Commit Graph

80 Commits

Author SHA1 Message Date
admin 67a2a52a6f Bump the app to version 1.2
versionName 1.2 / versionCode 2, kept in sync with app.json, package.json and the credits screen.
2026-09-10 16:43:03 +07:00
admin 11ed786758 Let the GPS watermark be placed, sized and hung landscape
Three WATERMARK/FRAME behaviours that share the stamp geometry:

* GPS mark: drag it anywhere on the frame/photo area and pinch it bigger or
  smaller. The 0..1 anchor plus the size multiplier ride along in the export
  options, so a framed file (whose canvas IS the card/frame) burns the mark in
  at exactly the fraction the preview showed.
* The photo's own pinch zoom stays available while the WATERMARK editor is
  closed, so a two-finger zoom is never swallowed by the mark while its panel
  is open.
* WALL FRAME gains a WALL PORTRAIT / WALL LANDSCAPE chip: the artwork hangs
  in its own 4000x3117 orientation instead of the default 90-degree rotation.
2026-09-10 16:35:35 +07:00
admin 47e424789d Revert "Zoom the finished photo with a double tap only"
This reverts commit 29b75ec3d3.
2026-09-10 16:06:23 +07:00
admin 29b75ec3d3 Zoom the finished photo with a double tap only 2026-09-10 15:59:15 +07:00
admin 6595e5cbc1 Let the GPS and custom watermarks be rotated 2026-09-10 15:56:06 +07:00
admin 2911dd57f0 Let the wall-frame photo be dragged inside its opening 2026-09-10 15:36:51 +07:00
admin 2835f46c37 Keep the dialled-in look when swapping film simulations 2026-09-10 15:16:21 +07:00
admin 045f5f2048 Keep a thumbnail of the finished export in library mode 2026-09-10 12:31:54 +07:00
admin e529c608f0 Keep the highlight slider off the greys, and start each mode clean
The highlight knee opened at 0.45, so dropping HIGHLIGHT pulled a mid-grey
down with the true highlights. It now opens at 0.65 (and the coefficient
drops 0.32 -> 0.22 to stay monotonic), so the slider leaves everything up to
a light grey untouched and still rolls the bright end off. Shadow is
untouched — its 0.00..0.55 knee was already right.

Switching between the library and the camera now drops the edits back to
the recipe's own values, no frame and no custom mark. A frame was picked
for the still it sat on and the mark was placed against that very photo, so
neither may follow the user across the switch (or into a live capture),
exactly like the sliders that were tuned on the photo in front of them.
2026-09-10 12:23:56 +07:00
admin bba2d76957 Keep the photo's colour when the highlight and shadow sliders move
Highlight/Shadow scaled R, G and B by one luma gain. That keeps the ratio
but crushes absolute chroma, so -SH turned a saturated blue into near-black
and -HL turned bright colours grey, and both sliders only bit at the very
ends of the range (knees 0.80..1.00 / 0.00..0.30) — they read as dead on
any photo without true whites or blacks.

The curve now moves the luma and carries the colour difference (rgb - luma)
along at clamp(gain, 0.55, 1.35), so hue survives darkening and lifting
instead of collapsing to black or white. Both knobs are pure additive luma
shifts with soft knees over the upper/lower half: the 0.50 midpoint moves
under 3%, and the curve stays monotonic (the old multiplicative form was
not — with hl=-1 a grey 0.73 came out darker than 0.80).

Kotlin applyTone port and the native bench probe gates follow.

Verified on device (4200x2800 probe: grey ramp + colour patches), library
export at ratio 4:3: -10 highlight leaves the darks alone and drops white
243->189 with the sky still blue; -10 shadow keeps blue as dark blue
(0,0,254)->(0,3,146), never black, ramp stays monotonic. Export keeps the
source 4200x2800 as well, so nothing is cropped.
2026-09-10 11:41:43 +07:00
admin 4ad26b514e Show library photos at their own aspect instead of cropping to the ratio band 2026-09-10 11:28:54 +07:00
admin 21e4932249 Reset the custom watermark when returning to the camera
The mark is placed against the library photo it was dragged on, but it
survived the switch to the live camera: the preview kept drawing it and
the next capture burned it in. Camera mode already drops the frame and
the library GPS for the same reason, so drop the accepted watermark too.

