Implement resolution independent blur: fix differences between viewfinder and final photo, eliminate lag by blurring on a fixed target width of 120px
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@@ -1952,25 +1952,31 @@ class MainActivity : AppCompatActivity() {
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private fun blurBitmap(src: android.graphics.Bitmap, radius: Int): android.graphics.Bitmap {
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val w = src.width
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val h = src.height
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val output = android.graphics.Bitmap.createBitmap(w, h, android.graphics.Bitmap.Config.ARGB_8888)
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val pixels = IntArray(w * h)
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src.getPixels(pixels, 0, w, 0, 0, w, h)
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// Resolution-independent downscaling for consistent blur appearance and extremely high performance
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val targetW = 120
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val targetH = (h * targetW / w).coerceAtLeast(1)
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val temp = IntArray(w * h)
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val r = radius.coerceAtLeast(1)
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val downscaled = android.graphics.Bitmap.createScaledBitmap(src, targetW, targetH, true)
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val r = radius.coerceIn(1, targetW / 2)
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val pixels = IntArray(targetW * targetH)
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downscaled.getPixels(pixels, 0, targetW, 0, 0, targetW, targetH)
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downscaled.recycle()
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val temp = IntArray(targetW * targetH)
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val windowSize = r * 2 + 1
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// Horizontal pass
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for (y in 0 until h) {
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val rowOffset = y * w
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for (y in 0 until targetH) {
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val rowOffset = y * targetW
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var rSum = 0
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var gSum = 0
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var bSum = 0
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// Initialize window sum
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for (dx in -r..r) {
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val px = dx.coerceIn(0, w - 1)
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val px = dx.coerceIn(0, targetW - 1)
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val pixel = pixels[rowOffset + px]
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rSum += (pixel shr 16) and 0xFF
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gSum += (pixel shr 8) and 0xFF
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@@ -1979,9 +1985,9 @@ class MainActivity : AppCompatActivity() {
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temp[rowOffset] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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// Slide window
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for (x in 1 until w) {
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val oldPixelX = (x - 1 - r).coerceIn(0, w - 1)
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val newPixelX = (x + r).coerceIn(0, w - 1)
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for (x in 1 until targetW) {
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val oldPixelX = (x - 1 - r).coerceIn(0, targetW - 1)
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val newPixelX = (x + r).coerceIn(0, targetW - 1)
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val oldPixel = pixels[rowOffset + oldPixelX]
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val newPixel = pixels[rowOffset + newPixelX]
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@@ -1995,15 +2001,15 @@ class MainActivity : AppCompatActivity() {
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}
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// Vertical pass
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for (x in 0 until w) {
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for (x in 0 until targetW) {
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var rSum = 0
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var gSum = 0
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var bSum = 0
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// Initialize window sum
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for (dy in -r..r) {
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val py = dy.coerceIn(0, h - 1)
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val pixel = temp[py * w + x]
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val py = dy.coerceIn(0, targetH - 1)
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val pixel = temp[py * targetW + x]
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rSum += (pixel shr 16) and 0xFF
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gSum += (pixel shr 8) and 0xFF
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bSum += pixel and 0xFF
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@@ -2011,23 +2017,27 @@ class MainActivity : AppCompatActivity() {
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pixels[x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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// Slide window
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for (y in 1 until h) {
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val oldPixelY = (y - 1 - r).coerceIn(0, h - 1)
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val newPixelY = (y + r).coerceIn(0, h - 1)
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for (y in 1 until targetH) {
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val oldPixelY = (y - 1 - r).coerceIn(0, targetH - 1)
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val newPixelY = (y + r).coerceIn(0, targetH - 1)
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val oldPixel = temp[oldPixelY * w + x]
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val newPixel = temp[newPixelY * w + x]
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val oldPixel = temp[oldPixelY * targetW + x]
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val newPixel = temp[newPixelY * targetW + x]
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rSum += ((newPixel shr 16) and 0xFF) - ((oldPixel shr 16) and 0xFF)
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gSum += ((newPixel shr 8) and 0xFF) - ((oldPixel shr 8) and 0xFF)
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bSum += (newPixel and 0xFF) - (oldPixel and 0xFF)
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pixels[y * w + x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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pixels[y * targetW + x] = (0xFF shl 24) or ((rSum / windowSize) shl 16) or ((gSum / windowSize) shl 8) or (bSum / windowSize)
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}
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}
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output.setPixels(pixels, 0, w, 0, 0, w, h)
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return output
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val tinyBlurred = android.graphics.Bitmap.createBitmap(targetW, targetH, android.graphics.Bitmap.Config.ARGB_8888)
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tinyBlurred.setPixels(pixels, 0, targetW, 0, 0, targetW, targetH)
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val upscaled = android.graphics.Bitmap.createScaledBitmap(tinyBlurred, w, h, true)
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tinyBlurred.recycle()
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return upscaled
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}
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override fun onDestroy() {
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