|
|
}
|
|
|
|
bool Vst3Instrument::openGUI(void* parentWindowHandle) {
|
|
#ifndef HAVE_VST3SDK
|
|
(void)parentWindowHandle;
|
|
return false;
|
|
#else
|
|
auto* s = static_cast<Vst3HostState*>(state_);
|
|
std::cerr << "[dbg] openGUI hwnd=" << (void*)(uintptr_t)parentWindowHandle
|
|
<< " controller=" << (s ? (s->controller ? 1 : 0) : -1) << std::endl;
|
|
if (!s || !s->controller || !parentWindowHandle) return false;
|
|
if (s->view && guiAttached_) return true;
|
|
IPlugView* rawView = nullptr;
|
|
tresult qi = s->controller->queryInterface(IPlugView::iid, (void**)&rawView);
|
|
{
|
|
const unsigned char* iidb = (const unsigned char*)&IPlugView::iid;
|
|
std::cerr << "[dbg] openGUI: IPlugView::iid bytes=";
|
|
for (int b = 0; b < 16; ++b) std::cerr << std::hex << (int)iidb[b] << ' ';
|
|
std::cerr << std::dec << std::endl;
|
|
const unsigned char* eidb = (const unsigned char*)&IEditController::iid;
|
|
std::cerr << "[dbg] openGUI: IEditController::iid bytes=";
|
|
for (int b = 0; b < 16; ++b) std::cerr << std::hex << (int)eidb[b] << ' ';
|
|
std::cerr << std::dec << std::endl;
|
|
}
|
|
std::cerr << "[dbg] openGUI: controller qi IPlugView=" << (int)qi << " raw=" << (void*)rawView << " isSingle=" << (s->controllerIsComponent ? 1 : 0) << std::endl;
|
|
FUnknownPtr<IPlugView> view(rawView);
|
|
if (!view) {
|
|
// Mot so plugin khong expose IPlugView tren edit controller; thu component.
|
|
std::cerr << "[dbg] openGUI: controller no IPlugView, trying component" << std::endl;
|
|
IPlugView* rawViewC = nullptr;
|
|
tresult qic = s->component->queryInterface(IPlugView::iid, (void**)&rawViewC);
|
|
std::cerr << "[dbg] openGUI: component qi IPlugView=" << (int)qic << " raw=" << (void*)rawViewC << std::endl;
|
|
view = FUnknownPtr<IPlugView>(rawViewC);
|
|
}
|
|
if (!view) {
|
|
// Official editorhost.cpp pattern: IEditController::createView(kEditor).
|
|
// JUCE-based plugins (Scaler2) expose the editor only this way.
|
|
std::cerr << "[dbg] openGUI: qi failed, trying controller->createView(kEditor)" << std::endl;
|
|
view = owned(s->controller->createView(Steinberg::Vst::ViewType::kEditor));
|
|
std::cerr << "[dbg] openGUI: createView view=" << (view ? "ok" : "null") << std::endl;
|
|
}
|
|
if (!view) { std::cerr << "[dbg] openGUI: no IPlugView" << std::endl; return false; }
|
|
view->setFrame(&s->plugFrame);
|
|
tresult ts = view->isPlatformTypeSupported(kPlatformTypeHWND);
|
|
std::cerr << "[dbg] openGUI: isPlatformTypeSupported=" << (int)ts << std::endl;
|
|
if (ts != kResultTrue && ts != kResultOk) return false;
|
|
tresult ta = view->attached(parentWindowHandle, kPlatformTypeHWND);
|
|
std::cerr << "[dbg] openGUI: attached=" << (int)ta << std::endl;
|
|
if (ta != kResultOk) return false;
|
|
s->view = view;
|
|
guiAttached_ = true;
|
|
// ponytail: the bridge loop is a worker thread without a Windows message
|
|
// pump — some editors may not repaint until the first native event; a
|
|
// future version can spin a dedicated UI thread + pump.