Resetting both the draft and the accepted copy keeps the chip honest and
stops the AsyncStorage session snapshot from restoring a camera mode
that still carries a library watermark.
2026-09-10 11:14:09 +07:00
admin e9de4203e9 Gate pinch zoom behind an existing zoom
A two-finger pinch only changes scale once the photo is already zoomed
in; at 100% the gesture is inert, so the paging strip keeps behaving
like a plain gallery. The responder is now held for the whole pinch so
the paging ScrollView cannot steal it mid-gesture.
2026-09-10 11:02:39 +07:00
admin 7c7a244b84 Rail without icons, FX glow chip renamed
The rail chips carried a lucide glyph before the label; drop the icons and
the icon field so the labels stand alone (the row is a plain text rail now,
and each chip is ~50px narrower). Also rename the FX knob from the
lens-vendor term to LIGHT GLOW - same key, same maths, just the label.
2026-09-10 10:44:33 +07:00
admin 6379c025c8 HDF on the live camera preview
Mirror export pass 5b in the onFrame worklet: extract the highlights with
the same 2.5x-1.5 contrast curve, blur that selection, Screen it back at
0.15..0.5 alpha. The selection must be built as an image filter so the
highlight curve runs before the blur (a paint color filter would run after,
smearing the matrix into the selection).

Kept the tone/cinema path intact: the base draw now records the shader it
used and the glow pass reuses it (drawRect) or falls back to the plain
drawImage, so the glow always sits on the same processed pixels.

Measured on the Xiaomi 2203121C: 5 interleaved 0/10 pairs, the HDF=10 mean
luma is +0.70..0.84 above HDF=0 every time (AE metering does not track the
software pass, so the toggle is the only variable), and frame counts are
unchanged (488/489 vs 492/488 frames per 15s; GPU busy rises ~30%, still
inside the 3 ms median GPU frame). No fps loss, so the pass stays.
2026-09-10 10:41:39 +07:00
admin 6c7d5b8f43 Keep the existing COLOR chip label
Reverts the COLOR -> SATURATION rename: the control already existed, so
it stays as it was.
2026-09-10 10:28:38 +07:00
admin 65d0850317 FX vignetting, LIGHT vibrance/saturation, reticle unlock
- FX: new VIGNETTING 0-10 control (chip + slider). Darkens the four
  corners of the photo with a radial gradient whose radius is the photo
  diagonal/2, so the falloff stays circular on any aspect. Applied in
  preview (camera overlay, polaroid/wall window, plain library) and in
  exportEngine pass 6b, always on the picture, never on the mat.
- LIGHT: new VIBRANCE -10..+10 (chroma-masked saturation in the tone
  shader: vivid pixels move least). Renamed the existing saturation
  control chip from COLOR to SATURATION - same param, clearer label.
- Fix: <Shader> takes a RuntimeEffect, not a gradient SkShader; the
  preview vignette threw "Object is not a HostObject" when it got one.
  Use the declarative <RadialGradient> child on the Rect instead.
- Preview: drop the "AE/AF LOCKED - TAP TO UNLOCK" banner; the lock
  reticle is now itself the unlock touch target.
2026-09-10 10:22:55 +07:00
admin d7a8e0681e Add CANCEL to the watermark editor, scope the mark's touch layer to that editor, and stop a library frame following the user onto the camera
The custom watermark captured EVERY image touch whenever the chip was ON
with text, in both modes: after switching from a library photo to the
camera there was no way to give the image back to tap-to-focus, and a
frame picked for the still rode along onto the live preview (and into the
capture).

- AdjustPanel: CANCEL chip next to ACCEPT. It drops the un-accepted draft
  and restores the last ACCEPTED mark (none if nothing was accepted).
- Viewfinder: draws the mark whenever the chip is ON with text, but only
  lets it CAPTURE touches while its editor is open (new wmEditing prop).
  A double-tap ON the mark still re-opens that editor from the library
  viewer.
- App: ACCEPT and CANCEL now close the editor (that closes the placement
  layer with it). Switching mode closes the deck panels, and leaves the
  frame behind: camera mode has no FRAME picker to undo one.

Verified on device (9a6a7277): camera tap locks AE/AF with the watermark
left ON; library polaroid no longer appears on the live preview after the
switch; CANCEL reverts the chip to CUSTOM WATERMARK OFF and closes the
panel; ACCEPT closes it and the next capture embeds the mark (amber text
found at 0.5/0.375 of the 3000x4000 export), while a capture before
ACCEPT carries none.
2026-09-10 09:58:50 +07:00
admin 28e18893cd Add HDF (Highlight Diffusion Filter) to the FX tab
The built-in lens filter, simulated the way it is done in Photoshop: pull the
highlights out with a hard contrast curve (out = 2.5*in - 1.5, black below 0.6),
Gaussian-blur that selection, then Screen it back over the photo at reduced
opacity. Screen against a near-black pixel is a no-op, so areas with no
highlight within the blur radius come back byte-identical while lit areas
spread their light.

