45bfae6e94
Initial import of all source code, config, and README assets: the packages workspace (cli, core, server, web, docs, landing, skills), build scripts, tooling config, and CI workflows. Includes the data-layout revision made on this branch: the local data root defaults to ~/.penguin/data (PENGUIN_HOME still overrides; the installer keeps its binaries in ~/.penguin), and every Agent lives under <project>/agents/<agent>/ — path helpers, the three agent-enumeration scans, the system prompt, built-in Skills, tests and docs all follow the new layout. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018ihk8iQuo3kv2aPjAYEPuR
77 lines
4.9 KiB
Markdown
77 lines
4.9 KiB
Markdown
---
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title: Skills
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description: Skills package reusable instructions as directories with a SKILL.md — metadata up front, body on demand, editable by the Agent itself.
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---
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## Anatomy of a Skill
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A Skill is a directory containing a `SKILL.md`, optionally with a custom `icon.svg`. The directory name is the authoritative skill name and must match `^[A-Za-z0-9_-]+$`; a `name` in the frontmatter is overridden by it.
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Frontmatter fields:
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| Field | Meaning |
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| --- | --- |
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| `name` | Skill name, matching the directory name |
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| `description` | English one-liner injected into the system prompt |
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| `short_description` / `short_description_zh` | UI labels for compact spots such as cards; not injected into the prompt |
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| `version` | Natural-number version, default 1 |
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| `updated` | Update date |
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```md
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---
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name: my-skill
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description: One-line English description injected into the system prompt.
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short_description: Short UI label.
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short_description_zh: 简短的中文标签。
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version: 1
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updated: 2026-07-17
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---
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# My Skill
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Concrete steps, boundaries and acceptance criteria...
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```
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Parsing is tolerant: only `key: value` scalar lines inside the first `---` block are recognized; a `version` that is not a natural number falls back to 1, and a missing `updated` defaults to empty.
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## Progressive loading
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Skills follow an "index first, body on demand" design: the system prompt injects only each installed Skill's metadata (name + description) through the `{{SKILL_METADATA}}` placeholder, and instructs the model to read the matching `SKILL.md` in full via the shell before following it. There is no dedicated skill tool — reading the body is just one `exec_command` call (see [Tools & Approval](/tools)).
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Chat can also pin skills explicitly: the message then starts with a `<use_skills>` block listing the skill names.
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If a message only names a skill without a concrete task, the model is instructed to ask what is needed before starting.
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## Installation and storage
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Installed Skills live under `agent_state/skills/<name>/` inside the Agent State. The files are the source of truth: every read goes straight to disk with no cache, which makes Skills naturally editable.
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- The built-in Agent `default_agent` gets the whole library installed at initialization;
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- other Agents install on demand — through the Web UI's Skill library page, or via the SDK;
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- installing writes the library `SKILL.md` verbatim (frontmatter included) and copies any `icon.svg` alongside it.
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The library ships as the npm package `@prismshadow/penguin-skills`, carrying the raw `skills/` directory in the tarball; at runtime the package's `skills/<name>/SKILL.md` files are likewise the source of truth for library content.
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## Built-in library
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The built-in Skills, by group (the group manifest is `SKILL_GROUPS` in `packages/skills/src/index.ts`; the library directory is the source of truth as Skills are added):
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| Group | Skill | Purpose |
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| --- | --- | --- |
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| Agent Development | `agent-creation` | Turn a user requirement into a concrete agent: write the target agent's AGENTS.md and install the skills it needs |
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| | `benchmark-design` | Design and calibrate a multi-Case capability Benchmark with repeated independent evaluations and a traceable baseline |
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| | `agent-evaluation` | Run and score exactly one Benchmark Case run, with CLI execution, Trace provenance checks and private Rubric isolation |
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| | `agent-optimization` | Improve an Agent State from direct feedback or versioned multi-Case Benchmark scores and score-linked Traces |
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| Data Analysis | `data-analysis` | Complete data-analysis tasks with bounded evidence inspection, explicit answer-changing decisions, native artifact handling and final output verification |
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| Penguin Development | `penguin-sdk` | Build AI apps on the SDK (the createSession/run streaming loop) |
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| | `penguin-cli` | Manage model API keys, default models and per-agent Vault secrets with the penguin CLI |
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| | `agenthub-models` | Call model APIs through `@prismshadow/agenthub`: streaming text, image generation, speech synthesis and embeddings |
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| Web Development | `web-design` | Default visual language for generated web pages: minimal black-white-gray |
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| Software Engineering | `software-engineering` | Complete software-engineering tasks: investigate and review code, implement fixes, features and refactors with minimal scope, validate changes, and report verified outcomes |
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## Writing and optimizing Skills
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- Manual install: create a directory under `agent_state/skills/<name>/` and write a `SKILL.md`; the system scans `skills/` when assembling the system prompt and injects the metadata. A directory without a `SKILL.md` does not count as a Skill.
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- Uninstalling deletes the whole `skills/<name>/` directory and is idempotent.
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- An Agent can rewrite its own SKILL.md as part of a task — combined with Benchmark evaluation and optimization this closes the improvement loop, see [Self-Improvement](/self-improvement).
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