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
void Vst3Instrument::closeGUI() {
|
|
#ifndef HAVE_VST3SDK
|
|
return;
|
|
#else
|
|
auto* s = static_cast<Vst3HostState*>(state_);
|
|
if (s && s->view && guiAttached_) s->view->removed();
|
|
if (s) s->view = nullptr;
|
|
guiAttached_ = false;
|
|
#endif
|
|
}
|
|
|
|
void Vst3Instrument::processAudioBlock(float* outputL, float* outputR, uint32_t numSamples) {
|
|
(void)outputL; (void)outputR; (void)numSamples;
|
|
#ifndef HAVE_VST3SDK
|
|
return;
|
|
#else
|
|
auto* s = static_cast<Vst3HostState*>(state_);
|
|
if (!s || !s->component || numSamples == 0) return;
|
|
FUnknownPtr<IAudioProcessor> processor(s->component);
|
|
if (!processor) return;
|
|
|
|
s->processData.processMode = kRealtime;
|
|
s->processData.numSamples = (int32)numSamples;
|
|
s->processData.inputEvents = &s->eventList;
|
|
s->processData.inputParameterChanges = &s->paramChanges;
|
|
s->processData.processContext = &s->processContext;
|
|
s->processContext.projectTimeSamples += numSamples;
|
|
s->processContext.projectTimeMusic =
|
|
(double)s->processContext.projectTimeSamples / s->processContext.sampleRate *
|
|
(s->processContext.tempo / 60.0);
|
|
|
|
static uint32_t dbgN = 0;
|
|
static int dbgMaxShown = 0;
|
|
// VST3: host buffers must be zeroed (silence) before process — plugins
|
|
// that skip output leave garbage otherwise (EZkeys 2 -> huge noise).
|
|
if (s->processData.numOutputs > 0) {
|
|
for (int32 b = 0; b < s->processData.numOutputs; ++b) {
|
|
const Steinberg::Vst::AudioBusBuffers& ob = s->processData.outputs[b];
|
|
for (int32 c = 0; c < ob.numChannels; ++c)
|
|
if (ob.channelBuffers32[c])
|
|
std::memset(ob.channelBuffers32[c], 0, numSamples * sizeof(float));
|
|
}
|
|
}
|
|
tresult pr = processor->process(s->processData);
|
|
float mx = 0.f;
|
|
if (pr == kResultOk && s->processData.numOutputs > 0) {
|
|
const Steinberg::Vst::AudioBusBuffers& out = s->processData.outputs[0];
|
|
const float* buf0 = out.numChannels > 0 ? out.channelBuffers32[0] : nullptr;
|
|
const float* buf1 = out.numChannels > 1 ? out.channelBuffers32[1] : nullptr;
|
|
if (buf0) std::memcpy(outputL, buf0, numSamples * sizeof(float));
|
|
else std::memset(outputL, 0, numSamples * sizeof(float));
|
|
if (buf1) std::memcpy(outputR, buf1, numSamples * sizeof(float));
|
|
else if (buf0) std::memcpy(outputR, buf0, numSamples * sizeof(float)); // mono → stereo
|
|
else std::memset(outputR, 0, numSamples * sizeof(float));
|
|
for (uint32_t i = 0; i < numSamples; ++i) {
|
|
float v = outputL[i] < 0 ? -outputL[i] : outputL[i];
|
|
if (v > mx) mx = v;
|
|
}
|
|
} else {
|
|
std::memset(outputL, 0, numSamples * sizeof(float));
|
|
std::memset(outputR, 0, numSamples * sizeof(float));
|
|
}
|
|
uint32_t evc = s->eventList.getEventCount();
|
|
int evt = -1;
|
|
if (evc > 0) {
|
|
const Event* e0 = s->eventList.getEventByIndex(0);
|
|
evt = e0 ? (int)e0->type : -2;
|
|
}
|
|
if ((++dbgN % 250) == 0 || (evc > 0 && dbgMaxShown < 30)) {
|
|
if (evc > 0) ++dbgMaxShown;
|
|
std::cerr << "[dbg] n=" << numSamples << " ev=" << evc << " evt=" << evt
|
|
<< " pr=" << (int)pr << " nOut=" << s->processData.numOutputs
|
|
<< " mx=" << mx << " ts=" << s->processContext.projectTimeSamples
|
|
<< " nch=" << (s->processData.numOutputs > 0 ? s->processData.outputs[0].numChannels : -1) << std::endl;
|
|
}
|
|
s->eventList.clear();
|
|
s->paramChanges.clearQueue();
|
|
#endif
|
|
}
|