One 0..10 knob drives both the radius (4%..1.9% of the width, ~10..50px at
2560 wide) and the opacity (0.15..0.5), matching the recipe's 15-50px radius
range. The extraction composes on top of the recipe colour matrix so a
monochrome look glows white instead of leaking the original colours back.

Runs in the Skia export engine only; the P5 native path is not wired into the
app (dev parity probe only), so it is left alone for now.
2026-09-10 09:45:51 +07:00
admin 3a8b110c1b Edit the watermark in place, rotate the frame photo, place a custom watermark
Watermark editing no longer covers the photo: the preview letterboxes the
image inside its fit rect while the deck is open, and the idle hint is gone.

The FRAME tab can rotate a library photo 90 degrees clockwise. Rotation
swaps the pixel dimensions instead of the frame, so the polaroid/wall window
keeps its aspect and every consumer (cover crop, watermark area, export) picks
up the new orientation from width()/height() with no extra layout branch. The
rotate surface is CPU-backed on purpose - a GPU snapshot loses its pixels
before the next frame and renders the photo black.

Custom watermark text can now be dragged anywhere on the photo, double-tapped
to re-edit, and is only baked into the file once ACCEPT is pressed; the export
engine takes the same position. It also gained COLOR/SIZE/FONT chips, with the
font list read from the OS via Skia's FontMgr so any installed family can be
used.
2026-09-10 09:26:55 +07:00
admin ff06045e02 Pinch/drag library photo inside polaroid & wall frame windows with export parity
The framed windows (polaroid card / wall frame opening) now take the same pinch + double-tap gestures as plain library, clamped so the photo keeps covering the mat opening, and the visible sub-rectangle is handed to the export engine so the file matches the preview.

Wall frame export also stopped crashing: on Android release an image asset resolves to a drawable *name* ('wallframe') and is flagged downloaded, so Asset.downloadAsync short-circuited and readAsStringAsync threw 'Unsupported scheme for location wallframe'. Clearing that state lets the native module copy the drawable into the cache.
2026-09-10 08:02:55 +07:00
admin c0c2f8532f Lift bottom deck above the keyboard so the custom watermark input stays visible
Edge-to-edge (edgeToEdgeEnabled) makes Android ignore the manifest's
adjustResize, so the IME never shrank the window and the text input sat
under the keyboard. Track keyboardDidShow/Hide height and pad the deck.
2026-09-10 07:44:03 +07:00
admin 3eeef6feb9 Persist device/camera settings across restarts independent of startup mode
Restore shutter sound/metering/RAW from a dedicated key under both 'default'
and 'last session' startup (the session file only stores the look and is
written on background events, so it can be stale after a force-kill). Guard
the persist effect until hydration finishes so the mount-time defaults cannot
overwrite the stored values; drop the stale session override of these three.
2026-09-10 07:36:22 +07:00
admin 144b211d35 Add WATERMARK tab with custom draggable text; hide FRAME in camera; fix double-dark after highlight capture 2026-09-10 07:17:14 +07:00
admin 2512e05c92 Rename launcher label to RecipesCam 2026-09-09 21:55:34 +07:00
admin 4261806dc4 Replace app icon with recipes_icon.png for legacy and adaptive layers 2026-09-09 21:53:23 +07:00
admin f2de481708 Keep GPS watermark user-owned across presets; add pinch/double-tap zoom to photo preview; collapse chrome strip on WB selection 2026-09-09 21:40:28 +07:00
admin 5799210949 Add embedded about & open-source credits screen (license audit) 2026-09-09 21:05:59 +07:00
admin 568f06306a Fix preview wedge after flip: remount SkiaCamera on facing change and as watchdog recovery
Flip only reconfigured the CameraSession in place, leaving the Skia
offscreen-surface cache from the old lens wedged on this Xiaomi: after a
flip the preview banded then went black while the frame pipeline kept
delivering (heartbeat kept rising) and only a full app restart revived it.

- key <SkiaCamera> by facing + mount nonce so a flip fully unmounts and
  remounts the camera (lib clears its surface cache on unmount), i.e. a
  clean restart on every lens switch instead of an in-place reconfigure.
- watchdog now recovers by the same full remount instead of an isActive
  toggle (which never revives a wedged preview), budgeted to 3 restarts.
- bump a re-render on every onStarted: after a remount cameraActive never
  drops (no onStopped on unmount) so the reopen did not re-render and the
  new controller was never re-read, leaving the 1x-10x zoom chips hidden
  until the next touch.

Verified on device: 15+ flips with no wedge, chips visible immediately
after each flip, preview stays live (was ~5 min to black before).
2026-09-09 20:49:24 +07:00
admin 999f49b87f Center shutter between balanced side clusters; tighten flip/preview gap; enlarge active tool tab label 2026-09-09 18:48:04 +07:00
admin a0ca68f176 Keep screen awake in camera mode; nudge flip button toward shutter 2026-09-09 18:40:58 +07:00
admin 55f4184e74 Native zoom presets 1x-10x; back/front camera flip 2026-09-09 18:21:08 +07:00
admin ca3532023a Startup mode default/last-session; GPS watermark default OFF; shutter OFF truly silent
- Settings STARTUP MODE chips (AsyncStorage startup_mode): default = clean camera
  + PROVIA neutral 4:3, last = restore full session look.
- initSession: resolve sim-* recipe ids via FILM_SIMS (fix clobber of session
  ratio/adjustments to 4:3 canonical); restore via setSelectedRecipe not
  applyRecipe so user tweaks (frame/geotag/ratio) survive restore.
- applyDefaultStartup turns GPS watermark OFF (user-requested default).
- Shutter: OFF must not play click on must-play-policy devices. VisionCamera
  v5.2.3 HybridPhotoOutput.kt plays MediaActionSound itself gated by
  (enableShutterSound ?: true) || mustPlayShutterSound — on Xiaomi mustPlay=true
  so OFF still clicked. Both capture paths now gate on enableShutterSound != false.
  node_modules patch not trackable -> artifacts/patches/vision-camera-shutter-silent.patch.
  Verified on Xiaomi 12S Ultra: log SND user=false -> play=false; cold-start
  DEFAULT shows GPS WATERMARK OFF.
2026-09-09 17:59:15 +07:00
admin 3dcfd19d35 PLAN: P6 parity probe results — pending user QA before native default 2026-09-09 17:07:04 +07:00
admin 1fdf765d54 P6 parity probe: same photo through legacy Skia + native engines, 3-panel composite+diff on Xiaomi 2026-09-09 17:06:54 +07:00
admin a51b28f32a PLAN: P5 done 2026-09-09 16:45:00 +07:00
admin 1cda62e039 P5 native export hooked (camera+library) — real photo to gallery on Xiaomi 2026-09-09 16:44:49 +07:00
admin 25e4f21917 P4 native frames (classic/polaroid/wallframe) + GPS watermark verified on Xiaomi (sample gates pass) 2026-09-09 16:34:24 +07:00
admin 11635a0d33 P3 native cinema/clarity/denoise/grain (exportEngine port) verified on Xiaomi (gates pass) 2026-09-09 15:58:15 +07:00
admin 71b9476901 P2 native tone DR/hl/sh (TONE_SKSL port) parity verified on Xiaomi (gates 140/75/209/104/11 pass) 2026-09-09 15:38:35 +07:00
admin a72804f081 docs(plan): tick P1 matrix done 2026-09-09 15:18:37 +07:00
admin d412f40861 P1 native color matrix + crop (processColorAsync): parity verified on Xiaomi (classic-neg on black -> rgb(13,5,0), translate*255) 2026-09-09 15:18:30 +07:00
admin dfcf0f3a28 P0 native decode/encode benchmark passes on Xiaomi (12MP decode+encode ~210-270ms, off-main-thread) 2026-09-09 15:10:30 +07:00
3dtours a8932f52ed feat(native-export): scaffold local Expo module + native decode/encode bench probe (P0)
Local Kotlin module modules/recipescam-export (autolinked via expo ./modules)
exposes decodeEncodeAsync — BitmapFactory decode -> JPEG q95 encode -> file,
all on Dispatchers.IO off the JS/main threads. EXPO_PUBLIC_BENCH=1 builds run
src/dev/nativeBenchProbe.ts: 3 timed decode+encode passes on the bundled
wallframe artwork plus a JS-timer gap check proving the JS thread never
blocks during native rendering. Legacy Skia engine untouched (reference).
2026-09-09 12:39:35 +07:00
3dtours f588849ac5 perf(capture): render exports off the shutter path via FIFO background queue 2026-09-09 12:22:07 +07:00
3dtours bd7efce600 feat(presets): add LEICA simulation chip; collapse recipe strip on sim select 2026-09-09 11:32:30 +07:00
3dtours 09dbc72cce feat: v1.1 — highlight-weighted metering, settings modal, photo viewer, shutter sound control, cleanup 2026-09-09 09:41:55 +07:00
3dtours e9a9005ef2 fix(ev): preview EV via software matrix, flush AE bias only at capture 2026-09-08 21:28:38 +07:00
3dtours dca4ba0b7c fix(4x3): force frame stream to 4:3 sensor aspect via targetResolution 2026-09-08 21:21:05 +07:00
3dtours 5a94978f33 debug(4x3): use console.error for release-build visibility + build marker 2026-09-08 21:15:25 +07:00